From 94a0228e45ab7ff7e2d55b43019629986c5a3769 Mon Sep 17 00:00:00 2001 From: Prosta4okua <31485341+Prosta4okua@users.noreply.github.com> Date: Sat, 2 Nov 2019 22:43:58 +0200 Subject: [PATCH] [WIP]Ukrainian translation (#1270) * init * 1 2 * 3 * from StepanIvasyn * Preparing. Other.json * Fully translated file Other.json * Fix * Fully translated BasicHelp_Ukrainian.json --- .../jsons/BasicHelp/BasicHelp_Ukrainian.json | 30 +- .../jsons/Nations/Nations_Ukrainian.json | 1451 +++++++++++++++++ .../jsons/Translations/Notifications.json | 3 +- android/assets/jsons/Translations/Other.json | 255 ++- .../assets/jsons/Translations/Policies.json | 5 + 5 files changed, 1715 insertions(+), 29 deletions(-) diff --git a/android/assets/jsons/BasicHelp/BasicHelp_Ukrainian.json b/android/assets/jsons/BasicHelp/BasicHelp_Ukrainian.json index b1cf418f6f..4a2c22ade8 100644 --- a/android/assets/jsons/BasicHelp/BasicHelp_Ukrainian.json +++ b/android/assets/jsons/BasicHelp/BasicHelp_Ukrainian.json @@ -1,46 +1,46 @@ [ { name:"Місто", - description: "Ваши міста — основа вашої імперії. Кожне місто має певне населення і багато плиток, and can work as many tiles as it has population.\nThe center tile of a city is always worked and does not require population.\nNew Cities can be constructed by building a Settler.\nEach city in your empire removes 3 Happiness from the empire, and each population removes another 1 Happiness, so plan carefully!" + description: "Ваши міста — основа вашої імперії. Кожне місто має певне населення і багато плиток, і може працювати на стількох клітин, скільки населення. \nЦентральна клітина міста завжди працює і не потребує населення.\nНові міста можна побудувати, побудувавши поселення.\nКожне місто в вашій імперії видаляє 3 щастя з імперії , і кожна одиниця населення знімає ще 1 Щастя, тому ретельно плануйте вашу імперію!" }, { - name:"Tile", - description: "Tiles are areas where your population can work the land.\nEvery tile has a base terrain, such as Grassland, Tundra etc, and some have terrain overlays, like Hill, Forest etc.\nDepending on the terrain, tiles can hold tile resources.\nEach tile can have one improvement at any given time." + name:"Клітини", + description: "Клітини — це ділянки, де ваше населення може обробляти землю.\nКожна клітина має початкову місцевість, таку як Пасовища, Тундра і т.д. , а деякі мають місцеві перекриття, як Гори, Ліс і т.д.\nЗалежно від місцевості, клітини може містити ресурси плитки.\nКожна клітина може мати одне вдосконалення в будь-який момент часу." }, { name:"Населення", - description: "Represents the number of people in your city, who can work the city's tiles.\nPopulation grows by having enough surplus food, and will shrink if there isn't enough food to go around.\nEach Population consumes 2 Food per turn.\nWhen a new population is added, it will automatically work the tile producing the most food.\nYou can manually assign population to tiles by clicking the population icon on a tile - you'll have to remove a population from a tile to assign it somewhere else!" + description: "Представляє кількість людей у вашому місті, які можуть працювати на клітинах міста.\nНаселення зростає, маючи достатню кількість надлишків їжі, і зменшиться, якщо їжі не буде достатньо.\nКожний житель споживає 2 їжі за хід.\nКоли з’явиться новий мешканець, то він автоматично буде оброблювати клітину, яка виробляє найбільше їжі.\nВи можете вручну призначити мешканцям клітини, натиснувши на значок населення на клітині. Вам доведеться видалити мешканця з клітини, щоб призначити його деінде!" }, { name:"Основні ресурси", - description: "There are 6 basic resources in Civ: Food, Production, Gold, Science, Happiness and Culture.\rProduction and Food are calculated per individual city, while the other resources are empire-wide.\rBasic resources are produced by working city tiles and by buildings." + description: "У грі є 6 основних ресурсів: їжа, виробництво, золото, наука, щастя і культура.\rВиробництво та їжа розраховуються на кожне місто, тоді як інші ресурси загальноімперські.\rОсновні ресурси виробляються містяними, які працюють на клітинах, і спорудами." }, { - name:"Продовольство", - description: "Основний ресурс. Each city can store surplus food.\nWhen the surplus food reaches a certain amount dependant on the population, it is consumed and the city gains another population.\nIf all the suplus food is depleted, and there is a food shortage, the city will lose a population." + name:"Їжа", + description: "Основний ресурс. Кожне місто може зберігати надлишки їжі.\nКоли надлишок їжі досягне певної кількості, залежно від населення, він споживається, а місто набирає інше населення.\nЯкщо вся надмірна їжа закінчиться, і є дефіцит, то місто втратить одного мешканця." }, { name:"Виробництво", - description: "Основний ресурс. Production is used to build buildings and units in the city.\r\nEach idle population (not working a tile) produces 1 production." + description: "Основний ресурс. Виробництво використовується для будівництва споруд та підрозділів місті. \nКожний непрацюючий мешканець (який не працює на клітині) дає 1 виробництво." }, { name:"Наука", - description: "Основний ресурс.Represents the scientific advancement of your empire.\nEach Technology requires a certain amount of Science, which increases as the technologies become more advanced.\nEach Population produces 1 Science." + description: "Основний ресурс.Представляє науковий прогрес вашої імперії.\nКожна технологія вимагає певної кількості науки, яка збільшується в міру того, як технології стають більш досконалими. \nКожний мешканець виробляє 1 науку." }, { name:"Золото", - description: "Основний ресурс. Represents the wealth of your empire.\nMost buildings have mainainance costs, which require Gold per turn.\nEvery turn you are in a gold deficit, you will lose science points equal to your debt, which can halt your scientific advancement entirely!\nCities connected to the capital by roads will generate gold from the trade route, so connect your large cities to the capital!" + description: "Основний ресурс. RЯвляє собою багатство вашої імперії.\nБільшість споруд мають видаткові витрати, які вимагають золота за обіг.\nЯкщо у вас дефіцит золота, то ви втратите наукові балипропорційно вашій заборгованості, що може повністю зупинити ваш науковий прогрес!\nМіста, які під’єднані до столиці дорогами, будуть створювати золото з торгового шляху, тому під’єднайте свої великі міста до столиці!" }, { name:"Щастя", - description: "Основний ресурс.\nEach city decreases your empire's happiness by 3, and each population by 1.\nYou can increase your happiness by buildings, or by working Luxury resources.\nWhen in an unhappy state, your surplus food added is reduced to 1/4, dramatically slowing your city growth.\nWhen enough Happiness is accrued, your empire will enter a Golden Age!" + description: "Основний ресурс.\nКожне місто зменшує щастя вашої імперії на 3, а кожний мешканець на 1.\nВи можете збільшити своє щастя спорудами, або ресурсами розкоші.\nКоли ви знаходитесь в нещасному стані, то ваш надлишок їжі зменшується до 1/4, різко уповільнюючи зростання вашого міста.\nКоли накопичиться достатньо щастя, ваша імперія вступить у Золотий вік!" }, { - name:"Підрозділи та Битви", - description:"You can move across the map icons representing civilian and military forces. Maintenance of each unit costs 1 gold per turn.\nEach unit has 100 health points which may be reduced in effect of combat. Military units can attack other units and cities causing losses dependant on their strength.\nSiege and ranged attack units may attack from the distance, while other units only from a neighboring tile.\nAn injured unit will slowly heal each turn only if left inactive." + name:"Підрозділи і битви", + description:"Ви можете переміщатися по значках мапи, що представляють цивільні та військові сили. Технічне обслуговування кожної одиниці коштує 1 золото за хід.\nКожна одиниця має 100 очок здоров’я, які можуть бути зменшені внаслідок бою. Військові підрозділи можуть атакувати інші підрозділи та міста, завдаючи збитків залежно від їхньої сили.\nОсадові та дальньої атаки підрозділи можуть атакувати з відстані, тоді як інші підрозділи лише із сусідньої клітини.\nПоранений підрозділ повільно загоюватиметься кожним ходом лише у тому випадку, якщо він залишиться бездіяльним". }, { - name:"Capturing Cities", - description: "Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units, and use your melee units to defend them until the city has been defeated!" + name:"Захоплення міст", + description: "Міста можна завоювати, зменшивши стан здоров’я до 1 і ввійшовши до міста підрозділами ближнього бою.\nМіста підвищують своє здоров’я кожний хід, тому краще нападати підрозділами дальних дистанцій, а також використовувати свої підрозділи ближнього бою, щоб захищати їх, поки місто не буде розгромлено!" } ] diff --git a/android/assets/jsons/Nations/Nations_Ukrainian.json b/android/assets/jsons/Nations/Nations_Ukrainian.json index e69de29bb2..794ebb29d7 100644 --- a/android/assets/jsons/Nations/Nations_Ukrainian.json +++ b/android/assets/jsons/Nations/Nations_Ukrainian.json @@ -0,0 +1,1451 @@ +[ + { + //nations + name:"Babylon", + translatedName:"Вавилон", + leaderName:"Навуходоносор II", + adjective:["Babylonian"], + startBias:["Avoid Tundra"], + preferredVictoryType:"Scientific", + + startIntroPart1: "May the blessings of heaven be upon you, O great Nebuchadnezzar, father of mighty and ancient Babylon! Young was the world when Sargon built Babylon some five thousand years ago, long did it grow and prosper, gaining its first empire the eighteenth century BC, under godlike Hammurabi, the giver of law. Although conquered by the Kassites and then by the Assyrians, Babylon endured, emerging phoenix-like from its ashes of destruction and regaining its independence despite its many enemies. Truly was Babylon the center of arts and learning in the ancient world. O Nebuchadnezzar, your empire endured but a short time after your death, falling to the mighty Persians, and then to the Greeks, until the great city was destroyed by 141 BC.", + startIntroPart2: "But is Babylon indeed gone forever, great Nebuchadnezzar? Your people look to you to bring the empire back to life once more. Will you accept the challenge? Will you build a civilization that will stand the test of time?", + + declaringWar:"The demon wants the blood of soldiers!", + attacked:"Oh well, I presume you know what you're doing.", + defeated:"It is over. Perhaps now I shall have peace, at last.", + introduction:"Are you real or a phantom?", + + neutralHello:"Greetings.", + neutralLetsHearIt:["I'm listening.","What do you want?"], + neutralNo:["No!","Certainly not.","Unacceptable!"], + neutralYes:["Completed!","Yes!","Agreed!"], + + hateHello:"ЩО ТИ ХОЧЕШ?!", + hateLetsHearIt:["I'm certainly listening.","I'm listening!"], + hateNo:["No!","Certainly not!","Unacceptable!"], + hateYes:["ТАК!"], + + afterPeace:"Foolish, foolish – letting me live.", + tradeRequest:"It appears that you do have a reason for existing – to make this deal with me.", + + outerColor:[27,53,63], + innerColor:[213,249,255], + uniqueName:"Винахідливість", + unique:"Receive free Great Scientist when you discover Writing, Earn Great Scientists 50% faster", + cities:["Babylon","Akkad","Dur-Kurigalzu","Nippur","Borsippa","Sippar","Opis","Mari","Shushan","Eshnunna", + "Ellasar","Erech","Kutha","Sirpurla","Neribtum","Ashur","Ninveh","Nimrud","Arbela","Nuzi", + "Arrapkha","Tutub","Shaduppum","Rapiqum","Mashkan Shapir","Tuttul","Ramad","Ana","Haradum","Agrab"] + }, + { + name:"Greece", + translatedName:"", + leaderName:"Alexander", + adjective:["Greek"], + startBias:["Coast"], + // preferredVictoryType:"Diplomatic", + + startIntroPart1: "May the blessings of the gods be upon you, oh great King Alexander! You are the ruler of the mighty Greek nation. Your people lived for so many years in isolated city-states - legendary cities such as Athens, Sparta, Thebes - where they gave the world many great things, such as democracy, philosophy, ragedy, art and architecture, the very foundation of Western Civilization. Although few in number and often hostile to each other, in the 5th century BC they were able to defeat their much larger neighbor, Persia, on land and sea." + startIntroPart2: "Alexander, your people stand ready to march to war, to spread the great Greek culture to millions and to bring you everlasting glory. Are you ready to accept your destiny, King Alexander? Will you lead your people to triumph and greatness? Can you build a civilization that will stand the test of time?" + + declaringWar:"You are in my way, you must be destroyed." + attacked:"As a matter of fact I too grow weary of peace." + defeated:"You have somehow become my undoing! What kind of beast are you?" + introduction:"Hello stranger! I am Alexandros, son of kings and grandson of the gods!" + + neutralHello:"Greetings!" + neutralLetsHearIt:["I'm listening.","Go on.","Yes?","Come."] + neutralNo:["We decline.","Certainly not.","It is necessary not to accept."] + neutralYes:["Certainly.","Very much.","The very best!"] + + hateHello:"What?" + hateLetsHearIt:["You say.","And?","Come on."] + hateNo:["This is not pleasant!","You're not being earnest!","Pardon me?"] + hateYes:["Oh, very well.","I suppose I must.","Well done."] + + afterPeace:"I must congratulate you on your remarkable victory." + tradeRequest:"My friend, does this seem reasonable to you?" + + outerColor:[181, 232, 232], + innerColor:[68,142,249], + uniqueName:"Hellenic League", + unique:"City-State Influence degrades at half and recovers at twice the normal rate", + cities:["Athens","Sparta","Corinth","Argos","Knossos","Mycenae","Pharsalos","Ephesus","Halicarnassus","Rhodes", + "Eretria","Pergamon","Miletos","Megara","Phocaea","Sicyon","Tiryns","Samos","Mytilene","Chios", + "Paros","Ellis","Syracuse","Herakleia","Gortyn","Chalkis","Pylos","Pella","Naxos"] + }, + { + name:"China", + translatedName:"", + leaderName:"Wu Zetian", + adjective:["Chinese"], + preferredVictoryType:"Scientific", + + startIntroPart1: "The Blessings of Heaven be upon you. Empress Wu Zetian, most beautiful and haughty ruler of China! Oh great Empress, whose shadow causes the flowers to blossom and the rivers to flow! You are the leader of the Chinese, the oldest and the greatest civilization that humanity has ever produced. China's history stretches back into the mists of time, its people achieving many great things long before the other upstart civilizations were even conceived. China's contributions to the arts and sciences are too many and too wondrous to do justice to - the printing press, gunpowder, the works of Confucius - these are but a few of the gifts China has given to an undeserving world!" + startIntroPart2: "You, great Queen, who, with cunning and beauty, rose from the position of lowly concubine to that of Divine Empress - your people call out to you to lead them! Great China is once again beset on all sides by barbarians. Can you defeat all your many foes and return your country to greatness? Can you build a civilization to stand the test of time?" + + declaringWar:"You won't ever be able to bother me again. Go meet Yama." + attacked:"Fool! I will disembowel you all!" + defeated:"You have proven to be a cunning and competent adversary. I congratulate you on your victory." + introduction:"Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone." + + neutralHello:"How are you today?" + neutralLetsHearIt:["Continue.","What?","Keep going."] + neutralNo:["Nope.","Of course not.","Definitely not."] + neutralYes:["Of course.","I agree.","Excellent!"] + + hateHello:"Oh. It's you?" + hateLetsHearIt:["And what else?","Keep talking."] + hateNo:["I cannot accept that.","Sorry, say that again.","Get out of my face!"] + hateYes:["I suppose I must accept.","Ah. Very good."] + + afterPeace:"The Blessings of Heaven be upon you." + tradeRequest:"My friend, do you think you can accept this request?" + + outerColor:[9, 112, 84], + innerColor:[255,255,255], + uniqueName:"Art of War", + unique:"Great general provides double combat bonus, and spawns 50% faster" + cities:["Beijing","Shanghai","Guangzhou","Nanjing","Xian","Chengdu","Hangzhou","Tianjin","Macau","Shandong", + "Kaifeng","Ningbo","Baoding","Yangzhou","Harbin","Chongqing","Luoyang","Kunming","Taipei","Shenyang", + "Taiyuan","Tainan","Dalian","Lijiang","Wuxi","Suzhou","Maoming","Shaoguan","Yangjiang","Heyuan"] + }, + { + name:"Egypt", + translatedName:"", + leaderName:"Ramesses II", + adjective:["Egyptian"], + startBias:["Avoid Jungle","Avoid Forest"], + preferredVictoryType:"Cultural", + + startIntroPart1: "We greet thee, oh great Ramesses, Pharaoh of Egypt, who causes the sun to rise and the Nile to flow, and who blesses his fortunate people with all the good things of life! Oh great lord, from time immemorial your people lived on the banks of the Nile river, where they brought writing to the world, and advanced mathematics, sculpture, and architecture. Thousands of years ago they created the great monuments which still stand tall and proud.", + startIntroPart2: "Oh, Ramesses, for uncounted years your people endured, as other petty nations around them have risen and then fallen into dust. They look to you to lead them once more into greatness. Can you honor the gods and bring Egypt back to her rightful place at the very center of the world? Can you build a civilization that will stand the test of time?", + + declaringWar:"You are but a pest on this Earth, prepare to be eliminated!", + attacked:"You are a fool who evokes pity. You have brought my hostility upon yourself and your repulsive civilization!", + defeated:"Strike me down and my soul will torment yours forever – you have won nothing.", + introduction:"Greetings, I am Ramesses the god. I am the living embodiment of Egypt, mother and father of all civilizations.", + + neutralHello:"Good day.", + neutralLetsHearIt:["Go on.","Speak.","I am all ears."], + neutralNo:["No.","Definitely not."], + neutralYes:["Okay.","Very well."], + + hateHello:"Oh, it's you.", + hateLetsHearIt:["Then?","Finish your speech."], + hateNo:["This is unacceptable.","You cannot be serious about your request."], + hateYes:["Oh, very well.","I think I should agree."], + + afterPeace:"You know I could have destroyed you, but the feeling of generosity perfumes me today.", + tradeRequest:"Generous Egypt makes you this offer.", + + outerColor:[ 231, 213, 0], + innerColor:[98,10,210], + uniqueName:"Monument Builders", + unique:"+20% production towards Wonder construction", + cities:["Thebes","Memphis","Heliopolis","Elephantine","Alexandria","Pi-Ramesses","Giza","Byblos","Akhetaten","Hieraconpolis", + "Abydos","Asyut","Avaris","Lisht","Buto","Edfu","Pithom","Busiris","Kahun","Athribis", + "Mendes","Elashmunein","Tanis","Bubastis","Oryx","Sebennytus","Akhmin","Karnak","Luxor","El Kab"] + }, + { + name:"England", + translatedName:"", + leaderName:"Elizabeth", + adjective:["English"], + startBias:["Coast"], + //preferredVictoryType:"Diplomatic", + + startIntroPart1: "Praises upon her serene highness, Queen Elizabeth Gloriana. You lead and protect the celebrated maritime nation of England. England is an ancient land, settled as early as 35,000 years ago. The island has seen countless waves of invaders, each in turn becoming a part of the fabric of the people. Although England is a small island, for many years your people dominated the world stage. Their matchless navy, brilliant artists and shrewd merchants, giving them power and influence far in excess of their mere numbers." + startIntroPart2: "Queen Elizabeth, will you bring about a new golden age for the English people? They look to you once more to return peace and prosperity to the nation. Will you take up the mantle of greatness? Can you build a civilization that will stand the test of time?" + + declaringWar:"By the grace of God, your days are numbered." + attacked:"We shall never surrender." + defeated:"You have triumphed over us. The day is yours." + introduction:"We are pleased to meet you." + + neutralHello:"Hello, again." + neutralLetsHearIt:["Go on.","Go ahead."] + neutralNo:["I beg your pardon?","That's unacceptable!"] + neutralYes:["Certainly!","Very well!"] + + hateHello:"Oh, it's you!" + hateLetsHearIt:["I'm listening.","You were saying?"] + hateNo:["You cannot be serious.","Of course not!"] + hateYes:["Oh, very well!","I suppose I must!"] + + afterPeace:"Well then, that's settled." + tradeRequest:"Would you be interested in a trade agreement with England?" + + outerColor:[ 114, 0, 0], + innerColor:[255,255,255], + uniqueName:"Sun Never Sets" + unique:"+2 movement for all naval units" + cities:["London","York","Nottingham","Hastings","Canterbury","Coventry","Warwick","Newcastle","Oxford","Liverpool", + "Dover","Brighton","Norwich","Leeds","Reading","Birmingham","Richmond","Exeter","Cambridge","Gloucester", + "Manchester","Bristol","Leicester","Carlisle","Ipswich","Portsmouth","Berwick","Bath","Mumbles","Southampton"] + }, + { + name:"France", + translatedName:"", + leaderName:"Napoleon", + adjective:["French"], + preferredVictoryType:"Cultural", + + startIntroPart1: "Long life and triumph to you, First Consul and Emperor of France, Napoleon I, ruler of the French people. France lies at the heart of Europe. Long has Paris been the world center of culture, arts and letters. Although surrounded by competitors - and often enemies - France has endured as a great nation. Its armies have marched triumphantly into battle from one end of the world to the other, its soldiers and generals among the best in history." + startIntroPart2: "Napoleon Bonaparte, France yearns for you to rebuild your empire, to lead her once more to glory and greatness, to make France once more the epicenter of culture and refinement. Emperor, will you ride once more against your foes? Can you build a civilization that will stand the test of time?" + + declaringWar:"You're disturbing us, prepare for war.", + attacked:"You've fallen into my trap. I'll bury you.", + defeated:"I congratulate you for your victory." + introduction:"Welcome. I'm Napoleon, of France; the smartest military man in world history." + + neutralHello:"Hello." + neutralLetsHearIt:["Continue.","I'm listening.","Go on.","You were saying?"] + neutralNo:["We refuse.","Of course not.","No."] + neutralYes:["Excellent.","Very well.","I heard."] + + hateHello:"It's you." + hateLetsHearIt:["Speak."] + hateNo:["You cannot be serious.","Certainly not.","That's unacceptable."] + hateYes:["All right.","I guess I've no choice.","Certainly.","It's all right."] + + afterPeace:"It seems I underestimated you. I won't make the same mistake again, I promise you." + tradeRequest:"France offers you this exceptional proposition." + + outerColor:[ 38, 98, 255], + innerColor:[239,236,148], + uniqueName:"Ancien Régime" + unique:"+2 Culture per turn from cities before discovering Steam Power", + cities:["Paris","Orleans","Lyon","Troyes","Tours","Marseille","Chartres","Avignon","Rouen","Grenoble", + "Dijon","Amiens","Cherbourg","Poitiers","Toulouse","Bayonne","Strasbourg","Brest","Bordeaux","Rennes", + "Nice","Saint Etienne","Nantes","Reims","Le Mans","Montpellier","Limoges","Nancy","Lille","Caen"] + }, + { + name:"Russia", + translatedName:"", + leaderName:"Catherine", + adjective:["Russian"], + startBias:["Tundra"], + preferredVictoryType:"Scientific", + + startIntroPart1: "Greetings upon thee, Your Imperial Majesty Catherine, wondrous Empress of all the Russias. At your command lies the largest country in the world. Mighty Russia stretches from the Pacific Ocean in the east to the Baltic Sea in the west. Despite wars, droughts, and every manner of disaster the heroic Russian people survive and prosper, their artists and scientists among the best in the world. The Empire today remains one of the strongest ever seen in human history - a true superpower, with the greatest destructive force ever devised at her command." + startIntroPart2: "Catherine, your people look to you to bring forth glorious days for Russia and her people, to revitalize the land and recapture the wonder of the Enlightenment. Will you lead your people once more into greatness? Can you build a civilization that will stand the test of time?" + + declaringWar:"You've behaved yourself very badly, you know it. Now it's payback time.", + attacked:"You've mistaken my passion for a weakness, you'll regret about this." + defeated:"We were defeated, so this makes me your prisoner. I suppose there are worse fates." + introduction:"I greet you, stranger! If you are as intelligent and tactful as you are attractive, we'll get along just fine." + + neutralHello:"Hello!" + neutralLetsHearIt:["Go on.","Speak."] + neutralNo:["We decline.","Ha! Of course not!","Certainly not."] + neutralYes:["Of course.","I agree.","Excellent!"] + + hateHello:"What do you need?!" + hateLetsHearIt:["And?","Forward.","Go on."] + hateNo:["Are you joking?!","I beg your pardon?!","This is unacceptable."] + hateYes:["I think...I shall agree.","Oh... Very good.","Deal."] + + afterPeace:"Now it's the time to enjoy the fruits of peace." + tradeRequest:"How would you like it if I propose this kind of exchange?" + + outerColor:[ 236, 178, 0], + innerColor:[0,0,0], + uniqueName:"Siberian Riches" + unique:"Strategic Resources provide +1 Production, and Horses, Iron and Uranium Resources provide double quantity", + cities:["Moscow","St. Petersburg","Novgorod","Rostov","Yaroslavl","Yekaterinburg","Yakutsk","Vladivostok","Smolensk","Orenburg", + "Krasnoyarsk","Khabarovsk","Bryansk","Tver","Novosibirsk","Magadan","Murmansk","Irkutsk","Chita","Samara", + "Arkhangelsk","Chelyabinsk","Tobolsk","Vologda","Omsk","Astrakhan","Kursk","Saratov","Tula","Vladimir"] + }, + { + name:"Rome", + translatedName:"", + leaderName:"Augustus Caesar", + adjective:["Roman"], + preferredVictoryType:"Scientific", + + startIntroPart1: "The blessings of the gods be upon you, Caesar Augustus, emperor of Rome and all her holdings. Your empire was the greatest and longest lived of all in Western civilization. And your people single handedly shaped its culture, law, art, and warfare like none other, before or since. Through years of glorious conquest, Rome came to dominate all the lands of the Mediterranean from Spain in the west to Syria in the east. And her dominion would eventually expand to cover much of England and northern Germany. Roman art and architecture still awe and inspire the world. And she remains the envy of all lesser civilizations who have followed." + startIntroPart2: "O mighty emperor, your people turn to you to once more reclaim the glory of Rome! Will you see to it that your empire rises again, bringing peace and order to all? Will you make Rome once again center of the world? Can you build a civilization that will stand the test of time?" + + declaringWar:"My treasury contains little and my soldiers are getting impatient... ...therefore you must die." + attacked:"So brave, yet so stupid! If only you had a brain similar to your courage." + defeated:"The gods have deprived Rome of their favour. We have been defeated." + introduction:"I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome." + + neutralHello:"Hail." + neutralLetsHearIt:["Begin.","Continue."] + neutralNo:["No.","Certainly not!"] + neutralYes:["Good.","I agree."] + + hateHello:"What do you want?" + hateLetsHearIt:["And?","Continue."] + hateNo:["That is unpleasant.","You can't be serious!"] + hateYes:["Good.","Oh. Good."] + + afterPeace:"Your soldiers fought well. I congratulate you on your victory." + tradeRequest:"I offer this, for your consideration." + + outerColor:[ 53,0,87], + innerColor:[238,201,9], + uniqueName:"The Glory of Rome" + unique:"+25% Production towards any buildings that already exist in the Capital", + cities:["Rome","Antium","Cumae","Neapolis","Ravenna","Arretium","Mediolanum","Arpinum","Circei","Setia", + "Satricum","Ardea","Ostia","Velitrae","Viroconium","Tarentum","Brundisium","Caesaraugusta","Caesarea","Palmyra", + "Signia","Aquileia","Clusium","Sutrium","Cremona","Placentia","Hispalis","Artaxata","Aurelianorum","Nicopolis"] + }, + { + name:"Arabia", + translatedName:"", + leaderName:"Harun al-Rashid", + adjective:["Arabian"], + startBias:["Desert"], + preferredVictoryType:"Scientific", + + startIntroPart1: "Blessings of God be upon you oh great caliph Harun al-Rashid, leader of the pious Arabian people! The Muslim empire, the Caliphate was born in the turbulent years after the death of the prophet Muhammad in 632 AD, as his followers sought to extend the rule of God to all of the people of the earth. The caliphate grew mighty indeed at the height of its power, ruling Spain, North Africa, the Middle East, Anatolia, the Balkans and Persia. An empire as great as or even greater than that of Rome. The arts and sciences flourished in Arabia during the Middle Ages, even as the countries of Europe descended into ignorance and chaos. The Caliphate survived for six hundred years, until finally succumbing to attack from the Mongols, those destroyers of Empires." + startIntroPart2: "Great Caliph Harun al Rashid, your people look to you to return them to greatness! To make Arabia once again an enlightened land of arts and knowledge, a powerful nation who needs fear no enemy! Oh Caliph, will you take up the challenge? Can you build a civilization that will stand the test of time?" + + declaringWar:"The world will be more beautiful without you. Prepare for war." + attacked:"Fool! You will soon regret dearly! I swear it!" + defeated:"You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock." + introduction:"Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire." + + neutralHello:"Peace be upon you." + neutralLetsHearIt:["What is this?","What were you saying?"] + neutralNo:["Of course not.","Certainly not."] + neutralYes:["Okay.","Excellent."] + + hateHello:"Oh, it's you." + hateLetsHearIt:["What's this?!","Finish your speech."] + hateNo:["This matter is unacceptable.","You can't be serious about this request."] + hateYes:["Very well.","If I must."] + + afterPeace:"We thank you for your generous terms, we will not forget the favor you show us." + tradeRequest:"Come forth, let's do business." + + outerColor:[ 41,83,42], + innerColor:[146,221,9], + uniqueName:"Trade Caravans", + unique:"+1 Gold from each Trade Route, Oil resources provide double quantity" + cities:["Mecca","Medina","Damascus","Baghdad","Najran","Kufah","Basra","Khurasan","Anjar","Fustat", + "Aden","Yamama","Muscat","Mansura","Bukhara","Fez","Shiraz","Merw","Balkh","Mosul", + "Aydab","Bayt","Suhar","Taif","Hama","Tabuk","Sana'a","Shihr","Tripoli","Tunis"] + }, + { + name:"America", + translatedName:"Америка", + leaderName:"Джордж Вашингтон", + adjective:["Американський"], + preferredVictoryType:"Scientific", + + startIntroPart1: "Ласкаво просимо, президент Вашингтон! Ви керуєте працьовитою американською цивілізацією! Formed in the conflagration of revolution in the 18th century, within a hundred years, the young nation became embroiled in a terrible civil war that nearly tore the country apart, but it was just a few short years later in the 20th century that the United States reached the height of its power, emerging triumphant and mighty from the two terrible wars that destroyed so many other great nations. The United States is a nation of immigrants, filled with optimism and determination. Їм не вистачає лише керівника, який допоможе їм виконати свої обіцянки." + startIntroPart2: "Президент Вашингтон, чи можете ви привести американський народ до величі? Чи можете ви побудувати цивілізацію, яка витримає випробування часом?" + + declaringWar:"Ваша безглузда агресія не залишає нам іншого вибору. Готуйся до війни!" + attacked:"You have mistaken our love of peace for weakness. You shall regret this!" + defeated:"День... твій. Сподіваюсь, ви будете милосердними у своєму торжестві." + introduction:"Люди Сполучених Штатів Америки вітають вас." + + neutralHello:"Гарного дня." + neutralLetsHearIt:["Продовжуйте!",Не затримуйся.","Я слухаю."] + neutralNo:["Звичайно що ні!","Ні."] + neutralYes:["Дуже добре.","Домовились.","Авжеж!"] + + hateHello:"Ну?" + hateLetsHearIt:["Продовжуйте.","Ви говорили?"] + hateNo:["Звичайно, ні.","Ми відповляємося!","Ви не можете бути серйозними."] + hateYes:["О, дуже добре.","Я гадаю, що треба.","Домовились.","Добре.","Гаразд","Згоден."] + + afterPeace:"Ми вітаємо мир з вашою великою нацією. Я молюся, щоб між нашими двома народами не виникло майбутніх непорозумінь." + tradeRequest:"Чи цікавить вас торгівля?" + + outerColor:[ 28,51,119], + innerColor:[255,255,255], + uniqueName:"Явне призначення" + unique:"Усі наземні підрозділи отримують +1 до зору, а також ви маєте знижку при купівлі тайлів", + cities:["Вашингтон","Нью-Йорк","Бостон","Філадельфія","Атланта","Чикаго","Сіетл","Сан-Франциско","Лос-Анджелес","Х’юстон", + "Портленд","Сент-Луїс","Маямі","Ба́ффало","Детройт","Новий Орлеан","Ба́лтимор ","Денвер","Цінціннаті","Даллас","Мемфіс", + "Клівленд,"Канзас-Сіті","Сан-Діеґо","Річмонд","Лас-Веґас","Фінікс","Альбукерке","Міннеаполіс","Піттсбурґ"] + }, + { + name:"Japan", + translatedName:"", + leaderName:"Oda Nobunaga", + adjective:["Japanese"], + startBias:["Coast"], + preferredVictoryType:"Domination", + + startIntroPart1: "Blessings upon you, noble Oda Nobunaga, ruler of Japan, the land of the Rising Sun! May you long walk among its flowering blossoms. The Japanese are an island people, proud and pious with a rich culture of arts and letters. Your civilization stretches back thousands of years, years of bloody warfare, expansion and isolation, great wealth and great poverty. In addition to their prowess on the field of battle, your people are also immensely industrious, and their technological innovation and mighty factories are the envy of lesser people everywhere." + startIntroPart2: "Legendary damiyo, will you grab the reins of destiny? Will you bring your family and people the honor and glory they deserve? Will you once again pick up the sword and march to triumph? Will you build a civilization that stands the test of time?" + + declaringWar:"I hereby inform you of our intention to wipe out your civilization from this world." + attacked:"Pitiful fool! Now we shall destroy you!" + defeated:"You were much wiser than I thought." + introduction:"We hope for a fair and just relationship with you, who are renowned for military bravery." + + neutralHello:"Hello." + neutralLetsHearIt:["Go on.","Proceed.","I'm listening."] + neutralNo:["Sorry.","No.","Maybe another time."] + neutralYes:["Very well.","Agreed.","Hai. (Yes)"] + + hateHello:"Oh, it's you..." + hateLetsHearIt:["Let me hear it.","Go on","Proceed"] + hateNo:["Ie. (No)","Excuse me?","Maybe another time"] + hateYes:["I agree.","Oh... very well.","There is probably no other way."] + + afterPeace:"It was an honor to fight you." + tradeRequest:"I would be grateful if you agreed on the following proposal." + + outerColor:[215,225,225], + innerColor:[185,0,0], + uniqueName:"Bushido" + unique: "Units fight as though they were at full strength even when damaged", + cities:["Kyoto","Osaka","Tokyo","Satsuma","Kagoshima","Nara","Nagoya","Izumo","Nagasaki","Yokohama", + "Shimonoseki","Matsuyama","Sapporo","Hakodate","Ise","Toyama","Fukushima","Suo","Bizen","Echizen", + "Izumi","Omi","Echigo","Kozuke","Sado","Kobe","Nagano","Hiroshima","Takayama","Akita","Fukuoka","Aomori", + "Kamakura","Kochi","Naha","Sendai","Gifu","Yamaguchi","Ota","Tottori"] + }, + { + name:"India", + translatedName:"", + leaderName:"Gandhi", + adjective:["Indian"], + startBias:["Grassland"], + preferredVictoryType:"Cultural", + + startIntroPart1: "Greetings, President Mahatma Gandhi, great souled leader of India! You are the ruler of one of the oldest countries in the world with history stretching back almost 10'000 years. A spiritual country, India is the birthplace of three of the world's great religions - Hinduism, Buddhism and Jainism. This is a passionate land of music and color, a land of great wealth and grinding poverty. For centuries, India was divided into kingdoms who fought constantly with each other and against outside invaders. That was, horever, after empires such as Maratha, Maurya and Gupta. In the 12th century AD, India was conquered by Muslim Turks fled from the Mongols. In the early 17th century, the English arrived, and thought a combination of shrewd diplomacy and technological supeiority, they conquered your fragmented nation. England remained in power for some two centuries until driven out by a rising wave of Indian nationalism, a peaceful rebellion unlike any before seen in history, one led by you!" + startIntroPart2: "Gandhi, your people look to you to lead them to even greater heights of glory! Can you help your people realize their great potential, to once again become the world's center of arts, culture and religion? Can you build a civilization that will stand the test of time?" + + declaringWar:"I have just received a report that large numbers of my troops have crossed your borders." + attacked:"My attempts to avoid violence have failed. An eye for an eye only makes the world blind." + defeated:"You can chain me, you can torture me, you can even destroy this body, but you will never imprison my mind. " + introduction:"Hello, I am Mohandas Gandhi. My people call me Bapu, but please, call me friend." + + neutralHello:"I wish you peace." + neutralLetsHearIt:["Go ahead.","Yes?","I'm listening."] + neutralNo:["Absolutely not.","No.","This is unacceptable"] + neutralYes:["Okay.","We agree.","Fine."] + + hateHello:"What do you want?" + hateLetsHearIt:["Continue.","And?","Go on."] + hateNo:["This is not acceptable.","You are probably not serious.","This is impossible."] + hateYes:["Oh. Very good.","I think that I should accept.","Very well..."] + + afterPeace:"I am happy that it is once again peaceful at our place, even if we had to pay a price for it." + tradeRequest:"My friend, are you interested in this arrangement?" + + outerColor:[16,126,5], + innerColor:[255,153,51], + unique:"Unhappiness from number of Cities doubled, Unhappiness from number of Citizens halved.", + cities:["Delhi","Mumbai","Vijayanagara","Pataliputra","Varanasi","Agra","Calcutta","Lahore","Bangalore","Hyderabad","Madurai","Ahmedabad", + "Kolhapur","Prayaga","Ayodhya","Indraprastha","Mathura","Ujjain","Gulbarga","Jaunpur","Rajagriha","Sravasti","Tiruchirapalli","Thanjavur", + "Bodhgaya","Kushinagar","Amaravati","Gaur","Gwalior","Jaipur","Karachi"] + }, + { + name:"Germany", + translatedName:"", + leaderName:"Otto von Bismark", + adjective:["German"], + preferredVictoryType:"Scientific", + + startIntroPart1: "Hail mighty Bismark, first canchellor of Germany and her empire! Germany is an upstart nation, fashioned from the ruins of the Holy Roman Empire and finally unified in 1871, a little more than a century ago. The German people have proven themselves to be creative, industrious a ferocious warriors. Despite enduring great catastrophes in the first half of the 20th century, Germany remains a worldwide economic, artistic and technological leader." + startIntroPart2: "Great Prince Bismark, the German people look up too you to lead them to greater days of glory. Their determination is strong, and now they turn to you, their beloved iron chancellor, to guide them once more. Will you rile and conquer through blood and iron, or foster the Germanic arts and industry? Can you build a civilization that will stand the test of time?" + + declaringWar: "I cannot wait until ye grow even mightier. Therefore, prepare for war!" + attacked: "Corrupted villain! We will bring you into the ground!" + defeated: "Germany has been destroyed. I weep for the future generations." + introduction: "Guten tag. In the name of the great German people, I bid you welcome." + + neutralHello:"What now?" + neutralLetsHearIt:["What do ye say?","Yes?","Ja?"] + neutralNo:["We do not accept.","Nein.","Not a chance."] + neutralYes:["Agreed","Very well, then","Alright."] + + hateHello:"So, out with it!" + hateLetsHearIt:["And?!","Come on!","Well, tell me!"] + hateNo:["That is unacceptable!","Ye can't be serious!","Nein!"] + hateYes:["Well, okay.","Gut.","It seems I can't refuse."] + + afterPeace:"What do ye think about calling it a draw?" + tradeRequest:"It would be in your best interest, to carefully consider this proposal." + + outerColor:[150,150,150], + innerColor:[60,60,60], + uniqueName:"Furor Teutonicus" + unique:"67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment, -25% land units maintenance.", + cities:["Berlin","Hamburg","Munich","Cologne","Frankfurt","Essen","Dortmund","Stuttgart","Dusseldorf","Bremen", + "Hannover","Duisburg","Leipzig","Dresden","Bonn","Bochum","Bielefeld","Karlsruhe","Gelsenkirchen","Wiesbaden", + "Munster","Rostok","Chemnitz","Braunschweig","Halle","Mצnchengladbach","Kiel","Wuppertal","Freiburg","Hagen", + "Erfurt","Kaiserslautern","Kassel","Oberhausen","Hamm","Saarbrucken","Krefeld","Pirmasens","Potsdam","Solingen", + "Osnabruck","Ludwingshafen","Leverkusen","Oldenburg","Neuss","Mulheim","Darmstadt","Herne","Wurzburg", + "Recklinghausen","Gצttingen","Wolfsburg","Koblenz","Hildesheim","Erlangen"] + }, + + + { + name:"The Ottomans", + translatedName:"", + leaderName:"Suleiman I", + adjective:["Ottoman"], + startBias:["Coast"], + preferredVictoryType:"Domination", + + startIntroPart1: "Blessings of God be upon you, oh Great Emperor Suleiman! Your power, wealth and generosity awe the world! Truly, are you called 'Magnificent!' Your empire began in Bithynia, a small country in Eastern Anatolia in 12th century. Taking advantage in the decline of the great Selkuj Sultanate of Rum, King Osman I of Bithynia expanded west into Anatolia. Over the next century, your subjects brought down the empire of Byzantium, taking its holdings in Turkey and then the Balkans. In the mid 15th century, the Ottomans captured ancient Constantinople, gaining control of the strategic link between Europe and the Middle East. Your people's empire would continue to expand for centuries governing much of North Africa, the Middle East and Eastern Europe at its height." + startIntroPart2: "Mighty Sultan, heed the call of your people! Bring your empire back to the height of its power and glory and once again the world will look upon your greatness with awe and admiration! Will you accept the challenge, great emperor? Will you build an empire that will stand the test of time?" + + declaringWar:"Your continued insolence and failure to recognize and preeminence leads us to war." + attacked:"Good. The world shall witness the incontestable might of my armies and the glory of the Empire." + defeated:"Ruin! Ruin! Istanbul becomes Iram of the Pillars, remembered only by the melancholy poets." + introduction:"From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm Suleiman, Kayser-I Rum, and I bestow upon you my welcome!" + + neutralHello:"Greetings!" + neutralLetsHearIt:["I'm listening.","Go on."] + neutralNo:["No.","Of course not!","We decline."] + neutralYes:["Very good.","Fine.","We accept!"] + + hateHello:"What do you want?" + hateLetsHearIt:["So you say!","Go on!"] + hateNo:["Excuse me?","This is unacceptable!","You can't be serious!"] + hateYes:["Ah, very good!","Very good.","I assume we must come to an agreement."] + + afterPeace:"Congratulations on your victory! I hope that peace between us will last forever!" + tradeRequest:"Let us do business! Would you be interested?" + + outerColor:[18,84,30], + innerColor:[245,248,185], + uniqueName:"Barbary Corsairs" + unique:"Pay only one third the usual cost for naval unit maintenance. Melee naval units have a 1/3 chance to capture defeated naval units.", + cities:["Istanbul","Edirne","Ankara","Bursa","Konya","Samsun","Gaziantep","Diyabakir","Izmir","Kayseri","Malatya", + "Marsin","Antalya","Zonguldak","Denizli","Ordu","Mugia","Eskishehir","Inebolu","Sinop","Adana","Artuin", + "Bodrum","Eregli","Silifke","Sivas","Amasya","Marmaris","Trabzon","Erzurum","Urfa","Izmit","Afyonkarhisar", + "Bitlis","Yalova"] + }, + { + name:"Korea", + translatedName:"", + leaderName:"Sejong", + adjective:["Korean"], + startBias:["Coast"], + preferredVictoryType:"Scientific", + + startIntroPart1: "Greetings to you, exalted King Sejong the Great, servant to the people and protector of the Choson Dynasty! Your glorious vision of prosperity and overwhelming benevolence towards the common man made you the most beloved of all Korean kings. From the earliest days of your reign, the effort you took to provide a fair and just society for all was surpassed only by the technological advances spurred onwards by your unquenched thirst for knowledge. Guided by your wisdom, the scholars of the Jade Hall developed Korea's first written language, Hangul, bringing the light of literature and science to the masses after centuries of literary darkness." + startIntroPart2: "Honorable Sejong, once more the people look to your for guidance. Will you rise to the occasion, bringing harmony and understanding to the people? Can you once again advance your kingdom's standing to such wondrous heights? Can you build a civilization that stands the test of time?" + + declaringWar:"Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them!" + attacked:"Foolish, miserable wretch! You will be crushed by this country's magnificent scientific power!" + defeated:"Now the question is who will protect my people. A dark age has come." + introduction:"Welcome to the palace of Choson, stanger. I am the learned King Sejong, who looks after his great people." + + neutralHello:"Hello." + neutralLetsHearIt:["I will hear it.","Go on","Continue."] + neutralNo:["I cannot do that.","Apologies, but I will not accept it."] + neutralYes:["That is good.","I understand.","Of course!"] + + hateHello:"Oh, it's you" + hateLetsHearIt:["What do you wish to say?","So?","Continue your speech."] + hateNo:["Heaven forbid","That is crazy talk!","I cannot do that."] + hateYes:["Hm... very well, fine.","I suppose I should agree...","Very well..."] + + afterPeace:"It seems you implemented some interesting strategies... Very well, perhaps we should call it a tie." + tradeRequest:"We have many things to discuss and have much to benefit from each other." + + outerColor:[20,25,73], + innerColor:[187,33,51], + uniqueName:"Scholars of the Jade Hall" + unique:"+2 Science for all specialists and Great Person tile improvements", + cities:["Seoul","Busan","Jeonju","Daegu","Pyongyang","Kaesong","Suwon","Gwangju","Gangneung","Hamhung","Wonju","Ulsan", + "Changwon","Andong","Gongju","Haeju","Cheongju","Mokpo","Dongducheon","Geoje","Suncheon","Jinju","Sangju", + "Rason","Gyeongju","Chungju","Sacheon","Gimje","Anju"] + }, + + { + name:"Iroquois", + translatedName:"", + leaderName:"Hiawatha", + adjective:["Irochese"], + startBias:["Forest"], + preferredVictoryType:"Scientific", + + startIntroPart1: "Greetings, noble Hiawatha, leader of the mighty Iroquois nations! Long have your people lived near the great and holy lake Ontario in the land that has come to be known as the New York state in North America. In the mists of antiquity, the five peoples of Seneca, Onondaga, Mohawks, Cayugas and Oneida united into one nation, the Haudenosaunee, the Iroquois. With no written language, the wise men of your nation created the great law of peace, the model for many contitutions including that of the United States. For many years, your people battled great enemies, such as the Huron, and the French and English invaders. Tought outnumbered and facing weapons far more advanced than the ones your warriors wielded, the Iroquois survived and prospered, until they were finally overwhelmed by the mighty armies of the new United States." + startIntroPart2: "Oh noble Hiawatha, listen to the cries of your people! They call out to you to lead them in peace and war, to rebuild the great longhouse and unite the tribes once again. Will you accept this challenge, great leader? Will you build a civilization that will stand the test of time?" + + declaringWar:"You are a plague upon Mother Earth! Prepare for battle!" + attacked:"You evil creature! My braves will slaughter you!" + defeated:"You have defeated us... but our spirits will never be vanquished! We shall return!" + introduction:"Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war." + + neutralHello:"Good day." + neutralLetsHearIt:["Yes?","I'm listening"] + neutralNo:["No.","Certainly not."] + neutralYes:["Very well.","Alright."] + + hateHello:"Oh, it's you." + hateLetsHearIt:["I'm listening.","Speak."] + hateNo:["That's unacceptable","You cannot be serious!"] + hateYes:["I suppose I must.","Very well."] + + afterPeace:"I thank you for your mercy. I pray that we can now be friends." + tradeRequest:"Does this trade work for you, my friend?" + + outerColor:[54,72,72], + innerColor:[246,205,137], + uniqueName:"The Great Warpath" + unique: "All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel.", + cities:["Onoondaga","Osininka","Grand River","Akwesasme","Buffalo Creek","Brantford","Montreal","Genesse River", + "Canandaigua Lake","Lake Simcoe","Salamanca","Gowanda","Cuba","Akron","Kanesatake","Ganienkeh","Cayuga Castle", + "Chondote","Canajoharie","Nedrow","Oneida Lake","Kanonwalohale","Green Bay","Southwold","Mohawk Valley", + "Schoharie","Bay of Quinte","Kanawale","Kanatsiokareke","Tyendinaga","Hahta"] + }, + { + name:"Persia", + translatedName:"", + leaderName:"Darius I", + adjective:["Persian"], + preferredVictoryType:"Scientific", + + startIntroPart1: "The blessings of heaven be upon you, beloved king Darius of Persia! You lead a strong and wise people. In the morning of the world, the great Persian leader Cyrus revolted against the mighty Median empire and by 550 BC, the Medes were no more. Through cunning diplomacy and military prowess, great Cyrus conquered wealthy Lydia and powerful Babylon. His son conquering proud Egypt some years later. Over time, Persian might expanded into far away Macedonia, at the very door of the upstart Greek city-states. Long would Persia prosper until the upstart villain Alexander of Macedon, destroyed the great empire in one shocking campaign." + startIntroPart2: "Darius, your people look to you to once again bring back the days of power and glory for Persia! The empire of your ancestors must emerge again, to triumph over its foes and to bring peace and order to the world! O king, will you answer the call? Can you build a civilization that will stand the test of time?" + + declaringWar:"Your continue existence is an embarrassment to all leaders everywhere! You must be destroyed!" + attacked:"Curse you! You are beneath me, son of a donkey driver! I will crush you!" + defeated:"You mongrel! Cursed be you! The world will long lament your heinous crime!" + introduction:"Peace be on you! I am Darius, the great and outstanding king of kings of great Persia... but I suppose you knew that." + + neutralHello:"Good day to you!" + neutralLetsHearIt:["Go on.","You said?"] + neutralNo:["You are not serious!","Not good enough."] + neutralYes:["Good!","Certainly.","Agreed!"] + + hateHello:"Ahh... you..." + hateLetsHearIt:["I'm listening.","Go on!"] + hateNo:["We say... no!","Of course not!"] + hateYes:["Alright!","Agreed."] + + afterPeace:"It appears we should call it a tie..." + tradeRequest:"In my endless magnanimity, I am making you this offer. You agree, of course?" + + outerColor:[153,5,3], + innerColor:[244,232,54], + uniqueName:"Achaemenid Legacy" + unique:"Golden Ages last 50% longer. During a Golden Age, units receive +1 Movement and +10% Strength", + cities:["Persepolis","Parsagadae","Susa","Ecbatana","Tarsus","Gordium","Bactra","Sardis","Ergili","Dariushkabir", + "Ghulaman","Zohak","Istakhr","Jinjan","Borazjan","Herat","Dakyanus","Bampur","Turengtepe","Rey","Shiraz", + "Thuspa","Hasanlu","Gabae","Merv","Behistun","Kandahar","Altintepe","Bunyan","Charsadda","Uratyube", + "Dura Europos","Aleppo","Qatna","Kabul","Capisa","Kyreskhata","Marakanda","Peshawar","Van","Pteira","Arshada", + "Artakaona","Aspabota","Autiyara","Bagastana","Baxtri","Darmasa","Daphnai","Drapsaka","Eion","Gandutava", + "Gaugamela","Harmozeia","Ekatompylos","Izata","Kampada","Kapisa","Karmana","Kounaxa","Kuganaka","Nautaka", + "Paishiyauvada","Patigrbana","Phrada"] + }, + { + name:"Polynesia", + translatedName:"", + leaderName:"Kamehameha I", + adjective:["Polynesia"], + startBias:["Coast"], + preferredVictoryType:"Cultural", + + startIntroPart1: "Greetings and blessings be upon you, Kamehameha the Great, chosen by the heavens to unite your scattered peoples. Oh mighty King, you were the first to bring the Big Island of Hawai'I under one solitary rule in 1791 AD. This was followed by the merging of all the remaining islands under your standard in 1810. As the first King of Hawai'I, you standardized the legal and taxation systems and instituted the Mamalahoe Kawanai, an edict protecting civilians in times of war. You ensured the continued unification and sovereignty of the islands by your strong laws and deeds, even after your death in 1819." + startIntroPart2: "Oh wise and exalted King, your people wish for a kingdom of their own once more and require a leader of unparalleled greatness! Will you answer their call and don the mantle of the Lion of the Pacific? Will you build a kingdom that stands the test of time?" + + declaringWar:"The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome." + attacked:"It is obvious now that I misjudged you and your true intentions." + defeated:"The hard-shelled crab yields, and the lion lies down to sleep. Kanaloa comes for me now." + introduction:"Aloha! Greetings and blessings upon you, friend. I am Kamehameha, Great King of this strand of islands." + + neutralHello:"Welcome, friend!" + neutralLetsHearIt:["Proceed.","And?","What is it?"] + hateNo:["Certainly not.","We will have to decline."] + hateYes:["It is agreed, then.","Excellent!"] + + hateHello:"Oh, it's you." + hateLetsHearIt:["Proceed.","I'm listening","What is it?"] + hateNo:["Certainly not!","That's not acceptable!"] + hateYes:["Yes, I suppost I must.","Yes, so be it."] + + afterPeace:"Perhaps the stars were mistakenly placed... I will consult my Kahuna." + tradeRequest:"Come, let our people feast together!" + + outerColor:[210,51,0], + innerColor:[255,255,78], + uniqueName:"Wayfinding" + unique:"Can embark and move over Coasts and Oceans immediately. +1 Sight when embarked. +10% Combat Strength bonus if within 2 tiles of a Moai.", + cities:["Honolulu","Samoa","Tonga","Nuku Hiva","Raiatea","Aotearoa","Tahiti","Hilo","Te Wai Pounamu","Rapa Nui", + "Tuamotu","Rarotonga","Tuvalu","Tubuai","Mangareva","Oahu","Kiritimati","Ontong Java","Niue","Rekohu", + "Rakahanga","Bora Bora","Kailua","Uvea","Futuna","Rotuma","Tokelau","Lahaina","Bellona","Mungava","Tikopia", + "Emae","Kapingamarangi","Takuu","Nukuoro","Sikaiana","Anuta","Nuguria","Pileni","Nukumanu"] + }, + + /* + + { // REQUIRES RIVERS + name:"Aztecs", + translatedName:"", + leaderName:"Montezuma I", + adjective:["Aztec"], + startBias:["Jungle"], + preferredVictoryType:"Domination", + + startIntroPart1: "Welcome, O divine Montezuma! We grovel in awe at your magnificence! May the heaven shower all manner of good things upon you all the days of your life! Your are the leader of the mighty Aztec people, wandering nomads from a lost home in the north who in the 12th century came to live in the mesa central in the heart of what would come to be call Mexico. Surrounded by many tribes fighting to control the rich land surrounding the sacred lakes of Texoco, Xaltocan and Zampango. Through cunning alliances and martial prowess, within a mere two hundred years, the Aztecs came to dominate the Central American basin, ruling a mighty empire stretching from sea to sea. But the empire fell soon under the assault of the accursed Spaniards, wielding fiendish weapons the likes of which your faithful warriors had never seen." + startIntroPart2: "O great king Montezuma, your people call upon you once more, to rise up and lead them to glory, bring them wealth and power, and give them dominion over their foes and rivals. Will you answer their call, glorious leader? Will you build a civilization that stands the test of time?" + + declaringWar:"Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!)" + attacked:"Excellent! Let the blood flow in raging torrents!" + defeated:" Monster! Who are you to destroy my greatness?" + introduction:"What do I see before me? Another beating heart for my sacrificial fire." + + neutralHello:"Welcome, friend." + neutralLetsHearIt:["Go ahead.","Proceed.","I'm listening."] + neutralNo:["Certainly not!","No!","Unacceptable!"] + neutralYes:["Certainly.","Yes, it is good.","Agreed!"] + + hateHello:"What do you want?" + hateLetsHearIt:["What?","What do you say?","Go on."] + hateNo:["Are you crazy?","Certainly not!","I would rather pierce my bowels with hot skewers!"] + hateYes:["Oh, very well.","I suppose I must.","Yes, it is good!"] + + afterPeace:"Curses! I will sacrifice ten thousand citizens to expiate this humiliation!" + tradeRequest:" Accept this agreement or suffer the consequences." + + outerColor:[255,51,51], + innerColor:[153,255,255], + uniqueName:"Sacrificial Captives" + unique:"Gain Culture for the empire from each enemy unit killed.", + cities:["Tenochtitlan","Teotihuacan","Tlatelolco","Texcoco","Tlaxcala","Calixtlahuaca","Xochicalco","Tlacopan", + "Atzcapotzalco","Tzintzuntzan","Malinalco","Tula","Tamuin","Teayo","Cempoala","Chalco","Tlalmanalco", + "Ixtapaluca","Huexotla","Tepexpan","Tepetlaoxtoc","Chiconautla","Zitlaltepec","Coyotepec","Tequixquiac", + "Jilotzingo","Tlapanaloya","Tultitan","Ecatepec","Coatepec","Chalchiuites","Chiauhita","Chapultepec", + "Itzapalapa","Ayotzinco","Iztapam"] + }, + { + name:"Mongolia", + leaderName:"Genghis Khan", + translatedName:"", + adjective:["Mongolian"], + startBias:["Plains"], + preferredVictoryType:"Domination", + + startIntroPart1: "Greetings, o great Temujin, immortal emperor of the mighty Mongol Empire! Your fists shatter walls of cities and your voice brings despair to your enemies. O Khan! You united the warring tribes of Northern Asia into a mighty people, creating the greatest cavalry force the world has ever witnessed. Your people's cunning diplomacy divided their enemies, making them weak and helpless before Mongolia's conquering armies. In a few short years, your people soldiers conquered most of China and Eastern Asia, and the empire continued to grow until it reached west into Europe and south to Korea. Indeed, it was the greatest empire ever seen, dwarfing those pathetic conquests of the Romans of the Greeks." + startIntroPart2: "Temujin, your people cann upon you once more to lead them to battle and conquest. Will the world once again trembe at the thunderous sound of your cavalry, sweeping down from the steppes? Will you build a civilization that stands the test of time?" + + declaringWar:"You stand in the way of my armies. Let us solve this like warriors!" + attacked:"No more words. Today, Mongolia charges toward your defeat." + defeated:"You have hobbled the Mongolian clans. My respect for you nearly matches the loathing. I am waiting for my execution." + introduction:"I am Temuujin, conqueror of cities and countries. Before me lie future Mongolian lands. Behind me is the only cavalry that matters." + + neutralHello:"Hello." + neutralLetsHearIt:["I'm listening.","What?"] + neutralNo:["No.","Of course not!"] + neutralYes:["Good.","That works.","Of course!"] + + hateHello:"So what now?" + hateLetsHearIt:["And then?","Continue..."] + hateNo:["Stop playing around.","This is not to be tolerated!"] + hateYes:["Very well...","Fine!"] + + afterPeace:"It seems I have underestimate you. Very well... I won't take you head for now." + tradeRequest:"I am not always this generous, but we hope you take this rare opportunity we give you." + + outerColor:[51,0,0], + innerColor:[0,204,102], + uniqueName:"Mongol Terror" + unique:"All mounted units have +1 Movement. +30% when assaulting cities,", + cities:["Karakorum","Beshbalik","Turfan","Hsia","Old Sarai","New Sarai","Tabriz","Tiflis","Otrar","Sanchu","Kazan", + "Almarikh","Ulaanbaatar","Hovd","Darhan","Dalandzadgad","Mandalgovi","Choybalsan","Erdenet","Tsetserieg", + "Baruun-Urt","Ereen","Batshireet","Choyr","Ulaangom","Tosontsengel","Atlay","Uliastay","Bayanhongor", + "Har-Ayrag","Nalayh","Tes"] + }, + { + /////NEEDS NATURAL WONDERS + name:"Spanish", + translatedName:"", + leaderName:"Isabella", + adjective:["Spanish"], + startBias:["Coast"], + preferredVictoryType:"Domination", + + startIntroPart1: "Blessed Isabella, servant of God, holy queen of Castille and Leòn! Your people greet and welcome you. You are the ruler of Spain, a beautiful and ancient country at the crossroads of the world between Europe and Africa, one shor on the Mediterranean and the other on the mighty Atlantic Ocean. The Spanish are a multicultural people with roots in the Muslim and Christian worlds. A seafaring race, Spanish explorers found and conquered much of the New World, and, for many centuries, its gold and silver brought Spain unrivalled wealth and power, making the Spanish court the envy of the world." + startIntroPart2: "O fair and virtuous Isabella! Will you rebuld the Spanish empire and show the world again the greatness of your people? Will your take up the mantle of the holy monarchy, and vanquish your foes under heaven's watchful eyes? Your adoring subjects await your command! Will you build a civilization that stands the test of time?" + + declaringWar:"God will probably forgive you... but I shall not. Prepare for war." + attacked:"Repugnant spawn of the devil! You will pay!" + defeated:"If my defeat is, without any doubt, the will of God, then I will accept it." + introduction:"God blesses those who deserve it. I am Isabel of Spain." + + neutralHello:"Greetings." + neutralLetsHearIt:["Proceed","I'm listening.","Yes?"] + neutralNo:["We refuse.","Not before God.","No way."] + neutralYes:["Very well.","Excellent.","With the blessing of God, I accept."] + + hateHello:"Well?" + hateLetsHearIt:["Onward","What were you saying?","Continue."] + hateNo:["That is unacceptable.","Of course not.","Are you crazy?"] + hateYes:["I agree.","Fine.","I think that I am obliged to accept."] + + afterPeace:"May God bless you for your clemency to the defeated enemy." + tradeRequest:"I hope this deal will receive your blessing." + + outerColor:[102,0,0], + innerColor:[255,102,102], + uniqueName:"Seven Cities of Gold" + unique:"Gold nous for discovering a Natural Wonder (bonus enhanced if first to discover it). Culture, Happiness and tile yelds from Natural Wonders doubled.", + cities:["Madrid","Barcelona","Seville","Cordoba","Toledo","Santiago","Salamanca","Murcia","Valencia","Zaragoza","Pamplona", + "Vitoria","Santander","Oviedo","Jaen","Logroño","Valladolid","Palma","Teruel","Almeria","Leon","Zamora","Mida", + "Lugo","Alicante","Càdiz","Eiche","Alcorcon","Burgos","Vigo","Badajoz","La Coruña","Guadalquivir","Bilbao", + "San Sebastian","Granada","Mérida","Huelva","Ibiza","Las Palmas","Tenerife"] + }, + { + name:"Incan", + translatedName:"", + leaderName:"Pachacuti", + adjective:["Incan"], + startBias:["Hill"], + preferredVictoryType:"Cultural", + + startIntroPart1: "Oh ye who remakes the world, your loyal subjects greet you, King Pachacuti Sapa Inca, ruler of the Inca people! From the beginnings in the small state of Cusco, the Incans displayed their potential for greatness, marching to war against their many enemies, crushing their armies into dust and carving for themselves a mighty empire stretching from Ecuador to Chile. Indeed, they build the greatest empire ever seen in all pre-Columbian Americas. More than mere soldiers, your people were great builders and artists as well, and the remnants of their works still awe and inspire the world today." + startIntroPart2: "Oh King Pachacuti, truly are you called 'Earth Shaker'! Will you once again call upon the ground itself to a fight at your side? Your armies await your signal. Will you restore the glory of your empire? Can you build a civilization that will stand the test of time?" + + declaringWar:"Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war!" + attacked:"Declare war on me?!? You can't, because I declare war on you first!" + defeated:"How did you darken the sun? I ruled with diligence and mercy—see that you do so as well." + introduction:"How are you? You stand before Pachacuti Inca Yupanqui." + + neutralHello:"How are you doing?" + neutralLetsHearIt:["Go on.","What do you say?","You may begin."] + neutralNo:["We absolutely refuse.","No!","I refuse."] + neutralYes:["Very good.","Of course, yes","That is very good."] + + hateHello:"What do you want now?" + hateLetsHearIt:["Speak!","What do you say?","Go on."] + hateNo:["That is not possible!","We are not agreeing to that!","I beg your pardon?"] + hateYes:["That is fine.","That is good enough.","Very well..."] + + afterPeace:"Viracocha has frowned upon our war, and has agreed to our peace agreements." + tradeRequest:"The Incan people offer this fair trade." + + outerColor:[255,255,51], + innerColor:[0,204,102], + uniqueName:"Great Andean Road" + unique:"Units ignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere.", + cities:["Cuzco","Tiwanaku","Machu","Ollantaytambo","Corihuayrachina","Huamanga","Vilcas","Vilcabamba","Vitcos", + "Andahuaylas","Ica","Arequipa","Nasca","Atico","Juli","Chuito","Chuquiapo","Huanuco Pampa","Tamboccocha", + "Huaras","Riobamba","Caxamalca","Sausa","Tambo Colorado","Huaca","Tumbes","Chan Chan","Sipan","Pachacamac", + "Llactapata","Pisac","Kuelap","Pajaten","Chucuito","Choquequirao"] + } + { + name:"Songhai", + translatedName:"", + leaderName:"Askia", + adjective:["Songhai"], + startBias:["Avoid Tundra"], + preferredVictoryType:"Domination", + + startIntroPart1: "May the blessings of God, who is greatest of all, be upon you Askia, leader of the Songhai people! For many years your kingdom was a vassal of the mighty West African state of Mali, until the middle of the 14th century, when King Sunni Ali Ber wrested independence from the Mali, conquering much territory and fighting off numerous foes who sought to destroy him. Ultimately, his conquest of the wealthy cities of Timbuktu and Jenne gave the growing Songhai empire the economic power to survive for some 100 years, until the empire was destroyed by foes with advanced technology - muskets against spearmen." + startIntroPart2: "King Askia, your people look yo you to lead them to glory. To make them powerful and wealthy, to keep them supplied with the weapons they need to defeat any foe. Can you save them from destruction, oh King? Can you build a civilization that will stand the test of time?" + + declaringWar:"You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed!" + attacked:"Fool! You have doomed your people to fire and destruction!" + defeated:"We have been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next!" + introduction:"I am Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past." + + neutralHello:"Greetings." + neutralLetsHearIt:["Yes?","Proceed."] + neutralNo:["No","Of course not."] + neutralYes:["Very well.","Yes.","Fine."] + + hateHello:"Oh, it's you." + hateLetsHearIt:["And?","Continue."] + hateNo:["You cannot be serious!","That's unacceptable!","We decline."] + hateYes:["Oh, very well.","Alright."] + + afterPeace:"We thank you for bringing an end to this pointless war." + tradeRequest:"Can I interest you in this deal?" + + outerColor:[204,102,0], + innerColor:[255,0,0], + uniqueName:"River Warlord" + unique:"Embarked units gain the War Canoes and Amphibious promotions, strengthening them while embarked.", + cities:["Gao","Tombouctu","Jenne","Taghaza","Tondibi","Kumbi Saleh","Kukia","Walata","Tegdaoust","Argungu","Gwandu", + "Kebbi","Boussa","Motpi","Bamako","Wa","Kayes","Awdaghost","Ouadane","Dakar","Tadmekket","Tekedda","Kano", + "Agadez","Niamey","Torodi","Ouatagouna","Dori","Bamba","Segou"] + }, + { + name:"Siam", + translatedName:"", + leaderName:"Ramkhamhaeng", + adjective:["Siamese"], + startBias:["Avoid Forest"], + //preferredVictoryType:"Diplomatic", + + startIntroPart1: "Greetings to you, Great King Ramkhamhaeng, leader of the glorious Siamese people! O mighty King, your people bow down before you in awe and fear! You are the ruler of Siam, an ancient country in the heart of Southeast Asia, a beautiful and mysterious land. Surrounded by foes, beset by bloody war and grinding poverty, the clever and loyal Siamese people have endured and trumphed. King Ramkhamhaeng, your empire was once part of the Khmer Empire, until the 13th century AD, when your ancestors revolted, forming the small Sukhothai kingdom. Through successful battle and cunning diplomacy, the tiny kingdom grew into a mighty empire, an empire which would dominate South East Asia for more than a century!" + startIntroPart2: "Oh, wise and puissant King Ramkhamhaeng, your people need you to once again lead them to greatness! Cann you use your wits and strenght of arms to protect your people and defeat your foes? Can you build a civilization that will stand the test of time?" + + declaringWar:"You lowly, arrogant fool! I will make you regret of your insolence!" + attacked:"You scoundrel! I shall prepare to fend you off!" + defeated:"Althought I lost, my honor shall endure. I wish you good luck." + introduction:"I, Pho Kun Ramkhamhaeng, King of Siam, consider it a great honor that you have walked to visit my country of Siam." + + neutralHello:"Welcome." + neutralLetsHearIt:["Let us hear it.","You say?","I'm listening"] + neutralNo:["No.","Certainly no.","No way."] + neutralYes:["In that case...","Of course.","Agreed."] + + hateHello:"Greetings." + hateLetsHearIt:["You were saying?.","Please proceed","So?"] + hateNo:["That is unacceptable.","You probably didn't mean that.","What did you say?"] + hateYes:["I think I must do as such.","Very well."] + + afterPeace:"You have won, but I shall return to repay this debt." + tradeRequest:"Greetings. I believe this is a fair proposal for both parties. What do you think?" + + outerColor:[51,25,0], + innerColor:[255,255,102], + uniqueName:"Father Governs Children" + unique:"Food and Culture from Friendly City-States are increased by 50%", + cities:["Sukhothai","Si Satchanalai","Muang Saluang","Lampang","Phitsanulok","Kamphaeng Pet","Nakhom Chum","Vientiane", + "Nakhon Si Thammarat","Martaban","Nakhon Sawan","Chainat","Luang Prabang","Uttaradit","Chiang Thong","Phrae", + "Nan","Tak","Suphanburi","Hongsawadee","Thawaii","Ayutthuya","Taphan Hin","Uthai Thani","Lap Buri","Ratchasima", + "Ban Phai","Loci","Khan Kaen","Surin"] + }, + { + //NEEDS SNOW AND ICE + name:"Denmark", + translatedName:"", + leaderName:"Harald Bluetooth", + adjective:["Danish"], + startBias:["Coast"], + preferredVictoryType:"Domination", + + startIntroPart1: "Honor and glory be yours, Harald Bluetooth Gormsson, mighty heir of King Gorm of the Old and Thryra Dannebod. Not only were you victorious on the battlefield against the armies of Norway, you also completed massive construction project across the land - numerous Ring Fortresses to protect the populace from invasion and internal strife. You successfully drove off waves of German settlers in 983 AD and sheltered your kingdom from unwanted foreign influence." + startIntroPart2: "Stalwart Viking, the time for greatness is upon you once more. You are called to rise up and lead your people to renewed power and trumph! Will you make the world shudder once more at the very thought of your great armies of the Northsmen? Will you let the Viking battle cry ring out across the crashing waved? Will you build a civilization to stand the test of time?" + + declaringWar:"If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine!" + attacked:"Ahahah! You seem to show some skills of a true Viking! Too bad that I'll probably kill you!" + defeated:"Loki must have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here." + introduction:"Harad Bluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid?" + + neutralHello:"Hail to you." + neutralLetsHearIt:["Let us hear it.","Go ahead.","I'm listening"] + neutralNo:["No.","Not today, I'm afraid.","I must decline."] + neutralYes:["Very well.","Of course, my friend!","That's a deal!"] + + hateHello:"Oh, it's you." + hateLetsHearIt:["What is it?.","And?","Go on"] + hateNo:["Don't be silly!","That is unacceptable."] + hateYes:["I guess I have to.","Oh, very well."] + + afterPeace:"By the hammer of Thor, you have proven yourself a worthy opponent today. I congratulate you!" + tradeRequest:"This is a fine deal! Even a drunk beggar would agree!" + + outerColor:[51,25,0], + innerColor:[255,255,102], + uniqueName:"Viking Fury" + unique:"+1 Movement to all embarked units, units pay only 1 movement point to embark and disembark. Melee units pay no movement cost to pillage.", + cities:["Copenhagen","Aarhus","Kaupang","Ribe","Viborg","Tunsbers","Roskilde","Hedeby","Oslo","Jelling","Truso", + "Bergen","Faeroerne","Reykjavik","Trondheim","Godthab","Helluland","Lillehammer","Markland","Elsinore", + "Sarpsborg","Odense","Aalborg","Stavanger","Vorbasse","Schleswig","Kristiansand","Halogaland","Randers", + "Fredrikstad","Kolding","Horsens","Tromsoe","Vejle","Koge","Sandnes","Holstebro","Slagelse","Drammen", + "Hillerod","Sonderborg","Skien","Svendborg","Holbaek","Hjorring","Fladstrand","Haderslev","Ringsted","Skrive"] + }, + { + name:"Sweden", + translatedName:"", + leaderName:"Gustavus Adolphus", + adjective:["Swedish"], + startBias:["Tundra"], + preferredVictoryType:"Diplomatic", + + startIntroPart1:"All hail the transcendent King Gustavus Adolphus, founder of the Swedish Empire and her most distinguished military tactician. It was during your reign that Sweden emerged as one of the greatest powers in Europe, due in no small part to your wisdom, both on and off the battlefield. As king, you initiated a number of domestic reforms that ensured the economic stability and prosperity of your people. As the general who came to be known as the "Lion of the North," your visionary designs in warfare gained the admiration of military commanders the world over. Thanks to your triumphs in the Thirty Years' War, you were assured a legacy as one of history's greatest generals.", + startIntroPart2:"Oh noble King, the people long for your prudent leadership, hopeful that once again they will see your kingdom rise to glory. Will you devise daring new strategies, leading your armies to victory on the theater of war? Will you build a civilization that stands the test of time?", + + declaringWar:"The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry!God with us!", + attacked:"Ha ha ha, captain Gars will be very glad to head out to war again.", + defeated:"I am Sweden's king. You can take my lands, my people, my kingdom, but you will never reach the House of Vasa.", + introduction:"Stranger, welcome to the Snow King's kingdom! I am Gustavus Adolphus,member of the esteemed House of Vasa", + + neutralHello:"Oh","welcome!", + neutralLetsHearIt:["Let us hear.","Go on.","I am listening."], + neutralNo:["I must decline.","No, absolutely not.","We must decline."] + neutralYes:["Very good!","Gladly!","Hah, excellent!"] + + hateHello:"Oh, it is you." + hateLetsHearIt:["Go on."] + hateNo:["That is unacceptable.","You can't be serious.","What did you say!?"] + hateYes:[" Aargh, very well!"," Aargh, very well!","Bah, I guess I have no choice."] + + afterPeace:"Enjoy your victory while you can. It will not be long-lasting." + tradeRequest:"My friend, it is my belief that this settlement can benefit both our peoples." + + innerColor:[194,97,255] + uniqueName:"The Lion of the North," + unique:"Gain 90 Influence with a Great Person gift to a City-State,When declaring friendship, Sweden and their friend gain a +10% boost to Great Person generation" + cities:["StockHolm","Malmo","Gothenburg","Visby","Upssala","Umea","Lund","Kiruna","Helsingborg", + "Orebro","Vasteras","Linkoping","Norrkoping","Gavle","Karlskrona","Halmstad","Karlstad","Vaxjo", + "Copenhagen","Jonkoping",Boras",] + }, + { // THIS IS A FROM A MOD and so is the least important! + name:"Philippines", + translatedName:"", + leaderName:"Jose Rizal", + adjective:["Filipinos"], + startBias:["Coastal"], + prefferedVictoryType:"Cultural", + + startIntroPart1:"O magnificent Rizal, your people call you to change their world once more. Can you defend this beautiful and tranquil omeland against all manner of foe?" + startIntroPart2:"Can you forge a place for the Philippine Republic through peace and harmony with the world around you? Can you build a civilization that can stand the test of time?" + + declaringWar:"We bleed into the same earth and bleed we must!" + attacked:"You sure about that!" + defeated: "You have destroyed a beautiful creation. In its place is the blood of the thousands that you have lustfully slain.", + introduction: "At long last a friendly face has come to our shores. I am José Rizal, leader of the Philippine Republic! Cometellme of your people and their culture.", + + neutralHello:"Hello." + neutralLetsHearIt:["What do you need.","Go on"] + neutralNo:["Sorry I cannot do that.","No Sorry."] + neutralYes:["Of Course!","Yes"] + + hateHello:["You again"] + hateLetsHearIt:["Hurry Up!,"So?"] + hateNo:["Of Course Not!,"Are you crazy no"] + hateYes:["Ok Fine","I Agree"] + + afterPeace:"Impressive! I Offer you peace because war only bring destruction", + tradeRequest:"Here's the list for our own benefits", + innerColor:[185,132,66] + uniqueName:"Pearl Of The Orient" + unique:"Upon signing OpenBorders, both Civilizations receive a Cargo Ship. Foreign Units within your borders provide Culture." + cities:["Manila","Quezon","Cebu",Pasig","Makati","Cagayan de Oro","Baguio","Davao City","Bacolod","Taguig","Pasay", + "Bataan","Angeles","Marikina"] + }, + { /// MOD CIV + name:"Australia", + translatedName:"", + leaderName:"John Curtin", + adjective:["Australian"], + startBias:["Avoid Tundra"], + preferredVictoryType:"Scientific", + + startIntroPart1: "The people of the Australian nation salute you, Johnatan Joseph Curtin, their Prime Minister, as their leader. You have been the fourteenth prime minister of this nation, once one of the largest colonies of the British empire. You were born in a land mixed with primal nature and human civilization, and ascended on your seat as minister while the accursed Japanese empire, planning to rule the entire Asian continent, sought to conquer Australia. Your wise and careful leadership, horever, united with some luck, twarted their plans, and contributed to the rise of an indipendent, British control-free Australia. Unfortunately, your very ill health prevented you to see that dream come true, as your life ended shortly before the Second World War finally come to a close after six years of bloodshed.", + startIntroPart2: "Mister Curtin, the Australian people consider you as one of their most famous people of their history, and the best leader they could ever have, but not they call for your leadership, so that they are free to ascend to true greatness. Will you answer the call? Will you build a civilization that will stand the test of time?", + + declaringWar:"After thorough deliberation, Australia finds itself at a crossroads. Prepare yourself - war is upon us.", + attacked:"We will mobilize every means of resistance to stop this transgression against our nation!", + defeated:"The principles for which we have fought will survive longer than any nation you could ever build.", + introduction:"My name is Jonathan Joseph Curtin, and I speak for the people of Australia as their Prime Minister. We seek sympathetic allies in the fight against the hawks of war.", + + neutralHello:"Greetings.", + neutralLetsHearIt:["I'm listening.","What do you have in mind?"], + neutralNo:["Sorry but no.","I decline.","I regret I must refuse."], + neutralYes:["As you wish!","So be it!","I agree!"], + + hateHello:"You again, it seems...", + hateLetsHearIt:["Speak your mind.","I'm listening!"], + hateNo:["No.","It shall not be.","Thanks, but no thanks."], + hateYes:["Fine...","I accept."], + + afterPeace:"The war is over, for now. At least I see it alive.", + tradeRequest:"I hope you will receive my offer with my sincerest thanks.", + + outerColor:[0,102,0], + innerColor:[255,255,0], + uniqueName:"Land Down Under", + unique:"+1 Food in coastal Cities. +1 Culture from Pastures", + cities:["Sydney", "Launceston", "Ballaarat", "Perth", "Brisbane", "Melbourne", "Townsville", "Geelong", "Adelaide", + "Hobart", "Bendigo", "Broken Hill", "Cairns", "Newcastle", "Maitland", "Rockhampton", "Wagga Wagga", + "Wollongong", "Albury", "Alice Springs", "Bathurst", "Queanbeyan", "Bundaberg", "Coffs Harbor", "Darwin", + "Fremantle", "Gladstone", "Goulburn", "Hervey Bay", "Kalgoorlie", "Lismore", "Lithgow", "Maryborough", + "Orange", "Port Macquarie", "Port Pirie", "Boomahnoomoonah", "Tweed Heads"] + ///Unique unit: Digger (replaces Infantry, and has +10% Strenght against anti-cavalry units, +10% Strenght on coastal tiles) + ///Unique building: Outback Station (replaces Windmill, adds +1 Food) + }, + { /// MOD CIV + name:"Nubia", + translatedName:"", + leaderName:"Amanitore", + adjective:["Nubian"], + startBias:["Desert"], + preferredVictoryType:"Domination", + + startIntroPart1: "O wise Queen of Nubia, Amanitore, we greet thee. You are the leader of the mysterious and fascinating Nubian civilization. For centuries, your people has known lots and lots of centuries of trade, friendships and warfare with the Egyptians, from which they have been culturally inspired, building pyramids and burial tombs that, while not as big as the majestic Pyramids of Kheops, Khephren and Menkaure, were no less amazing than these. After some centuries of servitude under the ambitious Pharaohs of Egypt, your ancestor Piankhi took revenge and subdued the entire land of the Pharaohs." + startIntroPart2: "Amanitore, watchful Queen of Nubia, the empire you command shall claim the horizon as its border. Fear not enemies, for your cities shall know prosperity and piety. Can you build a civilization that stands the test of time?" + + declaringWar:"We have arrows, finely honed. We shall deliver them freely to your throat." + attacked:"As predicted, you know only how to take. Come, then - choose the manner of your defear." + defeated:"Though Nubia falls, our pyramids shall remain long after your plans and palaces fall to ruin." + introduction:"I am Amanitore of Nubia. All are welcome in our magnificent cities - provided they come as friends." + + neutralHello:"Greetings to you." + neutralLetsHearIt:["Let us hear.","Please, talk.","What do you suggest?"] + neutralNo:["I must refuse.","Sorry, but no.","I'm afraid this is unacceptable."] + neutralYes:["How gracious of you.","So shall it be.","Of course!"] + + hateHello:"You again?" + hateLetsHearIt:["What are you to say?","What is it?","Speak."] + hateNo:["The Gods forbid this!","Are you out of your mind?","I cannot do that."] + hateYes:["Hm... very well, fine.","I suppose I should agree...","Very well..."] + + afterPeace:"At least you know how to speak of peace. May war never touch us again!" + tradeRequest:"Our delegation brings goodwill. Oh, here's also some fresh camel liver. Just don't cook it!" + + outerColor:[255,255,51], + innerColor:[153,76,0], + uniqueName:"Ta-Seti" + unique:"+50% Production toward Ranged units, which gain +50% combat experience. +1 Production from Mines over a Strategic Resource, and +2 Gold from Mines over a Luxury Resource.", + cities:["Kerma","Napata","Nuri","El-Kurru","Kawa","Sedeinga","Heh","Qasr Ibrim","Faras","Shaat","Iken","Abu Simbel","Buhen", + "Dengeil","Miam","Tombos","Kurgus","Toshka","Soleb","Wad ban Naqa","Debba","Bugdumbush","Baki","Amara", + "Musawwarat es-Sufra","El Fura","Ukma","Pedeme","Defeia"] + //Nubians should have Pitati Archer as their unique unit, which replaces Archer and it's stronger. Can also move three tiles. + //There should also be another new Unique Improvement - but only for G&K, since it uses Faith. + }, + */ + + + + //City states + { + name:"Milan", + translatedName:"", + adjective:["Milan"], + cityStateType:"Cultured", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"You fiend! History shall remember this!" + + + outerColor:[0, 0, 0], + innerColor:[185,132,66], + cities:["Milan"] + }, + { + name:"Florence", + translatedName:"", + adjective:["Florence"], + cityStateType:"Cultured", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"And so the flower of Florence falls to barbaric hands..." + + outerColor:[0, 0, 0], + innerColor:[62,197,252], + cities:["Florence"] + }, + { + name:"Rio de Janeiro", + translatedName:"", + adjective:["Rio de Janeiro"], + cityStateType:"Maritime", + startBias:["Coast"], + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"We shall have our revenge." + + outerColor:[0, 0, 0], + innerColor:[211, 220, 103], + cities:["Rio de Janeiro"] + }, + { + name:"Antwerp", + translatedName:"", + adjective:["Antwerp"], + cityStateType:"Mercantile", + startBias:["Coast"], + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"They will write songs of this.... pray that they shall be in your favor." + + outerColor:[0, 0, 0], + innerColor:[194,97,255], + cities:["Antwerp"] + }, + { + name:"Dublin", + translatedName:"", + adjective:["Dublin"], + cityStateType:"Militaristic", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"Hah! A fine victory." + + outerColor:[0, 0, 0], + innerColor:[211,180,113], + cities:["Dublin"] + }, + { + name:"Tyre", + translatedName:"", + adjective:["Tyre"], + cityStateType:"Mercantile", + startBias:["Coast"], + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"We never fully trusted you from the start." + + outerColor:[0, 0, 0], + innerColor:[255,97,255], + cities:["Tyre"] + }, + { + name:"Ur", + translatedName:"", + adjective:["Ur"], + cityStateType:"Maritime", + startBias:["Coast"], + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"Why must you do such a thing?" + + outerColor:[0, 0, 0], + innerColor:[255,69,0], + cities:["Ur"] + }, + { + name:"Genoa", + translatedName:"", + adjective:["Genoa"], + cityStateType:"Mercantile", + startBias:["Coast"], + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"How barbaric. Those who live by the sword shall perish by the sword." + + outerColor:[0, 0, 0], + innerColor:[45,255,86], + cities:["Genoa"] + }, + { + name:"Venice", + translatedName:"", + adjective:["Venice"], + cityStateType:"Maritime", + startBias:["Coast"], + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"If our legacy continues, you will never have truly won." + + outerColor:[0, 0, 0], + innerColor:[153,204,255], + cities:["Venice"] + }, + { + name:"Brussels", + translatedName:"", + adjective:["Brussels"], + cityStateType:"Cultured", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"I guess you weren't here for the sprouts after all..." + + outerColor:[0, 0, 0], + innerColor:[153,255,51], + cities:["Brussels"] + }, + { + name:"Kabul", + translatedName:"", + adjective:["Kabul"], + cityStateType:"Cultured", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"Unacceptable!" + + outerColor:[0, 0, 0], + innerColor:[153,0,76], + cities:["Kabul"] + }, + { + name:"Sidon", + translatedName:"", + adjective:["Sidon"], + cityStateType:"Militaristic", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"What a fine battle! Sidon is willing to serve you!" + + outerColor:[0, 0, 0], + innerColor:[250,128,114], + cities:["Sidon"] + }, + { + name:"Almaty", + translatedName:"", + adjective:["Almaty"], + cityStateType:"Militaristic", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"How could we fall to the likes of you?!" + + outerColor:[0, 0, 0], + innerColor:[102,0,51], + cities:["Almaty"] + }, + { + name:"Edinburgh", + translatedName:"", + adjective:["Edinburgh"], + cityStateType:"Militaristic", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"There is no dishonor in losing to a worthier foe." + + outerColor:[0, 0, 0], + innerColor:[0,102,102], + cities:["Edinburgh"] + }, + { + name:"Singapore", + translatedName:"", + adjective:["Singapore"], + cityStateType:"Mercantile", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"Perhaps, in another world, we could have been friends..." + + outerColor:[0, 0, 0], + innerColor:[255,255,0], + cities:["Singapore"] + }, + { + name:"Zanzibar", + translatedName:"", + adjective:["Zanzibar"], + cityStateType:"Mercantile", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"May the Heavens forgive you for inflicting this humiliation to our people." + + outerColor:[0, 0, 0], + innerColor:[255,153,255], + cities:["Zanzibar"] + }, + { + name:"Sydney", + translatedName:"", + adjective:["Sydney"], + cityStateType:"Maritime", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"The principles for which we have fought will survive longer than any nation you could ever build." + + outerColor:[0, 0, 0], + innerColor:[255,204,204], + cities:["Sydney"] + }, + { + name:"Cape Town", + translatedName:"", + adjective:["Cape Town"], + cityStateType:"Maritime", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"I have failed. May you, at least, know compassion towards our people." + + outerColor:[0, 0, 0], + innerColor:[255,153,153], + cities:["Cape Town"] + }, + { + name:"Kathmandu", + translatedName:"", + adjective:["Kathmandu"], + cityStateType:"Mercantile", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"We... defeated? No... we had so much work to do!" + + outerColor:[0, 0, 0], + innerColor:[51,25,0], + cities:["Kathmandu"] + }, + { + name:"Hanoi", + translatedName:"", + adjective:["Hanoi"], + cityStateType:"Cultured", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"So this is how does it feel to die..." + + outerColor:[0, 0, 0], + innerColor:[0,0,255], + cities:["Hanoi"] + }, + { + name:"Quebec City", + translatedName:"", + adjective:["Quebec City"], + cityStateType:"Cultured", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"We were too weak to protect ourselves..." + + outerColor:[0, 0, 0], + innerColor:[51,102,0], + cities:["Quebec City"] + }, + { + name:"Helsinki", + translatedName:"", + adjective:["Helsinki"], + cityStateType:"Maritime", + + declaringWar:"You leave us no choice. War it must be.", + attacked:"Very well, this shall not be forgotten.", + afterPeace:"May peace forever bless our lands.", + defeated:"The day of judgement has come to us. But rest assured, the same will go for you!" + + outerColor:[0, 0, 0], + innerColor:[255,178,102], + cities:["Helsinki"] + }, + + + + //Barbarian + { + name:"Barbarians", + translatedName:"", + outerColor:[0,0,0], + innerColor:[182,0,0] + } + +] diff --git a/android/assets/jsons/Translations/Notifications.json b/android/assets/jsons/Translations/Notifications.json index 677e0653a0..c8bb6026f7 100644 --- a/android/assets/jsons/Translations/Notifications.json +++ b/android/assets/jsons/Translations/Notifications.json @@ -373,7 +373,6 @@ Japanese:"[cityname]を攻撃している間に敵[unit]が破壊された", Czech:"Nepřátelská jednotka [unit] byla zničena při útoku na město [cityname]" Ukrainian:"Ворожий підрозділ [unit] знищено при атаці нашого міста [cityname]" - } "An enemy [unit] was destroyed while attacking our [ourUnit]":{ @@ -732,7 +731,7 @@ Czech:"[tradeOffer] s civilizací [otherCivName] je u konce." Ukrainian:"Договір [tradeOffer] з [otherCivName] закінчено" } - + "[tradeOffer] to [otherCivName] has ended":{ } diff --git a/android/assets/jsons/Translations/Other.json b/android/assets/jsons/Translations/Other.json index 8268760664..056674a3de 100644 --- a/android/assets/jsons/Translations/Other.json +++ b/android/assets/jsons/Translations/Other.json @@ -31,6 +31,7 @@ German:"Bitte warten..." Japanese:"ワーキング..." Czech:"Počítám..." + Ukrainian:"Обробка…" } "Waiting for other players...":{ // Displayed when next turn is being...turned @@ -39,6 +40,7 @@ Traditional_Chinese:"等待其他玩家...", Russian:"Ожидание других игроков..." Czech:"Čekáme na ostatní hráče..." + Ukrainian:"Очікування інших гравців…" } "in":{ // As in "Opera House in 3 turns" @@ -54,6 +56,7 @@ Portuguese:"em" Japanese:"に" Czech:"za" + Ukrainian:"через" } /////// Turn @@ -71,8 +74,8 @@ Traditional_Chinese:"下一回合", Spanish:"Siguiente turno" Thai:"เริ่มเกมใหม่" - Czech:"Další tah" + Ukrainian:"Наступний хід" } "Turn":{ // For main screen at top left, e.g. Turn 234 @@ -88,6 +91,7 @@ Traditional_Chinese:"回合" Spanish:"Turno" Czech:"Tah" + Ukrainian:"Хід" } @@ -104,6 +108,7 @@ Portuguese:"turnos" Japanese:"回る" Czech:"tah(y/ů)" + Ukrainian:"ходів" } "turn":{ // for e.g. "1 turn" to technology @@ -114,6 +119,7 @@ Russian:"ход" French:"tour" Czech:"tah" + Ukrainian:"ходів" } "Next unit":{ @@ -124,6 +130,7 @@ French:"Unité suivante" Russian:"Следующий юнит" Czech:"Další jednotka" + Ukrainian:"Наступний підрозділ" } "Pick a policy":{ @@ -134,6 +141,7 @@ French:"Choisir une Doctrine" Russian:"Выбрать институт" Czech:"Vyberme politiku" + Ukrainian:"Вибрати політику" } /////// Unit @@ -151,6 +159,7 @@ Portuguese:"Movimento" Japanese:"移動" Czech:"Pohyb" + Ukrainian:"Рух" } "Strength":{ @@ -166,6 +175,7 @@ Portuguese:"Força" Japanese:"強さ" Czech:"Síla" + Ukrainian:"Сила" } "Ranged strength":{ @@ -181,6 +191,7 @@ Portuguese:"Força a distancia" Japanese:"範囲の強さ" Czech:"Síla na dálku" + Ukrainian:"Сила в дальному бою" } "Bombard strength":{ // for displaying city info @@ -196,6 +207,7 @@ Portuguese:"Força de bombardeio" Japanese:"爆撃力" Czech:"Bombardovací síla" + Ukrainian:"Сила обстрілу" } "Range":{ @@ -203,6 +215,7 @@ Simplified_Chinese:"攻击范围", Traditional_Chinese:"攻擊範圍", Czech:"Vzdálenost" + Ukrainian:"Дальність" } /////// Unit actions @@ -220,6 +233,7 @@ Portuguese:"Mover a unidade" Japanese:"移動ユニット" Czech:"Pohnout jednotkou" + Ukrainian:"Перемістити підрозділ" } "Stop movement":{ @@ -235,6 +249,7 @@ Portuguese:"Parar o movimento" Japanese:"動きを止める" Czech:"Zastavit pohyb" + Ukrainian:"Скасувати переміщення" } "Construct improvement":{ @@ -250,6 +265,7 @@ Portuguese:"Construir melhoria" Japanese:"構造改善" Czech:"Vybudovat vylepšení" + Ukrainian:"Удосконалити" } "Automate":{ @@ -265,6 +281,7 @@ Portuguese:"Automatizar" Japanese:"自動化する" Czech:"Automatizovat" + Ukrainian:"Автоматизувати" } "Stop automation":{ @@ -280,6 +297,7 @@ Russian:"Остановить автоматизацию" Japanese:"自動化を停止" Czech:"Konec automatizace" + Ukrainian:"Зупинити автоматизацію" } "Construct road": { @@ -290,6 +308,7 @@ Simplified_Chinese:"建造道路", Traditional_Chinese:"建造道路", Czech:"Postavit cestu" + Ukrainian:"Побудувати дорогу" } "Fortify":{ @@ -305,6 +324,7 @@ Portuguese:"Fortificar" Japanese:"要塞化" Czech:"Opevnit se" + Ukrainian:"Укріпити" } "Fortification":{ // as in "+40% Fortification" @@ -320,6 +340,7 @@ Portuguese:"Fortficação" Japanese:"要塞" Czech:"Opevnění" + Ukrainian:"Фортифікація" } "Sleep":{ @@ -335,6 +356,7 @@ Dutch:"Slaap" Spanish:"Dormir" Czech:"Spánek" + Ukrainian:"Спати" } "Moving": { //sample would be appreciated @@ -345,6 +367,7 @@ Traditional_Chinese:"移動中", Russian:"В движении" Czech:"Pohyb " + Ukrainian:"У русі" } "Set up":{ // For siege units @@ -360,6 +383,7 @@ Portuguese:"Montar" Japanese:"セットアップ" Czech:"Nastavení" + Ukrainian:"Підготуватися" } "Upgrade to [unitType] ([goldCost] gold)":{ // EG Upgrade to Cannon (140 gold) @@ -374,6 +398,7 @@ German:"Verbessere [unitType] ([goldCost] Gold)" Japanese:"[unitType]([goldCost] gold)にアップグレードする", Czech:"Přestavba na jednotku [unitType] ([goldCost] zlata)" + Ukrainian:"Удосконалити до [unitType] ([goldCost] золота)" } "Found city":{ @@ -389,6 +414,7 @@ Portuguese:"Fundar Cidade" Japanese:"見つかった市" Czech:"Založit město" + Ukrainian:"Заснувати місто" } "Promote":{ @@ -404,6 +430,7 @@ Portuguese:"Promover" Japanese:"促進する" Czech:"Povýšit" + Ukrainian:"Підвищити" } "Health":{ @@ -419,6 +446,7 @@ Portuguese:"Saúde" Japanese:"健康" Czech:"Zdraví" + Ukrainian:"Здоров’я" } "Disband unit":{ @@ -434,6 +462,7 @@ German:"Einheit auflösen" Japanese:"解散ユニット" Czech:"Propustit jednotku" + Ukrainian:"Розформувати підрозділ" } "Explore":{ @@ -449,6 +478,7 @@ Russian:"Исследовать" Dutch:"Onderzoeken" Czech:"Prozkoumat" + Ukrainian:"Розвідувати" } "Stop exploration":{ @@ -459,6 +489,7 @@ Portuguese:"Parar a exploração" Russian:"Остановить исследование" Czech:"Konec průzkumu" + Ukrainian:"Зупинити розвідку" } "Pillage":{ @@ -474,6 +505,7 @@ Simplified_Chinese:"劫掠", Traditional_Chinese:"劫掠", Czech:"Rabování" + Ukrainian:"Пограбувати" } "Do you really want to disband this unit?":{ @@ -489,6 +521,7 @@ German:"Wollen Sie diese Einheit wirklich auflösen?" Japanese:"あなたは本当にこのユニットを解散したいですか?" Czech:"Opravdu chcete propustit tuto jednotku?" + Ukrainian:"Ви дійсно хочете розформувати цей підрозділ?" } "Disband this unit for [goldAmount] gold?":{ Italian:"Vuoi sciogliere questa unità per [goldAmount] Oro?" @@ -503,6 +536,7 @@ Dutch:"Deze eenheid ontbinden voor [goldAmount] goud?" Russian:"Распустить юнит за [goldAmount] золота?", Czech:"Propustit tuto jednotku - dostaneme [goldAmount] zlata?" + Ukrainian:"Розформувати цей підрозділ за [goldAmount] золота?" } "Create [improvement]":{ // for great units, fishing boats, etc. @@ -512,6 +546,7 @@ Traditional_Chinese:"建造[improvement]" Russian:"Создать [improvement]", Czech:"Vybudovat [improvement]" + Ukrainian:"Створити [improvement]" } "Start Golden Age":{ @@ -520,6 +555,7 @@ Simplified_Chinese:"开启黄金时代" Russian:"Начать золотой век" Czech:"Zahájit Zlatý věk" + Ukrainian:"Почати золотий вік" } "Yes":{ @@ -535,6 +571,7 @@ German:"Ja" Japanese:"はい" Czech:"Ano" + Ukrainian:"Так" } "No":{ Italian:"No" @@ -549,6 +586,7 @@ German:"Nein" Japanese:"いいえ" Czech:"Ne" + Ukrainian:"Ні" } "Acquire":{ @@ -558,6 +596,7 @@ Simplified_Chinese:"变更为本城市所属" Traditional_Chinese:"變更為本城市所屬" Czech:"Získat" + Ukrainian:"Отримати" } /////// Stats / Basics ressources @@ -575,6 +614,7 @@ Portuguese:"Ouro" Japanese:"ゴールド" Czech:"Zlato" + Ukrainian:"Золото" } "Science":{ @@ -590,6 +630,7 @@ Portuguese:"Ciência" Japanese:"科学" Czech:"Výzkum" + Ukrainian:"Наука" } "Happiness":{ @@ -605,6 +646,7 @@ Portuguese:"Felicidade" Japanese:"幸福" Czech:"Spokojenost" + Ukrainian:"Щастя" } "Production":{ @@ -620,6 +662,7 @@ Portuguese:"Produção" Japanese:"製造" Czech:"Produkce" + Ukrainian:"Виробництво" } "Culture":{ @@ -635,6 +678,7 @@ Portuguese:"Cultura" Japanese:"文化" Czech:"Kultura" + Ukrainian:"Культура" } "Food":{ @@ -650,6 +694,7 @@ Portuguese:"Comida" Japanese:"フード" Czech:"Jídlo" + Ukrainian:"Їжа" } "GOLDEN AGE":{ @@ -665,6 +710,7 @@ Portuguese:"IDADE DOURADA" Japanese:"黄金時代" Czech:"ZLATÝ VĚK" + Ukrainian:"ЗОЛОТИЙ ВІК" } "Golden Age":{ @@ -672,6 +718,7 @@ Simplified_Chinese:"黄金时代" Traditional_Chinese:"黃金時代" Czech:"Zlatý Věk" + Ukrainian:"Золотий вік" Russian:"Золотой век" } @@ -680,14 +727,14 @@ Italian:"[year] a.C." Czech:"[year] př. n. l." Simplified_Chinese:"公元前[year]年" - Traditional_Chinese:"公元前[year]年" + Ukrainian:"до н.е." } "[year] AD":{ // Anno Domini Italian:"[year] d.C." Czech:"[year] n. l." Simplified_Chinese:"公元[year]年" - Traditional_Chinese:"公元[year]年" + Ukrainian:"після н.е." } /////// Menu table @@ -704,6 +751,7 @@ German:"Civilopedia" Japanese:"シビロペディア", Czech:"Civilopedie" + Ukrainian:"Цивілопедія" } "Start new game":{ @@ -719,6 +767,7 @@ Portuguese:"Novo jogo" Japanese:"新しいゲームを始める" Czech:"Začít novou hru" + Ukrainian:"Розпочати нову гру" } "Save game":{ @@ -734,6 +783,7 @@ Portuguese:"Salvar jogo" Japanese:"ゲームを保存する" Czech:"Uložit hru" + Ukrainian:"Зберегти гру" } "Load game":{ @@ -749,6 +799,7 @@ Portuguese:"Carregar partida" Japanese:"ゲームをロード" Czech:"Načíst hru" + Ukrainian:"Завантажити гру } @@ -765,6 +816,7 @@ Portuguese:"Status da vitória" Japanese:"勝利の地位" Czech:"Cesta k vítězství" + Ukrainian:"Статус перемоги" } "Social policies":{ @@ -780,6 +832,7 @@ Portuguese:"Políticas sociais" Japanese:"社会政策" Czech:"Sociální politika" + Ukrainian:"Соціальні політики" } "Community":{ @@ -788,6 +841,7 @@ Traditional_Chinese:"社群" Russian:"Сообщество" Czech:"Komunita" + Ukrainian:"Громада" } @@ -804,6 +858,7 @@ Portuguese:"Fechar" Japanese:"閉じる" Czech:"Zavřít" + Ukrainian:"Закрити" } /////// City screen @@ -821,6 +876,7 @@ Portuguese:"Sair da cidade" Japanese:"市を出る" Czech:"Opustit město" + Ukrainian:"Залишити місто" } "Raze city":{ @@ -836,6 +892,7 @@ Portuguese:"Saquear cidade" Japanese:"ラゼ市" Czech:"Srovnat město se zemí" + Ukrainian:"Зруйнувати місто" } "Stop razing city":{ @@ -851,6 +908,7 @@ Portuguese:"Parar de saquear cidade" Japanese:"街をすくい止める" Czech:"Ukončit vyhlazování města" + Ukrainian:"Зупинити руйнування міста" } "Buy for [amount] gold":{ @@ -866,6 +924,7 @@ Portuguese:"Comprar por [amount] ouro" Japanese:"[amount]ゴールドで購入する", Czech:"Koupit za [amount] zlata" + Ukrainian:"Купити за [amount] золота" } "Buy":{ // for when the construction is a wonder/special and can't be bought, the button is disabled but still displays text @@ -881,6 +940,7 @@ Traditional_Chinese:"購買" Japanese:"購入" Czech:"Koupit" + Ukrainian:"Купити" } "Would you like to purchase [constructionName] for [buildingGoldCost] gold?":{ @@ -896,6 +956,7 @@ Portuguese:"Gostaria de comprar o [constructionName] por [buildingGoldCost] ouro?" Japanese:"[buildingGoldCost]ゴールドの[constructionName]を購入しますか?", Czech:"Přejete si zakoupit [constructionName] za [buildingGoldCost] zlata?" + Ukrainian:"Чи хотіли б ви придбати [ConstructionName] за [buildingGoldCost]?" } "Maintenance cost":{ @@ -911,6 +972,7 @@ Portuguese:"Custo de manutenção" Japanese:"メンテナンス費用" Czech:"Náklady na údržbu (žold)" + Ukrainian:"Вартість обслуговування" } "Pick construction":{ @@ -926,6 +988,7 @@ Portuguese:"Escolher construção" Japanese:"ピック建設" Czech:"Zvolte konstrukci" + Ukrainian:"Вибрати споруду" } "Pick improvement":{ @@ -936,20 +999,22 @@ Portuguese:"Escolha uma melhoria" Russian:"Выбрать улучшение" Czech:"Vyberte vylepšení" + Ukrainian:"Вибрати вдосконалення" } "Provides [resource]":{ Italian:"Dona [resource]" Simplified_Chinese:"获得资源:[resource]" - Traditional_Chinese:"獲得資源:[resource]" Czech:"Poskytuje [resource]" + Ukrainian:"Забезпечити [resource]" } - + "Replaces [improvement]":{ Italian:"Sostituisce [improvement]" Simplified_Chinese:"替换现有设施:[improvement]" Traditional_Chinese:"替換現有設施:[improvement]" Czech:"Nahrazuje [improvement]" + Ukrainian:"Замінити [improvement]" } "Pick now!": { //sample needed @@ -960,6 +1025,7 @@ Traditional_Chinese:"選擇此項!" Russian:"Выбрать сейчас!" Czech:"Zvolte teď!" + Ukrainian:"Вибрати зараз!" } "Build [building]":{ // eg Build Granary @@ -974,6 +1040,7 @@ Traditional_Chinese:"建造[building]" Portuguese:"Construir [building]", Czech:"Postavit [building]" + Ukrainian:"Побудувати [building]" } "Train [unit]":{ // eg Train Scout @@ -989,6 +1056,7 @@ Portuguese:"Treinar [unit]" Japanese:"電車[unit]", Czech:"Vycvičit [unit]" + Ukrainian:"Обучити" } "Produce [thingToProduce]":{ // eg Produce gold @@ -1004,6 +1072,7 @@ Portuguese:"Produzir [thingToProduce]" Japanese:"プロデュース[thingToProduce]", Czech:"Produkovat [thingToProduce]" + Ukrainian:"Виробляє [thingToProduce]" } "Nothing":{ // A city can choose to "idle" and produce nothing @@ -1019,6 +1088,7 @@ Portuguese:"Nada" Japanese:"何もない" Czech:"Nic" + Ukrainian:"Нічого" } "Annex city":{ // For a puppetted city @@ -1026,6 +1096,7 @@ Simplified_Chinese:"吞并城市" Traditional_Chinese:"併吞城市" Czech:"Anektovat město" + Ukrainian:"Анексоване місто" } "Specialist Buildings":{ // !!!!! DUPLICATE KEY !!!!! @@ -1041,6 +1112,7 @@ Portuguese:"Edifícios Especialistas" Japanese:"スペシャリストビル" Czech:"Specializované budovy" + Ukrainian:"Спеціалізовані будівлі" } "Specialist Allocation":{ @@ -1056,6 +1128,7 @@ Portuguese:"Alocação de Especialistas" Japanese:"スペシャリスト割り当て" Czech:"Přidělit specialistu" + Ukrainian:"Розподіл спеціалістів" } "Specialists":{ @@ -1066,6 +1139,7 @@ Portuguese:"Especialistas" Russian:"Специалисты" Czech:"Specialisté" + Ukrainian:"Спеціалісти" } "Food eaten":{ @@ -1076,6 +1150,7 @@ Portuguese:"Comida consumida" Russian:"Потребление еды" Czech:"Spotřeba jídla" + Ukrainian:"Їжі з’їдено" } "Growth bonus":{ @@ -1086,6 +1161,7 @@ Portuguese:"Bonus de crescimento" Russian:"Бонус к росту" Czech:"Spotřeba jídla" + Ukrainian:"Бонус до зростання" } "Unassigned population":{ // as in "Unassigned population: 2/13 @@ -1101,6 +1177,7 @@ Portuguese:"População livre" Japanese:"無料の人口" Czech:"Nezaměstnaní obyvatelé" + Ukrainian:"Непризначене населення" } "[turnsToExpansion] turns to expansion":{ @@ -1116,6 +1193,7 @@ Portuguese:"[turnsToExpansion] turnos até a expansão" Japanese:"[turnsToExpansion]が拡大に変わります", Czech:"[turnsToExpansion] tah(y/ů) do rozšíření města" + Ukrainian:"[turnsToExpansion] ходів до розширення" } "Stopped expansion":{ // if culture is 0 @@ -1131,6 +1209,7 @@ Portuguese:"Expansão parada" Japanese:"拡張停止" Czech:"Rozšiřování zastaveno" + Ukrainian:"Розширення зупинено" } "[turnsToPopulation] turns to new population":{ @@ -1146,12 +1225,14 @@ Portuguese:"[turnsToPopulation] turnos até um novo residente" Japanese:"[turnsToPopulation]新しい人口に目を向けます", Czech:"[turnsToPopulation] tah(y/ů) do přírůstku populace" + Ukrainian:"[turnsToPopulation] ходів до зростання населення" } "Food converts to production":{ Italian:"Converte il Cibo in Produzione" Czech:"Jídlo směnit za produkci" - Simplified_Chinese:"食物转化为产能", + Simplified_Chinese:"食物转化为产能" + Ukrainian:"Їжа перетворюється на виробництво" Traditional_Chinese:"食物轉化為產能" } @@ -1168,6 +1249,7 @@ Portuguese:"Perda de população em [turnsToStarvation] turnos" Japanese:"[turnsToStarvation]人口を減らす", Czech:"[turnsToStarvation] tah(y/ů) do ztráty populace" + Ukrainian:"[turnsToStarvation] ходів до зменшення населення" } "Stopped population growth":{ @@ -1183,6 +1265,7 @@ Portuguese:"Crescimento populacional interrompido" Japanese:"人口増加の阻止" Czech:"Zastavený populační růst" + Ukrainian:"Приріст населення призупинено" } "In resistance for another [numberOfTurns] turns":{ //It's when city get captured @@ -1194,6 +1277,7 @@ French:"En révolte pour [numberOfTurns] tours." Russian:"Сопротивление на [numberOfTurns] ходов", Czech:"Občanské nepokoje ještě [numberOfTurns] tah(y/ů)" + Ukrainian:"Опір на [numberOfTurns] ходів" } "Sell for [sellAmount] gold":{ // when selling a building @@ -1208,6 +1292,7 @@ Traditional_Chinese:"賣掉獲得[sellAmount]金錢" Portuguese:"Vender por [sellAmount] ouro", Czech:"Prodat za [sellAmount] zlata" + Ukrainian:"Продати за [sellAmount] золота" } "Are you sure you want to sell this [building]?":{ @@ -1221,7 +1306,8 @@ Simplified_Chinese:"您真的想卖掉[building]吗?" Traditional_Chinese:"您真的想賣掉[building]嗎?" Portuguese:"Você realmente quer vender o(a) [building]?", - Czech:"Jste si jistý(á), že chcete prodat budovu [building]" + Czech:"Jste si jistý(á), že chcete prodat budovu [building]?" + Ukrainian:"Ви дійсно хочете продати [building]?" } "[greatPerson] points":{ // e.g "Great Scientist points" @@ -1233,6 +1319,7 @@ Traditional_Chinese:"[greatPerson]點數" Russian:"Очки [greatPerson]", Czech:"[greatPerson] - body" + Ukrainian:[greatPerson] очків"" } "Great person points":{ // e.g ? @@ -1243,6 +1330,7 @@ Portuguese:"Pontos de grandes pessoas" Russian:"Очки великих людей" Czech:"Body Velké osobnosti" + Ukrainian:"Очки великих людей" } "Current points":{ @@ -1253,6 +1341,7 @@ Portuguese:"Pontos atuais" Russian:"Очков сейчас" Czech:"Získané body" + Ukrainian:"Поточні очки" } "Points per turn":{ @@ -1263,6 +1352,7 @@ Portuguese:"Pontos por turno" Russian:"Очки за ход" Czech:"Bodů za tah" + Ukrainian:"Очки за хід" } "Convert production to gold at a rate of 4 to 1":{ @@ -1270,6 +1360,7 @@ Simplified_Chinese:"转化1/4产能为金钱", Traditional_Chinese:"轉換1/4產能為金錢" Czech:"Konvertovat produkci na zlato v poměru 4 ku 1" + Ukrainian:"Перетворити виробництво на золото з курсом 4 до 1" } "Convert production to science at a rate of 4 to 1":{ @@ -1277,6 +1368,7 @@ Simplified_Chinese:"转化1/4产能为科研", Traditional_Chinese:"轉換1/4產能為科研", Czech:"Konvertovat produkci na výzkum v poměru 4 ku 1" + Ukrainian:"Перетворити виробництво на науку з курсом 4 до 1" } "The city will not produce anything.":{ @@ -1284,6 +1376,7 @@ Simplified_Chinese:"城市将不会建造/组建任何项目" Traditional_Chinese:"城市將不會建造/訓練任何項目" Czech:"Město nebude nic vyrábět" + Ukrainian:"Місто не буде нічого виробляти" } ////// Tech picker @@ -1301,6 +1394,7 @@ Portuguese:"Escolha uma tecnologia" Japanese:"技術を選ぶ" Czech:"Vybrat technologii" + Ukrainian:"Вибрати технологію" } "Pick a free tech":{ @@ -1316,6 +1410,7 @@ German:"Kostenlose Technologie auswählen" Japanese:"無料の技術を選ぶ" Czech:"Vybrat technologii zdarma" + Ukrainian:"Вибрати безкоштовную технологію" } "Research [technology]":{ // eg "Research Pottery" @@ -1331,6 +1426,7 @@ Portuguese:"Investigar o(a) [technology]" //o(a) means the in this case Japanese:"研究[technology]", Czech:"Vyzkoumat [technology]" + Ukrainian:"Дослідити [technology]" } "Pick [technology] as free tech":{ @@ -1346,6 +1442,7 @@ German:"[technology] als kostenlose Technologie auswählen" Japanese:"無料の技術として[technology]を選ぶ", Czech:"Získat [technology] jako technologii zdarma" + Ukrainian:"Вибрати [technology] як безкоштовну технологію" } "Units enabled":{ @@ -1361,6 +1458,7 @@ Portuguese:"Unidades ativadas" Japanese:"有効な単位" Czech:"Lze stavět jednotky" + Ukrainian:"Нові підрозділи" } "Buildings enabled":{ @@ -1376,6 +1474,7 @@ Portuguese:"Construções habilitadas" Japanese:"有効な建物" Czech:"Lze stavět budovy" + Ukrainian:"Нові будівлі" } "Wonder":{ @@ -1391,6 +1490,7 @@ Portuguese:"Maravilha" Japanese:"ワンダー" Czech:"Div" + Ukrainian:"Диво" } "National Wonder":{ @@ -1400,6 +1500,7 @@ Traditional_Chinese:"國家奇觀" Russian:"Национальное чудо" Czech:"Národní Div" + Ukrainian:"Національне диво" } "National Wonders":{ @@ -1408,6 +1509,7 @@ Traditional_Chinese:"國家奇觀" Russian:"Национальные чудеса" Czech:"Národní Divy" + Ukrainian:"Національні дива" } "Wonders enabled":{ @@ -1423,6 +1525,7 @@ Portuguese:"Maravilhas habilitadas" Japanese:"有効不思議" Czech:"Odemknuté Divy" + Ukrainian:""Нові дива } "Tile improvements enabled":{ @@ -1438,6 +1541,7 @@ Portuguese:"Melhorias de solo habilitadas" Japanese:"タイルの改善" Czech:"Odemknuté vylepšení políček" + Ukrainian:"Нові вдосконалення клітинок" } "Reveals [resource] on the map":{ // As in "Reveals Coal on the map" @@ -1453,6 +1557,7 @@ Portuguese:"Revela [resource] no mapa" Japanese:"地図上の[resource]を明らかにする", Czech:"Objeveno naleziště [resource] na mapě" + Ukrainian:"Показує [resource] на мапі" } "XP for new units":{ @@ -1468,6 +1573,7 @@ German:"XP für neue Einheiten" Japanese:"新しいユニット用のXP" Czech:"XP pro nové jednotky" + Ukrainian:"Досвіду для нових підрозділів" } "provide":{ // as in "Camp, Customs House provide +1 Gold" @@ -1483,6 +1589,7 @@ Portuguese:"Proporciona" Japanese:"提供する" Czech:"poskytuje" + Ukrainian:"забезпечує" } "provides":{ // as in "Camp provides +1 Gold" (singular of above) @@ -1498,6 +1605,7 @@ Portuguese:"Proporciona" Japanese:"提供する" Czech:"poskytují" + Ukrainian:"забезпечує" } @@ -1516,6 +1624,7 @@ Traditional_Chinese:"城市戰鬥力" Portuguese:"Força da cidade" Czech:"Síla města" + Ukrainian:"Сила міста" } "City health":{ @@ -1530,6 +1639,7 @@ Traditional_Chinese:"城市耐久", Portuguese:"Resistencia da cidade" // Are we treating cities as beings here? Just want to know // Y: Not sure what you mean, but I assume we are? Czech:"Zdraví města" + Ukrainian:"Здоров’я міста" } "Occupied!":{ // Shown in the battle table when attacking a defeated city @@ -1537,6 +1647,7 @@ Simplified_Chinese:"可以占领!" Traditional_Chinese:"已佔領!" // not sure Czech:"Obsazené!" + Ukrainian:"Окуповано!" } "Attack":{ @@ -1551,6 +1662,7 @@ Traditional_Chinese:"攻擊" Portuguese:"Ataque" Czech:"Útok" + Ukrainian:"Атака" } "Bombard":{ @@ -1558,6 +1670,7 @@ Simplified_Chinese:"轰击" Traditional_Chinese:"轟炸" Czech:"Bombardovat" + Ukrainian:"Обстрілювати" } "Captured!":{// Shown in the battle table when attacking a civilian unit @@ -1572,6 +1685,7 @@ Traditional_Chinese:"已俘虜!" // not sure Portuguese:"Capturado(a)!" Czech:"Zajat(a/o)!" + Ukrainian:"Захоплено!" } "defence vs ranged":{ @@ -1579,6 +1693,7 @@ Simplified_Chinese:"对远程攻击防御" Traditional_Chinese:"對遠程攻擊防禦" Czech:"obrana v boji na dálku" + Ukrainian:"захист проти дальнобійників" } "[percentage] to unit defence":{ // e.g. +25% to unit defence @@ -1593,13 +1708,15 @@ French:"[percentage] de défense" Russian:"[percentage] к защите юнита", Czech:"[percentage] k obraně jednotky" + Ukrainian:"[percentage] до захисту підрозділу" } - "Attacker Bonus":{ + "Бонус для нападників":{ Italian:"Bonus attaccante" Simplified_Chinese:"主动攻击加成" Traditional_Chinese:"主動攻擊加成" Czech:"Útočný bonus" + Ukrainian:"" } "Landing":{ @@ -1607,6 +1724,7 @@ Simplified_Chinese:"登陆作战" Traditional_Chinese:"登陸作戰" Czech:"Přistání" + Ukrainian:"Висадка" } "Flanking":{ @@ -1614,6 +1732,7 @@ Simplified_Chinese:"侧翼夹击", Traditional_Chinese:"側翼夾擊", Czech:"Doprovod" + Ukrainian:"Атака з флангу" } "vs [unitType]":{ @@ -1621,6 +1740,7 @@ Simplified_Chinese:"对战[unitType]" Traditional_Chinese:"對戰[unitType]" Czech:"proti [unitType]" + Ukrainian:"проти [unitType]" } "Terrain":{ @@ -1628,6 +1748,7 @@ Simplified_Chinese:"地形修正", Traditional_Chinese:"地形修正", Czech:"Terén" + Ukrainian:"Місцевість" } ///////// Unit uniques @@ -1648,6 +1769,7 @@ Russian:"Откройте для себя технологию" French:"Découvrir une technologie" Czech:"Objevit technologii" + Ukrainian:"Відкрийте для себе технологію" } // for unit action button @@ -1663,6 +1785,7 @@ Portuguese:"Realizar uma missão comercial" Russian:"Провести торговую сделку" Czech:"Započít obchodní misi" + Ukrainian:"Проведення торговельної угоди" } // for unit action button @@ -1677,6 +1800,7 @@ French:"Votre mission commerciale vous a rapporté [goldGained] ors" Russian:"Ваша торговая сделка принесла вам [goldGained] золота!", Czech:"Obchodní mise vynesla [goldGained] zlata!" + Ukrainian:"Ваша угода принесла вам [goldGained] золота" } "Hurry Wonder":{ @@ -1690,6 +1814,7 @@ Russian:"Ускорить постройку чуда" Portuguese:"Apressar a contrução Maravilha" //whoever did that please jump from a dingy on a calm river with no crocodiles whatsoever Czech:"Uspíšit stavbu Divu" + Ukrainian:"Прискорити будування дива" } ////// Golden Age Message @@ -1699,6 +1824,7 @@ Simplified_Chinese:"人民为您英明领导下取得的丰功伟绩欢欣鼓舞,您的帝国进入了黄金时代!", Traditional_Chinese:"人民為您英明領導下取得的豐功偉業歡欣鼓舞,您的帝國進入了黃金時代!", Czech:"Naši občané jsou spokojeni s vaší vládou po dlouhou dobu díky čemuž říše vstoupila do Zlatého věku!" + Ukrainian:"Ваші громадяни були задоволені вашим правлінням так довго, що імперія вступає в Золотий вік!" } ////// Policy picker screen @@ -1715,6 +1841,7 @@ Portuguese:"Voçê entrou na [newEra]!" German:"Zeitalter [newEra] ist eingeläutet!", Czech:"Vstoupili jsme do éry [newEra]!" + Ukrainian:"Ви увійшли до епохи [newEra]!" } "[policyBranch] policy branch unlocked!":{ // EG Rationalism policy branch unlocked! @@ -1729,6 +1856,7 @@ Portuguese:"[policyBranch] foi desbloqueado(a)" German:"[policyBranch] Grundsatzzweig wurde freigeschaltet", Czech:"Zpřístupněna větev sociální politiky: [policyBranch]" + Ukrainian:"Галузь політики [policyBranch] розблоковано" } @@ -1746,6 +1874,7 @@ Portuguese:"Visão geral" German:"Überblick" Czech:"Přehled" + Ukrainian:"Огляд" } "Total":{ @@ -1759,6 +1888,7 @@ Portuguese:"Total" German:"Gesamt" Czech:"Celkem" + Ukrainian:"Усього" } "Stats":{ @@ -1772,6 +1902,7 @@ Portuguese:"Estatisticas" German:"Statistiken" Czech:"Statistiky" + Ukrainian:"Статистика" } "Policies":{ @@ -1785,6 +1916,7 @@ Portuguese:"Políticas" German:"Grundsätze" Czech:"Politiky" + Ukrainian:"Політика" } "Base happiness":{ @@ -1798,12 +1930,14 @@ Portuguese:"Felicidade base" German:"Grundzufriedenheit" Czech:"Základní spokojenost" + Ukrainian:"Початкове щастя" } "Occupied City": { Italian:"Città occupata" Czech:"Obsazená města" Simplified_Chinese:"吞并的城市" + Ukrainian:"Окуповане місто" Traditional_Chinese:"併吞的城市" } @@ -1818,6 +1952,7 @@ Portuguese:"Edifícios" German:"Gebäude" Czech:"Budovy" + Ukrainian:"Будівлі" } "Wonders":{ @@ -1831,6 +1966,7 @@ Portuguese:"Maravilhas" Russian:"Чудеса" Czech:"Divy" + Ukrainian:"Дива" } "Specialist Buildings":{ // !!!!! DUPLICATE KEY !!!!! @@ -1844,19 +1980,22 @@ Portuguese:"Construções especializadas" Russian:"Специальные здания" Czech:"Specializované budovy" + Ukrainian:"Спеціалізовані будівлі" } - "Base values":{ + "Base values":{ Italian:"Valori di base" Simplified_Chinese:"基础产出" Traditional_Chinese:"基礎產出" Czech:"Základ" + Ukrainian:"Початкове значення" } "Bonuses":{ Italian:"Bonus" Czech:"Bonusy" Simplified_Chinese:"相关加成" + Ukrainian:"Бонуси" Traditional_Chinese:"相關加成" } @@ -1866,6 +2005,7 @@ Simplified_Chinese:"实际产出" Traditional_Chinese:"實際產出" Czech:"Celkem" + Ukrainian:"Фінал" } "Other":{ // Used for "other constructions" - Gold, Science, Nothing @@ -1880,6 +2020,7 @@ Traditional_Chinese:"其他" Portuguese:"Outros" Czech:"Ostatní" + Ukrainian:"Інше" } "Population":{ @@ -1893,6 +2034,7 @@ Portuguese:"População" German:"Bevölkerung" Czech:"Populace" + Ukrainian:"Населення" } "City States":{ //I think that it's already elsewhere @@ -1902,6 +2044,7 @@ Traditional_Chinese:"城邦" Russian:"Города-государства" Czech:"Městské státy" + Ukrainian:"Місто-держава" } "Luxury resources":{ @@ -1915,6 +2058,7 @@ Portuguese:"Recursos luxuosos" German:"Luxusressource" Czech:"Luxusní zdroje" + Ukrainian:"Ресурси розкоші" } "Tile yields":{ @@ -1928,6 +2072,7 @@ Portuguese:"Rendimento das terras" German:"Felderträge" Czech:"Výnosy z políček" + Ukrainian:"Клітина дає" } "Trade routes":{ @@ -1941,6 +2086,7 @@ Portuguese:"Rotas comerciais" German:"Handelsrouten" Czech:"Obchodní cesty" + Ukrainian:"Торгові шляхи" } "Maintenance":{ @@ -1954,6 +2100,7 @@ Portuguese:"Manutenção" German:"Wartung" Czech:"Údržba budov" + Ukrainian:"Технічне обслуговування" } "Transportation upkeep":{ @@ -1967,6 +2114,7 @@ Portuguese:"Manutenção de transporte" German:"Unterhalt für Transport" Czech:"Údržba cest" + Ukrainian:"Обслуговування транспорту" } "Unit upkeep":{ @@ -1980,6 +2128,7 @@ Portuguese:"Manutenção de unidades" German:"Unterhalt für Einheiten" Czech:"Údržba jednotek" + Ukrainian:"Утримання" } "Trades":{ @@ -1993,6 +2142,7 @@ Portuguese:"Comércio" German:"Handel" Czech:"Obchodní dohody" + Ukrainian:"Торги" } "Units":{ @@ -2006,6 +2156,7 @@ Portuguese:"Unidades" German:"Einheiten" Czech:"Jednotky" + Ukrainian:"Пыдроздыли" } "Name":{ @@ -2019,6 +2170,7 @@ Portuguese:"Nome" German:"Name" Czech:"Jméno" + Ukrainian:"Ім’я" } "Closest city":{ @@ -2032,12 +2184,14 @@ Portuguese:"Cidade mais próxima" German:"Nächstgelegene Stadt" Czech:"Nejbližší město" + Ukrainian:"Найближче місто" } "Action":{ // Overview -> Units - Action (Header) Italian:"Azione" Czech:"Činnost" Simplified_Chinese:"行动" + Ukrainian:"Дія" Traditional_Chinese:"行動" } @@ -2052,6 +2206,7 @@ Simplified_Chinese:"战败" Traditional_Chinese:"戰敗" Czech:"Poražený(á)" + Ukrainian:"Переможено" } "Tiles":{ @@ -2059,6 +2214,7 @@ Simplified_Chinese:"地块" Traditional_Chinese:"地區" Czech:"Políčka" + Ukrainian:"Клітини" } ////// Victory Screen @@ -2072,6 +2228,7 @@ Portuguese:"Vitória ciêntifica" Russian:"Научная победа" Czech:"Výzkumné vítězství" + Ukrainian:"Научна перемога" } "Cultural victory":{ @@ -2083,6 +2240,7 @@ Portuguese:"Vitória cultural" Russian:"Культурная победа" Czech:"Kulturní vítězství" + Ukrainian:"Культурна перемога" } "Conquest victory":{ @@ -2094,6 +2252,7 @@ Portuguese:"Vitória por conquista" Russian:"Завоевание" Czech:"Vítězství v boji" + Ukrainian:"Завоювання" } "Complete all the spaceship parts\n to win!":{ @@ -2105,6 +2264,7 @@ Traditional_Chinese:"完成建造太空飛船\n勝利!", Portuguese:"Complete todas as partes da nave para ganhar", Czech:"Vybudováním všech šesti části vesmírné lodi\n dosáhneme vítězství!" + Ukrainian:"Побудуйте усі частини космічного корабля\n, щоб виграти!" } "Complete 4 policy branches\n to win!":{ @@ -2116,6 +2276,7 @@ Traditional_Chinese:"完成4個社會政策分支\n勝利!", Portuguese:"Complete 4 árvores de politicas para ganhar", Czech:"Zkompletováním 4 větví Sociální politiky\n dosáhneme vítězství!" + Ukrainian:"Завершіть 4 галузі політики\n,щоб виграти!" } "Destroy all enemies\n to win!":{ @@ -2127,6 +2288,7 @@ Traditional_Chinese:"消滅所有敵人\n勝利!", Portuguese:"Destrua todos os inimigos para ganhar", Czech:"Zničením všech ostatních civilizací\n dosáhneme vítězství!" + Ukrainian:"Знищь всіх ворогів\n, щоб виграти!" } "You have won a scientific victory!":{ @@ -2138,6 +2300,7 @@ Traditional_Chinese:"恭喜!您贏得了科技勝利!", Portuguese:"Você ganhou uma vitória ciêntifica!" Czech:"Dosáhli jste vítězství ve hře díky Výzkumu!" + Ukrainian:"Ви здобули научну перемогу!" } "You have won a cultural victory!":{ @@ -2149,6 +2312,7 @@ Traditional_Chinese:"恭喜!您贏得了文化勝利!", Portuguese:"Você ganhou uma vitória cultural!", Czech:"Dosáhli jste vítězství ve hře díky Kulturní vyspělosti!" + Ukrainian:"Ви здобули культурну перемогу!" } "You have won a domination victory!":{ @@ -2160,6 +2324,7 @@ Traditional_Chinese:"恭喜!您贏得了征服勝利!", Portuguese:"Você ganhou uma vitória de dominação!", Czech:"Dosáhli jsme vítězství ve hře zničením všech ostatních civilizací!" + Ukrainian:"Ви знищили усіх!" } // TODO (4) "You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart.":{ @@ -2167,6 +2332,7 @@ Simplified_Chinese:"您依靠文化的强大力量取得了胜利。您的文明的伟大创作——富丽堂皇的建筑和鬼斧神工的艺术品震惊了世界!这些沁入心扉的美丽给疲乏的心带来温暖,给悲伤的人送去欢乐,诗人为您赞叹,乐者为您歌唱!" Traditional_Chinese:"您依靠文化的強大力量取得了勝利。您的文明的偉大創作——富麗堂皇的建築和鬼斧神工的藝術品震驚了世界!這些沁入心扉的美麗給疲乏的心帶來溫暖,給悲傷的人帶來歡樂,詩人為您讚嘆,樂者為您歌頌!" Czech:"Dosáhli jsme vítězství díky úžasné dokonalé kulturnosti. Velikost naší říše - velkolepost vybudovaných památek a preciznost našich umělců ohromila svět! Básníci nás budou velebit, dokud vše krásné bude přinášet potěšení unavenému srdci." + Ukrainian:"" } "The world has been convulsed by war. May great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph!":{ @@ -2174,6 +2340,7 @@ Simplified_Chinese:"世界因战争而动荡不安。许多伟大而强盛的文明衰落了,但您幸存了下来——并且取得了胜利!世界将永远记住您的光辉与荣耀!" Traditional_Chinese:"世界因戰爭而動盪不安。許多偉大而強盛的文明衰落了,但您倖存了下來——並取得了勝利!世界將永遠記住您的光輝與榮耀!" Czech:"Celý svět byl zachvácen válkou. Velké a slavné civilizace byly zničeny, ale naše říše dokázala jako jediná přežít a zvítězit. Svět nikdy nezapomene na tento fenomenální triumf!" + Ukrainian:"" } "You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky!":{ @@ -2181,6 +2348,7 @@ Simplified_Chinese:"您通过掌握先进的科技取得了胜利!您已经征服了大自然的神秘,带领人民踏上了通往美丽新世界的航程!只要星星在夜空中燃烧,您的胜利就会被永远铭记!" Traditional_Chinese:"您通過掌握先進的科技取得了勝利!您已經征服了大自然的神秘,帶領人民踏上了通往美麗新世界的航程!只要星星在夜空中燃燒,您的勝利就會被永遠銘記!" Czech:"Zvítězili jsme ve hře díky enormnímu úsilý a mistrovství našich vědců. Poodhalili jste tajemství přírody a dovedli naše obyvatele na cestu poznání k novým světům. Na tento úspěch se bude vzpomínat dokud budou svítit hvězdy na nebi!" + Ukrainian:"" } "You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory!":{ @@ -2188,6 +2356,7 @@ Simplified_Chinese:"您被打败了。虽然您的文明曾经被许多敌人所征服,但是您的人民永不放弃,因为他们知道总有一天您会回来的!届时,您的文明将会成为天空中最耀眼的恒星!" Traditional_Chinese:"您被打敗了。雖然您的文明曾經被許多敵人所征服,但是您的人民永不放棄,因為他們知道總有一天您會回來的!屆時,您的文明將會成為天空中最耀眼的恆星!" Czech:"Byli jsme poraženi. Naše civilizace byla převálcována schopnostmi nepřátel. Naši lidé ovšem nezoufají, protože ví, že jednou se jejich vůdce vrátí. A dovede je k vytouženému vítězství!" + Ukrainian:"Ви зазнали поразки. Вашу цивілізацію переповнили численні вороги. Але твій народ не впадає у відчай, бо вони знають, що одного дня ти повернешся — і поведеш їх до перемоги!" } "One more turn...!":{ @@ -2199,6 +2368,7 @@ Traditional_Chinese:"再來一回合...!" Portuguese:"Um turno mais...!" Czech:"Ještě jedno kolo..." + Ukrainian:"Ще один хід..." } "Built Apollo Program":{ // Menu -> Victory status -> Science victory -> Built Apollo Program (header) @@ -2210,6 +2380,7 @@ Portuguese:"Completou o programa Apollo" //wound't make sense to say built as the program wasan't 'built' per se, it was the sequence of spaceship launches, america dind't launch the program itself into space... Russian:"Построена Программа Аполлон" Czech:"Hotový Apollo Program" + Ukrainian:"Здійснити Програму Аполлон" } "Destroy [civName]":{ // Menu -> Victory status -> Conquest victory -> Destroy [civName] (column) @@ -2221,6 +2392,7 @@ Traditional_Chinese:"毀滅[civName]文明" Portuguese:"Destruir [civName]" //what's the context? as in it being a question, or a pre-requisite for conquest victory? Czech:"Zničit [civName]" + Ukrainian:"Знищити [civName]" } "Our status":{ @@ -2230,6 +2402,7 @@ Traditional_Chinese:"我們的進度" Russian:"Наш статус" Czech:"Naše vyhlídky" + Ukrainian:"Наш стан" } "Global status":{ @@ -2239,6 +2412,7 @@ Traditional_Chinese:"全球進度" Russian:"Глобальный статус" Czech:"Globální situace" + Ukrainian:"Глобальний стан" } "Spaceship parts remaining":{ @@ -2248,6 +2422,7 @@ Traditional_Chinese:"尚未完成的飛船零件" Russian:"Осталось частей КК" Czech:"Chybějící části Vesmírné lodi" + Ukrainian:"Залишилось частин космічного корабля" } "Branches completed":{ @@ -2257,6 +2432,7 @@ Traditional_Chinese:"已完成的社會政策分支" Russian:"Ветвей завершено" Czech:"Kompletní větve" + Ukrainian:"Галузей завершено" } "Undefeated civs":{ @@ -2266,6 +2442,7 @@ Traditional_Chinese:"未被征服的文明" Russian:"Непобеждённые цивилизации" Czech:"Neporažené civilizace" + Ukrainian:"Непереможені цивілазації" } @@ -2278,6 +2455,7 @@ Traditional_Chinese:"您想如何處理這座城市?" Russian:"Что вы хотите сделать с этим городом?" Czech:"Co si přejeme s městem udělat?" + Ukrainian:"Що ви хочете зробити з цим містом?" } "Annex":{ @@ -2287,12 +2465,14 @@ Traditional_Chinese:"併吞" Russian:"Аннексировать" Czech:"Anektovat" + Ukrainian:"Анексувати" } "Annexed cities become part of your regular empire.":{ Italian:"Le città annesse faranno parte regolare del tuo impero." Czech:"Anektované města se stanou regulérní součástí naší říše." Simplified_Chinese:"“吞并城市”意味着该城市将成为您的帝国直辖的一部分。" + Ukrainian:"Анексовані міста стануть частиною вашою імперією." Traditional_Chinese:"“併吞城市”意味著該城市將成為您的帝國的一部分。" } @@ -2300,6 +2480,7 @@ Italian:"I loro cittadini genereranno il doppio dell'Infelicità, fino a quando non costruirai un Palazzo di giustizia." Czech:"Jejich obyvatelé produkují 2x tolik nespokojenosti dokud napostavíte Soud." Simplified_Chinese:"该城市人口产生的不满将是正常值的2倍,建造“法庭”可以使该值降低到正常值。" + Ukrainian:"Їх громадяни породжують 2x нещастя, якщо ви не побудуєте будинок суду." Traditional_Chinese:"該城市人口產生的不滿將是一般城市的2倍,建造“法院”可以使其降低到正常值。" } @@ -2308,12 +2489,14 @@ Simplified_Chinese:"傀儡城市" Traditional_Chinese:"傀儡城市" Czech:"Loutková vláda" + Ukrainian:"Маріонетка" } "Puppeted cities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness.":{ Italian:"Le città fantoccio non incrementano i costi di Scienza e Cultura, ma i loro cittadini generano Infelicità pari a una volta e mezzo." Czech:"Města s loutkovou vládou nezvyšují náklady na výzkum a kulturu, ale jejich obyvatelé generují 1,5x tolik nespokojenosti." - Simplified_Chinese:"“傀儡城市”不会额外增加您研发科技和推行社会政策时的花费,但其人口产生的不满是正常值的1.5倍。", + Simplified_Chinese:"“傀儡城市”不会额外增加您研发科技和推行社会政策时的花费,但其人口产生的不满是正常值的1.5倍。" + Ukrainian:"Маріонеткові міста не збільшують ваші витрати на техніку чи політику, але їхні жителі створюють у 1.5 рази регулярне нещастя." Traditional_Chinese:"“傀儡城市”不會額外增加您研發科技和推行社會政策時的花費,但其人口產生的不滿是一般城市的1.5倍。" } @@ -2321,6 +2504,7 @@ Italian:"Non hai alcun controllo sulla produzione delle città fantoccio." Czech:"Nemáme kontrolu nad produkcí ve městech s loutkovou vládou." Simplified_Chinese:"您无法控制已傀儡城市的产能。" + Ukrainian:"Ви не маєте контролю над виробництвом маріонеткових міст." Traditional_Chinese:"您無法控制傀儡城市的產能。" } @@ -2328,6 +2512,7 @@ Italian:"Gli stati fantoccio generano anche il 25% di Oro e Scienza in meno." Czech:"Města s loutkovou vládou také generují o 25% méně Zlata a Výzkumu." Simplified_Chinese:"已傀儡城市的金钱和科研产出-25%。" + Ukrainian:"маріонеткові міста також генерують на 25% менше золота та науки." Traditional_Chinese:"傀儡城市的金錢和科研產出-25%。" } @@ -2335,7 +2520,8 @@ Italian:"Puoi annettere una città fantoccio ogni volta che vuoi" Czech:"Město s loutkovou vládou lze kdykoliv anektovat." Simplified_Chinese:"可以在任何时候选择吞并已傀儡城市。" - Traditional_Chinese:"可以在任何時候併吞傀儡城市。" + Ukrainian:"Маріонеткові міста можуть бути анексованими будь-коли" + Traditional_Chinese:"可以在任何時候併吞傀儡城市。"r } "Liberate":{ @@ -2343,12 +2529,14 @@ Simplified_Chinese:"解放", Traditional_Chinese:"解放", Czech:"Osvabodit" + Ukrainian:"Визволити" } "Liberating a city returns it to its original owner, giving you a massive relationship boost with them!":{ Italian:"Liberare una città la restituirà al suo possessore originale, dandoti un'enorme bonus diplomatico nei loro confronti!" Czech:"Osvobozené město se vrátí zpět k původnímu majiteli, což nám přinese masivní zlepšení vzájemných vztahů." Simplified_Chinese:"“解放城市”会将该城市归还给初始拥有者,这样做会极大增进两者的关系!" + Ukrainian:"Визволення міста повертає його своєму первісному власнику, надаючи вам масовий приріст відносин з ними!" Traditional_Chinese:"“解放城市”會將該城市歸還給初始擁有者,這樣做會極大增進兩者的關係!" } @@ -2359,11 +2547,14 @@ Traditional_Chinese:"摧毀" Russian:"Разорить" Czech:"Srovnat se zemí" + Ukrainian:"Зруйнувати" } "Razing the city annexes it, and starts razing the city to the ground.":{ Italian:"Questa opzione ti permetterà di annettere la città e poi di raderla al suolo." Czech:"Vyhlazování města zároveň způsobí jeho anektování a započne srovnávání města ze zemí." + Simplified_Chinese:"“摧毁城市”意味着吞并该城市,同时开始将该城市夷为平地。" + Ukrainian:"Анексуючи місто ви можете його зруйнувати." Simplified_Chinese:"“摧毁城市”意味着吞并该城市,同时开始将该城市夷为平地。", Traditional_Chinese:"“摧毀城市”意味著併吞該城市,同時開始將該城市夷為平地。" } @@ -2372,6 +2563,7 @@ Italian:"La popolazione diminuirà gradualmente fino alla distruzione della città." Czech:"Populace se bude postupně snižovat, až do úplného zmizení z mapy.." Simplified_Chinese:"城市人口将会持续地减少直至该城市被完全摧毁。" + Ukrainian:"Населення поступово зменшиться, поки місто не буде зруйновано." Traditional_Chinese:"城市人口將會持續減少直到該城市被完全摧毀。" } @@ -2385,6 +2577,7 @@ Traditional_Chinese:"請停止這種無理而且野蠻的行為!馬上讓你的單位滾出我的領土!" Russian:"Уберите свои войска с наших границ немедленно!" Czech:"Okamžitě odstraňte vaše jednotky z našeho území!" + Ukrainian:"Негайно приберіть свої війська від нашого кордону!" } "Sorry.":{ @@ -2394,6 +2587,7 @@ Traditional_Chinese:"請您原諒我的魯莽。" Russian:"Простите." Czech:"Omlouváme se." + Ukrainian:"Приносимо свої вибачення." } "Never!":{ @@ -2403,6 +2597,7 @@ Simplified_Chinese:"愤怒是无能的表现。" Traditional_Chinese:"憤怒是無能的表現。" Czech:"Nikdy!" + Ukrainian:"Ніколи!" } ////// Civilopedia texts @@ -2416,6 +2611,7 @@ Portuguese:"Básicos" Russian:"Основы" Czech:"Základy" + Ukrainian:"Основи" } "Resources":{ @@ -2427,6 +2623,7 @@ Portuguese:"Recursos" Russian:"Ресурсы" Czech:"Zdroje" + Ukrainian:"Ресурси" } "Terrains":{ @@ -2438,6 +2635,7 @@ Portuguese:"Terrenos" Russian:"Местность" Czech:"Druhy terénu" + Ukrainian:"Місцевість" } "Tile Improvements":{ @@ -2448,6 +2646,7 @@ Traditional_Chinese:"地區設施" Russian:"Улучшения клеток" Czech:"Vylepšení políček" + Ukrainian:"Удосконалення клітин" } "Unique to [civName], replaces [unitName]":{ @@ -2461,12 +2660,14 @@ German:"Einzigartig für Zivilisation [civName], ersetzt [unitName]" French:"Unique à la civilisation [civName], remplace [unitName]", Czech:"Unikátní pro [civName], nahrazuje [unitName]" + Ukrainian:"Унікальний для [civName], замінює [unitName]" } "Tutorials": { Italian:"Tutorial" Czech:"Návody" Simplified_Chinese:"教程" + Ukrainian:"Навчальні посібники" Traditional_Chinese:"教學" } @@ -2479,6 +2680,7 @@ Portuguese:"Custo" Russian:"Стоимость" Czech:"Cena" + Ukrainian:"Вартість" } @@ -2490,6 +2692,7 @@ Portuguese:"Pode conter [listOfResources]" Russian:"Может содержать [listOfResources]" Czech:"Může obsahovat [listOfResources]" + Ukrainian:"Може містити [listOfResources]" } @@ -2501,6 +2704,7 @@ Portuguese:"Melhorar para [upgradedUnit]" Russian:"Улучшается до [upgradedUnit]" Czech:"Vylepšení na [upgradedUnit]" + Ukrainian:"Удосконалюється до [upgradedUnit]" } "Obsolete with [obsoleteTech]":{ @@ -2511,6 +2715,7 @@ Portuguese:"Obsoleta(0) com [obsoleteTech]" Russian:"Устаревает после [obsoleteTech]" Czech:"Zastará (přestane půspbit) s [obsoleteTech]" + Ukrainian:"Застарілий після [obsoleteTech]" } "Occurs on [listOfTerrains]":{ //For civilopedia again @@ -2521,6 +2726,7 @@ Portuguese:"Ocorre em [listOfTerrains]" Russian:"Появляется на [listOfTerrains]" Czech:"Nalézá se v/na [listOfTerrains]" + Ukrainian:"З’являється на [listOfTerrains]" } "Can be found on ":{ // For resources in civilopedia: Can be found on Forest, Hills, Jungle @@ -2531,6 +2737,7 @@ Portuguese:"Pode ser encontrado em " Russian:"Может быть найден в " Czech:"Může se objevit v/na " + Ukrainian:"Може бути знайдений в" } "Improved by [improvement]":{ @@ -2541,6 +2748,7 @@ Portuguese:"Melhorado por [improvement]" Russian:"Улучшен [improvement]" Czech:"Vylešen(a/o) díky [improvement]" + Ukrainian:"Удосконалив [improvement]" } "Bonus stats for improvement: ":{ @@ -2551,6 +2759,7 @@ Portuguese:"Bonus de estatisticas por melhoria: " Russian:"Бонусы за улучшение: " Czech:"Bonusové statistiky pro vylepšení:" + Ukrainian:"Бонусні характеристики за удосконалення" } "Can be built on ":{ @@ -2561,6 +2770,7 @@ Portuguese:"Pode ser construido em " Russian:"Может быть построен на " Czech:"Může být vybudován(a/o) v/na " + Ukrainian:"Може бути побудований на" } "Defence bonus":{ @@ -2571,6 +2781,7 @@ Portuguese:"Bonus de defesa" Russian:"Бонус к защите" Czech:"Obranný bonus" + Ukrainian:"Бонус до захисту" } "Movement cost":{ @@ -2581,6 +2792,7 @@ Portuguese:"Custo de movimento" Russian:"Передвижение", Czech:"Náročnost pohybu" + Ukrainian:"Вартість руху" } "Rough Terrain":{ @@ -2591,6 +2803,7 @@ Traditional_Chinese:"複雜地形" Russian:"Пересечённая местность" Czech:"Obtížný terén" + Ukrainian:"Нерівна місцевість" } " for ":{ //for example:+1 Gold for Gems,Gold,Silver @@ -2601,6 +2814,7 @@ Portuguese:"Por " Russian:" за " Czech:" za " + Ukrainian:"за" } @@ -2612,6 +2826,7 @@ French:"Traductions manquantes:" Portuguese:"Traduções faltando:" Czech:"Chybějící překlady:" + Ukrainian:"Відсутній переклади" } "Version":{ @@ -2622,6 +2837,7 @@ French:"Version" Portuguese:"Versão" Czech:"Verze" + Ukrainian:"Версія" } "Resolution":{ @@ -2632,6 +2848,7 @@ French:"Résolution" Portuguese:"Resolução" Czech:"Rozlišení" + Ukrainian:"Роздільність" } "Tileset":{ @@ -2642,6 +2859,7 @@ Portuguese:"Estilo mapa" Russian:"Палитра клеток" Czech:"Políčka" + Ukrainian:"Палітра клітинок" } "Map editor":{ @@ -2652,6 +2870,7 @@ French:"Editeur de carte" Portuguese:"Editor de mapa" Czech:"Editor mapy" + Ukrainian:"Редактор мап" } "Language":{ @@ -2662,6 +2881,7 @@ Portuguese:"Língua" Russian:"Язык" Czech:"Jazyk" + Ukrainian:"Мова" } // Map editor @@ -2673,6 +2893,7 @@ Traditional_Chinese:"地形地貌與資源" Russian:"Ландшафты и ресурсы" Czech:"Terén & Zdroje" + Ukrainian:"Місцевість і ресурси" } "Improvements":{ @@ -2681,12 +2902,14 @@ Traditional_Chinese:"設施" Russian:"Улучшения" Czech:"Vylepšení" + Ukrainian:"Удосконалення" } "Clear current map":{ Italian:"Ripulisci mappa" Czech:"Vyčistit mapu" Simplified_Chinese:"清除当前地图" + Ukrainian:"Очистити поточну мапу" Traditional_Chinese:"清除目前地圖" } @@ -2694,6 +2917,7 @@ Italian:"Salva mappa" Czech:"Uložit mapu" Simplified_Chinese:"保存地图" + Ukrainian:"Зберегти мапу" Traditional_Chinese:"儲存地圖" } @@ -2701,6 +2925,7 @@ Italian:"Carica mappa" Czech:"Načíst mapu" Simplified_Chinese:"读取地图" + Ukrainian:"Завантажити мапу" Traditional_Chinese:"讀取地圖" } @@ -2708,6 +2933,7 @@ Italian:"Scarica mappa" Czech:"Stáhnout mapu" Simplified_Chinese:"下载地图" + Ukrainian:"Завантажити мапу" Traditional_Chinese:"下載地圖" } @@ -2715,6 +2941,7 @@ Italian:"Esci dall'editor" Czech:"Ukončit editování mapy" Simplified_Chinese:"退出地图编辑器" + Ukrainian:"Вийти з редактора мап" Traditional_Chinese:"退出地圖編輯器" } @@ -2724,13 +2951,15 @@ Traditional_Chinese:"[nation]起始位置" Russian:"Начальное положение [nation]", Czech:"[nation] startovací pozice" + Ukrainian:"Початкове місцезнаходження [nation]" } "Clear terrain features":{ Italian:"Elimina caratteristica del terreno" - Simplified_Chinese:"清除地貌" + Simplified_Chinese:"清除地貌 Traditional_Chinese:"清除地貌" Czech:"Smazat vlastnosti terénu" + Ukrainian:"Очистити особливості місцевості" } "Clear improvements":{ @@ -2739,6 +2968,7 @@ Simplified_Chinese:"清除设施" Traditional_Chinese:"清除設施" Czech:"Smazat vylepšení" + Ukrainian:"Видалити вдосконалення" } "Clear resource":{ @@ -2747,6 +2977,7 @@ Traditional_Chinese:"清除資源" Russian:"Удалить ресурсы" Czech:"Smazat zdroje" + Ukrainian:"Видалити ресурс" } } diff --git a/android/assets/jsons/Translations/Policies.json b/android/assets/jsons/Translations/Policies.json index d4a1059774..b6068d7f35 100644 --- a/android/assets/jsons/Translations/Policies.json +++ b/android/assets/jsons/Translations/Policies.json @@ -10,6 +10,7 @@ Portuguese:"Requer" German:"Benötigt" Czech:"Požadavky" + Ukrainian:"Потребує" } "Adopt policy":{ @@ -46,6 +47,7 @@ Portuguese:"Desbloqueado em" German:"Freigeschaltet bei" //this could be wrong, "at" is very flexible and its translation depends on the context Czech:"Odemkne se po" + Ukrainian:"Розблокується у" } ////// Tradition branch @@ -60,6 +62,7 @@ Portuguese:"Tradição" //same in German Czech:"Tradice" + Ukrainian:"Традиція" } "+3 culture in capital and increased rate of border expansion":{ @@ -72,6 +75,7 @@ German:"+3 Kultur in der Hauptstadt und erhöhte Grenzerweiterungsrate" French:"+3 culture dans la capitale and accélère la vitesse d'expension du territoire" Czech:"+3 kulturní body v hlavním městě a rychlejší rozšiřuvání území města" + Ukrainian:"+3 культури в столиці і підвищення швидкості розширення кордонів" } "Aristocracy":{ @@ -84,6 +88,7 @@ German:"Aristokratie" French:"Aristocratie" Czech:"Aristokracie" + Ukrainian:"Аристокатія" } "+15% production when constructing wonders, +1 happiness for every 10 citizens in a city":{