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https://github.com/yairm210/Unciv.git
synced 2025-09-26 21:35:14 -04:00
Fixed broken translations
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2b75124081
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@ -4279,7 +4279,7 @@ Krakatoa = Krakatau
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Neighboring tiles will convert to [baseTerrain] = Benachbarte Felder werden in [baseTerrain] umgewandelt
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Rock of Gibraltar = Felsen von Gibraltar
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Benachbarte Felder, außer [param2], werden in [param] umgewandelt
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Benachbarte Felder, außer [baseTerrain2], werden in [baseTerrain] umgewandelt
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Cerro de Potosi = Cerro de Potosí
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@ -4279,7 +4279,7 @@ Krakatoa = Krakatau
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Neighboring tiles will convert to [baseTerrain] = Daerah yang bersebelahan akan berubah menjadi [baseTerrain]
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Rock of Gibraltar = Batu Gibraltar
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Daerah yang bersebelahan kecuali [param] akan berubah menjadi [param2]
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Daerah yang bersebelahan kecuali [baseTerrain] akan berubah menjadi [baseTerrain2]
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Cerro de Potosi = Cerro de Potosi
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@ -4281,7 +4281,7 @@ Krakatoa = Krakatoa
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Neighboring tiles will convert to [baseTerrain] = Le caselle vicine si convertiranno a [baseTerrain]
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Rock of Gibraltar = Rocca di Gibilterra
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Le caselle vicine tranne [param2] si convertiranno a [param]
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Le caselle vicine tranne [baseTerrain2] si convertiranno a [baseTerrain]
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Cerro de Potosi = Cerro Rico de Potosí
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@ -4328,7 +4328,7 @@ Krakatoa = 喀拉喀托火山
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Neighboring tiles will convert to [baseTerrain] = 相邻地块将转化为[baseTerrain]
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Rock of Gibraltar = 直布罗陀巨岩
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = 相邻地块除了[param]将会转化为[param2]
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = 相邻地块除了[baseTerrain]将会转化为[baseTerrain2]
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Cerro de Potosi = 富饶山
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@ -4378,7 +4378,7 @@ Krakatoa = Krakatoa
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Neighboring tiles will convert to [baseTerrain] = Casillas contiguas se convertirán en [baseTerrain]
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Rock of Gibraltar = Peñón de Gibraltar
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Casillas contiguas excepto [param2] se convertirán en [param]
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Casillas contiguas excepto [baseTerrain2] se convertirán en [baseTerrain]
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Cerro de Potosi = Cerro de Potosi
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@ -4279,7 +4279,7 @@ Krakatoa = Krakatoa
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Neighboring tiles will convert to [baseTerrain] = Angränsande rutor omvandlas till [baseTerrain]
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Rock of Gibraltar = Gibraltarklippan
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Angränsande rutor utom [param2] omvandlas till [param]
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Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = Angränsande rutor utom [baseTerrain2] omvandlas till [baseTerrain]
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Cerro de Potosi = Cerro de Potosi
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@ -579,12 +579,13 @@ class Ruleset {
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checkUniques(reward, lines, UniqueType.UniqueComplianceErrorSeverity.RulesetSpecific)
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}
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for (promotion in unitPromotions.values) {
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// These are warning as of 3.17.5 to not break existing mods and give them time to correct, should be upgraded to error in the future
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for (prereq in promotion.prerequisites)
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if (!unitPromotions.containsKey(prereq))
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lines += "${promotion.name} requires promotion $prereq which does not exist!"
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lines.add("${promotion.name} requires promotion $prereq which does not exist!", RulesetErrorSeverity.Warning)
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for (unitType in promotion.unitTypes)
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if (!unitTypes.containsKey(unitType) && (unitTypes.isNotEmpty() || !baseRuleset.unitTypes.containsKey(unitType)))
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lines += "${promotion.name} references unit type ${unitType}, which does not exist!"
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lines.add("${promotion.name} references unit type ${unitType}, which does not exist!", RulesetErrorSeverity.Warning)
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checkUniques(promotion, lines, UniqueType.UniqueComplianceErrorSeverity.RulesetSpecific)
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}
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for (unitType in unitTypes.values) {
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@ -132,9 +132,9 @@ enum class UniqueType(val text:String, vararg targets: UniqueTarget) {
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StrengthPlus("+[amount]% Strength", UniqueTarget.Unit),
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@Deprecated("As of 3.17.3", ReplaceWith("[amount]% Strength"), DeprecationLevel.WARNING)
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StrengthMin("-[amount]% Strength", UniqueTarget.Unit),
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@Deprecated("As of 3.17.3", ReplaceWith("[amount]% Strength <vs [mapUnitFilter] units> OR [amount]% Strength <vs cities>"), DeprecationLevel.WARNING)
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@Deprecated("As of 3.17.3", ReplaceWith("[amount]% Strength <vs [mapUnitFilter] units>/<vs cities>"), DeprecationLevel.WARNING)
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StrengthPlusVs("+[amount]% Strength vs [combatantFilter]", UniqueTarget.Unit),
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@Deprecated("As of 3.17.3", ReplaceWith("[amount]% Strength <vs [mapUnitFilter] units> OR [amount]% Strength <vs cities>"), DeprecationLevel.WARNING)
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@Deprecated("As of 3.17.3", ReplaceWith("[amount]% Strength <vs [mapUnitFilter] units>/<vs cities>"), DeprecationLevel.WARNING)
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StrengthMinVs("-[amount]% Strength vs [combatantFilter]", UniqueTarget.Unit),
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@Deprecated("As of 3.17.3", ReplaceWith("[amount]% Strength"), DeprecationLevel.WARNING)
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CombatBonus("+[amount]% Combat Strength", UniqueTarget.Unit),
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