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Clarified Protectionism effect
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@ -245,7 +245,7 @@
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},
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{
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"name": "Protectionism",
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"uniques": ["+1 happiness from each luxury resource"],
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"uniques": ["+1 happiness from each type of luxury resource"],
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"requires": ["Entrepreneurship","Patronage"],
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"row": 3,
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"column": 3
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@ -3345,7 +3345,7 @@ Entrepreneurship = Empreendimento
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Patronage = Patrocínio
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Cost of purchasing [stat] buildings reduced by [amount]% = Custo para a compra de construções de [stat] reduzido em [amount]%
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Protectionism = Protecionismo
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+1 happiness from each luxury resource = +1 Felicidade por cade recurso de luxo
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+1 happiness from each type of luxury resource = +1 Felicidade por cade recurso de luxo
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Commerce Complete = Comércio Completo
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Double gold from Great Merchant trade missions = Dobro de ouro obtido nas missões de comércio de Grandes Comerciantes
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Medieval era = Idade Média
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@ -3466,7 +3466,7 @@ Entrepreneurship = Podníkání
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Patronage = Patronát
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Cost of purchasing [stat] buildings reduced by [amount]% = Cena za nákup [stat] budov se sníží o [amount]%
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Protectionism = Protekcionismus
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+1 happiness from each luxury resource = +1 spokojenost za každou luxusní surovinu
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+1 happiness from each type of luxury resource = +1 spokojenost za každou luxusní surovinu
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Commerce Complete = Kompletní Kupectví
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Double gold from Great Merchant trade missions = Dvojnásobek zlata z obchodních míst Velkých Obchodníků
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Medieval era = Středověká éra
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@ -4689,7 +4689,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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# Requires translation!
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@ -5085,7 +5085,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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# Requires translation!
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@ -3408,7 +3408,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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Double gold from Great Merchant trade missions = Tuplasti Kultaa Merkittävän Kauppiaan Kauppamatkasta
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@ -2907,7 +2907,7 @@ Patronage = Patronat
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# Requires translation!
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Cost of purchasing [stat] buildings reduced by [amount]% =
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Protectionism = Protectionnisme
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+1 happiness from each luxury resource = +1 Bonheur pour chaque ressource de luxe
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+1 happiness from each type of luxury resource = +1 Bonheur pour chaque ressource de luxe
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Commerce Complete = Commerce complet
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# Requires translation!
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Double gold from Great Merchant trade missions =
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@ -2704,7 +2704,7 @@ Entrepreneurship = Unternehmertum
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Patronage = Mäzenatentum
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Cost of purchasing [stat] buildings reduced by [amount]% = Kaufpreis von "[stat]"-Gebäuden um [amount]% reduziert
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Protectionism = Protektionismus
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+1 happiness from each luxury resource = +1 Zufriedenheit für jede Luxusresource
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+1 happiness from each type of luxury resource = +1 Zufriedenheit für jede Luxusresource
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Commerce Complete = Kommerz vollständig
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Double gold from Great Merchant trade missions = Doppeltes Gold von Handelsmissionen Großer Händler
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Medieval era = Mittelalter
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@ -3310,7 +3310,7 @@ Patronage = Védnökség
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Cost of purchasing [stat] buildings reduced by [amount]% =
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Protectionism = Protekcionizmus
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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Commerce Complete = Kereskedelem befejezve
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# Requires translation!
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Double gold from Great Merchant trade missions =
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@ -2697,7 +2697,7 @@ Entrepreneurship = Kewirausahaan
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Patronage = Patronasi
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Cost of purchasing [stat] buildings reduced by [amount]% = Biaya membeli bangunan [stat] berkurang [amount]%
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Protectionism = Proteksionisme
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+1 happiness from each luxury resource = +1 kebahagiaan dari setiap sumber daya mewah
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+1 happiness from each type of luxury resource = +1 kebahagiaan dari setiap sumber daya mewah
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Commerce Complete = Perniagaan Lengkap
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Double gold from Great Merchant trade missions = 2x lipat emas dari misi perdagangan Pedagang Hebat
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Medieval era = Era Pertengahan
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@ -2697,7 +2697,7 @@ Entrepreneurship = Imprenditorialità
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Patronage = Mecenatismo
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Cost of purchasing [stat] buildings reduced by [amount]% = -[amount]% costi per l'acquisto di strutture di tipo [stat]
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Protectionism = Protezionismo
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+1 happiness from each luxury resource = +1 Felicità per ogni risorsa di lusso
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+1 happiness from each type of luxury resource = +1 Felicità per ogni risorsa di lusso
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Commerce Complete = Commercio Completo
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Double gold from Great Merchant trade missions = Le missioni commerciali dei Grandi Commercianti fruttano il doppio in Oro
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Medieval era = Medievale
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@ -2697,7 +2697,7 @@ Entrepreneurship = 企業家精神
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Patronage = 文化後援
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Cost of purchasing [stat] buildings reduced by [amount]% = [stat]の建物の購入コストを[amount]%削減
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Protectionism = 保護貿易主義
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+1 happiness from each luxury resource = 各種高級資源から得られる幸福度が1つ増加する
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+1 happiness from each type of luxury resource = 各種高級資源から得られる幸福度が1つ増加する
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Commerce Complete = 商業コンプリート
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Double gold from Great Merchant trade missions = 大商人の貿易ミッションから報酬を2倍にする
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Medieval era = 中世
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@ -2702,7 +2702,7 @@ Entrepreneurship = 기업가 정신
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Patronage = 후원
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Cost of purchasing [stat] buildings reduced by [amount]% = [stat] 건물을 구매할 때 드는 금 -[amount]%
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Protectionism = 보호무역주의
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+1 happiness from each luxury resource = 사치 자원 개당 행복 +1
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+1 happiness from each type of luxury resource = 사치 자원 개당 행복 +1
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Commerce Complete = 상업 정책 완성
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Double gold from Great Merchant trade missions = 위대한 상인의 무역 임무에서 얻는 금 2배
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Medieval era = 중세 시대
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@ -4380,7 +4380,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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# Requires translation!
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@ -4871,7 +4871,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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# Requires translation!
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@ -4311,7 +4311,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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# Requires translation!
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@ -4308,7 +4308,7 @@ Cost of purchasing [stat] buildings reduced by [amount]% =
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# Requires translation!
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Protectionism =
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# Requires translation!
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+1 happiness from each luxury resource =
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+1 happiness from each type of luxury resource =
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# Requires translation!
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Commerce Complete =
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# Requires translation!
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@ -2781,7 +2781,7 @@ Entrepreneurship = Przedsiębiorczość
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Patronage = Patronat
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Cost of purchasing [stat] buildings reduced by [amount]% = Koszt zakupu budynków [stat] zredukowany o [amount]%
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Protectionism = Protekcjonizm
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+1 happiness from each luxury resource = +1 do zadowolenia za każdy surowiec luksusowy
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+1 happiness from each type of luxury resource = +1 do zadowolenia za każdy surowiec luksusowy
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Commerce Complete = Ukończony Handel
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Double gold from Great Merchant trade missions = Podwójne złoto z misji Wielkiego Kupca
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Medieval era = Średniowiecze
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@ -4151,7 +4151,7 @@ Patronage = Patrocínio
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# Requires translation!
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Cost of purchasing [stat] buildings reduced by [amount]% =
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Protectionism = Protecionismo
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+1 happiness from each luxury resource = +1 Felicidade por cade recurso de luxo
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+1 happiness from each type of luxury resource = +1 Felicidade por cade recurso de luxo
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Commerce Complete = Comércio Completo
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# Requires translation!
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Double gold from Great Merchant trade missions =
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@ -4212,7 +4212,7 @@ Patronage = Clientelă
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# Requires translation!
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Cost of purchasing [stat] buildings reduced by [amount]% =
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Protectionism = Protecționism
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+1 happiness from each luxury resource = +1 fericire din fiecare resursă de lux
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+1 happiness from each type of luxury resource = +1 fericire din fiecare resursă de lux
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Commerce Complete = Comerț realizat
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# Requires translation!
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Double gold from Great Merchant trade missions =
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@ -2706,7 +2706,7 @@ Entrepreneurship = Предпринимательство
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Patronage = Меценатство
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Cost of purchasing [stat] buildings reduced by [amount]% = -[amount]% к стоимости покупок зданий типа [stat] в городах
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Protectionism = Протекционизм
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+1 happiness from each luxury resource = +1 Счастье от каждого редкого ресурса
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+1 happiness from each type of luxury resource = +1 Счастье от каждого редкого ресурса
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Commerce Complete = Коммерция завершена
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Double gold from Great Merchant trade missions = Золото, полученное от сделок Великого торговца, удваивается
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Medieval era = Средневековье
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@ -2710,7 +2710,7 @@ Entrepreneurship = 创业精神
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Patronage = 赞助政策
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Cost of purchasing [stat] buildings reduced by [amount]% = 购买[stat]建筑时的金钱花费-[amount]%
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Protectionism = 贸易保护
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+1 happiness from each luxury resource = 每种奢侈资源额外+1快乐
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+1 happiness from each type of luxury resource = 每种奢侈资源额外+1快乐
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Commerce Complete = 完整的商业政策
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Double gold from Great Merchant trade missions = 大商业家拓展贸易获得的金钱加倍
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Medieval era = 中古时代
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@ -2701,7 +2701,7 @@ Entrepreneurship = Emprendimiento
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Patronage = Mecenazgo
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Cost of purchasing [stat] buildings reduced by [amount]% = El costo de comprar edificios de [stat] se redujo en un [amount]%
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Protectionism = Proteccionismo
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+1 happiness from each luxury resource = +1 felicidad por cada recurso de lujo
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+1 happiness from each type of luxury resource = +1 felicidad por cada recurso de lujo
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Commerce Complete = Comercio Completo
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Double gold from Great Merchant trade missions = Doble oro de las misiones comerciales del Gran Comerciante
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Medieval era = Edad Medieval
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@ -920,7 +920,7 @@ Great Merchants are earned 25% faster, +1 Science from every Mint, Market, Bank
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Patronage = การอุดหนุน
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Cost of purchasing culture buildings reduced by 50% = ค่าใช้จ่ายในการซื้อสิ่งปลูกสร้างทางวัฒนธรรมลงลด 50%
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Protectionism = มาตรการคุ้มครอง
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+1 happiness from each luxury resource = +1 ความสุขต่อทรัพยากรพรั่งพรู
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+1 happiness from each type of luxury resource = +1 ความสุขต่อทรัพยากรพรั่งพรู
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Commerce Complete = การพาณิชย์สมบูรณ์
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+1 gold from every trading post, double gold from Great Merchant trade missions = +1 ทองจากทุกๆ จุดค้าขาย, เพิ่มทอง 2 เท่าจากภารกิจการค้าของพ่อค้าผู้ยิ่งใหญ่
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@ -2820,7 +2820,7 @@ Entrepreneurship = 創業精神
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Patronage = 贊助政策
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Cost of purchasing [stat] buildings reduced by [amount]% = 購買[stat]建築時的金錢花費-[amount]%
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Protectionism = 貿易保護
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+1 happiness from each luxury resource = 每種奢侈資源額外+1快樂
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+1 happiness from each type of luxury resource = 每種奢侈資源額外+1快樂
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Commerce Complete = 完整的商業政策
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Double gold from Great Merchant trade missions = 大商業家拓展貿易獲得的金錢加倍
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Medieval era = 中古時代
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@ -3447,7 +3447,7 @@ Patronage = Patronaj
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# Requires translation!
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Cost of purchasing [stat] buildings reduced by [amount]% =
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Protectionism = Korumacılık
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+1 happiness from each luxury resource = Her lüks kaynağından +1 mutluluk
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+1 happiness from each type of luxury resource = Her lüks kaynağından +1 mutluluk
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Commerce Complete = Ticaret Tamamlandı
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# Requires translation!
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Double gold from Great Merchant trade missions =
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@ -2718,7 +2718,7 @@ Entrepreneurship = Підприємництво
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Patronage = Меценатство
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Cost of purchasing [stat] buildings reduced by [amount]% = Вартість придбання будівель типу «[stat]» зменшено на [amount]%
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Protectionism = Протекціонізм
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+1 happiness from each luxury resource = +1 щастя за кожен ресурс розкоші
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+1 happiness from each type of luxury resource = +1 щастя за кожен ресурс розкоші
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Commerce Complete = Торгівля завершена
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Double gold from Great Merchant trade missions = Подвоює золото від торгових місій Великого купця
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Medieval era = Середньовіччя
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@ -138,7 +138,7 @@ class CivInfoStats(val civInfo: CivilizationInfo){
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// TODO - happinessPerUnique should be difficulty-dependent, 5 on Settler and Chieftian and 4 on other difficulties (should be parameter, not in code)
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var happinessPerUniqueLuxury = 4f + civInfo.getDifficulty().extraHappinessPerLuxury
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for(unique in civInfo.getMatchingUniques("+1 happiness from each luxury resource"))
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for(unique in civInfo.getMatchingUniques("+1 happiness from each type of luxury resource"))
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happinessPerUniqueLuxury += 1
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statMap["Luxury resources"]= civInfo.getCivResources().map { it.resource }
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.count { it.resourceType === ResourceType.Luxury } * happinessPerUniqueLuxury
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