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Fixed a few incorrect upgrades (#5268)
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cb4feb29ed
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@ -106,7 +106,7 @@
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"obsoleteTech": "Machinery",
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"obsoleteTech": "Machinery",
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"replaces": "Archer",
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"replaces": "Archer",
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"uniqueTo": "Babylon",
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"uniqueTo": "Babylon",
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"upgradesTo": "Crossbowman",
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"upgradesTo": "Composite Bowman",
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"attackSound": "arrow"
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"attackSound": "arrow"
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},
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},
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{
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{
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@ -120,7 +120,7 @@
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"cost": 40,
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"cost": 40,
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"requiredTech": "Archery",
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"requiredTech": "Archery",
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"obsoleteTech": "Machinery",
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"obsoleteTech": "Machinery",
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"upgradesTo": "Crossbowman",
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"upgradesTo": "Composite Bowman",
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"promotions": ["Slinger Withdraw"],
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"promotions": ["Slinger Withdraw"],
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"attackSound": "arrow"
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"attackSound": "arrow"
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},
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},
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@ -490,14 +490,14 @@
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{
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{
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"name": "Landsknecht",
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"name": "Landsknecht",
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"unitType": "Sword",
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"unitType": "Sword",
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"replaces": "Lancer",
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"replaces": "Pikeman",
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"uniqueTo": "Germany",
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"uniqueTo": "Germany",
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"movement": 2,
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"movement": 2,
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"strength": 16,
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"strength": 16,
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"cost": 45,
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"cost": 45,
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"requiredTech": "Civil Service",
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"requiredTech": "Civil Service",
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"uniques": ["+[50]% Strength vs [Mounted]", "Can move immediately once bought" ],
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"uniques": ["+[50]% Strength vs [Mounted]", "Can move immediately once bought" ],
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"upgradesTo": "Musketman",
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"upgradesTo": "Lancer",
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"obsoleteTech": "Gunpowder",
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"obsoleteTech": "Gunpowder",
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"attackSound": "metalhit"
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"attackSound": "metalhit"
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//"Requires [Mercenary Army]" in BNW
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//"Requires [Mercenary Army]" in BNW
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