This commit is contained in:
yairm210 2021-10-24 20:54:39 +03:00
parent 8e9b7026c0
commit 741f2522b9
3 changed files with 21 additions and 5 deletions

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@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.5.30"
const val appName = "Unciv"
const val appCodeNumber = 639
const val appVersion = "3.17.10"
const val appCodeNumber = 640
const val appVersion = "3.17.11"
const val gdxVersion = "1.10.0"
const val roboVMVersion = "2.3.1"

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@ -1,3 +1,18 @@
## 3.17.11
City construction speedup with caching stats from tiles
Fixed "[stats] from all [stat] buildings" check for stat relatedness
By xlenstra:
- Fixed Siam's unique applying multiple times
- Added missing unit type filter
- Enumified all remaining resource & improvement uniques
- Fixed a bug where AI would not found religions
- Fixed a bug where buying units with faith would not increase in cost
Inner Sea map type - By SimonCeder
## 3.17.10
Global uniques from buildings register correctly for units

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@ -237,6 +237,7 @@ class DiplomacyManager() {
for (unique in otherCiv().getMatchingUniques("Resting point for Influence with City-States is increased by []"))
restingPoint += unique.params[0].toInt()
if (civInfo.cities.any()) // no capital if no cities
for (unique in otherCiv().getMatchingUniques("Resting point for Influence with City-States following this religion []"))
if (otherCiv().religionManager.religion?.name == civInfo.getCapital().religion.getMajorityReligionName())
restingPoint += unique.params[0].toInt()