Removed espionage debug setting (#11658)

This commit is contained in:
Oskar Niesen 2024-05-29 15:59:04 -05:00 committed by GitHub
parent 498a64fa16
commit 9757cae098
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
3 changed files with 1 additions and 7 deletions

View File

@ -96,8 +96,6 @@ class GameSettings {
var autoPlay = GameSettingsAutoPlay()
var enableEspionageOption = false
// This is a string not an enum so if tabs change it won't screw up the json serialization
var lastOverviewPage = EmpireOverviewCategories.Cities.name

View File

@ -64,9 +64,6 @@ fun debugTab(
curGameInfo.gameParameters.godMode = it
}).colspan(2).row()
}
add("Enable espionage option".toCheckBox(game.settings.enableEspionageOption) {
game.settings.enableEspionageOption = it
}).colspan(2).row()
add("Save games compressed".toCheckBox(UncivFiles.saveZipped) {
UncivFiles.saveZipped = it

View File

@ -121,8 +121,7 @@ class GameOptionsTable(
it.addRagingBarbariansCheckbox()
it.addOneCityChallengeCheckbox()
it.addNuclearWeaponsCheckbox()
if (UncivGame.Current.settings.enableEspionageOption)
it.addEnableEspionageCheckbox()
it.addEnableEspionageCheckbox()
it.addNoStartBiasCheckbox()
it.addRandomPlayersCheckbox()
it.addRandomCityStatesCheckbox()