Resolved #2986 - Knight now obsoletes properly

This commit is contained in:
Yair Morgenstern 2020-08-14 10:16:50 +03:00
parent 81f19c0d12
commit 5c0eaa18dd

View File

@ -552,6 +552,7 @@
"strength": 20, "strength": 20,
"cost": 120, "cost": 120,
"requiredTech": "Chivalry", "requiredTech": "Chivalry",
"obsoleteTech": "Military Science",
"upgradesTo": "Cavalry", "upgradesTo": "Cavalry",
"requiredResource": "Horses", "requiredResource": "Horses",
"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ], "uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
@ -617,6 +618,7 @@
"strength": 20, "strength": 20,
"cost": 110, "cost": 110,
"requiredTech": "Chivalry", "requiredTech": "Chivalry",
"obsoleteTech": "Military Science",
"requiredResource": "Horses", "requiredResource": "Horses",
"upgradesTo": "Cavalry", "upgradesTo": "Cavalry",
"obsoleteTech": "Military Science", "obsoleteTech": "Military Science",