This commit is contained in:
Yair Morgenstern 2023-07-06 00:49:38 +03:00
parent d229d45298
commit a1387bca29
36 changed files with 152 additions and 319 deletions

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@ -1532,6 +1532,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -4137,6 +4139,8 @@ You returned captured units to us = Jy het gevange eenhede aan ons terugbesorg
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -5871,8 +5875,6 @@ Jaipur =
Karachi =
# Requires translation!
India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

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@ -1758,6 +1758,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -4389,6 +4391,8 @@ You returned captured units to us =
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -6123,8 +6127,6 @@ Jaipur =
Karachi =
# Requires translation!
India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

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@ -1027,6 +1027,8 @@ due to adopting [policy] = devido à adoção de(a) [policy]
due to discovering [naturalWonder] = devido a descobrir o(a) [naturalWonder]
due to entering the [eraName] = devido a entrar no(a) [eraName]
due to constructing [buildingName] = devido à construção de(a) [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = devido à fundação de uma cidade
due to discovering a Natural Wonder = devido à descoberta de uma Maravilha Natural
due to our [unitName] defeating a [otherUnitName] = devido ao nosso [unitName] derrotar um [otherUnitName]
@ -2427,6 +2429,8 @@ You returned captured units to us = Você retornou uma unidade capturada para n
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Tela do Mundo
Map Panning = Panorâmica do mapa
Unit Actions = Ações da Unidade
@ -3366,7 +3370,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Carachi
India = Índia
[amount]% unhappiness from the number of Cities = [amount]% de infelicidade do número de cidades
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra!

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@ -1287,6 +1287,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -3478,6 +3480,8 @@ You returned captured units to us = Върнахте ни превзетите
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -4764,8 +4768,6 @@ Jaipur =
# Requires translation!
Karachi =
India = Индия
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Ото фон Бисмарк
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Не мога да чакам, докато станете още по-силни. Затова се пригответе за война!

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@ -1027,6 +1027,8 @@ due to adopting [policy] = perquè sha adoptat la política [policy]
due to discovering [naturalWonder] = perquè sha descobert [naturalWonder]
due to entering the [eraName] = perquè sha entrat a l[eraName]
due to constructing [buildingName] = perquè sha construït [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = perquè sha fundat una ciutat
due to discovering a Natural Wonder = perquè sha descobert una meravella natural
due to our [unitName] defeating a [otherUnitName] = perquè la nostra unitat [unitName] ha derrotat a [otherUnitName]
@ -3367,7 +3369,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Índia
[amount]% unhappiness from the number of Cities = [amount] % dinfelicitat pel nombre de ciutats
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puc esperar que us torneu més fort. Per tant, prepareu-vos per la guerra!

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@ -1068,6 +1068,8 @@ due to adopting [policy] = Díky přijetí politiky [policy]
due to discovering [naturalWonder] = Díky objevení [naturalWonder]
due to entering the [eraName] = Vaše civilizace vstoupila do éry [eraName]
due to constructing [buildingName] = Díky tomu, že jste postavili [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = Díky založení město
due to discovering a Natural Wonder = Díky objevení Přírodního Divu
due to our [unitName] defeating a [otherUnitName] = Díky tomu, že naše jednotka [unitName] porazila jednotku [otherUnitName]
@ -2817,6 +2819,8 @@ You returned captured units to us = Vrátili jste nám zajaté jednotky
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Obrazovka světa
# Requires translation!
Map Panning =
@ -3802,8 +3806,6 @@ Gwalior = Gválijar
Jaipur = Džajpur
Karachi = Karáčí
India = Indie
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nemohu čekat, než budete ještě silnější. Takže se připravte na válku!

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@ -298,15 +298,11 @@ Non-existent city = Niet bestaande stad
# Unit differences
[resourceName] not required = [resourceName] niet vereist
# Requires translation!
Lost ability (vs [originalUnit]): [ability] = Verloren vaardigheid (vs [originalUnit]): [ability]
# Requires translation!
Upgrade all [count] [unit] ([cost] gold) = Upgrade alle [count] [unit] ([cost] gold)
National ability = Nationale vaardigheid
[firstValue] vs [secondValue] = [firstValue] vs [secondValue]
# Requires translation!
Gained = Verkregen
# Requires translation!
Lost = Verloren
@ -366,7 +362,6 @@ Domination = Overheersing
Cultural = Cultureel
Diplomatic = Diplomatiek
Time = Tijd
# Requires translation!
Your previous options needed to be reset to defaults. = Je vorige opties moeten terug naar de standaardwaardes gezet worden.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
@ -390,7 +385,6 @@ Sparse = Schaars
Abundant = Overvloedig
Strategic Balance = Strategische balans
Legendary Start = Legendarische start
# Requires translation!
This is used for painting resources, not in map generator steps: = Dit wordt gebruikt om grondstoffen te plaatsen, niet in stappen van de kaart-generator.
Advanced Settings = Geavanceerde instellingen
@ -450,19 +444,14 @@ Extension mods = Uitbreidingmods
Base ruleset: = Basis-regelset:
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
The mod you selected is incorrectly defined! = De mod die je hebt geselecteerd is niet correct gedefinieerd!
# Requires translation!
The mod you selected is «RED»incorrectly defined!«» = De mod die je hebt geselecteerd is «RED»niet correct gedefinieerd!«»
The mod combination you selected is incorrectly defined! = De combinatie van mods die je hebt geselecteerd is niet correct gedefinieerd!
# Requires translation!
The mod combination you selected is «RED»incorrectly defined!«» = De combinatie van mods die je hebt geselecteerd is «RED»niet correct gedefinieerd!«»
The mod combination you selected has problems. = De combinatie van mods die je hebt geselecteerd levert problemen op.
You can play it, but don't expect everything to work! = Je kan er mee spelen, maar verwacht niet dat alles werkt!
# Requires translation!
The mod combination you selected «GOLD»has problems«». = De mod combinatie die je hebt geselecteerd «GOLD»heeft problemen«».
# Requires translation!
You can play it, but «GOLDENROD»don't expect everything to work!«» = Je kan er mee spelen, maar «GOLDENROD»verwacht niet dat alles werkt!«»
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Deze basis regelset is niet compatibel met de eerder geselecteerde\nextensie mods. Ze zijn uitgeschakeld
# Requires translation!
Are you really sure you want to play with the following known problems? = Ben je zeker dat je wilt spelen met de hierop volgende bekende problemen?
Base Ruleset = Basis regelset
[amount] Techs = [amount] Techs
@ -524,7 +513,6 @@ Map copy and paste = Kaart kopiëren en plakken
Position: [param] = Positie: [param]
Starting location(s): [param] = Start locatie(s): [param]
Continent: [param] ([amount] tiles) = Continent [param] ([amount] tegels)
# Requires translation!
Resource abundance = Grondstofovervloed
Change map to fit selected ruleset? = Verander van kaart om bij de geselecteerde regelset te passen?
Area: [amount] tiles, [amount2] continents/islands = Oppervlakte: [amount] tegels, [amount2] continenten/eilanden
@ -536,7 +524,6 @@ River generation failed! = Rivier generatie gefaald!
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = Gebruik stap 'Landmassa' niet met kaarttype 'Leeg', maar maak in plaats daarvan een nieuwe lege kaart aan.
This map has errors: = Deze kaart heeft fouten:
The incompatible elements have been removed. = De onverenigbare elementen zijn verwijderd.
# Requires translation!
Current map: World Wrap = Huidige kaart: World Wrap
# Requires translation!
Overlay image =
@ -546,7 +533,6 @@ Choose an image = Kies een afbeelding
Overlay opacity: =
# Requires translation!
Invalid overlay image =
# Requires translation!
World wrap is incompatible with an overlay and was deactivated. = World wrap is incompatibel en werd uitgeschakeld.
# Requires translation!
An overlay image is incompatible with world wrap and was deactivated. =
@ -615,7 +601,6 @@ To add a friend, ask him to send you his player ID.\nClick the 'Add friend' butt
Please input Player ID! = Gelieve een Speler-ID te geven!
The number of players will be adjusted = Het aantal spelers zal aangepast worden
These [numberOfPlayers] players will be adjusted = Deze [numberOfPlayers] zullen aangepast worden
# Requires translation!
[numberOfExplicitPlayersText] to [playerRange] actual players by adding random AI's or by randomly omitting AI's. = [numberOfExplicitPlayersText] tot [playerRange] feitelijke spelers door willekeurige AI's toe te voegen of weg te laten.
Set current user = Selecteer de huidige gebruiker
Player ID from clipboard = Gebruikers-ID van plakbord
@ -745,7 +730,6 @@ UI Skin = UI weergave
UI = UI
# Requires translation!
Notifications on world screen = Meldingen op het wereldscherm
Disabled = Uitgeschakeld
Hidden = Verborgen
@ -1050,6 +1034,8 @@ due to adopting [policy] = door het aannemen van [policy]
due to discovering [naturalWonder] = door het ontdekken van [naturalWonder]
due to entering the [eraName] = door het betreden van de [eraName]
due to constructing [buildingName] = door het bouwen van een [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = door het stichten van een stad
due to discovering a Natural Wonder = door het ontdekken van een Natuurlijk Wonder
due to our [unitName] defeating a [otherUnitName] = doordat onze [unitName] een [otherUnitName] versloeg
@ -1684,20 +1670,13 @@ Move = Verplaats
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Nadat een onbekende beschaving in de [eraName] is aangekomen, hebben we [spyName] gerecruteerd als spion!
We have recruited [spyName] as a spy! = We hebben [spyName] gerecruteerd als spion!
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! = Een spion van [civilization] heeft de Technologie [techName] van [cityName] gestolen!
# Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! = Een onbekende spion heeft de Technologie [techName] van [cityName] gestolen!
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! = Jouw spion [name] heeft de Technologie [techName] van [cityName] gestolen!
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Jouw spion [name] kan niet meer technologieën stelen van [civilization]. We hebben alle technologieën die zij kennen reeds ontdekt!
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = Jouw spion [spyName] heeft zich teruggetrokken naar onze schuilplaats na de verwoesting van [cityName].
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = Jouw spion [spyName] heeft zich teruggetrokken naar onze schuilplaats na de verovering van [cityName].
# Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Jouw spion [spyname] heeft zich teruggetrokken naar onze schuilplaats omwille van de chaos in [cityName].
# Promotions
@ -1716,7 +1695,6 @@ Dogfighting III = Luchtvechten III
Choose name for [unitName] = Kies naam voor [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter] eenheden verkrijgen [promotion] promotie
Requires = Vereist
# Requires translation!
Path to [promotion] is ambiguous = Weg naar [promotion] is onzeker
# Multiplayer Turn Checker Service
@ -1912,14 +1890,11 @@ City-State Influence recovers at twice the normal rate = Stadstaat invloed herst
[relativeAmount]% growth [cityFilter] = [relativeAmount]% groei [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% voedsel is overgebracht na bevolkingsgroei [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumptie van Eten door specialisten [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% ongeluk van het aantal steden
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Ongelukkigheid van [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Geluk van elk soort luxe grondstof
# Requires translation!
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behoud [relativeAmount]% van het geluk van een luxeproduct nadat de laatste kopie verhandelt is
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% van overtollig geluk omgezet in [stat]
# Requires translation!
Cannot build [baseUnitFilter] units = Kan [baseUnitFilter] eenheden niet maken
Enables construction of Spaceship parts = Ontgrendelt productie van ruimteschip onderdelen
# Requires translation!
@ -1946,7 +1921,6 @@ Enables conversion of city production to [civWideStat] = Maakt conversie mogelij
Improves movement speed on roads = Verbeter bewegingssnelheid op wegen
Roads connect tiles across rivers = Wegen verbinden tegels over rivieren
[relativeAmount]% maintenance on road & railroads = [relativeAmount]% onderhoud aan wegen en spoorwegen
# Requires translation!
No Maintenance costs for improvements in [tileFilter] tiles = Geen onderhoudskosten voor verbeteringen in [tileFilter] tegels
[relativeAmount]% tile improvement construction time = [relativeAmount]% tegelverbetering bouwtijd
[relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% onderhoudskosten voor gebouwen [cityFilter]
@ -2045,7 +2019,6 @@ Requires at least [amount] population = Vereist minstens [amount] bevolking
Triggers a global alert upon build start = Veroorzaakt een globaal alarmsignaal bij hhet starten
Triggers a global alert upon completion = Triggert een globaal alarmsignaal bij voltooiing
Cost increases by [amount] per owned city = Kosten nemen toe met [amount] per stad in bezit
# Requires translation!
Requires a [buildingFilter] in at least [amount] cities = Vereist een [buildingFilter] in minstens [amount] steden
Can only be built [cityFilter] = Kan alleen gebouwd worden [cityFilter]
Must have an owned [tileFilter] within [amount] tiles = Moet [tileFilter] bezitten binnen [amount] tegels
@ -2059,12 +2032,10 @@ Destroyed when the city is captured = Vernietigd als de stad ingenomen wordt
Doubles Gold given to enemy if city is captured = Verdubbeld goud voor de vijand als de stad is veroverd
Remove extra unhappiness from annexed cities = Verwijdert extra onvrede van geannexeerde steden
Connects trade routes over water = Verbindt handelsroutes over water
# Requires translation!
Automatically built in all cities where it is buildable = Wordt automatisch gebouwd in alle steden waar dit mogelijk is
# Requires translation!
Creates a [improvementName] improvement on a specific tile =
Founds a new city = Sticht een nieuwe stad
# Requires translation!
Can instantly construct a [improvementFilter] improvement = Kan onmiddelijk een [improvementFilter] verbetering bouwen
Can build [improvementFilter/terrainFilter] improvements on tiles = Kan [improvementFilter/terrainFilter] verbeteringen bouwen op tegels
May create improvements on water resources = Kan verbeteringen op watergrondstoffen maken
@ -2081,7 +2052,6 @@ Can speed up construction of a building = Kan de bouw van een gebouw versnellen
Can speed up the construction of a wonder =
Can hurry technology research = Can technologisch onderzoek versnellen
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan een handelsmissie ondernemen met een Stadstaat, wat een grote som Goud en [amount] Invloed geeft.
# Requires translation!
Can transform to [unit] = Kan transformeren naar [unit]
[relativeAmount]% Strength = [relativeAmount]% Kracht
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kracht vermindering met afstand van de hoofdstad
@ -2129,7 +2099,6 @@ Can move immediately once bought = Kan meteen bewegen nadat hij is gekocht
May heal outside of friendly territory = Kan genezen buiten bevriende gebieden
All healing effects doubled = Alle genezingseffecten verdubbeld
Heals [amount] damage if it kills a unit = Geneest [amount] schade als het een eenheid dood
# Requires translation!
Can only heal by pillaging = Kan alleen genezen door te plunderen
Unit will heal every turn, even if it performs an action = Eenheid geneest elke beurt, zelfs als het een actie doet
All adjacent units heal [amount] HP when healing = Alle aangrenzende eenheden genezen [amount] HP tijdens herstel
@ -2190,7 +2159,6 @@ Great Person - [comment] = Groot Persoon - [comment]
Is part of Great Person group [comment] =
# Requires translation!
by consuming this unit =
# Requires translation!
for [amount] movement = voor [amount] beweging
once = eenmaal
[amount] times = [amount] keer
@ -2214,9 +2182,7 @@ Fresh water = Zoet water
Rough terrain = Ruig terrein
Deposits in [tileFilter] tiles always provide [amount] resources = Afzetting in [tileFilter] tegens geeft altijd [amount] grondstoffen
Can only be created by Mercantile City-States = Kan alleen worden gegeven door Handel Stadstaten
# Requires translation!
Stockpiled = Opgeslagen
# Requires translation!
Cannot be traded = Kan niet verhandelt worden
Guaranteed with Strategic Balance resource option = Gegarandeerd met de Strategische Balans grondstofoptie
Can also be built on tiles adjacent to fresh water = Kan ook gebouwd worden op tegels grenzend aan vers water
@ -2229,7 +2195,6 @@ Removes removable features when built = Verwijdert wegneembare eigenschappen als
Gives a defensive bonus of [relativeAmount]% = Geeft een verdedigingsbonus van [relativeAmount]%
# Requires translation!
Costs [amount] [stat] per turn when in your territory =
# Requires translation!
Costs [amount] [stat] per turn = Kost [amount] [stat] per beurt
Adjacent enemy units ending their turn take [amount] damage = Aangrenzende vijandelijke eenheden die hun beurt eindigen krijgen [amount] schade
Great Improvement = Grote verbetering
@ -2272,9 +2237,7 @@ before adopting [policy/belief] = voor adoptie van [policy/belief]
before founding a Pantheon =
# Requires translation!
after founding a Pantheon =
# Requires translation!
before founding a religion = voor het stichten van een religie
# Requires translation!
after founding a religion = na het stichten van een religie
# Requires translation!
before enhancing a religion =
@ -2289,16 +2252,13 @@ when above [amount] [resource] =
when below [amount] [resource] =
in this city = in deze stad
in other cities = in andere steden
# Requires translation!
in cities with a [buildingFilter] = in steden met een [buildingFilter]
in cities without a [buildingFilter] = in steden zonder een [buildingFilter]
# Requires translation!
in cities with at least [amount] [populationFilter] = in steden met minstens [amount] [populationFilter]
with a garrison = met een garnizoen
for [mapUnitFilter] units = voor [mapUnitFilter] eenheden
# Requires translation!
when [mapUnitFilter] =
# Requires translation!
for units with [promotion] = voor eenheden met [promotion]
for units without [promotion] = voor eenheden zonder [promotion]
vs cities = vs steden
@ -2322,7 +2282,6 @@ with [amount] to [amount2] neighboring [tileFilter] [tileFilter2] tiles =
in [tileFilter] tiles = in [tileFilter] tegels
# Requires translation!
in [tileFilter] [tileFilter2] tiles =
# Requires translation!
in tiles without [tileFilter] = in tegels zonder [tileFilter]
# Requires translation!
within [amount] tiles of a [tileFilter] =
@ -2624,13 +2583,14 @@ You have denounced our enemies = Je hebt onze vijanden beschuldigd
Our open borders have brought us closer together. = Onze open grenzen hebben ons dichter bij elkaar gebracht.
You fulfilled your promise to stop settling cities near us! = Je hebt je belofte gehouden om geen steden dicht bij ons te bouwen
You gave us units! = Je hebt ons eenheden gegeven!
# Requires translation!
We appreciate your gifts = We waarderen je geschenken.
You returned captured units to us = Je hebt ons gevangen eenheden teruggegeven.
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Wereld Scherm
# Requires translation!
Map Panning =
@ -3633,7 +3593,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Indië
[amount]% unhappiness from the number of Cities = [amount]% ongeluk van het aantal steden
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ik kan niet wachten tot je nog machtiger wordt. Bereid je daarom voor op oorlog!
@ -4186,9 +4145,7 @@ How did you darken the sun? I ruled with diligence and mercy—see that you do s
How are you? You stand before Pachacuti Inca Yupanqui. =
# Requires translation!
The Incan people offer this fair trade. =
# Requires translation!
How are you doing? = Hoe gaat het?
# Requires translation!
What do you want now? = Wat wil je nu weer?
# Requires translation!
Great Andean Road =
@ -4309,7 +4266,6 @@ Brussels = Brussel
And so the flower of Florence falls to barbaric hands... =
Florence = Florence
# Requires translation!
So this is how it feels to die... = Dus dit is hoe het voelt om te sterven...
Hanoi = Hanoi
@ -4340,13 +4296,10 @@ Cape Town = Kaapstad
The day of judgement has come to us. But rest assured, the same will go for you! =
Helsinki = Helsinki
# Requires translation!
Ah, Gods! Why have you forsaken us? = Ah, Goden! Waarom hebben jullie ons verzaakt!
Manila = Manilla
# Requires translation!
Congratulations, conqueror. This tribe serves you now. = Gefeliciteerd, veroveraar. Deze stam dient jou nu.
# Requires translation!
Mogadishu = Mogadishu
# Requires translation!
@ -4393,12 +4346,10 @@ Antwerp = Antwerpen
# Requires translation!
How barbaric. Those who live by the sword shall perish by the sword. =
# Requires translation!
Genoa = Genoa
# Requires translation!
We... defeated? No... we had so much work to do! =
# Requires translation!
Kathmandu = Kathmandu
# Requires translation!
@ -4410,12 +4361,10 @@ Tyre = Tyre
# Requires translation!
May the Heavens forgive you for inflicting this humiliation to our people. =
# Requires translation!
Zanzibar = Zanzibar
# Requires translation!
How could we fall to the likes of you?! =
# Requires translation!
Almaty = Almaty
# Requires translation!
@ -4424,7 +4373,6 @@ Let's have a nice little War, shall we? =
If you need your nose bloodied, we'll happily serve. =
# Requires translation!
The serbian guerilla will never stop haunting you! =
# Requires translation!
Belgrade = Belgrade
# Requires translation!
@ -4693,7 +4641,6 @@ Philosophy = Filosofie
# Requires translation!
'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) =
Horseback Riding = Paardrijden
# Requires translation!
'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Wiskunde is de poort en sleutel tot de wetenschappen.' - Roger Bacon
Mathematics = Wiskunde
# Requires translation!
@ -4865,7 +4812,6 @@ Robotics = Robotica
Satellites = Satellieten
# Requires translation!
'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu =
# Requires translation!
Stealth = Stealth
# Requires translation!
'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' Martin Luther King Jr. =
@ -4945,7 +4891,6 @@ Mount Fuji = Fuji
Krakatoa = Krakatoa
# Requires translation!
Rock of Gibraltar = Rots van Gibraltar
# Requires translation!
@ -5004,7 +4949,6 @@ Remove Railroad = Haal Spoorweg weg
Cancel improvement order = Annuleer verbeteringsopdracht
# Requires translation!
Repairs a pillaged Improvement or Route = Herstel een geplunderde Verbetering of Route
Academy = Academie
@ -5752,27 +5696,16 @@ Marine = Marinier
#################### Lines from Nations from Civ V - Gods & Kings ####################
# Requires translation!
Rim-Sin II = Rim-Sin II
# Requires translation!
Smerdis = Smerdis
# Requires translation!
Ilum-ma-ili = Ilum-ma-ili
# Requires translation!
Peshgaldaramesh = Peshgaldaramesh
# Requires translation!
Ur-zigurumaš = Ur-zigurumaš
# Requires translation!
Semiramis = Semiramis
# Requires translation!
Em = Em
# Requires translation!
Ishtar = Ishtar
# Requires translation!
Bilit Taauth = Bilit Taauth
# Requires translation!
Aruru = Aruru
# Requires translation!
Islam = Islam
# Requires translation!
@ -5795,7 +5728,6 @@ Anthea =
Aeneas =
# Requires translation!
Leander =
# Requires translation!
Christianity = Christendom
# Requires translation!
@ -6314,7 +6246,6 @@ The Huns = De Hunnen
William of Orange = Willem van Oranje
# Requires translation!
As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. =
# Requires translation!
You call yourself an exalted ruler, but I see nothing more than a smartly dressed barbarian! = Je noemt jezelf een verheven heerster, maar ik zie niets meer dan een goed geklede barbaar!
# Requires translation!
My God, be merciful to my soul. My God, feel pity for this... my poor people! =
@ -6326,91 +6257,48 @@ I believe I have something that may be of some importance to you. =
Once again, greetings. =
# Requires translation!
Dutch East India Company =
# Requires translation!
Joost = Joost
# Requires translation!
Hendrika = Hendrika
# Requires translation!
Marten = Marten
# Requires translation!
Anke = Anke
# Requires translation!
Guus = Guus
# Requires translation!
Mr. X = Mr. X
# Requires translation!
Dr. Grijs = Dr. Grijs
# Requires translation!
Willem = Willem
# Requires translation!
Thijs = Thijs
# Requires translation!
Neef = Neef
# Requires translation!
Amsterdam = Amsterdam
# Requires translation!
Rotterdam = Rotterdam
# Requires translation!
Utrecht = Utrecht
# Requires translation!
Groningen = Groningen
# Requires translation!
Breda = Breda
# Requires translation!
Nijmegen = Nijmegen
# Requires translation!
Den Haag = Den Haag
# Requires translation!
Haarlem = Haarlem
# Requires translation!
Arnhem = Arnhem
# Requires translation!
Zutphen = Zutphen
# Requires translation!
Maastricht = Maastricht
# Requires translation!
Tilburg = Tilburg
# Requires translation!
Eindhoven = Eindhoven
# Requires translation!
Dordrecht = Dordrecht
# Requires translation!
Leiden = Leiden
# Requires translation!
's Hertogenbosch = 's Hertogenbosch
# Requires translation!
Almere = Almere
# Requires translation!
Alkmaar = Alkmaar
# Requires translation!
Brielle = Brielle
# Requires translation!
Vlissingen = Vlissingen
# Requires translation!
Apeldoorn = Apeldoorn
# Requires translation!
Enschede = Enschede
# Requires translation!
Amersfoort = Amersfoort
# Requires translation!
Zwolle = Zwolle
# Requires translation!
Venlo = Venlo
# Requires translation!
Uden = Uden
# Requires translation!
Grave = Grave
# Requires translation!
Delft = Delft
# Requires translation!
Gouda = Gouda
# Requires translation!
Nieuwstadt = Nieuwstadt
# Requires translation!
Weesp = Weesp
# Requires translation!
Coevorden = Coevorden
# Requires translation!
Kerkrade = Kerkrade
The Netherlands = De Nederlanden
@ -6429,7 +6317,6 @@ My friend, it is my belief that this settlement can benefit both our peoples. =
Oh, welcome! =
# Requires translation!
Oh, it is you. =
# Requires translation!
Nobel Prize = Nobelprijs
# Requires translation!
Leif =
@ -6541,7 +6428,6 @@ Strängnäs =
Sveg =
Sweden = Zweden
# Requires translation!
Maria Theresa = Maria Theresa
# Requires translation!
Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. =
@ -6557,7 +6443,6 @@ I see you admire my new damask. Nobody should say that I am an unjust woman. Let
Oh, it's ye! =
# Requires translation!
Diplomatic Marriage =
# Requires translation!
Ferdinand = Ferdinand
# Requires translation!
Johanna =
@ -6734,12 +6619,10 @@ Sabratha =
Rusadir =
# Requires translation!
Baecula =
# Requires translation!
Saldae = Saldae
# Requires translation!
Units ending their turn on [tileFilter] tiles take [amount] damage =
# Requires translation!
Theodora = Theodora
# Requires translation!
It is always a shame to destroy a thing of beauty. Happily, you are not one. =
@ -6771,13 +6654,9 @@ Simonis =
Zoe =
# Requires translation!
Ioanno =
# Requires translation!
Xene = Xene
# Requires translation!
Euphrosyne = Euphrosyne
# Requires translation!
Constantinople = Constantinople
# Requires translation!
Adrianople = Adrianople
# Requires translation!
Nicaea =
@ -6833,7 +6712,6 @@ Sillyon =
Chrysopolis =
# Requires translation!
Vodena =
# Requires translation!
Traianoupoli = Traianoupoli
# Requires translation!
Constantia =
@ -6934,9 +6812,7 @@ Dundee =
# Requires translation!
Londonderry =
Llanfairpwllgwyngyll = Llanfairpwllgwyngyll
# Requires translation!
Falmouth = Falmouth
# Requires translation!
Lorient = Lorient
Celts = Kelten
@ -7811,7 +7687,6 @@ Each category has a list of entries on the left of the screen, sorted alphabetic
Lines can link to other Civilopedia entries, they are marked with a chain link symbol like this one. You can click anywhere on the line to follow the link. =
# Requires translation!
The current category is special - all articles on general concepts are here. It is called 'Tutorials' because you can revisit these here, too. =
# Requires translation!
What information can I find = Welke informatie kan ik vinden
# Requires translation!
The data shown is not dependent on your current game's situation, e.g. bonuses for the nation you are playing or difficulty modifiers will not affect the numbers. =
@ -7821,6 +7696,5 @@ However, it will reflect the mods you are playing! The combination of base rules
If you opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. =
# Requires translation!
Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. =
# Requires translation!
The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Je kan ook navigeren met de pijltjes, links/rechts voor Categorieën, omhoog/omlaag voor trefwoorden.

View File

@ -1880,6 +1880,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -4512,6 +4514,8 @@ You returned captured units to us =
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -6246,8 +6250,6 @@ Jaipur =
Karachi =
# Requires translation!
India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

View File

@ -1075,6 +1075,8 @@ due to adopting [policy] = dahil sa pagpatupad ng [policy]
due to discovering [naturalWonder] = dahil sa pagdiskubre sa [naturalWonder]
due to entering the [eraName] = dahil sa pagpasok sa [eraName]
due to constructing [buildingName] = dahil sa pagtayo ng [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = dahil sa pagtatag ng isang lungsod
due to discovering a Natural Wonder = dahil sa pagdiskubre ng isang Likas na Kamanghaan
due to our [unitName] defeating a [otherUnitName] = dahil sa pagwawagi ng ating [unitName] sa [otherUnitName]
@ -2519,6 +2521,8 @@ You returned captured units to us = Ibinalik mo sa amin ang mga binihag na yunit
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Screen ng Mundo
# Requires translation!
Map Panning =
@ -3497,8 +3501,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Indiya
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Hindi ako makapaghintay hanggang sa lumakas ka pa. Samakatuwid, maghanda para sa digmaan!

View File

@ -1423,6 +1423,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -3620,6 +3622,8 @@ You returned captured units to us = Sinä palautit kaapatut yksiköt meille
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -4674,8 +4678,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Intia
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = En voi odottaa kasvuanne vielä mahtavammaksi. Valmistautukaa siis sotaan!

View File

@ -1027,6 +1027,8 @@ due to adopting [policy] = grâce à l'adoption de [policy]
due to discovering [naturalWonder] = grâce à la découverte de [naturalWonder]
due to entering the [eraName] = grâce à l'entrée dans [eraName]
due to constructing [buildingName] = grâce à la construction de [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = pour avoir fondé une ville
due to discovering a Natural Wonder = grâce à la découverte d'une Merveille Naturelle
due to our [unitName] defeating a [otherUnitName] = car notre [unitName] a vaincu un(e) [otherUnitName]
@ -2427,6 +2429,8 @@ You returned captured units to us = Vous nous avez rendu des unités capturées
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Écran de jeu
Map Panning = Défilement de la carte
Unit Actions = Actions des unités
@ -2472,7 +2476,6 @@ Transform = Transformer
Repair = Réparer
Confirm Dialog = Confirmer (boîte de dialogue)
Cancel Dialog = Annuler (boîte de dialogue)
# Requires translation!
Upgrade All = Améliorer tous
#################### Lines from Buildings from Civ V - Vanilla ####################
@ -3367,7 +3370,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Inde
[amount]% unhappiness from the number of Cities = [amount]% Mécontentement dû au nombre de villes
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre !

View File

@ -1027,6 +1027,8 @@ due to adopting [policy] = Durch das Verabschieden von [policy],
due to discovering [naturalWonder] = Durch die Entdeckung von [naturalWonder],
due to entering the [eraName] = Durch den Eintritt in [eraName],
due to constructing [buildingName] = Durch den Bau von [buildingName],
# Requires translation!
due to gaining a [unitName] =
due to founding a city = Durch die Gründung einer Stadt,
due to discovering a Natural Wonder = Durch die Entdeckung eines Naturwunders,
due to our [unitName] defeating a [otherUnitName] = Weil unsere [unitName] Einheit eine [otherUnitName] Einheit besiegt hat,
@ -2427,6 +2429,8 @@ You returned captured units to us = Ihr habt uns gefangene Einheiten zurückgege
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Weltansicht
Map Panning = Karte verschieben
Unit Actions = Einheiten-Aktionen
@ -2472,7 +2476,6 @@ Transform = Transformieren
Repair = Reparieren
Confirm Dialog = Dialog bestätigen
Cancel Dialog = Dialog ablehnen
# Requires translation!
Upgrade All = Alle aufrüsten
#################### Lines from Buildings from Civ V - Vanilla ####################
@ -3367,7 +3370,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karatschi
India = Indien
[amount]% unhappiness from the number of Cities = [amount]% Unzufriedenheit durch die Anzahl der Städte
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor!

View File

@ -1640,6 +1640,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -4086,6 +4088,8 @@ You returned captured units to us =
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -5621,8 +5625,6 @@ Jaipur =
# Requires translation!
Karachi =
India = Ινδία
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

View File

@ -1055,6 +1055,8 @@ due to adopting [policy] = a(z) [policy] beiktatása miatt
due to discovering [naturalWonder] = a(z) [naturalWonder] felfedezése miatt
due to entering the [eraName] = a(z) [eraName] elérése miatt
due to constructing [buildingName] = a(z) [buildingName] megépítése miatt
# Requires translation!
due to gaining a [unitName] =
due to founding a city = egy város alapításáért
due to discovering a Natural Wonder = egy természeti csoda felfedezése miatt
due to our [unitName] defeating a [otherUnitName] = mivel [unitName] egységünk legyőzött egy [otherUnitName] egységet
@ -2486,6 +2488,8 @@ You returned captured units to us = Elfogott egységeket juttattatok vissza hozz
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Pályaképernyő
# Requires translation!
Map Panning =
@ -3481,8 +3485,6 @@ Gwalior = Gválijar
Jaipur = Dzsaipur
Karachi = Karacsi
India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nem várhatok, míg még nagyobb hatalomra teszel szert. Készülj tehát a háborúra!

View File

@ -1054,6 +1054,8 @@ due to adopting [policy] = karena menerapkan [policy]
due to discovering [naturalWonder] = karena menemukan [naturalWonder]
due to entering the [eraName] = karena memasuki [eraName]
due to constructing [buildingName] = karena membangun [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = karena mendirikan sebuah kota
due to discovering a Natural Wonder = karena menemukan Keajaiban Alam
due to our [unitName] defeating a [otherUnitName] = karena [unitName] kita mengalahkan [otherUnitName]
@ -2475,6 +2477,8 @@ You returned captured units to us = Kamu telah mengembalikan unit tawanan kepada
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Layar Dunia
# Requires translation!
Map Panning =
@ -3452,8 +3456,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Aku tak bisa menunggu hingga kau menjadi lebih kuat. Maka, bersiaplah untuk perang!

View File

@ -1033,6 +1033,8 @@ due to adopting [policy] = per aver adottato [policy]
due to discovering [naturalWonder] = per aver scoperto [naturalWonder]
due to entering the [eraName] = per essere entrato nell'[eraName]
due to constructing [buildingName] = per aver costruito [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = per aver fondato una città
due to discovering a Natural Wonder = per aver scoperto una Meraviglia naturale
due to our [unitName] defeating a [otherUnitName] = poiché [unitName] ha sconfitto l'unità nemica [otherUnitName]
@ -2438,6 +2440,8 @@ You returned captured units to us = Ci hai restituito un'unità.
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Schermata mondiale
Map Panning = Panoramica mappa
Unit Actions = Azioni unit<69>
@ -3377,7 +3381,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = India
[amount]% unhappiness from the number of Cities = [amount]% Infelicità dal numero di Città
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò.

View File

@ -1066,6 +1066,8 @@ due to adopting [policy] = [policy]を採用したことにより、
due to discovering [naturalWonder] = [naturalWonder]を発見したことにより、
due to entering the [eraName] = [eraName]に入ったことにより、
due to constructing [buildingName] = [buildingName]の建設が完了したことにより、
# Requires translation!
due to gaining a [unitName] =
due to founding a city = 都市を発見したことにより、
due to discovering a Natural Wonder = 自然遺産を発見したことにより、
due to our [unitName] defeating a [otherUnitName] = 我々の[unitName]が[otherUnitName]を破壊したことにより、
@ -2715,6 +2717,8 @@ You returned captured units to us = 捕獲されたユニットの返還
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = ワールド画面
# Requires translation!
Map Panning =
@ -3720,8 +3724,6 @@ Gwalior = グワーリオール
Jaipur = ジャイプル
Karachi = カラチ
India = インド
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = ビスマルク
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 私はもう、貴様らが強くなるまで待っていられない。戦争の準備をするがよい!

View File

@ -1100,6 +1100,8 @@ due to adopting [policy] = [policy] 정책을 채택하여
due to discovering [naturalWonder] = [naturalWonder]을(를) 발견하여
due to entering the [eraName] = [eraName]에 진입하여
due to constructing [buildingName] = [buildingName]을(를) 건설하여
# Requires translation!
due to gaining a [unitName] =
due to founding a city = 도시를 건설하여
due to discovering a Natural Wonder = 자연 불가사의를 발견하여
# Requires translation!
@ -2583,6 +2585,8 @@ You returned captured units to us = 사로잡힌 유닛을 돌려주셨군요.
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = 세계 화면
# Requires translation!
Map Panning =
@ -3566,8 +3570,6 @@ Gwalior = 괄리오르
Jaipur = 자이푸르
Karachi = 카라치
India = 인도
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = 오토 폰 비스마르크
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 그대들이 강해지는 것을 더이상 좌시할 수 없군. 전쟁을 준비하시오!

View File

@ -1147,6 +1147,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -2678,6 +2680,8 @@ You returned captured units to us = Jūs grąžinote musų dalinius iš nelaisv
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Pasaulio ekranas
# Requires translation!
Map Panning =
@ -3662,8 +3666,6 @@ Gwalior = Gvalior
Jaipur = Džajpur
Karachi = Karači
India = Indija
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Oto fon Bismark
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Negaliu laukti kol dar labiau sustiprėsite. Todėl skelbiu karą tiesiog dabar!

View File

@ -1452,6 +1452,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -3624,6 +3626,8 @@ You returned captured units to us =
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -5276,8 +5280,6 @@ Jaipur =
Karachi =
# Requires translation!
India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

View File

@ -1554,6 +1554,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -3878,6 +3880,8 @@ You returned captured units to us =
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -5579,8 +5583,6 @@ Jaipur =
Karachi =
# Requires translation!
India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

View File

@ -1483,6 +1483,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -3803,6 +3805,8 @@ You returned captured units to us = Shoma niroo haye mara pas ferstadid
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -5504,8 +5508,6 @@ Jaipur =
Karachi =
# Requires translation!
India =
# Requires translation!
[amount]% unhappiness from the number of Cities =
# Requires translation!
Otto von Bismarck =

View File

@ -1007,7 +1007,6 @@ An unknown civilization has liberated [civ] = Nieznana cywilizacja wyzwoliła [c
# If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} -
# put the english word 'true' behind the '=', otherwise 'false'.
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
# Requires translation!
EffectBeforeCause = true
## Trigger effects
@ -1028,6 +1027,8 @@ due to adopting [policy] = wskutek przyjęcia [policy]
due to discovering [naturalWonder] = wskutek odkrycia [naturalWonder]
due to entering the [eraName] = wskutek przejścia do [eraName]
due to constructing [buildingName] = wskutek wybudowania [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = wskutek założenia miasta
due to discovering a Natural Wonder = wskutek odkrycia Cudu Natury
due to our [unitName] defeating a [otherUnitName] = wskutek pokonania przez naszą jednostkę [unitName] jednostki [otherUnitName]
@ -1722,7 +1723,6 @@ Download [modName] = Pobierz [modName]
Update [modName] = Zaktualizuj [modName]
Could not download mod list = Nie można pobrać listy modów
Download mod from URL = Pobierz mod z URL
# Requires translation!
Please enter the mod repository -or- archive zip -or- branch url: = Proszę wprowadzić repozytorium moda -lub- skompresowany plik ZIP -lub- URL gałęzi:
Invalid link! = Nieprawidłowy link!
Paste from clipboard = Wklej ze schowka
@ -2362,7 +2362,6 @@ all healing effects doubled = podwojone wszystkie efekty lecznicze
The Spaceship = Statek Kosmiczny
Maya Long Count calendar cycle = Kalendarz Majów Długiej Rachuby
Triggerable = Inicjowane
# Requires translation!
UnitTriggerable = Jednostka Inicjowana
Global = Globalny
Nation = Naród
@ -2384,9 +2383,7 @@ CityState = Wolne Miasto
ModOptions = Ustawienia modyfikacji
Conditional = Warunkowy
TriggerCondition = Przełącz Warunki
# Requires translation!
UnitTriggerCondition = Warunek Aktywacji Jednostki
# Requires translation!
UnitActionModifier = Modyfikator Ruchów Jednostki
@ -2432,6 +2429,8 @@ You returned captured units to us = Zwróciłeś nam pojmane jednostki
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Mapa Świata
Map Panning = Przesuwanie mapy
Unit Actions = Ruchy jednostek
@ -2477,7 +2476,6 @@ Transform = Przekształć
Repair = Napraw
Confirm Dialog = Potwierdź okno dialogowe
Cancel Dialog = Anuluj okno dialogowe
# Requires translation!
Upgrade All = Ulepsz wszystkie
#################### Lines from Buildings from Civ V - Vanilla ####################
@ -3372,7 +3370,6 @@ Gwalior = Gwalijar
Jaipur = Dźajpur
Karachi = Karaczi
India = Indie
[amount]% unhappiness from the number of Cities = [amount]% niezadowolenia z miast
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę!

View File

@ -1120,6 +1120,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -2846,6 +2848,8 @@ You returned captured units to us = Você devolveu unidades capturadas para nós
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Tela do Mundo
# Requires translation!
Map Panning =
@ -3830,8 +3834,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Carachi
India = Índia
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não posso esperar até que tu te tornes ainda mais poderoso. Portanto, prepare-te para a guerra!

View File

@ -1188,6 +1188,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -2982,6 +2984,8 @@ You returned captured units to us = Ne-ai returnat unități capturate
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
# Requires translation!
World Screen =
# Requires translation!
@ -3967,8 +3971,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Abia aștept până când vei deveni și mai puternic. Prin urmare, pregătiți-vă de război!

View File

@ -1051,6 +1051,8 @@ due to adopting [policy] = благодаря принятию [policy]
due to discovering [naturalWonder] = благодаря нахождению [naturalWonder]
due to entering the [eraName] = благодаря вхождению в эпоху [eraName]
due to constructing [buildingName] = благодаря строительству [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = благодаря основанию города
due to discovering a Natural Wonder = благодаря нахождению чуда природы
due to our [unitName] defeating a [otherUnitName] = благодаря победе [unitName] над [otherUnitName]
@ -2457,6 +2459,8 @@ You returned captured units to us = Вы вернули нам захвачен
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Экран мира
Map Panning = Панорамирование карты
Unit Actions = Действия юнита
@ -3410,8 +3414,6 @@ Gwalior = Гвалиор
Jaipur = Джайпур
Karachi = Карачи
India = Индия
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Отто фон Бисмарк
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Я не могу ждать, покуда вы станете еще могущественнее. Готовьтесь к войне!

View File

@ -1027,6 +1027,8 @@ due to adopting [policy] = 由于推行了[policy]
due to discovering [naturalWonder] = 由于发现了[naturalWonder]
due to entering the [eraName] = 由于进入了[eraName]
due to constructing [buildingName] = 由于建造了[buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = 由于建立了城市,
due to discovering a Natural Wonder = 由于发现了一个自然奇观,
due to our [unitName] defeating a [otherUnitName] = 由于[unitName]战胜了[otherUnitName]
@ -2427,6 +2429,8 @@ You returned captured units to us = 你把我们被俘获的单位归还给了
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = 世界地图界面
Map Panning = 地图平移
Unit Actions = 单位操作
@ -2472,7 +2476,6 @@ Transform = 转换
Repair = 修理
Confirm Dialog = 确认对话框
Cancel Dialog = 取消对话框
# Requires translation!
Upgrade All = 升级全部
#################### Lines from Buildings from Civ V - Vanilla ####################
@ -3367,7 +3370,6 @@ Gwalior = 瓜里奥尔
Jaipur = 斋布尔
Karachi = 卡拉奇
India = 印度
[amount]% unhappiness from the number of Cities = 城市数量造成的不快乐[amount]%
Otto von Bismarck = 奥托·冯·俾斯麦
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我们的斗争只可能有两种结果:要么敌人踏着我们的尸体过去,要么我们踏着敌人的尸体过去。所以,来场战争吧!

View File

@ -1027,6 +1027,8 @@ due to adopting [policy] = por adoptar [policy]
due to discovering [naturalWonder] = por descubrir [naturalWonder]
due to entering the [eraName] = por entrar a la [eraName]
due to constructing [buildingName] = por construir [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = por fundar una ciudad
due to discovering a Natural Wonder = por descubrir una Maravilla Natural
due to our [unitName] defeating a [otherUnitName] = porque nuestro [unitName] derrotó un [otherUnitName]
@ -2427,6 +2429,8 @@ You returned captured units to us = Nos has devuelto unidades capturadas
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Pantalla del Mundo
Map Panning = Desplazamiento del Mapa
Unit Actions = Acciones de Unidad
@ -3367,7 +3371,6 @@ Gwalior = Gwalior
Jaipur = Yaipur
Karachi = Karachi
India = India
[amount]% unhappiness from the number of Cities = [amount]% infelicidad por número de Ciudades
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra!

View File

@ -1157,6 +1157,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -2713,6 +2715,8 @@ You returned captured units to us = Du gav tillfångatagna enheter tillbaka till
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Världsskärm
# Requires translation!
Map Panning =
@ -3697,8 +3701,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Indien
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig!

View File

@ -1033,6 +1033,8 @@ due to adopting [policy] = 由於推行了[policy]
due to discovering [naturalWonder] = 由於發現了[naturalWonder]
due to entering the [eraName] = 由於進入了[eraName]
due to constructing [buildingName] = 由於建造了城市[buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = 由於建立了一個城市,
due to discovering a Natural Wonder = 由於發現了自然奇觀,
due to our [unitName] defeating a [otherUnitName] = 由於[unitName]戰勝了[otherUnitName]
@ -2450,6 +2452,8 @@ You returned captured units to us = 你把被俘獲的單位歸還給了我們
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = 世界地圖介面
Map Panning = 平移地圖
Unit Actions = 單位行動
@ -3390,8 +3394,6 @@ Gwalior = 瓜裡奧爾
Jaipur = 齋布林
Karachi = 卡拉奇
India = 印度
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = 奧托·馮·俾斯麥
I cannot wait until ye grow even mightier. Therefore, prepare for war! = 我無法一直容忍你變得強大,所以,來場戰爭吧!

View File

@ -1237,6 +1237,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -3141,6 +3143,8 @@ You returned captured units to us = Yakalanan birimleri bize geri verdiniz
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Dünya Ekranı
# Requires translation!
Map Panning =
@ -4135,8 +4139,6 @@ Gwalior = Gwalior
Jaipur = Caypûr
Karachi = Karaçi
India = Hindistan
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Daha güçlü oluşunu izleyemem. Bu yüzden, savaşa hazırlan.

View File

@ -1028,6 +1028,8 @@ due to adopting [policy] = завдяки прийняттю політики [p
due to discovering [naturalWonder] = завдяки відкриттю природного дива [naturalWonder]
due to entering the [eraName] = завдяки входженню в [eraName]
due to constructing [buildingName] = завдяки будівництву споруди [buildingName]
# Requires translation!
due to gaining a [unitName] =
due to founding a city = завдяки заснуванню міста
due to discovering a Natural Wonder = завдяки відкриттю природного дива
due to our [unitName] defeating a [otherUnitName] = завдяки перемозі нашого підрозділу [unitName] над підрозділом [otherUnitName]
@ -2431,6 +2433,8 @@ You returned captured units to us = Ви повернули нам захопл
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Екран світу
Map Panning = Пересування мапи
Unit Actions = Дії підрозділу
@ -3371,8 +3375,6 @@ Gwalior = Гваліор
Jaipur = Джайпур
Karachi = Карачі
India = Індія
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Отто фон Бісмарк
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ми не можемо допустити вашого посилення. Тож готуйтесь до війни!

View File

@ -1147,6 +1147,8 @@ due to entering the [eraName] =
# Requires translation!
due to constructing [buildingName] =
# Requires translation!
due to gaining a [unitName] =
# Requires translation!
due to founding a city =
# Requires translation!
due to discovering a Natural Wonder =
@ -2673,6 +2675,8 @@ You returned captured units to us = Bạn đã thả những đơn vị bị b
#################### Lines from key bindings #######################
# Requires translation!
Main Menu =
World Screen = Màn hình thế giới
# Requires translation!
Map Panning =
@ -3657,8 +3661,6 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Ấn Độ
# Requires translation!
[amount]% unhappiness from the number of Cities =
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Tôi không thể đợi cho đến khi bạn lớn mạnh hơn nữa. Do đó, hãy chuẩn bị cho chiến tranh!

View File

@ -11,7 +11,7 @@ Filipino = 94
French = 99
Portuguese = 63
Indonesian = 98
Catalan = 98
Catalan = 99
Finnish = 36
Spanish = 99
Malay = 23
@ -28,6 +28,6 @@ Japanese = 81
English = 0
Vietnamese = 93
Czech = 83
Hungarian = 78
Dutch = 74
Hungarian = 77
Dutch = 76
Greek = 15

View File

@ -1,72 +1,22 @@
## 4.7.7
Fixed tile filter for civ-related conditions for "upon ending a turn in a [tileFilter] tile" trigger
Resolved - incorrect ruleset combos for 'buy building with stat' no longer crash
Keep track of what mod each ruleset object comes from, for debug and civilopedia purposes
Fixed India's 'double unhappiness' unique
chore: Modernized WorkerAutomationTest
chore: Modernized TileImprovementConstructionTests
chore: Modernized VisibilityTest
4.7.6-patch2
Modernized UnitMovementTests to use TestGane
awesome-pages wiki modding folder reorg 5
awesome-pages wiki modding folder reorg 4 - sections as list
awesome-pages wiki modding folder reorg 3 - sections
awesome-pages wiki modding folder reorg 2
awesome-pages wiki modding folder reorg
awesome-pages test 2.1
awesome-pages test 2
Step-by-step instructions to create a new Civilization mod
4.7.6-patch1
Improved mod overview documentation
Remove awesome-pages since it's causing problems
Remove awesome-pages since it's causing problems
More modder documentation clarity
Reorg modding pages
mkdocs awesome-pages plugin
Deleted site files from master branch - they're only used in gh-pages branch anyway
Reorganize modders documentation files
By SeventhM:
- Fix buildings/units not triggering and golden age stat updates
- Avoid crashes with incorrect condtionals
- Scaling purchase costs for faith/culture/science/etc. with speed
- Better support for lacking a capital
- Fix buildings/units not triggering and golden age stat updates
- Avoid crashes with incorrect condtionals
- Scaling purchase costs for faith/culture/science/etc. with speed
- Better support for lacking a capital
By SomeTroglodyte:
- Minimal support for Alpha Frontier-like Workers
- Explain the invoke trick as well
- Clearer NotificationActions code
- Prevent activation of disabled actors via key shortcuts
- Keyboard bindings for Main Menu Screen
- AI support for Alpha Frontier-like Workers
- Prevent activation of disabled actors via keyboard
- Key shortcuts for Main Menu Screen
Fix civilopedia gold cost - By Skekdog
Other modding fixes :)
## 4.7.6
"Requires a [buildingFilter] in at least [amount] cities" works correctly with filters that aren't building names

View File

@ -1,68 +1,16 @@
Fixed tile filter for civ-related conditions for "upon ending a turn in a [tileFilter] tile" trigger
Resolved - incorrect ruleset combos for 'buy building with stat' no longer crash
Keep track of what mod each ruleset object comes from, for debug and civilopedia purposes
Fixed India's 'double unhappiness' unique
chore: Modernized WorkerAutomationTest
chore: Modernized TileImprovementConstructionTests
chore: Modernized VisibilityTest
4.7.6-patch2
Modernized UnitMovementTests to use TestGane
awesome-pages wiki modding folder reorg 5
awesome-pages wiki modding folder reorg 4 - sections as list
awesome-pages wiki modding folder reorg 3 - sections
awesome-pages wiki modding folder reorg 2
awesome-pages wiki modding folder reorg
awesome-pages test 2.1
awesome-pages test 2
Step-by-step instructions to create a new Civilization mod
4.7.6-patch1
Improved mod overview documentation
Remove awesome-pages since it's causing problems
Remove awesome-pages since it's causing problems
More modder documentation clarity
Reorg modding pages
mkdocs awesome-pages plugin
Deleted site files from master branch - they're only used in gh-pages branch anyway
Reorganize modders documentation files
By SeventhM:
- Fix buildings/units not triggering and golden age stat updates
- Avoid crashes with incorrect condtionals
- Scaling purchase costs for faith/culture/science/etc. with speed
- Better support for lacking a capital
- Fix buildings/units not triggering and golden age stat updates
- Avoid crashes with incorrect condtionals
- Scaling purchase costs for faith/culture/science/etc. with speed
- Better support for lacking a capital
By SomeTroglodyte:
- Minimal support for Alpha Frontier-like Workers
- Explain the invoke trick as well
- Clearer NotificationActions code
- Prevent activation of disabled actors via key shortcuts
- Keyboard bindings for Main Menu Screen
- AI support for Alpha Frontier-like Workers
- Prevent activation of disabled actors via keyboard
- Key shortcuts for Main Menu Screen
Fix civilopedia gold cost - By Skekdog
Fix civilopedia gold cost - By Skekdog
Other modding fixes :)