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Animations now show escort units (#11954)
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@ -322,6 +322,9 @@ class WorldMapHolder(
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worldScreen.shouldUpdate = true
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worldScreen.shouldUpdate = true
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animateMovement(previousTile, selectedUnit, tileToMoveTo, pathToTile)
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animateMovement(previousTile, selectedUnit, tileToMoveTo, pathToTile)
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if (selectedUnit.isEscorting()) {
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animateMovement(previousTile, selectedUnit.getOtherEscortUnit()!!, tileToMoveTo, pathToTile)
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}
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if (selectedUnits.size > 1) { // We have more tiles to move
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if (selectedUnits.size > 1) { // We have more tiles to move
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moveUnitToTargetTile(selectedUnits.subList(1, selectedUnits.size), targetTile)
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moveUnitToTargetTile(selectedUnits.subList(1, selectedUnits.size), targetTile)
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