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Fix Ctrl-S going to save game screen will not stop scrolling the map (#3949)
* Fix Ctrl-S going to save game screen will not stop scrolling the map * Just trying to force github to retry its build checks
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@ -257,6 +257,8 @@ class WorldScreen(val gameInfo: GameInfo, val viewingCiv:CivilizationInfo) : Cam
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override fun keyDown(event: InputEvent?, keycode: Int): Boolean {
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override fun keyDown(event: InputEvent?, keycode: Int): Boolean {
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if (keycode !in ALLOWED_KEYS) return false
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if (keycode !in ALLOWED_KEYS) return false
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// Without the following keyPressDispatcher Ctrl-S would leave WASD map scrolling stuck
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if (Gdx.input.isKeyPressed(Input.Keys.CONTROL_LEFT) || Gdx.input.isKeyPressed(Input.Keys.CONTROL_RIGHT)) return false
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pressedKeys.add(keycode)
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pressedKeys.add(keycode)
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if (infiniteAction == null) {
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if (infiniteAction == null) {
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