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Religion goes from alpha into beta: available from stat screen immediately (#5149)
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@ -47,7 +47,6 @@ class GameSettings {
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var visualMods = HashSet<String>()
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var visualMods = HashSet<String>()
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var showExperimentalWorldWrap = false // We're keeping this as a config due to ANR problems on Android phones for people who don't know what they're doing :/
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var showExperimentalWorldWrap = false // We're keeping this as a config due to ANR problems on Android phones for people who don't know what they're doing :/
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var showExperimentalReligion = false
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var lastOverviewPage: String = "Cities"
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var lastOverviewPage: String = "Cities"
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@ -48,8 +48,7 @@ class GameOptionsTable(
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checkboxTable.addOneCityChallengeCheckbox()
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checkboxTable.addOneCityChallengeCheckbox()
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checkboxTable.addNuclearWeaponsCheckbox()
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checkboxTable.addNuclearWeaponsCheckbox()
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checkboxTable.addIsOnlineMultiplayerCheckbox()
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checkboxTable.addIsOnlineMultiplayerCheckbox()
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if (UncivGame.Current.settings.showExperimentalReligion)
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checkboxTable.addReligionCheckbox()
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checkboxTable.addReligionCheckbox()
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add(checkboxTable).center().row()
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add(checkboxTable).center().row()
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if (!withoutMods)
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if (!withoutMods)
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@ -241,10 +241,6 @@ class OptionsPopup(val previousScreen: CameraStageBaseScreen) : Popup(previousSc
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settings.showExperimentalWorldWrap) {
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settings.showExperimentalWorldWrap) {
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settings.showExperimentalWorldWrap = it
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settings.showExperimentalWorldWrap = it
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}
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}
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addYesNoRow("{Enable experimental religion in start games}\n{HIGHLY EXPERIMENTAL - UPDATES WILL BREAK SAVES!}",
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settings.showExperimentalReligion) {
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settings.showExperimentalReligion = it
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}
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if (previousScreen.game.limitOrientationsHelper != null) {
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if (previousScreen.game.limitOrientationsHelper != null) {
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addYesNoRow("Enable portrait orientation", settings.allowAndroidPortrait) {
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addYesNoRow("Enable portrait orientation", settings.allowAndroidPortrait) {
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