diff --git a/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt b/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt index d321f6ceb7..6e9f7878bd 100644 --- a/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt +++ b/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt @@ -254,7 +254,8 @@ class UnitActions { } fun canPillage(unit: MapUnit, tile: TileInfo): Boolean { - if(tile.improvement==null || tile.improvement==Constants.barbarianEncampment) return false + if(tile.improvement==null || tile.improvement==Constants.barbarianEncampment + || tile.improvement=="City ruins") return false val tileOwner = tile.getOwner() // Can't pillage friendly tiles, just like you can't attack them - it's an 'act of war' thing return tileOwner==null || tileOwner==unit.civInfo || unit.civInfo.isAtWarWith(tileOwner)