diff --git a/README.md b/README.md index f025272a0b..01d5a7f35c 100644 --- a/README.md +++ b/README.md @@ -30,17 +30,16 @@ Made with LibGDX on Android Studio * Multiplayer (hotseat and across internet) * Map editor -# What's next? +# What's the roadmap? -* UI+UX improvements (suggestions welcome!) -* Filling out gaps (missing civs etc) +* Polish! As you may have noticed, Unciv fully functional but right around the edges. This mean: + * UI+UX improvements (suggestions welcome!) + * Filling out gaps (missing civs etc) + * Better automation, AI etc. +* G&K mechanics - religion, faith etc. +* BNW mechanics - trade routes etc. -I'd love to hear your feedback, either here or via mail to yairm210@hotmail.com! - -# Desktop play - -You can play Unciv on any desktop using the Bluestacks emulator! # FAQ @@ -68,6 +67,18 @@ When you feel that you're ready to add your​​​ translation​​ to the ga Do as much as you're comfortable with - it's a big game with a lot of named objects, so don't feel pressured into doing everything =) +## Will you implement Civ VI? + +Maybe, once we've finished with all of Civ V. But considering how long it took to get this far, Civ VII may be out by then. + +## Is there a desktop version? + +Unciv is developed with LibGDX, which supports desktop. + +However, it's difficult enough for me to handle one release cycle (on Google Play), so I'm not planning on creating a second release cycle for desktop. + +If you really want to, you could install Android Studio and build it yourself :) + ## How can I help? If you're a programmer, you can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!