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Version rollout (#11430)
* Bump version and create initial changelog entry * Update Polish.properties (#11421) * Update Polish.properties * Update Polish.properties * Update French.properties (#11417) * Update Italian.properties (#11416) * Update Brazilian_Portuguese.properties (#11413) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
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@ -207,12 +207,9 @@ Pledge to protect = Comprometa-se para proteger
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Declare Protection of [cityStateName]? = Declarar proteção de [cityStateName]?
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Build [improvementName] on [resourceName] (200 Gold) = Construir [improvementName] na [resourceName] (200 Ouro)
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Gift Improvement = Presentear Melhoria
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# Requires translation!
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. =
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# Requires translation!
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is =
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# Requires translation!
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are =
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] é capaz de fornecer [unitName] assim que [techName] [isOrAre] pesquisado(a).
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is = é
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are = são
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Diplomatic Marriage ([amount] Gold) = Casamento Diplomático ([amount] Ouro)
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We have married into the ruling family of [civName], bringing them under our control. = Nós nos casamos com a família governante de [civName], trazendo eles sob nosso controle.
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@ -2355,8 +2352,7 @@ Free Great Person = Grande Personlidade Gratuita
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[amount] population in a random city = [amount] de população em uma cidade aleatória
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Discover [tech] = Descobre [tech]
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Adopt [policy] = Adota [policy]
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# Requires translation!
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Remove [policy] =
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Remove [policy] = Remover [policy]
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Free Technology = Tecnologia Gratuita
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[positiveAmount] Free Technologies = [positiveAmount] Tecnologias Gratuitas
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[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] de tecnologia(s) pesquisável(es) aleatória(s) gratuita(s) da [era]
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@ -2428,8 +2424,7 @@ Cannot be used as permanent audiovisual mod = Não pode ser usado como mod audio
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######### combatantFilter ###########
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# Requires translation!
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City =
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City = Cidade
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######### Map Unit Filters ###########
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@ -207,7 +207,7 @@ Pledge to protect = Promettre la protection
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Declare Protection of [cityStateName]? = Déclarer protéger [cityStateName] ?
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Build [improvementName] on [resourceName] (200 Gold) = Construire [improvementName] sur [resourceName] (200 Or)
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Gift Improvement = Présent amélioré
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] est capable de fournir [unitName] une fois [techName] [isOrAre] recherchée.
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] peut fournir [unitName] si [techName] [isOrAre] recherchée(s).
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is = est
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are = sont
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@ -2353,7 +2353,7 @@ Free Great Person = Personnage Illustre gratuit
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Discover [tech] = Découvrir [tech]
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Adopt [policy] = Adopter [policy]
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# Requires translation!
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Remove [policy] =
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Remove [policy] = Abandonner [policy]
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Free Technology = Technologie gratuite
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[positiveAmount] Free Technologies = [positiveAmount] technologie(s) gratuite(s)
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[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] technologie(s) gratuite(s) aléatoire(s) disponible(s) pour [era]
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@ -2836,7 +2836,7 @@ Mughal Fort = Fort Moghol
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Himeji Castle = Château de Himeji
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'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'J'ai découvert que mourir est au coeur du bushido. Lorsque, confronté à deux alternatives, vivre ou mourir, sans hésitation, il nous faut choisir la mort.' - Yamamoto Tsunetomo
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Ironworks = Usine Sidérurgique
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Ironworks = Ferronnerie
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Armory = Dépôt d'Armes
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@ -207,12 +207,9 @@ Pledge to protect = Impegnati a proteggere
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Declare Protection of [cityStateName]? = Vuoi impegnarti a proteggere [cityStateName]?
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Build [improvementName] on [resourceName] (200 Gold) = Costruisci [improvementName] su [resourceName] (200 Oro)
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Gift Improvement = Dona miglioramento
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# Requires translation!
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. =
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# Requires translation!
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is =
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# Requires translation!
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are =
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] ti concede [unitName] quando [techName] [isOrAre] scoperta.
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is = è
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are = sono
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Diplomatic Marriage ([amount] Gold) = Matrimonio diplomatico ([amount] Gold)
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We have married into the ruling family of [civName], bringing them under our control. = Abbiamo sposato la famiglia regnante di [civName], portandola sotto il nostro controllo.
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@ -2355,8 +2352,7 @@ Free Great Person = Ottieni un Grande Personaggio gratuito
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[amount] population in a random city = [amount] abitanti in una città casuale
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Discover [tech] = Scopri [tech]
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Adopt [policy] = Adotta [policy]
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# Requires translation!
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Remove [policy] =
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Remove [policy] = Rimuovi [policy]
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Free Technology = Dona una tecnologia gratuita
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[positiveAmount] Free Technologies = [positiveAmount] Tecnologie gratuite
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[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] tecnologie casuali ricercabili dall'[era]
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@ -2428,8 +2424,7 @@ Cannot be used as permanent audiovisual mod = Non usabile come mod audiovisuale
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######### combatantFilter ###########
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# Requires translation!
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City =
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City = Città
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######### Map Unit Filters ###########
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@ -208,11 +208,11 @@ Declare Protection of [cityStateName]? = Zadeklarować ochronę dla miasta [city
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Build [improvementName] on [resourceName] (200 Gold) = Zbuduj [improvementName] na [resourceName] (200¤ Złota)
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Gift Improvement = Podaruj Ulepszenie
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# Requires translation!
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. =
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[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = [civName] może przekazywać jednostki [unitName] gdy technologia [techName] [isOrAre] zbadana
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# Requires translation!
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is =
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is = jest
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# Requires translation!
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are =
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are = są
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Diplomatic Marriage ([amount] Gold) = Małżeństwo dyplomatyczne ([amount] ¤Złota)
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We have married into the ruling family of [civName], bringing them under our control. = Doprowadziliśmy do małżeństwa dyplomatycznego z miastem [civName], dzięki temu przejęliśmy nad nim kontrolę.
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@ -2343,7 +2343,7 @@ when number of [countable] is different than [countable2] = gdy liczba [countabl
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when number of [countable] is greater than [countable2] = gdy liczba [countable] jest większa od liczby [countable2]
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when number of [countable] is less than [countable2] = gdy liczba [countable] jest mniejsza od liczby [countable2]
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# Requires translation!
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when number of [countable] is between [countable2] and [countable3] =
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when number of [countable] is between [countable2] and [countable3] = gdy liczba [countable] jest pomiędzy [countable2] a [countable3]
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Free [unit] appears = Darmowy [unit]
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[positiveAmount] free [unit] units appear = [positiveAmount] darmowe jednostki [unit]
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Free [unit] found in the ruins = Bezpłatna jednostka [unit] została znaleziona w ruinach
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@ -2357,7 +2357,7 @@ Free Great Person = Darmowy Wielki Człowiek
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Discover [tech] = Odkrywa [tech]
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Adopt [policy] = Przyjmuje [policy]
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# Requires translation!
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Remove [policy] =
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Remove [policy] = Zrezygnuj z ustroju [policy]
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Free Technology = Otrzymasz 1 darmową technologię
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[positiveAmount] Free Technologies = [positiveAmount] darmowe technologie
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[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] bezpłatnych losowych technologii z: [era]
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@ -2430,7 +2430,7 @@ Cannot be used as permanent audiovisual mod = Nie może zostać użyty jako mod
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######### combatantFilter ###########
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# Requires translation!
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City =
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City = Miasto
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######### Map Unit Filters ###########
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@ -4,8 +4,8 @@ package com.unciv.build
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object BuildConfig {
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const val kotlinVersion = "1.8.21"
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const val appName = "Unciv"
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const val appCodeNumber = 985
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const val appVersion = "4.11.2"
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const val appCodeNumber = 986
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const val appVersion = "4.11.3"
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const val gdxVersion = "1.12.1"
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const val ktorVersion = "2.2.3"
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24
changelog.md
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changelog.md
@ -1,3 +1,27 @@
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## 4.11.3
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Cannot trade screen for civs you're at war with through notification action
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docs: Info regarding triggerable uniques
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Remove city-state construction bonuses from difficulty
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Fix untranslateables
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By tuvus:
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- Espionage Uniques, Buildings and Policy
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- Civs with a spy set up in a foreign city can view some information
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By SomeTroglodyte:
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- Fix "Connect road" going through Mountains
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- New game and custom/mod maps UI update and sync fixes
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Allow players to close the policy screen with free policies - By SeventhM
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Implement Same-majority-religion-based diplomatic modifier - By TommasoPetrolito
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Allow AI civilian unit to consider other triggerable uniques - By woo1127
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## 4.11.2
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Mod checker warns against deprecated conditionals
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@ -464,7 +464,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
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companion object {
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//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
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val VERSION = Version("4.11.2", 985)
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val VERSION = Version("4.11.3", 986)
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//endregion
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lateinit var Current: UncivGame
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23
fastlane/metadata/android/en-US/changelogs/986.txt
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23
fastlane/metadata/android/en-US/changelogs/986.txt
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@ -0,0 +1,23 @@
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Cannot trade screen for civs you're at war with through notification action
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docs: Info regarding triggerable uniques
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Remove city-state construction bonuses from difficulty
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Fix untranslateables
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By tuvus:
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- Espionage Uniques, Buildings and Policy
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- Civs with a spy set up in a foreign city can view some information
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By SomeTroglodyte:
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- Fix "Connect road" going through Mountains
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- New game and custom/mod maps UI update and sync fixes
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Allow players to close the policy screen with free policies - By SeventhM
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Implement Same-majority-religion-based diplomatic modifier - By TommasoPetrolito
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Allow AI civilian unit to consider other triggerable uniques - By woo1127
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