Update ruleset uniques Experience -> XP (#12976)

* Update Buildings.json

* Update Policies.json

* Update Buildings.json

* Update Policies.json
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EmperorPinguin 2025-02-19 15:26:05 +01:00 committed by GitHub
parent e3e1d0fb49
commit 878f4bcc12
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4 changed files with 12 additions and 12 deletions

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@ -189,7 +189,7 @@
"name": "Barracks",
"hurryCostModifier": 25,
"maintenance": 1,
"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Bronze Working"
},
{
@ -199,7 +199,7 @@
"hurryCostModifier": 25,
"maintenance": 1,
"uniques": ["[-25]% Culture cost of natural border growth [in this city]","[-25]% Gold cost of acquiring tiles [in this city]",
"New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Bronze Working"
},
{
@ -640,7 +640,7 @@
"hurryCostModifier": 25,
"maintenance": 1,
"requiredBuilding": "Barracks",
"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Steel"
},
@ -904,7 +904,7 @@
"hurryCostModifier": 0,
"maintenance": 1,
"requiredBuilding": "Armory",
"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Military Science"
},
{
@ -912,7 +912,7 @@
"culture": 3,
"greatPersonPoints": {"Great Scientist": 2},
"isWonder": true,
"uniques": ["Free [Great General] appears", "New [Military] units start with [15] Experience [in this city]"],
"uniques": ["Free [Great General] appears", "New [Military] units start with [15] XP [in this city]"],
"requiredTech": "Military Science",
"quote": "'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace"
},

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@ -596,7 +596,7 @@
"name": "Total War",
"uniques": [
"[+25]% Production when constructing [Military] units [in all cities]",
"New [Military] units start with [15] Experience [in all cities]"
"New [Military] units start with [15] XP [in all cities]"
],
"requires": ["Police State", "Fascism"],
"row": 3,

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@ -170,7 +170,7 @@
"name": "Barracks",
"hurryCostModifier": 25,
"maintenance": 1,
"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Bronze Working"
},
{
@ -180,7 +180,7 @@
"hurryCostModifier": 25,
"maintenance": 1,
"uniques": ["[-25]% Culture cost of natural border growth [in this city]","[-25]% Gold cost of acquiring tiles [in this city]",
"New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Bronze Working"
},
{
@ -567,7 +567,7 @@
"hurryCostModifier": 25,
"maintenance": 1,
"requiredBuilding": "Barracks",
"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Machinery"
},
@ -757,7 +757,7 @@
"hurryCostModifier": 0,
"maintenance": 1,
"requiredBuilding": "Armory",
"uniques": ["New [Military] units start with [15] Experience [in this city]", "Destroyed when the city is captured"],
"uniques": ["New [Military] units start with [15] XP [in this city]", "Destroyed when the city is captured"],
"requiredTech": "Military Science"
},
{
@ -765,7 +765,7 @@
"culture": 3,
"greatPersonPoints": {"Great Scientist": 2},
"isWonder": true,
"uniques": ["Free [Great General] appears", "New [Military] units start with [15] Experience [in this city]"],
"uniques": ["Free [Great General] appears", "New [Military] units start with [15] XP [in this city]"],
"requiredTech": "Military Science",
"quote": "'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace"
},

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@ -589,7 +589,7 @@
"name": "Total War",
"uniques": [
"[+15]% Production when constructing [Military] units [in all cities]",
"New [Military] units start with [15] Experience [in all cities]"
"New [Military] units start with [15] XP [in all cities]"
],
"requires": ["Police State", "Fascism"],
"row": 3,