From 5e8ecff397f7483a4fb5cd960c00c273d909731e Mon Sep 17 00:00:00 2001 From: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com> Date: Fri, 3 Sep 2021 08:35:03 +0200 Subject: [PATCH] Remove nonsignificant whitespace from templates (#5073) --- .../jsons/translations/template.properties | 254 +++++++++--------- 1 file changed, 127 insertions(+), 127 deletions(-) diff --git a/android/assets/jsons/translations/template.properties b/android/assets/jsons/translations/template.properties index 3b96683547..0813777dd0 100644 --- a/android/assets/jsons/translations/template.properties +++ b/android/assets/jsons/translations/template.properties @@ -1,6 +1,6 @@ - -# Tutorial tasks - + +# Tutorial tasks + Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Enter the city screen!\nClick the city button twice = @@ -15,24 +15,24 @@ Create a trade route!\nConstruct roads between your capital and another city\nOr Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Move an air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = - + Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = - -# Buildings - + +# Buildings + Unsellable = Not displayed as an available construction unless [building] is built = Not displayed as an available construction without [resource] = - + Choose a free great person = Get [unitName] = - + Hydro Plant = [buildingName] obsoleted = - -# Diplomacy,Trade,Nations - + +# Diplomacy,Trade,Nations + Requires [buildingName] to be built in the city = Requires [buildingName] to be built in all cities = Provides a free [buildingName] in the city = @@ -50,12 +50,12 @@ Requires [PolicyOrNationalWonder] = Cannot be purchased = Can only be purchased = See also = - + Requires at least one of the following: = Requires all of the following: = Leads to [techName] = Leads to: = - + Current construction = Construction queue = Pick a construction = @@ -66,7 +66,7 @@ Show stats drilldown = Show construction queue = Save = Cancel = - + Diplomacy = War = Peace = @@ -94,7 +94,7 @@ Indeed! = Denounce [civName]? = Denounce ([numberOfTurns] turns) = We will remember this. = - + [civName] has declared war on [targetCivName]! = [civName] and [targetCivName] have signed a Peace Treaty! = [civName] and [targetCivName] have signed the Declaration of Friendship! = @@ -102,7 +102,7 @@ We will remember this. = Do you want to break your promise to [leaderName]? = We promised not to settle near them ([count] turns remaining) = They promised not to settle near us ([count] turns remaining) = - + Unforgivable = Afraid = Enemy = @@ -111,12 +111,12 @@ Neutral = Favorable = Friend = Ally = - + [questName] (+[influenceAmount] influence) = [remainingTurns] turns remaining = - -## Diplomatic modifiers - + +## Diplomatic modifiers + You declared war on us! = Your warmongering ways are unacceptable to us. = You have captured our cities! = @@ -139,15 +139,15 @@ Your arrogant demands are in bad taste = Your use of nuclear weapons is disgusting! = You have stolen our lands! = You gave us units! = - + Demands = Please don't settle new cities near us. = Very well, we shall look for new lands to settle. = We shall do as we please. = We noticed your new city near our borders, despite your promise. This will have....implications. = - -# City-States - + +# City-States + Provides [amountOfCulture] culture at 30 Influence = Provides 3 food in capital and 1 food in other cities at 30 Influence = Provides 3 happiness at 30 Influence = @@ -204,7 +204,7 @@ Take worker (-50 Influence) = [civName] is afraid of your military power! = -# Trades +# Trades Trade = Offer trade = @@ -232,17 +232,17 @@ Declare war on [nation] = Luxury resources = Strategic resources = Owned: [amountOwned] = - -# Nation picker - + +# Nation picker + [resourceName] not required = Lost ability = National ability = [firstValue] vs [secondValue] = - - -# New game screen - + + +# New game screen + Uniques = Promotions = Load copied data = @@ -306,9 +306,9 @@ World wrap requires a minimum width of 32 tiles = The provided map dimensions were too small = The provided map dimensions were too big = The provided map dimensions had an unacceptable aspect ratio = - + Difficulty = - + AI = Remove = Random = @@ -316,14 +316,14 @@ Human = Hotseat = User ID = Click to copy = - - + + Game Speed = Quick = Standard = Epic = Marathon = - + Starting Era = It looks like we can't make a map with the parameters you requested! = Maybe you put too many players into too small a map? = @@ -340,14 +340,14 @@ Base Ruleset = [amount] Improvements = [amount] Religions = [amount] Beliefs = - + World Wrap = World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Anything above 80 by 50 may work very slowly on Android! = Anything above 40 may work very slowly on Android! = - -# Multiplayer - + +# Multiplayer + Username = Multiplayer = Could not download game! = @@ -383,9 +383,9 @@ Resign = Are you sure you want to resign? = You can only resign if it's your turn = [civName] resigned and is now controlled by AI = - -# Save game menu - + +# Save game menu + Current saves = Show autosaves = Saved game name = @@ -412,9 +412,9 @@ Load from custom location = Could not load game from custom location! = Save to custom location = Could not save game to custom location! = - -# Options - + +# Options + Options = Display options = Gameplay options = @@ -452,9 +452,9 @@ Enable portrait orientation = Generate translation files = Translation files are generated successfully. = Locate mod errors = - -# Notifications - + +# Notifications + Research of [technologyName] has completed! = [construction] has become obsolete and was removed from the queue in [cityName]! = [construction] has become obsolete and was removed from the queue in [amount] cities! = @@ -547,7 +547,7 @@ Received [goldAmount] Gold for capturing [cityName] = Our proposed trade is no longer relevant! = [defender] could not withdraw from a [attacker] - blocked. = [defender] withdrew from a [attacker] = -By expending your [unit] you gained [Stats]! = +By expending your [unit] you gained [Stats]! = [civName] has stolen your territory! = Clearing a [forest] has created [amount] Production for [cityName] = [civName] assigned you a new quest: [questName]. = @@ -564,8 +564,8 @@ Your city [cityName] was converted to [religionName]! = Your [unitName] lost its faith after spending too long inside enemy territory! = -# World Screen UI - +# World Screen UI + Working... = Waiting for other players... = in = @@ -618,7 +618,7 @@ Yes = No = Acquire = Under construction = - + Food = Production = Gold = @@ -626,7 +626,7 @@ Happiness = Culture = Science = Faith = - + Crop Yield = Territory = Force = @@ -635,7 +635,7 @@ Golden Age = [year] BC = [year] AD = Civilopedia = - + Start new game = Save game = Load game = @@ -651,9 +651,9 @@ Close = Do you want to exit the game? = Start bias: = Avoid [terrain] = - -# City screen - + +# City screen + Exit city = Raze city = Stop razing city = @@ -703,9 +703,9 @@ Unlock = Move to city = Invalid input! Please enter a different string. = Please enter some text = - -# Technology UI - + +# Technology UI + Pick a tech = Pick a free tech = Research [technology] = @@ -728,9 +728,9 @@ Attack = Bombard = NUKE = Captured! = - -# Battle modifier categories - + +# Battle modifier categories + defence vs ranged = [percentage] to unit defence = Attacker Bonus = @@ -752,11 +752,11 @@ defence vs [unitType] = [tileFilter] defence = Defensive Bonus = Stacked with [unitType] = - + The following improvements [stats]: = The following improvements on [tileType] tiles [stats]: = - - + + Hurry Research = Conduct Trade Mission = Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = @@ -779,9 +779,9 @@ Policies = Base happiness = Occupied City = Buildings = - -# terrainFilters (so for uniques like: "[stats] from [terrainFilter] tiles") - + +# terrainFilters (so for uniques like: "[stats] from [terrainFilter] tiles") + All = Water = Land = @@ -800,15 +800,15 @@ Strategic resource = Fresh water = non-fresh water = Natural Wonder = - -# improvementFilters - + +# improvementFilters + All = All Road = Great Improvement = Great = - - + + Wonders = Base values = Bonuses = @@ -834,9 +834,9 @@ Known and defeated ([numberOfCivs]) = Tiles = Natural Wonders = Treasury deficit = - -# Victory - + +# Victory + Science victory = Cultural victory = Conquest victory = @@ -865,7 +865,7 @@ Rankings = Spaceship parts remaining = Branches completed = Undefeated civs = - # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. + # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. # Feel free to replace it with a space and put it between other words in your translation Turns until the next\ndiplomacy victory vote: [amount] = Choose a civ to vote for = @@ -875,9 +875,9 @@ Vote for [civilizationName] = Continue = Abstained = Vote for World Leader = - -# Capturing a city - + +# Capturing a city + What would you like to do with the city? = Annex = Annexed cities become part of your regular empire. = @@ -897,14 +897,14 @@ Destroying the city instantly razes the city to the ground. = Remove your troops in our border immediately! = Sorry. = Never! = - + Offer Declaration of Friendship ([30] turns) = My friend, shall we declare our friendship to the world? = Sign Declaration of Friendship ([30] turns) = We are not interested. = We have signed a Declaration of Friendship with [otherCiv]! = [otherCiv] has denied our Declaration of Friendship! = - + Basics = Resources = Terrains = @@ -973,8 +973,8 @@ Terrain feature [feature] does not exist in ruleset! = Resource [resource] does not exist in ruleset! = Improvement [improvement] does not exist in ruleset! = Change map to fit selected ruleset? = - -# Civilopedia difficulty levels + +# Civilopedia difficulty levels Player settings = Base Happiness = Extra happiness per luxury = @@ -999,8 +999,8 @@ Major AI civilization bonus starting units = City state bonus starting units = Turns until barbarians enter player tiles = Gold reward for clearing barbarian camps = - -# Other civilopedia things + +# Other civilopedia things Nations = Available for [unitTypes] = Available for: = @@ -1012,9 +1012,9 @@ Granted by [param] = Granted by: = [bonus] with [tech] = Difficulty levels = - -# Policies - + +# Policies + Adopt policy = Adopt free policy = Unlocked at = @@ -1046,13 +1046,13 @@ Holy City: = Cities following this religion: = Click an icon to see the stats of this religion = -# Terrains - +# Terrains + Impassable = Rare feature = - -# Resources - + +# Resources + Bison = Copper = Cocoa = @@ -1062,9 +1062,9 @@ Truffles = Strategic = Bonus = Luxury = - -# Unit types - + +# Unit types + City = Civilian = Melee = @@ -1073,21 +1073,21 @@ Scout = Mounted = Armor = Siege = - + WaterCivilian = WaterMelee = WaterRanged = WaterSubmarine = WaterAircraftCarrier = - + Fighter = Bomber = AtomicBomber = Missile = - - -# Unit filters and other unit related things - + + +# Unit filters and other unit related things + Air = air units = All = @@ -1097,7 +1097,7 @@ Embarked = Land = land units = Military = -# Deprecated since 3.15.2, but should still be translated until it is officially removed +# Deprecated since 3.15.2, but should still be translated until it is officially removed military water = non-air = Nuclear Weapon = @@ -1108,13 +1108,13 @@ Water = water units = wounded units = Wounded = - -# For the All "newly-trained [relevant] units in this city receive the [] promotion" translation. Relevant as in 'units that can receive' + +# For the All "newly-trained [relevant] units in this city receive the [] promotion" translation. Relevant as in 'units that can receive' relevant = - - -# Promotions - + + +# Promotions + Pick promotion = OR = units in open terrain = @@ -1128,9 +1128,9 @@ Dogfighting II = Dogfighting III = Choose name for [unitName] = [unitFilter] units gain the [promotion] promotion = - -# Multiplayer Turn Checker Service - + +# Multiplayer Turn Checker Service + Multiplayer options = Enable out-of-game turn notifications = Time between turn checks out-of-game (in minutes) = @@ -1139,10 +1139,10 @@ Take user ID from clipboard = Doing this will reset your current user ID to the clipboard contents - are you sure? = ID successfully set! = Invalid ID! = - - -# Mods - + + +# Mods + Mods = Download [modName] = Update [modName] = @@ -1170,9 +1170,9 @@ No description provided = Author: [author] = Size: [size] kB = The mod you selected is incompatible with the defined ruleset! = - -# Uniques that are relevant to more than one type of game object - + +# Uniques that are relevant to more than one type of game object + [stats] from every [param] = [stats] from [param] tiles in this city = [stats] from every [param] on [tileFilter] tiles = @@ -1186,8 +1186,8 @@ Can only be built on [tileFilter] tiles = Cannot be built on [tileFilter] tiles = Does not need removal of [feature] = Gain a free [building] [cityFilter] = - -# City filters + +# City filters in this city = in all cities = in all coastal cities = @@ -1203,4 +1203,4 @@ Only available after [] turns = This Unit upgrades for free = [stats] when a city adopts this religion for the first time = Never destroyed when the city is captured = -Invisible to others = \ No newline at end of file +Invisible to others =