diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 5c2107be97..750b48069f 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -328,14 +328,11 @@ Gold per turn = 金錢/回合 Cities = 城市 Technologies = 科技 Declarations of war = 宣戰 - # Requires translation! -Peace Proposals = - # Requires translation! -Accept Embassy = +Peace Proposals = 和平協議 +Accept Embassy = 接受大使館 Introduction to [nation] = 介紹認識[nation] Declare war on [nation] = 向[nation]宣戰 - # Requires translation! -Make peace with [nation] = +Make peace with [nation] = 與[nation]達成和平協議 Luxury resources = 奢侈資源 Strategic resources = 戰略資源 Stockpiled resources = 可儲存資源 @@ -383,8 +380,7 @@ Custom = 自訂 Map Generation Type = 生成地圖類型 Enabled Map Generation Types = 允許的地圖類型 Example map = 地圖示例 - # Requires translation! -Scenario file [name] is invalid. = +Scenario file [name] is invalid. = [name]情景檔案無效 # Map types Default = 預設 @@ -797,8 +793,7 @@ Windowed = 視窗化 Fullscreen = 全螢幕 Borderless = 無邊界 - # Requires translation! -UI Scale = +UI Scale = 介面比例 ### Enable panning the map when you move the mouse to the edge of the window Map mouse auto-scroll = 地圖鼠標自動滾屏 @@ -902,8 +897,7 @@ Advanced = 更多 Number of autosave files stored = 存儲的自動存檔數量 # Requires translation! Autosave turns must be larger than 0! = - # Requires translation! -Autosave turns over 200 may take a lot of space on your device. = +Autosave turns over 200 may take a lot of space on your device. = 超過200回合的自動存檔會佔用大量儲存空間 Turns between autosaves = 自動存檔間隔回合 # Requires translation! Enter = @@ -1122,8 +1116,7 @@ We Love The King Day in [cityName] has ended. = [cityName]的我們愛國王日 Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅 Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害 [civName] has adopted the [policyName] policy = [civName]採用了[policyName]政策 - # Requires translation! -[civName] has researched [techName] = +[civName] has researched [techName] = [civName]研發了[techName] You gained [Stats] as your religion was spread to [cityName] = 當你的宗教傳播到[cityName]時,你獲得了[Stats] You gained [Stats] as your religion was spread to an unknown city = 當你的宗教傳播到一個未知的城市時,你獲得了[Stats] Your city [cityName] was converted to [religionName]! = 您的城市[cityName]已轉換為[religionName]! @@ -1151,8 +1144,7 @@ Gained [stats] = 您獲得[stats]。 You may choose a free Policy = 您可以選擇一項免費的政策。 You may choose [amount] free Policies = 您可以選擇[amount]項免費的政策。 You gain the [policy] Policy = 您獲得了[policy]政策 - # Requires translation! -You gain the [belief] Belief = +You gain the [belief] Belief = 你獲得了[belief]信仰 You enter a Golden Age = 您進入了黃金時代。 You have gained [amount] [resourceName] = 您獲得了 [amount] [resourceName] You have lost [amount] [resourceName] = 您失去了 [amount] [resourceName] @@ -1711,8 +1703,7 @@ Barbarian spawning delay = 蠻族生成延遲 Bonus starting units = 額外起始單位 AI settings = AI設定 - # Requires translation! -AI difficulty level = +AI difficulty level = AI難度 AI city growth modifier = AI城市發展修正 AI unit cost modifier = AI單位訓練成本修正 AI building cost modifier = AI建築建造成本修正 @@ -1824,16 +1815,11 @@ Holy City of: [religionName] = 聖城:[religionName] Former Holy City of: [religionName] = 前聖城:[religionName] Followers = 信徒 Pressure = 宗教壓力 - # Requires translation! -[nation] has founded pantheon [belief]! = - # Requires translation! -[nation] has enhanced [religionName]! = - # Requires translation! -[nation] has founded [religionName] in [cityName]! = - # Requires translation! -[nation] has founded [religionName]! = - # Requires translation! -An unknown civilization = +[nation] has founded pantheon [belief]! = [nation]成立了[belief]信仰! +[nation] has enhanced [religionName]! = [nation]強化了[religionName]! +[nation] has founded [religionName] in [cityName]! = [nation]在[cityName]成立了[religionName]! +[nation] has founded [religionName]! = [nation]成立了[religionName]! +An unknown civilization = 一個未知的文明 # Religion overview screen Religion Name: = 宗教名稱: @@ -1855,7 +1841,7 @@ Available follower beliefs = 可用的追隨者信仰 Religious status: = 宗教進度: None = 無 -Pantheon = 萬神殿 +Pantheon = 信仰 Founding religion = 創立宗教中 Religion = 宗教 Enhancing religion = 強化宗教中 @@ -1870,8 +1856,7 @@ Spy Hideout = 間諜藏身處 Spy present = 間諜出沒 Move = 移動 - # Requires translation! -After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! = +After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! = 在[unknownCiv]進入了[eraName]之後,我們招募了[spyName]作為間諜! We have recruited [spyName] as a spy! = 我們招募了[spyName]作為間諜! We have recruited a new spy name [spyName] after [oldSpyName] was killed. = 您已招募新間諜[spyName]來接班[oldSpyName]。 Your spy [spyName] has leveled up! = 您的間諜[spyName]已經晉級! @@ -2187,8 +2172,7 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr Costs [amount] [stockpiledResource] = 消耗[amount]單位[stockpiledResource] # Requires translation! [relativeAmount]% [resourceFilter] resource production = - # Requires translation! -Enables establishment of embassies = +Enables establishment of embassies = 允許成立大使館 # Requires translation! Requires establishing embassies to conduct advanced diplomacy = Enables Open Borders agreements = 允許簽訂開放邊境協定 @@ -2425,9 +2409,8 @@ every [positiveAmount] turns = 每經過[positiveAmount]回合 before turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合前 after turn number [nonNegativeAmount] = 於第[nonNegativeAmount]回合後 on [speed] game speed = 若遊戲速度為[speed] -on [difficulty] difficulty = 在 [difficulty] 難度 - # Requires translation! -on [difficulty] difficulty or higher = +on [difficulty] difficulty = 在[difficulty]難度 +on [difficulty] difficulty or higher = 在[difficulty]或更高的難度 when [victoryType] Victory is enabled = 若啟用[victoryType]獲勝方式 when [victoryType] Victory is disabled = 若禁用[victoryType]獲勝方式 when religion is enabled = 當宗教啟用時 @@ -2484,10 +2467,8 @@ in cities with a [buildingFilter] = 在具有[buildingFilter]的城市 in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市 in cities with at least [positiveAmount] [populationFilter] = 在有至少[positiveAmount][populationFilter]的城市 in cities with [positiveAmount] [populationFilter] = 在有[positiveAmount][populationFilter]的城市 - # Requires translation! -in cities with between [amount] and [amount2] [populationFilter] = - # Requires translation! -in cities with less than [amount] [populationFilter] = +in cities with between [amount] and [amount2] [populationFilter] = 在有[amount]和[amount2][populationFilter]之間的城市 +in cities with less than [amount] [populationFilter] = 在有少於[amount][populationFilter]的城市 with a garrison = 若駐軍於該地 for [mapUnitFilter] units = 僅[mapUnitFilter]單位 when [mapUnitFilter] = 僅[mapUnitFilter] @@ -2504,8 +2485,7 @@ when adjacent to a [mapUnitFilter] unit = 和[mapUnitFilter]單位相鄰時 when above [positiveAmount] HP = 當超過[positiveAmount]生命值時 when below [positiveAmount] HP = 當低於[positiveAmount]生命值時 if it hasn't used other actions yet = 如尚未進行其他動作 - # Requires translation! -when stacked with a [mapUnitFilter] unit = +when stacked with a [mapUnitFilter] unit = 和[mapUnitFilter]單位重疊時 with [nonNegativeAmount] to [nonNegativeAmount2] neighboring [tileFilter] tiles = 有[nonNegativeAmount2]到[nonNegativeAmount]個相鄰的[tileFilter]地塊時 in [tileFilter] tiles = 在[tileFilter]地塊上 in tiles without [tileFilter] = 在沒有[tileFilter]的地塊上 @@ -2560,10 +2540,8 @@ Gain an extra spy = 獲得額外的間諜 Doing so will consume this opportunity to choose a Promotion = 這樣做將消耗這次晉升的機會 This Promotion is free = 此項晉升免費 Turn this tile into a [terrainName] tile = 將這個地塊轉化為[terrainName]地塊 - # Requires translation! -Remove [resourceFilter] resources from this tile = - # Requires translation! -Remove [improvementFilter] improvements from this tile = +Remove [resourceFilter] resources from this tile = 在這個地塊移除[resourceFilter]資源 +Remove [improvementFilter] improvements from this tile = 在這個地塊移除[improvementFilter]設施 Provides the cheapest [stat] building in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得最便宜的[stat]建築 Provides a [buildingName] in your first [positiveAmount] cities for free = 前[positiveAmount]座城市免費獲得[buildingName] Triggers a [event] event = 觸發[event]事件 @@ -2583,8 +2561,7 @@ upon discovering [techFilter] technology = 當發現[techFilter]時 upon entering the [era] = 當進入[era]時 upon entering a new era = 每當進入新時期時 upon adopting [policy/belief] = 當採用[policy/belief]時 - # Requires translation! -upon declaring war on [civFilter] Civilizations = +upon declaring war on [civFilter] Civilizations = 當向[civFilter]文明宣戰時 # Requires translation! upon being declared war on by [civFilter] Civilizations = # Requires translation! @@ -2595,8 +2572,7 @@ upon entering a Golden Age = 每當進入黃金時代時 # Requires translation! upon ending a Golden Age = upon conquering a city = 每當征服城市時 - # Requires translation! -upon losing a city = +upon losing a city = 每當失去城市時 upon founding a city = 每當建立城市時 upon building a [improvementFilter] improvement = 每次建造[improvementFilter]設施後 upon discovering a Natural Wonder = 每當發現自然奇觀時