Clarified Protectionism effect

This commit is contained in:
Yair Morgenstern 2020-12-23 21:28:59 +02:00
parent d0cbc07870
commit 8689fe0ffa
28 changed files with 28 additions and 28 deletions

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@ -245,7 +245,7 @@
},
{
"name": "Protectionism",
"uniques": ["+1 happiness from each luxury resource"],
"uniques": ["+1 happiness from each type of luxury resource"],
"requires": ["Entrepreneurship","Patronage"],
"row": 3,
"column": 3

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@ -3345,7 +3345,7 @@ Entrepreneurship = Empreendimento
Patronage = Patrocínio
Cost of purchasing [stat] buildings reduced by [amount]% = Custo para a compra de construções de [stat] reduzido em [amount]%
Protectionism = Protecionismo
+1 happiness from each luxury resource = +1 Felicidade por cade recurso de luxo
+1 happiness from each type of luxury resource = +1 Felicidade por cade recurso de luxo
Commerce Complete = Comércio Completo
Double gold from Great Merchant trade missions = Dobro de ouro obtido nas missões de comércio de Grandes Comerciantes
Medieval era = Idade Média

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@ -3466,7 +3466,7 @@ Entrepreneurship = Podníkání
Patronage = Patronát
Cost of purchasing [stat] buildings reduced by [amount]% = Cena za nákup [stat] budov se sníží o [amount]%
Protectionism = Protekcionismus
+1 happiness from each luxury resource = +1 spokojenost za každou luxusní surovinu
+1 happiness from each type of luxury resource = +1 spokojenost za každou luxusní surovinu
Commerce Complete = Kompletní Kupectví
Double gold from Great Merchant trade missions = Dvojnásobek zlata z obchodních míst Velkých Obchodníků
Medieval era = Středověká éra

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@ -4689,7 +4689,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
# Requires translation!

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@ -5085,7 +5085,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
# Requires translation!

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@ -3408,7 +3408,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
Double gold from Great Merchant trade missions = Tuplasti Kultaa Merkittävän Kauppiaan Kauppamatkasta

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@ -2907,7 +2907,7 @@ Patronage = Patronat
# Requires translation!
Cost of purchasing [stat] buildings reduced by [amount]% =
Protectionism = Protectionnisme
+1 happiness from each luxury resource = +1 Bonheur pour chaque ressource de luxe
+1 happiness from each type of luxury resource = +1 Bonheur pour chaque ressource de luxe
Commerce Complete = Commerce complet
# Requires translation!
Double gold from Great Merchant trade missions =

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@ -2704,7 +2704,7 @@ Entrepreneurship = Unternehmertum
Patronage = Mäzenatentum
Cost of purchasing [stat] buildings reduced by [amount]% = Kaufpreis von "[stat]"-Gebäuden um [amount]% reduziert
Protectionism = Protektionismus
+1 happiness from each luxury resource = +1 Zufriedenheit für jede Luxusresource
+1 happiness from each type of luxury resource = +1 Zufriedenheit für jede Luxusresource
Commerce Complete = Kommerz vollständig
Double gold from Great Merchant trade missions = Doppeltes Gold von Handelsmissionen Großer Händler
Medieval era = Mittelalter

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@ -3310,7 +3310,7 @@ Patronage = Védnökség
Cost of purchasing [stat] buildings reduced by [amount]% =
Protectionism = Protekcionizmus
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
Commerce Complete = Kereskedelem befejezve
# Requires translation!
Double gold from Great Merchant trade missions =

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@ -2697,7 +2697,7 @@ Entrepreneurship = Kewirausahaan
Patronage = Patronasi
Cost of purchasing [stat] buildings reduced by [amount]% = Biaya membeli bangunan [stat] berkurang [amount]%
Protectionism = Proteksionisme
+1 happiness from each luxury resource = +1 kebahagiaan dari setiap sumber daya mewah
+1 happiness from each type of luxury resource = +1 kebahagiaan dari setiap sumber daya mewah
Commerce Complete = Perniagaan Lengkap
Double gold from Great Merchant trade missions = 2x lipat emas dari misi perdagangan Pedagang Hebat
Medieval era = Era Pertengahan

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@ -2697,7 +2697,7 @@ Entrepreneurship = Imprenditorialità
Patronage = Mecenatismo
Cost of purchasing [stat] buildings reduced by [amount]% = -[amount]% costi per l'acquisto di strutture di tipo [stat]
Protectionism = Protezionismo
+1 happiness from each luxury resource = +1 Felicità per ogni risorsa di lusso
+1 happiness from each type of luxury resource = +1 Felicità per ogni risorsa di lusso
Commerce Complete = Commercio Completo
Double gold from Great Merchant trade missions = Le missioni commerciali dei Grandi Commercianti fruttano il doppio in Oro
Medieval era = Medievale

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@ -2697,7 +2697,7 @@ Entrepreneurship = 企業家精神
Patronage = 文化後援
Cost of purchasing [stat] buildings reduced by [amount]% = [stat]の建物の購入コストを[amount]%削減
Protectionism = 保護貿易主義
+1 happiness from each luxury resource = 各種高級資源から得られる幸福度が1つ増加する
+1 happiness from each type of luxury resource = 各種高級資源から得られる幸福度が1つ増加する
Commerce Complete = 商業コンプリート
Double gold from Great Merchant trade missions = 大商人の貿易ミッションから報酬を2倍にする
Medieval era = 中世

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@ -2702,7 +2702,7 @@ Entrepreneurship = 기업가 정신
Patronage = 후원
Cost of purchasing [stat] buildings reduced by [amount]% = [stat] 건물을 구매할 때 드는 금 -[amount]%
Protectionism = 보호무역주의
+1 happiness from each luxury resource = 사치 자원 개당 행복 +1
+1 happiness from each type of luxury resource = 사치 자원 개당 행복 +1
Commerce Complete = 상업 정책 완성
Double gold from Great Merchant trade missions = 위대한 상인의 무역 임무에서 얻는 금 2배
Medieval era = 중세 시대

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@ -4380,7 +4380,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
# Requires translation!

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@ -4871,7 +4871,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
# Requires translation!

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@ -4311,7 +4311,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
# Requires translation!

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@ -4308,7 +4308,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
# Requires translation!
Protectionism =
# Requires translation!
+1 happiness from each luxury resource =
+1 happiness from each type of luxury resource =
# Requires translation!
Commerce Complete =
# Requires translation!

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@ -2781,7 +2781,7 @@ Entrepreneurship = Przedsiębiorczość
Patronage = Patronat
Cost of purchasing [stat] buildings reduced by [amount]% = Koszt zakupu budynków [stat] zredukowany o [amount]%
Protectionism = Protekcjonizm
+1 happiness from each luxury resource = +1 do zadowolenia za każdy surowiec luksusowy
+1 happiness from each type of luxury resource = +1 do zadowolenia za każdy surowiec luksusowy
Commerce Complete = Ukończony Handel
Double gold from Great Merchant trade missions = Podwójne złoto z misji Wielkiego Kupca
Medieval era = Średniowiecze

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@ -4151,7 +4151,7 @@ Patronage = Patrocínio
# Requires translation!
Cost of purchasing [stat] buildings reduced by [amount]% =
Protectionism = Protecionismo
+1 happiness from each luxury resource = +1 Felicidade por cade recurso de luxo
+1 happiness from each type of luxury resource = +1 Felicidade por cade recurso de luxo
Commerce Complete = Comércio Completo
# Requires translation!
Double gold from Great Merchant trade missions =

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@ -4212,7 +4212,7 @@ Patronage = Clientelă
# Requires translation!
Cost of purchasing [stat] buildings reduced by [amount]% =
Protectionism = Protecționism
+1 happiness from each luxury resource = +1 fericire din fiecare resursă de lux
+1 happiness from each type of luxury resource = +1 fericire din fiecare resursă de lux
Commerce Complete = Comerț realizat
# Requires translation!
Double gold from Great Merchant trade missions =

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@ -2706,7 +2706,7 @@ Entrepreneurship = Предпринимательство
Patronage = Меценатство
Cost of purchasing [stat] buildings reduced by [amount]% = -[amount]% к стоимости покупок зданий типа [stat] в городах
Protectionism = Протекционизм
+1 happiness from each luxury resource = +1 Счастье от каждого редкого ресурса
+1 happiness from each type of luxury resource = +1 Счастье от каждого редкого ресурса
Commerce Complete = Коммерция завершена
Double gold from Great Merchant trade missions = Золото, полученное от сделок Великого торговца, удваивается
Medieval era = Средневековье

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@ -2710,7 +2710,7 @@ Entrepreneurship = 创业精神
Patronage = 赞助政策
Cost of purchasing [stat] buildings reduced by [amount]% = 购买[stat]建筑时的金钱花费-[amount]%
Protectionism = 贸易保护
+1 happiness from each luxury resource = 每种奢侈资源额外+1快乐
+1 happiness from each type of luxury resource = 每种奢侈资源额外+1快乐
Commerce Complete = 完整的商业政策
Double gold from Great Merchant trade missions = 大商业家拓展贸易获得的金钱加倍
Medieval era = 中古时代

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@ -2701,7 +2701,7 @@ Entrepreneurship = Emprendimiento
Patronage = Mecenazgo
Cost of purchasing [stat] buildings reduced by [amount]% = El costo de comprar edificios de [stat] se redujo en un [amount]%
Protectionism = Proteccionismo
+1 happiness from each luxury resource = +1 felicidad por cada recurso de lujo
+1 happiness from each type of luxury resource = +1 felicidad por cada recurso de lujo
Commerce Complete = Comercio Completo
Double gold from Great Merchant trade missions = Doble oro de las misiones comerciales del Gran Comerciante
Medieval era = Edad Medieval

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@ -920,7 +920,7 @@ Great Merchants are earned 25% faster, +1 Science from every Mint, Market, Bank
Patronage = การอุดหนุน
Cost of purchasing culture buildings reduced by 50% = ค่าใช้จ่ายในการซื้อสิ่งปลูกสร้างทางวัฒนธรรมลงลด 50%
Protectionism = มาตรการคุ้มครอง
+1 happiness from each luxury resource = +1 ความสุขต่อทรัพยากรพรั่งพรู
+1 happiness from each type of luxury resource = +1 ความสุขต่อทรัพยากรพรั่งพรู
Commerce Complete = การพาณิชย์สมบูรณ์
+1 gold from every trading post, double gold from Great Merchant trade missions = +1 ทองจากทุกๆ จุดค้าขาย, เพิ่มทอง 2 เท่าจากภารกิจการค้าของพ่อค้าผู้ยิ่งใหญ่

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@ -2820,7 +2820,7 @@ Entrepreneurship = 創業精神
Patronage = 贊助政策
Cost of purchasing [stat] buildings reduced by [amount]% = 購買[stat]建築時的金錢花費-[amount]%
Protectionism = 貿易保護
+1 happiness from each luxury resource = 每種奢侈資源額外+1快樂
+1 happiness from each type of luxury resource = 每種奢侈資源額外+1快樂
Commerce Complete = 完整的商業政策
Double gold from Great Merchant trade missions = 大商業家拓展貿易獲得的金錢加倍
Medieval era = 中古時代

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@ -3447,7 +3447,7 @@ Patronage = Patronaj
# Requires translation!
Cost of purchasing [stat] buildings reduced by [amount]% =
Protectionism = Korumacılık
+1 happiness from each luxury resource = Her lüks kaynağından +1 mutluluk
+1 happiness from each type of luxury resource = Her lüks kaynağından +1 mutluluk
Commerce Complete = Ticaret Tamamlandı
# Requires translation!
Double gold from Great Merchant trade missions =

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@ -2718,7 +2718,7 @@ Entrepreneurship = Підприємництво
Patronage = Меценатство
Cost of purchasing [stat] buildings reduced by [amount]% = Вартість придбання будівель типу «[stat]» зменшено на [amount]%
Protectionism = Протекціонізм
+1 happiness from each luxury resource = +1 щастя за кожен ресурс розкоші
+1 happiness from each type of luxury resource = +1 щастя за кожен ресурс розкоші
Commerce Complete = Торгівля завершена
Double gold from Great Merchant trade missions = Подвоює золото від торгових місій Великого купця
Medieval era = Середньовіччя

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@ -138,7 +138,7 @@ class CivInfoStats(val civInfo: CivilizationInfo){
// TODO - happinessPerUnique should be difficulty-dependent, 5 on Settler and Chieftian and 4 on other difficulties (should be parameter, not in code)
var happinessPerUniqueLuxury = 4f + civInfo.getDifficulty().extraHappinessPerLuxury
for(unique in civInfo.getMatchingUniques("+1 happiness from each luxury resource"))
for(unique in civInfo.getMatchingUniques("+1 happiness from each type of luxury resource"))
happinessPerUniqueLuxury += 1
statMap["Luxury resources"]= civInfo.getCivResources().map { it.resource }
.count { it.resourceType === ResourceType.Luxury } * happinessPerUniqueLuxury