From 8fea884ec8c581da25ce1e452a21eac7b454a740 Mon Sep 17 00:00:00 2001 From: Jack Rainy Date: Sat, 21 Mar 2020 20:56:42 +0200 Subject: [PATCH] Great Improvements can be built on rough terrains (#2217) --- core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt b/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt index 55600b1eff..a0792b8e70 100644 --- a/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt +++ b/core/src/com/unciv/ui/worldscreen/unit/UnitActions.kt @@ -349,7 +349,7 @@ object UnitActions { unit.getTile().improvementInProgress = null unit.getTile().turnsToImprovement = 0 unit.destroy() - }.takeIf { unit.currentMovement > 0f && !tile.isWater && !tile.isCityCenter() && !tile.getLastTerrain().unbuildable }) + }.takeIf { unit.currentMovement > 0f && !tile.isWater && !tile.isCityCenter() && !tile.getLastTerrain().impassable }) } return null }