mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-27 22:06:05 -04:00
Fixed crash when a militaristic city state tries to gift a unit to a civ with no cities
This commit is contained in:
parent
9aa12493e3
commit
9c1864708f
@ -400,15 +400,11 @@ class CivilizationInfo {
|
||||
|
||||
fun giftMilitaryUnitBy(otherCiv: CivilizationInfo) {
|
||||
val city = NextTurnAutomation().getClosestCities(this, otherCiv).city1
|
||||
if (city == null) {
|
||||
addNotification("Exception! Failed to find a suitable city to place gift unit.".tr(), null, Color.RED)
|
||||
} else {
|
||||
var militaryUnit = city.cityConstructions
|
||||
.getConstructableUnits().filter { !it.unitType.isCivilian() && it.unitType.isLandUnit()}
|
||||
.random()
|
||||
placeUnitNearTile(city.location, militaryUnit.name)
|
||||
addNotification("[${otherCiv.civName}] gave us a [${militaryUnit.name}] as gift near [${city.name}]!".tr(), null, Color.GREEN)
|
||||
}
|
||||
val militaryUnit = city.cityConstructions.getConstructableUnits()
|
||||
.filter { !it.unitType.isCivilian() && it.unitType.isLandUnit() }
|
||||
.random()
|
||||
placeUnitNearTile(city.location, militaryUnit.name)
|
||||
addNotification("[${otherCiv.civName}] gave us a [${militaryUnit.name}] as gift near [${city.name}]!".tr(), null, Color.GREEN)
|
||||
}
|
||||
|
||||
//endregion
|
||||
|
@ -274,6 +274,8 @@ class DiplomacyManager() {
|
||||
for(flag in flagsCountdown.keys.toList()) {
|
||||
flagsCountdown[flag] = flagsCountdown[flag]!! - 1
|
||||
if(flagsCountdown[flag]==0) {
|
||||
if(flag==DiplomacyFlags.ProvideMilitaryUnit.name && civInfo.cities.isEmpty())
|
||||
continue
|
||||
flagsCountdown.remove(flag)
|
||||
if(flag==DiplomacyFlags.AgreedToNotSettleNearUs.name)
|
||||
addModifier(DiplomaticModifiers.FulfilledPromiseToNotSettleCitiesNearUs,10f)
|
||||
|
Loading…
x
Reference in New Issue
Block a user