From 73f275f4cd9efc7046b78b8304ba602a8eeea13e Mon Sep 17 00:00:00 2001 From: yairm210 Date: Sat, 20 Nov 2021 21:10:41 +0200 Subject: [PATCH] Resolved #5642 - viewable tiles update after capturing city --- core/src/com/unciv/logic/city/CityInfoConquestFunctions.kt | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/com/unciv/logic/city/CityInfoConquestFunctions.kt b/core/src/com/unciv/logic/city/CityInfoConquestFunctions.kt index 2532440702..352198e010 100644 --- a/core/src/com/unciv/logic/city/CityInfoConquestFunctions.kt +++ b/core/src/com/unciv/logic/city/CityInfoConquestFunctions.kt @@ -102,6 +102,7 @@ class CityInfoConquestFunctions(val city: CityInfo){ if (reconqueredCityWhileStillInResistance || foundingCiv == receivingCiv.civName) 0 else population.population // I checked, and even if you puppet there's resistance for conquering } + conqueringCiv.updateViewableTiles() // Might see new tiles from this city }