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Exploring and automating workers are some of the most common actions, they don't deserve to be behind a 'get additional actions' click
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@ -62,6 +62,8 @@ object UnitActions {
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addEnhanceReligionAction(unit, actionList)
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addEnhanceReligionAction(unit, actionList)
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actionList += getImprovementConstructionActions(unit, tile)
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actionList += getImprovementConstructionActions(unit, tile)
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addActionsWithLimitedUses(unit, actionList, tile)
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addActionsWithLimitedUses(unit, actionList, tile)
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addExplorationActions(unit, actionList)
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addAutomateBuildingImprovementsAction(unit, actionList)
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addToggleActionsAction(unit, actionList, unitTable)
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addToggleActionsAction(unit, actionList, unitTable)
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@ -78,8 +80,6 @@ object UnitActions {
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addFortifyActions(actionList, unit, true)
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addFortifyActions(actionList, unit, true)
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addSwapAction(unit, actionList, worldScreen)
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addSwapAction(unit, actionList, worldScreen)
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addExplorationActions(unit, actionList)
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addAutomateBuildingImprovementsAction(unit, actionList)
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addDisbandAction(actionList, unit, worldScreen)
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addDisbandAction(actionList, unit, worldScreen)
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addGiftAction(unit, actionList, tile)
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addGiftAction(unit, actionList, tile)
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