From 8c9877365d8c68d088884723a90139e8cdce56d6 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sun, 26 Feb 2023 21:48:46 +0200 Subject: [PATCH] unit triggers also activate civ triggers --- .../com/unciv/models/ruleset/unique/UniqueTriggerActivation.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/models/ruleset/unique/UniqueTriggerActivation.kt b/core/src/com/unciv/models/ruleset/unique/UniqueTriggerActivation.kt index 9dfa838853..5d46369799 100644 --- a/core/src/com/unciv/models/ruleset/unique/UniqueTriggerActivation.kt +++ b/core/src/com/unciv/models/ruleset/unique/UniqueTriggerActivation.kt @@ -624,7 +624,7 @@ object UniqueTriggerActivation { unit.civ.addNotification(notification, unit.getTile().position, NotificationCategory.Units, unit.name) return true } - else -> return false + else -> return triggerCivwideUnique(unique, civInfo = unit.civ, tile=unit.currentTile) } } }