From 67a763ef215d75e95e6fac28dd676fd117c8bc49 Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Mon, 15 Apr 2019 09:27:05 +0800 Subject: [PATCH] Fix unassigned population when capturing city. --- core/src/com/unciv/logic/battle/Battle.kt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/battle/Battle.kt b/core/src/com/unciv/logic/battle/Battle.kt index 4dde38288f..bf8cbaa4ed 100644 --- a/core/src/com/unciv/logic/battle/Battle.kt +++ b/core/src/com/unciv/logic/battle/Battle.kt @@ -188,7 +188,8 @@ class Battle(val gameInfo:GameInfo) { city.resistanceCounter = city.population.population city.workedTiles = hashSetOf() //reassign 1st working tile city.population.specialists.clear() - city.population.autoAssignPopulation() + for (i in 0..city.population.population) + city.population.autoAssignPopulation() city.cityStats.update() }