Resolves #12027 - kudos @vincemolnar

This commit is contained in:
yairm210 2024-07-29 09:30:43 +03:00
parent bf5f1c4b6d
commit 61f56ce40b

View File

@ -320,7 +320,7 @@ class WorldMapHolder(
moveUnitToTargetTile(selectedUnits.subList(1, selectedUnits.size), targetTile)
} else removeUnitActionOverlay() //we're done here
if (UncivGame.Current.settings.autoUnitCycle && selectedUnit.hasMovement())
if (UncivGame.Current.settings.autoUnitCycle && !selectedUnit.hasMovement())
worldScreen.switchToNextUnit()
} catch (ex: Exception) {