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Added burial tomb unique building for Egypt
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parent
d48d7aa9fe
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@ -109,6 +109,17 @@
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hurryCostModifier:25,
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hurryCostModifier:25,
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requiredTech:"Philosophy"
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requiredTech:"Philosophy"
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},
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},
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{
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name:"Burial Tomb",
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replaces:"Temple",
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uniqueTo:"Egypt",
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culture:3,
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happiness:1,
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specialistSlots:{culture:1},
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requiredBuilding:"Monument",
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hurryCostModifier:25,
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requiredTech:"Philosophy"
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},
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{
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{
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name:"The Oracle",
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name:"The Oracle",
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baseDescription: "Provides a free social policy",
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baseDescription: "Provides a free social policy",
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@ -101,7 +101,7 @@ class NewGameScreen: PickerScreen(){
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private fun getOptionsTable(): Table {
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private fun getOptionsTable(): Table {
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val table = Table()
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val table = Table()
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table.skin = skin
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table.skin = skin
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table.add("{World size}:".tr())
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table.add("{World size}:".tr())
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val worldSizeToRadius = LinkedHashMap<String, Int>()
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val worldSizeToRadius = LinkedHashMap<String, Int>()
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worldSizeToRadius["Small"] = 10
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worldSizeToRadius["Small"] = 10
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