From 6a171fe89f80765561f2b26b92fccf9a478b78f4 Mon Sep 17 00:00:00 2001 From: yairm210 Date: Sun, 10 Nov 2024 14:25:56 +0200 Subject: [PATCH] Resolved #12431 - strength for adjacent enemies parameter combatantFilter -> mapUnitFilter to match behaviour --- core/src/com/unciv/models/ruleset/unique/UniqueType.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt index 47093f0cdd..68822051b9 100644 --- a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt +++ b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt @@ -370,7 +370,7 @@ enum class UniqueType( Strength("[relativeAmount]% Strength", UniqueTarget.Unit, UniqueTarget.Global), StrengthNearCapital("[relativeAmount]% Strength decreasing with distance from the capital", UniqueTarget.Unit, UniqueTarget.Global), FlankAttackBonus("[relativeAmount]% to Flank Attack bonuses", UniqueTarget.Unit, UniqueTarget.Global), - StrengthForAdjacentEnemies("[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles", UniqueTarget.Unit), + StrengthForAdjacentEnemies("[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles", UniqueTarget.Unit), StrengthWhenStacked("[relativeAmount]% Strength when stacked with [mapUnitFilter]", UniqueTarget.Unit), // candidate for conditional! StrengthBonusInRadius("[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles", UniqueTarget.Unit),