Kotlin 1.5 new warnings - partial (#5120)

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SomeTroglodyte 2021-09-08 19:48:24 +02:00 committed by GitHub
parent 8b6881c76b
commit ab5083173d
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5 changed files with 25 additions and 30 deletions

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@ -182,7 +182,7 @@ class MapUnit {
if (isEmbarked()) 2
else baseUnit.movement
movement += getMatchingUniques("[] Movement").sumBy { it.params[0].toInt() }
movement += getMatchingUniques("[] Movement").sumOf { it.params[0].toInt() }
for (unique in civInfo.getMatchingUniques("+[] Movement for all [] units"))
if (matchesFilter(unique.params[1]))
@ -277,7 +277,7 @@ class MapUnit {
visibilityRange += unique.params[0].toInt()
// TODO: This should be replaced with "Sight" like others, for naming consistency
visibilityRange += getMatchingUniques("[] Visibility Range").sumBy { it.params[0].toInt() }
visibilityRange += getMatchingUniques("[] Visibility Range").sumOf { it.params[0].toInt() }
if (hasUnique("Limited Visibility")) visibilityRange -= 1
@ -344,7 +344,7 @@ class MapUnit {
}
fun maxAttacksPerTurn(): Int {
var maxAttacksPerTurn = 1 + getMatchingUniques("[] additional attacks per turn").sumBy { it.params[0].toInt() }
var maxAttacksPerTurn = 1 + getMatchingUniques("[] additional attacks per turn").sumOf { it.params[0].toInt() }
return maxAttacksPerTurn
}
@ -356,7 +356,7 @@ class MapUnit {
fun getRange(): Int {
if (baseUnit.isMelee()) return 1
var range = baseUnit().range
range += getMatchingUniques("[] Range").sumBy { it.params[0].toInt() }
range += getMatchingUniques("[] Range").sumOf { it.params[0].toInt() }
return range
}
@ -440,7 +440,7 @@ class MapUnit {
}
private fun adjacentHealingBonus(): Int {
return getMatchingUniques("All adjacent units heal [] HP when healing").sumBy { it.params[0].toInt() }
return getMatchingUniques("All adjacent units heal [] HP when healing").sumOf { it.params[0].toInt() }
}
fun canGarrison() = baseUnit.isMilitary() && baseUnit.isLandUnit()
@ -469,7 +469,7 @@ class MapUnit {
for (ability in abilityUsedCount) {
val maxUsesOfThisAbility = getMatchingUniques("Can [] [] times")
.filter { it.params[0] == ability.key }
.sumBy { it.params[1].toInt() }
.sumOf { it.params[1].toInt() }
abilityUsesLeft[ability.key] = maxUsesOfThisAbility - ability.value
maxAbilityUses[ability.key] = maxUsesOfThisAbility
}
@ -595,7 +595,7 @@ class MapUnit {
var amountToHealBy = rankTileForHealing(getTile())
if (amountToHealBy == 0 && !(hasUnique("May heal outside of friendly territory") && !getTile().isFriendlyTerritory(civInfo))) return
amountToHealBy += getMatchingUniques("[] HP when healing").sumBy { it.params[0].toInt() }
amountToHealBy += getMatchingUniques("[] HP when healing").sumOf { it.params[0].toInt() }
val maxAdjacentHealingBonus = currentTile.getTilesInDistance(1)
.flatMap { it.getUnits().asSequence() }.map { it.adjacentHealingBonus() }.maxOrNull()
@ -858,13 +858,13 @@ class MapUnit {
fun canIntercept(): Boolean {
if (interceptChance() == 0) return false
val maxAttacksPerTurn = 1 +
getMatchingUniques("[] extra interceptions may be made per turn").sumBy { it.params[0].toInt() }
getMatchingUniques("[] extra interceptions may be made per turn").sumOf { it.params[0].toInt() }
if (attacksThisTurn >= maxAttacksPerTurn) return false
return true
}
fun interceptChance(): Int {
return getMatchingUniques("[]% chance to intercept air attacks").sumBy { it.params[0].toInt() }
return getMatchingUniques("[]% chance to intercept air attacks").sumOf { it.params[0].toInt() }
}
fun isTransportTypeOf(mapUnit: MapUnit): Boolean {
@ -872,13 +872,12 @@ class MapUnit {
if (!mapUnit.baseUnit.movesLikeAirUnits()) return false
return getMatchingUniques("Can carry [] [] units").any { mapUnit.matchesFilter(it.params[1]) }
}
private fun carryCapacity(unit: MapUnit): Int {
var capacity = getMatchingUniques("Can carry [] [] units").filter { unit.matchesFilter(it.params[1]) }
.sumBy { it.params[0].toInt() }
capacity += getMatchingUniques("Can carry [] extra [] units").filter { unit.matchesFilter(it.params[1]) }
.sumBy { it.params[0].toInt() }
return capacity
return (getMatchingUniques("Can carry [] [] units")
+ getMatchingUniques("Can carry [] extra [] units"))
.filter { unit.matchesFilter(it.params[1]) }
.sumOf { it.params[0].toInt() }
}
fun canTransport(unit: MapUnit): Boolean {
@ -891,7 +890,7 @@ class MapUnit {
fun interceptDamagePercentBonus(): Int {
return getUniques().filter { it.placeholderText == "[]% Damage when intercepting"}
.sumBy { it.params[0].toInt() }
.sumOf { it.params[0].toInt() }
}
fun receivedInterceptDamageFactor(): Float {
@ -999,9 +998,9 @@ class MapUnit {
fun getBaseMaxActionUses(action: String): Int {
return getMatchingUniques("Can [] [] times")
.filter { it.params[0] == action }
.sumBy { it.params[1].toInt() }
.sumOf { it.params[1].toInt() }
}
fun setupAbilityUses(buildCity: CityInfo? = null) {
for (action in religiousActionsUnitCanDo()) {
val baseAmount = getBaseMaxActionUses(action)
@ -1009,15 +1008,14 @@ class MapUnit {
if (buildCity == null) 0
else buildCity.getMatchingUniques("[] units built [] can [] [] extra times")
.filter { matchesFilter(it.params[0]) && buildCity.matchesFilter(it.params[1]) && it.params[2] == action }
.sumBy { println("Addition ability found: ${it.params[1]}"); it.params[3].toInt() }
.sumOf { it.params[3].toInt() }
maxAbilityUses[action] = baseAmount + additional
abilityUsesLeft[action] = maxAbilityUses[action]!!
abilityUsesLeft[action] = baseAmount + additional
}
}
fun getPressureAddedFromSpread(): Int {
var pressureAdded = baseUnit.religiousStrength.toFloat()
for (unique in civInfo.getMatchingUniques("[]% Spread Religion Strength for [] units"))

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@ -482,8 +482,8 @@ class BaseUnit : INamed, INonPerpetualConstruction, ICivilopediaText {
if (getType().matchesFilter(filter)) return true
if (
filter.endsWith(" units")
// "military units" --> "Military"
&& matchesFilter(filter.removeSuffix(" units").toLowerCase(Locale.ENGLISH).capitalize(Locale.ENGLISH))
// "military units" --> "Military", using invariant locale
&& matchesFilter(filter.removeSuffix(" units").lowercase().replaceFirstChar { it.uppercaseChar() })
) return true
return uniques.contains(filter)
}

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@ -58,7 +58,6 @@ class CityScreenCityPickerTable(private val cityScreen: CityScreen) : Table() {
actionOnOk = { text ->
city.name = text
cityScreen.game.setScreen(CityScreen(city))
true
}
).open()
}

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@ -173,7 +173,6 @@ class CivilopediaScreen(
onBackButtonClicked { UncivGame.Current.setWorldScreen() }
val hideReligionItems = !game.gameInfo.hasReligionEnabled()
val noCulturalVictory = VictoryType.Cultural !in game.gameInfo.gameParameters.victoryTypes
fun shouldBeDisplayed(uniqueObjects: List<Unique>): Boolean {
val uniques = uniqueObjects.map { it.placeholderText }

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@ -13,8 +13,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextField
* @param maxLength The maximal amount of characters the user may input
* @param validate Function that should return `true` when a valid input is entered, false otherwise
* @param actionOnOk Lambda that will be executed after pressing 'OK'.
* Gets the text the user inputted as a parameter. Should return `true` if ready to close,
* `false` if `errorText` is to be displayed
* Gets the text the user inputted as a parameter.
*/
class AskTextPopup(
screen: CameraStageBaseScreen,