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3.4.6
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@ -877,6 +877,8 @@ Defeated = Poražený(á)
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Tiles = Políčka
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -961,6 +963,8 @@ Clear terrain features = Smazat vlastnosti terénu
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Clear improvements = Smazat vylepšení
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Clear resource = Smazat zdroje
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Requires = Požadavky
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1419,6 +1419,8 @@ Defeated =
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Tiles =
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -1579,6 +1581,8 @@ Clear improvements =
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Clear resource =
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# Requires translation!
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Requires =
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1574,6 +1574,8 @@ Defeated =
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Tiles =
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -1734,6 +1736,8 @@ Clear improvements =
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Clear resource =
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# Requires translation!
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Requires =
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -691,7 +691,6 @@ We have discovered [naturalWonder]! = Nous avons découverts [naturalWonder] !
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We have received [goldAmount] Gold for discovering [naturalWonder] = Nous avons reçu [goldAmount] Or pour la découverte de [naturalWonder]
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Your relationship with [cityStateName] is about to degrade = Notre relation avec [cityStateName] va se dégrader
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Your relationship with [cityStateName] degraded = Notre relation avec [cityStateName] est dégradée
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# Requires translation!
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A new barbarian encampment has spawned! = Un nouveau campement barbare est apparu !
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# World Screen UI
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@ -866,6 +865,8 @@ Action = Action
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Defeated = Vaincu
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Tiles = Cases
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Natural Wonders = Merveilles de la Nature
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -923,7 +924,6 @@ May contain [listOfResources] = Peut contenir [listOfResources]
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Upgrades to [upgradedUnit] = Améliorer en [upgradedUnit]
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Obsolete with [obsoleteTech] = Obsolète avec [obsoleteTech]
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Occurs on [listOfTerrains] = Doit possèder [listOfTerrains]
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# Requires translation!
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Placed on [terrainType] = Placé en [terrainType]
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Can be found on = Peut être trouver sur
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Improved by [improvement] = Amélioré par [improvement]
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@ -950,6 +950,8 @@ Clear terrain features = Effacer les caractéristiques des terrains
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Clear improvements = Effacer les améliorations
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Clear resource = Effacer les ressources
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Requires = Requiert
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1310,9 +1312,7 @@ Fountain of Youth = Fontaine de Jouvence
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# Natural Wonders Uniques
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# Requires translation!
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Grants 500 Gold to the first civilization to discover it = Donne 500 Or a la première civilisation qui le découvre
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# Requires translation!
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Grants Rejuvenation (all healing effects doubled) to adjacent military land units for the rest of the game = Occtroie le Rajeunissement (tous les effets de soins sont doublés) a toutes les unités militaires adjacentes pour le reste de la partie
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# Resources
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@ -1448,9 +1448,7 @@ Pikeman = Piquier
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Landsknecht = Lansquenet
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Knight = Chevalier
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Camel Archer = Archer méhariste
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# Requires translation!
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Conquistador = Conquistador
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# Requires translation!
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Defense bonus when embarked = Bonus de défense quand embarqué
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Naresuan's Elephant = Elephant de Naresuan
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Samurai = Samuraï
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@ -1458,13 +1456,11 @@ Combat very likely to create Great Generals = A de grande chance de faire appara
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Caravel = Caravelle
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Turtle Ship = Bateau Tortue
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+1 Visibility Range = +1 à la Portée de Vision
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# Requires translation!
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+2 Visibility Range = +2 à la Portée de Vision
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Cannon = Canon
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Musketman = Arquebusier
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Musketeer = Mousquetaire
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Janissary = Janissaire
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# Requires translation!
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Tercio = Tercio
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Heals [amountHealed] damage if it kills a unit = Soigne [amountHealed] dégâts si il tue une unité
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Minuteman = Minuteman
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@ -880,6 +880,8 @@ Defeated = Besiegt
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Tiles = Felder
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -964,6 +966,8 @@ Clear terrain features = Lösche Geländemerkmale
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Clear improvements = Lösche Verbesserungen
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Clear resource = Lösche Ressource
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Requires = Benötigt
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1271,6 +1271,8 @@ Defeated =
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Tiles =
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -1431,6 +1433,8 @@ Clear improvements =
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Clear resource =
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# Requires translation!
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Requires =
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -865,6 +865,8 @@ Action = Azione
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Defeated = Sconfitto
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Tiles = Caselle
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Natural Wonders = Meraviglie Naturali
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -948,6 +950,8 @@ Clear terrain features = Elimina caratteristica del terreno
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Clear improvements = Elimina miglioramenti
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Clear resource = Elimina risorsa
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Requires = Richiede
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -901,6 +901,8 @@ Defeated = 패배
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Tiles = 타일
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -985,6 +987,8 @@ Clear terrain features = 지형 요소 지우기
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Clear improvements = 시설 지우기
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Clear resource = 자원 지우기
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Requires = 선행 조건
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1463,6 +1463,8 @@ Defeated =
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Tiles =
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -1623,6 +1625,8 @@ Clear improvements =
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Clear resource =
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# Requires translation!
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Requires =
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -865,6 +865,8 @@ Action = Akcja
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Defeated = Pokonany
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Tiles = Pola
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Natural Wonders = Cuda Naturalne
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -948,6 +950,8 @@ Clear terrain features = Wyczyść cechy terenu
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Clear improvements = Wyczyść ulepszenia
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Clear resource = Wyczyść zasoby
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Requires = Wymagane
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -935,6 +935,8 @@ Defeated = Derrotado
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Tiles =
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -1060,6 +1062,8 @@ Clear improvements =
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# Requires translation!
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Clear resource =
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Requires = Requer
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1251,6 +1251,8 @@ Defeated = Învins
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Tiles =
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -1409,6 +1411,8 @@ Clear improvements =
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# Requires translation!
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Clear resource =
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Requires = necesită
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -137,7 +137,6 @@ Connects trade routes over water = Создаёт водные торговые
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University = Университет
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+2 Science from each worked Jungle tile = Джунгли обеспечивают +2 науки
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# Requires translation!
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Wat = Ват
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Oxford University = Оксфордский университет
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@ -866,6 +865,8 @@ Action = Действие
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Defeated = Побеждён
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Tiles = Клетки
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Natural Wonders = Чудеса природы
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -923,7 +924,6 @@ May contain [listOfResources] = Может содержать [listOfResources]
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Upgrades to [upgradedUnit] = Улучшается до [upgradedUnit]
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Obsolete with [obsoleteTech] = Устаревает после [obsoleteTech]
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Occurs on [listOfTerrains] = Появляется на [listOfTerrains]
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# Requires translation!
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Placed on [terrainType] = Расположен на [terrainType]
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Can be found on = Может быть найден в
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Improved by [improvement] = Улучшен [improvement]
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@ -950,6 +950,8 @@ Clear terrain features = Убрать особенности ландшафта
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Clear improvements = Удалить улучшения
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Clear resource = Удалить ресурсы
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Requires = Требует
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -1310,9 +1312,7 @@ Fountain of Youth = Фонтан вечной молодости
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# Natural Wonders Uniques
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# Requires translation!
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Grants 500 Gold to the first civilization to discover it = Даёт 500 золота первой цивилизации которая открыла его.
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# Requires translation!
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Grants Rejuvenation (all healing effects doubled) to adjacent military land units for the rest of the game = Даёт Омоложение (все лечащие эффекты удвоены) всем соседним юнитам до конца игры
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# Resources
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@ -1448,9 +1448,7 @@ Pikeman = Пикинер
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Landsknecht = Ландскнехт
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Knight = Рыцарь
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Camel Archer = Лучник на верблюде
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# Requires translation!
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Conquistador = Конкистадор
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# Requires translation!
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Defense bonus when embarked = Бонус к защите когда погружен на корабль
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Naresuan's Elephant = Слон Наресуана
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Samurai = Самурай
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@ -1458,13 +1456,11 @@ Combat very likely to create Great Generals = Большой шанс получ
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Caravel = Каравелла
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Turtle Ship = Кобуксон
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+1 Visibility Range = +1 Диапазон видимости
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# Requires translation!
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+2 Visibility Range = +2 Диапазона видимости
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Cannon = Пушка
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Musketman = Стрельцы
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Musketeer = Мушкетёр
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Janissary = Янычары
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# Requires translation!
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Tercio = Терция
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Heals [amountHealed] damage if it kills a unit = Восстаналивает [amountHealed] здоровья при уничтожении юнита
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Minuteman = Минитмэн
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@ -878,6 +878,8 @@ Defeated = 战败
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Tiles = 地块
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -962,6 +964,8 @@ Clear terrain features = 清除地貌
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Clear improvements = 清除设施
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Clear resource = 清除资源
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Requires = 需要
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -865,6 +865,8 @@ Action = Acción
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Defeated = Derrotado
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Tiles = Casillas
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Natural Wonders = Maravillas naturales
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -949,6 +951,8 @@ Clear terrain features = Limpiar características de terreno
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Clear improvements = Limpiar mejoras
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Clear resource = Limpiar recurso
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Requires = Requiere
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -878,6 +878,8 @@ Defeated = 戰敗
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Tiles = 地區
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# Requires translation!
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Natural Wonders =
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# Requires translation!
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Treasury deficit =
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#Victory
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@ -962,6 +964,8 @@ Clear terrain features = 清除地貌
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Clear improvements = 清除設施
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Clear resource = 清除資源
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Requires = 需要
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# Requires translation!
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Menu =
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# Civilopedia Tutorials names
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@ -11,11 +11,11 @@ Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to u
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Meet another civilization!\nExplore the map until you encounter another civilization! = Зустріньте іншу цивілізацію!\nДосліджуйте мапу до зустрічі з іншою цивілізацією!
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Open the options table!\nClick the menu button (top left) > click 'Options' = Відкрийте вкладку з налаштуваннями\nНатисніть кнопку меню (згори ліворуч) >\n Натисність «Налаштування»
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Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Збудуйте поліпшення! \n Збудуйте Робітника > Перемістіться до клітинки рівнини чи пасовища > \n
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Натисність «Створити поліпшення» (над віконцем довідки, знизу ліворуч) \ n> Оберіть ферму> \ n Залиште Робітника до закінчення роботи
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Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Створіть торговий шлях!\nБудуйте дороги між вашою столицею та іншим містом\nАбо автоматизуйте робітника і дозвольте йому зробити це самому
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Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Захопіть місто!\n Зменшіть здоров’я міста до низького рівня> \nУвійдіть до міста з ближньобійником
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Move an air unit!\nSelect an air unit > select another city withing range > \nMove the unit to the other city = Перемістіть повітряний підрозділ!\nОберіть його !\n оберіть інше місто в радіусі дії > \nПеремість підрозділ в інше місто
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See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Подивіться статистику\nУвійдіть до екрану огляну (верхній правий кут) >\nНатисніть кнопку «Статистика»
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Жах! Схоже щось пішло КАТАСТРОФІЧНО неправильно! Цього АБСОЛЮТНО НЕ ПОВИННО БУЛО СТАТИСЯ! Будь ласка, надішліть мені (yairm210@hotmail.com) електронний лист з ігровою інформацією (меню -> зберегти гру -> копіювати інформацію про гру -> вставити до email) і я спробую виправити якнайшвидше!
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Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = Жах! Схоже щось пішло КАТАСТРОФІЧНО неправильно! Цього АБСОЛЮТНО НЕ ПОВИННО БУЛО СТАТИСЯ! Будь ласка, надішліть нам звіт про помилку і ми виправимо якнайшидше.
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@ -837,7 +837,6 @@ Your citizens have been happy with your rule for so long that the empire enters
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You have entered the [newEra]! = Ви увійшли до епохи [newEra]!
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# Requires translation!
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[civName] has entered the [eraName]! =
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[policyBranch] policy branch unlocked! = Політичну гілку [policyBranch] розблоковано!
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[policyBranch] policy branch unlocked! = Галузь політики [policyBranch] розблоковано
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Overview = Огляд
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Total = Усього
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@ -866,6 +865,8 @@ Action = Дія
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Defeated = Переможено
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Tiles = Клітини
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||||
Natural Wonders = Природні дива
|
||||
# Requires translation!
|
||||
Treasury deficit =
|
||||
|
||||
#Victory
|
||||
|
||||
@ -949,6 +950,8 @@ Clear terrain features = Очистити особливості місцево
|
||||
Clear improvements = Видалити вдосконалення
|
||||
Clear resource = Видалити ресурс
|
||||
Requires = Потребує
|
||||
# Requires translation!
|
||||
Menu =
|
||||
|
||||
# Civilopedia Tutorials names
|
||||
|
||||
@ -1004,7 +1007,7 @@ Citizenship = Права і обов'язки громадянина
|
||||
Tile improvement speed +25%, receive a free worker near the capital = Покращення клітинок відбувається на +25% швидше, новий працівник коло столиці
|
||||
Republic = Республіка
|
||||
# Requires translation!
|
||||
+1 construction in every city, +5% construction when constructing buildings =
|
||||
+1 construction in every city, +5% construction when constructing buildings =
|
||||
Representation = Представництво
|
||||
Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Кожне засноване місто зменшує ціну інституту на 33%. Розпочинає золотий вік.
|
||||
Meritocracy = Меритократія
|
||||
|
@ -5,9 +5,9 @@ Russian = 99
|
||||
Romanian = 48
|
||||
Korean = 94
|
||||
Simplified_Chinese = 96
|
||||
German = 96
|
||||
German = 95
|
||||
English = 0
|
||||
Ukrainian = 98
|
||||
Ukrainian = 99
|
||||
French = 99
|
||||
Portuguese = 83
|
||||
Indonesian = 21
|
||||
|
@ -21,8 +21,8 @@ android {
|
||||
applicationId "com.unciv.app"
|
||||
minSdkVersion 14
|
||||
targetSdkVersion 29
|
||||
versionCode 355
|
||||
versionName "3.4.5-patch1"
|
||||
versionCode 356
|
||||
versionName "3.4.6"
|
||||
|
||||
archivesBaseName = "Unciv"
|
||||
}
|
||||
|
@ -123,7 +123,7 @@ class UnitAutomation{
|
||||
fun tryHealUnit(unit: MapUnit, unitDistanceToTiles: PathsToTilesWithinTurn):Boolean {
|
||||
val tilesInDistance = unitDistanceToTiles.keys.filter { unit.movement.canMoveTo(it) }
|
||||
if(unitDistanceToTiles.isEmpty()) return true // can't move, so...
|
||||
val unitTile = unit.getTile()
|
||||
val currentUnitTile = unit.getTile()
|
||||
|
||||
if (tryPillageImprovement(unit, unitDistanceToTiles)) return true
|
||||
|
||||
@ -139,12 +139,12 @@ class UnitAutomation{
|
||||
}
|
||||
|
||||
val bestTilesForHealing = tilesByHealingRate.maxBy { it.key }!!.value
|
||||
// within the tiles with best healing rate, we'll prefer one which has defensive bonuses
|
||||
// within the tiles with best healing rate (say 15), we'll prefer one which has the highest defensive bonuses
|
||||
val bestTileForHealing = bestTilesForHealing.maxBy { it.getDefensiveBonus() }!!
|
||||
val bestTileForHealingRank = unit.rankTileForHealing(bestTileForHealing)
|
||||
if(bestTileForHealingRank == 0) return false // can't actually heal here...
|
||||
|
||||
if(unitTile!=bestTileForHealing && bestTileForHealingRank > unit.rankTileForHealing(unitTile))
|
||||
if(currentUnitTile!=bestTileForHealing
|
||||
&& bestTileForHealingRank > unit.rankTileForHealing(currentUnitTile))
|
||||
unit.movement.moveToTile(bestTileForHealing)
|
||||
|
||||
if(unit.currentMovement>0 && unit.canFortify()) unit.fortify()
|
||||
|
Loading…
x
Reference in New Issue
Block a user