diff --git a/android/Images/UnitIcons/B 17.png b/android/Images/UnitIcons/B17.png similarity index 100% rename from android/Images/UnitIcons/B 17.png rename to android/Images/UnitIcons/B17.png diff --git a/android/assets/game.atlas b/android/assets/game.atlas index 44db527c13..02028bb96a 100644 --- a/android/assets/game.atlas +++ b/android/assets/game.atlas @@ -2531,7 +2531,7 @@ UnitIcons/Artillery orig: 100, 100 offset: 0, 0 index: -1 -UnitIcons/B 17 +UnitIcons/B17 rotate: false xy: 1709, 1594 size: 100, 100 diff --git a/android/assets/jsons/Units.json b/android/assets/jsons/Units.json index b33b86dbc9..10dc1a95c8 100644 --- a/android/assets/jsons/Units.json +++ b/android/assets/jsons/Units.json @@ -961,6 +961,22 @@ "6 tiles in every direction always visible"] attackSound:"shot" }, + { + name:"Zero", + unitType:"Fighter", + replaces:"Fighter", + uniqueTo:"Japan", + movement:1, + strength:45, + rangedStrength:45, + range:8, + cost: 375, + requiredTech:"Radar", + hurryCostModifier:20, + uniques:["[100]% chance to intercept air attacks","Bonus vs Bomber 150%","Bonus vs Fighter 33%", + "6 tiles in every direction always visible"] + attackSound:"shot" + }, { name:"Bomber", unitType:"Bomber", @@ -974,6 +990,22 @@ hurryCostModifier:20, attackSound:"shot" }, + { + name:"B17", + unitType:"Bomber", + replaces:"Bomber", + uniqueTo:"America", + movement:1, + strength:70, + rangedStrength:70, + range:10, + cost: 375, + requiredTech:"Radar", + requiredResource:"Oil", + promotions:["Evasion", "Siege I"], + hurryCostModifier:20, + attackSound:"shot" + }, { name:"Landship", unitType:"Armor",