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Territory steal rewording
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@ -917,7 +917,7 @@ Our proposed trade is no longer relevant! = Nosso pedido de troca proposto não
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[defender] withdrew from a [attacker] = O [defender] se retirou de um(a) [attacker]
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] roubou seu território!
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Your territory has been stolen by [civName]! = [civName] roubou seu território!
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Clearing a [forest] has created [amount] Production for [cityName] = A limpeza da [forest] gerou [amount] de Produção para [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] lhe deu uma nova missão: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] lhe recompensou com [influence] de influência por completar a missão [questName].
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@ -1069,7 +1069,7 @@ Our proposed trade is no longer relevant! = Нашето предложение
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[defender] withdrew from a [attacker] = [defender] избяга от [attacker]
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] открадна територията ни!
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Your territory has been stolen by [civName]! = [civName] открадна територията ни!
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Clearing a [forest] has created [amount] Production for [cityName] = Изчистването на [forest] добави [amount] Шродукция за [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] Ви назначи нова задача: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] Ви възнагради с [influence] Влияние за успешната задача [questName].
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@ -780,7 +780,7 @@ Our proposed trade is no longer relevant! = La nostra oferta ja no és rellevant
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[defender] could not withdraw from a [attacker] - blocked. = [defender] no s'ha pogut retirar perquè [attacker] el bloca.
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[defender] withdrew from a [attacker] = [defender] s'ha pogut retirar de l'atac de [attacker].
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By expending your [unit] you gained [Stats]! = Heu guanyat [Stats] per gastar el vostre [unit].
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[civName] has stolen your territory! = [civName] us ha tret territori!
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Your territory has been stolen by [civName]! = [civName] us ha tret territori!
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Clearing a [forest] has created [amount] Production for [cityName] = S'afegeixen [amount] de producció a [cityName] per la tala de [forest].
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[civName] assigned you a new quest: [questName]. = [civName] us ha assignat una missió: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = Aconseguiu [influence] d'influència per completar la missió [questName] de [civName].
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@ -868,7 +868,7 @@ Our proposed trade is no longer relevant! = Naše obchodní nabídka již není
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[defender] could not withdraw from a [attacker] - blocked. = Jednotka [defender] nemohla ustoupit před jednotkou [attacker] - zablokována.
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[defender] withdrew from a [attacker] = Jednotka [defender] ustoupila před jednotkou [attacker]
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By expending your [unit] you gained [Stats]! = Utracením jednotky [unit] získáno [Stats]!
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[civName] has stolen your territory! = [civName] vám ukradla území!
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Your territory has been stolen by [civName]! = [civName] vám ukradla území!
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Clearing a [forest] has created [amount] Production for [cityName] = Vyčištěním políčka [forest] vzniklo [amount] produkce pro [cityName]
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[civName] assigned you a new quest: [questName]. = Civilizace [civName] vam zadala nový úkol: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] vás ocenila [influence] body vlivu za splnění úkolu [questName].
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@ -866,7 +866,7 @@ Our proposed trade is no longer relevant! = Ons handelsvoorstel is niet langer r
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[defender] could not withdraw from a [attacker] - blocked. = [defender] kan niet terugtrekken van een [attacker] - geblokkeerd.
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[defender] withdrew from a [attacker] = [defender] trok zich terug van een [attacker]
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By expending your [unit] you gained [Stats]! = Door je [unit] op te gebruiken verkreeg je [Stats]!
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[civName] has stolen your territory! = [civName] heeft ons territorium gestolen!
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Your territory has been stolen by [civName]! = [civName] heeft ons territorium gestolen!
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Clearing a [forest] has created [amount] Production for [cityName] = Het omhakken van een [forest] heeft [amount] productie gecreerd voor [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] heeft je een nieuwe taak toegewezen: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] heeft je beloond met [influence] invloed voor het voltooien van de [questName] taak.
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@ -1451,7 +1451,7 @@ Our proposed trade is no longer relevant! =
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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# Requires translation!
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[civName] has stolen your territory! =
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Your territory has been stolen by [civName]! =
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# Requires translation!
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Clearing a [forest] has created [amount] Production for [cityName] =
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# Requires translation!
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@ -883,7 +883,7 @@ Our proposed trade is no longer relevant! = Ang ating iminungkahi na palitan ay
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[defender] could not withdraw from a [attacker] - blocked. = Hindi makaatras ang ating [defender] sa isang [attacker] - hinarangan.
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[defender] withdrew from a [attacker] = Umatras ang [defender] sa isang [attacker]
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By expending your [unit] you gained [Stats]! = Sa pag-alay ng iyong [unit] ay nakakuha ka ng [Stats]!
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[civName] has stolen your territory! = Ninakaw ng [civName] ang iyong sinasakupan!
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Your territory has been stolen by [civName]! = Ninakaw ng [civName] ang iyong sinasakupan!
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Clearing a [forest] has created [amount] Production for [cityName] = Pagtanggal ng isang [forest] ay nagbigay ng [amount] na Produksyon para sa [cityName]
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[civName] assigned you a new quest: [questName]. = Tinalaga ka ng [civName] sa isang gawain: [questName]
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = Ginantimpalaan ka ng [civName] ng [influence] na impluwensya sa pagkumpleto ng [questName] na gawain.
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@ -1001,7 +1001,7 @@ Our proposed trade is no longer relevant! = Ehdottamallamme kauppasopimuksella e
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[defender] withdrew from a [attacker] = [defender] vetäytyi yksikön [attacker] hyökkäykseltä
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] on varastanut meiltä maata!
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Your territory has been stolen by [civName]! = [civName] on varastanut meiltä maata!
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Clearing a [forest] has created [amount] Production for [cityName] = Ruudun [forest] hakkuu on luonut [amount] tuotantoa kaupungille [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] on antanut sinulle uuden tehtävän: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] palkitsi sinua [influence] vaikutusvallalla palkintona tehtävän [questName] tekemisestä.
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@ -780,7 +780,7 @@ Our proposed trade is no longer relevant! = Notre offre d'échange n'est plus ap
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[defender] could not withdraw from a [attacker] - blocked. = Bloqué(e), [defender] n'a pas pu se replier face à [attacker].
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[defender] withdrew from a [attacker] = [defender] a effectué un repli face à [attacker]
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By expending your [unit] you gained [Stats]! = En déployant votre [unit], vous avez gagné [Stats] !
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[civName] has stolen your territory! = [civName] a volé votre territoire !
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Your territory has been stolen by [civName]! = [civName] a volé votre territoire !
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Clearing a [forest] has created [amount] Production for [cityName] = Défricher une [forest] a rapporté [amount] Production à [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] vous a assigné une nouvelle quête : [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] vous a récompensé de [influence] influence pour avoir accompli la quête [questName].
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@ -780,7 +780,7 @@ Our proposed trade is no longer relevant! = Unsere vorgeschlagene Handelsanfrage
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[defender] could not withdraw from a [attacker] - blocked. = Rückzug von [defender] vor [attacker] wurde blockiert.
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[defender] withdrew from a [attacker] = [defender] hat sich vor [attacker] zurückgezogen
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By expending your [unit] you gained [Stats]! = Durch Benutzung deiner [unit] Einheit, hast du [Stats] erhalten!
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[civName] has stolen your territory! = [civName] hat uns Territorium abgeknöpft!
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Your territory has been stolen by [civName]! = [civName] hat uns Territorium abgeknöpft!
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Clearing a [forest] has created [amount] Production for [cityName] = Die Rodung eines [forest] ergab [amount] Produktion für [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] hat Euch eine neue Aufgabe gegeben: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] hat Euch mit [influence] Einfluss fürs Abschließen der Aufgabe [questName] belohnt.
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@ -1213,7 +1213,7 @@ Our proposed trade is no longer relevant! =
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[defender] withdrew from a [attacker] =
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By expending your [unit] you gained [Stats]! = Δαπανώντας τον/την/το/τους/τις/τα [unit] απόκτησες [Stats]!
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# Requires translation!
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[civName] has stolen your territory! =
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Your territory has been stolen by [civName]! =
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# Requires translation!
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Clearing a [forest] has created [amount] Production for [cityName] =
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# Requires translation!
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@ -1054,7 +1054,7 @@ Our proposed trade is no longer relevant! = A felajánlott kereskedelmi kérés
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[defender] withdrew from a [attacker] = [defender] elmenekült [attacker] elől
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] elragadta tőled a területet!
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Your territory has been stolen by [civName]! = [civName] elragadta tőled a területet!
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Clearing a [forest] has created [amount] Production for [cityName] = Az [forest] megtisztítása [amount] termelékenységet biztosított [cityName] számára
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[civName] assigned you a new quest: [questName]. = [civName] adott neked egy új feladatot: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] megjutalmazott téged [influence] befolyással a [questName] feladat teljesítése miatt.
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@ -780,7 +780,7 @@ Our proposed trade is no longer relevant! = Penawaran perdagangan kita tidak lag
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[defender] could not withdraw from a [attacker] - blocked. = [defender] tidak bisa mundur dari [attacker] - terhalang.
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[defender] withdrew from a [attacker] = [defender] mundur dari [attacker]
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By expending your [unit] you gained [Stats]! = Karena menggunakan [unit]mu, kamu mendapatkan [Stats]!
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[civName] has stolen your territory! = [civName] telah mencuri teritorimu!
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Your territory has been stolen by [civName]! = [civName] telah mencuri teritorimu!
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Clearing a [forest] has created [amount] Production for [cityName] = Penebangan [forest] telah menghasilkan [amount] Produksi untuk [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] memberikan misi: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] memberikan hadiah [influence] pengaruh karena telah sukses menjalankan misi [questName].
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@ -787,7 +787,7 @@ Our proposed trade is no longer relevant! = La nostra richiesta commerciale non
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[defender] could not withdraw from a [attacker] - blocked. = [defender] non è risucito a ritirarsi dall'unità nemica [attacker]
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[defender] withdrew from a [attacker] = [defender] si è ritirato dall'attacco dell'unità nemica [attacker]
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By expending your [unit] you gained [Stats]! = Hai ottenuto [Stats] vendendo [unit]
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[civName] has stolen your territory! = [civName] ci ha strappato dei territori di nostra proprietà!
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Your territory has been stolen by [civName]! = [civName] ci ha strappato dei territori di nostra proprietà!
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Clearing a [forest] has created [amount] Production for [cityName] = Ripulire una [forest] ha contribuito [amount] Produzione per [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] ti ha assegnato una nuova missione: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] ti ha ricompensato con [influence] Influenza per aver completato la missione [questName].
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@ -870,7 +870,7 @@ Our proposed trade is no longer relevant! = 提案した取引にもう所有し
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[defender] could not withdraw from a [attacker] - blocked. = [defender]は邪魔をされたため、[attacker]から撤退できませんでした
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[defender] withdrew from a [attacker] = [defender]が[attacker]から撤退しました
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By expending your [unit] you gained [Stats]! = [unit]を消費したことで、[Stats]を得ました
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[civName] has stolen your territory! = [civName]は我々の領土を略奪しました
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Your territory has been stolen by [civName]! = [civName]は我々の領土を略奪しました
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Clearing a [forest] has created [amount] Production for [cityName] = [forest]を削除したことで、[cityName]に[amount]の生産力が生成されました
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[civName] assigned you a new quest: [questName]. = [civName]から新たなクエスト「[questName]」を依頼されました
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = クエスト「[questName]」を完了させて、[civName]への影響力を[influence]獲得しました
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@ -813,7 +813,7 @@ Our proposed trade is no longer relevant! = 우리가 제안한 거래가 유효
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[defender] could not withdraw from a [attacker] - blocked. = [defender]이(가) [attacker]에게서 철수하지 못했습니다!
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[defender] withdrew from a [attacker] = [defender]이(가) [attacker]에게서 철수했습니다.
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By expending your [unit] you gained [Stats]! = [unit]을(를) 소모하여 [Stats]을(를) 얻었습니다!
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[civName] has stolen your territory! = [civName]에게 영토를 빼앗겼습니다!
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Your territory has been stolen by [civName]! = [civName]에게 영토를 빼앗겼습니다!
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Clearing a [forest] has created [amount] Production for [cityName] = [forest]을 제거하여 [cityName]에 [amount]생산력이 추가되었습니다.
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[civName] assigned you a new quest: [questName]. = [civName]에서 [questName] 퀘스트를 제시했습니다.
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [questName] 퀘스트를 완료하여 [civName]에 대한 영향력이 [influence] 증가했습니다.
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@ -1066,7 +1066,7 @@ Our proposed trade is no longer relevant! = Mūsų siūlomas prekybos prašymas
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[defender] withdrew from a [attacker] = [defender] pasitraukė iš [attacker]
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] pavogė jūsų teritoriją!
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Your territory has been stolen by [civName]! = [civName] pavogė jūsų teritoriją!
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# Requires translation!
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Clearing a [forest] has created [amount] Production for [cityName] =
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# Requires translation!
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@ -995,7 +995,7 @@ Our proposed trade is no longer relevant! = Perdagangan cadangan kami tidak lagi
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[defender] withdrew from a [attacker] = [defender] menarik diri daripada [attacker]
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = Kawasan kami dicuri [civName]!
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Your territory has been stolen by [civName]! = Kawasan kami dicuri [civName]!
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Clearing a [forest] has created [amount] Production for [cityName] = Pembersihan [forest] memberikan [amount] pengeluaran kepada [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] memberikan anda sebuah tugas baru: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] memberikan [influence] pengaruhan sebagai ganjaran menunaikan tugas [questName].
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@ -1094,7 +1094,7 @@ Our proposed trade is no longer relevant! = Darḵāst e tejāri pišnahādi ye
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[defender] withdrew from a [attacker] = [defender] az yek [attacker] ağab-nešini kard
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] zamin hāye mā rā dozdid!
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Your territory has been stolen by [civName]! = [civName] zamin hāye mā rā dozdid!
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# Requires translation!
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Clearing a [forest] has created [amount] Production for [cityName] =
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# Requires translation!
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@ -1091,7 +1091,7 @@ Our proposed trade is no longer relevant! = Darkhaast e tejaari pishnahaadi ye m
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[defender] withdrew from a [attacker] = [defender] az yek [attacker] aghab-neshini kard
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] zamin haaye maa raa dozdid!
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Your territory has been stolen by [civName]! = [civName] zamin haaye maa raa dozdid!
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# Requires translation!
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Clearing a [forest] has created [amount] Production for [cityName] =
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# Requires translation!
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@ -868,7 +868,7 @@ Our proposed trade is no longer relevant! = Nasza oferta handlowa nie jest już
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[defender] withdrew from a [attacker] = [defender] wycofał się przed [attacker]
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = Cywilizacja [civName] zagarnęła nasze terytorium!
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Your territory has been stolen by [civName]! = Cywilizacja [civName] zagarnęła nasze terytorium!
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Clearing a [forest] has created [amount] Production for [cityName] = Wyczyszczenie [forest] wytworzyło [amount] Produkcji dla [cityName]
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[civName] assigned you a new quest: [questName]. = Cywilizacja [civName] przydzieliła Ci nowe zadanie: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = Cywilizacja [civName] nagrodziła Cie [influence] wpływu za wykonanie zadania: [questName].
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@ -959,7 +959,7 @@ Our proposed trade is no longer relevant! = Nosso pedido de troca proposto não
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[defender] withdrew from a [attacker] = O [defender] se retirou de um [attacker]
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# Requires translation!
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By expending your [unit] you gained [Stats]! =
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[civName] has stolen your territory! = [civName] roubou o teu território!
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Your territory has been stolen by [civName]! = [civName] roubou o teu território!
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Clearing a [forest] has created [amount] Production for [cityName] = Limpar a [forest] criou [amount] Produção para [cityName]
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[civName] assigned you a new quest: [questName]. = [civName] atribuiu-te uma nova missão: [questName].
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[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] recompensou-te com [influence] influência por completares a missão [questName].
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@ -795,7 +795,7 @@ Our proposed trade is no longer relevant! = Comerțul propus de noi nu mai este
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[defender] could not withdraw from a [attacker] - blocked. = [defender]-ul nu s-a putut retrage din fața unui [attacker] - blocat.
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[defender] withdrew from a [attacker] = [defender]-ul s-a retras din fața unui [attacker]
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By expending your [unit] you gained [Stats]! = Cheltuind [unit] dvs., ați câștigat [Stats]!
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[civName] has stolen your territory! = [civName] v-a furat teritoriul!
|
||||
Your territory has been stolen by [civName]! = [civName] v-a furat teritoriul!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = Defrișarea unei [forest] a creat [amount] producție pentru [cityName]
|
||||
[civName] assigned you a new quest: [questName]. = [civName] ți-a atribuit o nouă misiune: [questName].
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] v-a răsplătit cu influență [influence] pentru finalizarea misiunii [questName].
|
||||
|
@ -789,7 +789,7 @@ Our proposed trade is no longer relevant! = Наше торговое предл
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender] не может уклониться от атаки юнита [attacker] - заблокирован.
|
||||
[defender] withdrew from a [attacker] = [defender] уклоняется от атаки юнита [attacker]
|
||||
By expending your [unit] you gained [Stats]! = Вы получили [Stats], израсходовав юнит [unit]!
|
||||
[civName] has stolen your territory! = [civName] крадет ваши земли!
|
||||
Your territory has been stolen by [civName]! = [civName] крадет ваши земли!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = Вырубка [forest] принесла [amount] продукции городу [cityName]
|
||||
[civName] assigned you a new quest: [questName]. = [civName] выдала вам новое задание: [questName]
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] наградила вас [influence] влияния за выполнение [questName].
|
||||
|
@ -782,7 +782,7 @@ Our proposed trade is no longer relevant! = 我们的贸易項目已失效!
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender]被截断去路而无法从[attacker]的攻势中撤退
|
||||
[defender] withdrew from a [attacker] = [defender]从[attacker]的攻势中撤退
|
||||
By expending your [unit] you gained [Stats]! = 通过消耗你的[unit],你获得了[Stats]!
|
||||
[civName] has stolen your territory! = [civName]窃取了你的领土!
|
||||
Your territory has been stolen by [civName]! = [civName]窃取了你的领土!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[forest]为[cityName]增加了 [amount] 产能
|
||||
[civName] assigned you a new quest: [questName]. = [civName]给了你一个新任务:[questName]。
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName]因为你完成了[questName]任务而获得了 [influence] 影响力奖励。
|
||||
|
@ -781,7 +781,7 @@ Our proposed trade is no longer relevant! = ¡Nuestra propuesta comercial ya no
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender] no pudo retirarse de un [attacker] por estar bloqueado.
|
||||
[defender] withdrew from a [attacker] = [defender] se retiró de un [attacker]
|
||||
By expending your [unit] you gained [Stats]! = ¡Al gastar tu [unit] has ganado [Stats]!
|
||||
[civName] has stolen your territory! = ¡[civName] te ha robado territorio!
|
||||
Your territory has been stolen by [civName]! = ¡[civName] te ha robado territorio!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = La tala de un [forest] ha generado [amount] de Producción para [cityName]
|
||||
[civName] assigned you a new quest: [questName]. = [civName] te asignó una nueva misión: [questName].
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] te ha recompensado con [influence] de influencia por completar la misión [questName].
|
||||
|
@ -882,7 +882,7 @@ Our proposed trade is no longer relevant! = Vårt föreslagna handelserbjudande
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender] kunde inte dra sig från en [attacker]
|
||||
[defender] withdrew from a [attacker] = [defender] drog sig ifrån en [attacker]
|
||||
By expending your [unit] you gained [Stats]! = Genom att förbruka din [unit] fick du [Stats]!
|
||||
[civName] has stolen your territory! = [civName] har stulit ditt territorium!
|
||||
Your territory has been stolen by [civName]! = [civName] har stulit ditt territorium!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = Fällandet av en [forest] har skapat [amount] Produktion för [cityName]
|
||||
[civName] assigned you a new quest: [questName]. = [civName] gav dig ett nytt uppdrag: [questName].
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] belönade dig med [influence] inflytande för fullbordandet av [questName]-uppdraget.
|
||||
|
@ -1058,7 +1058,7 @@ Our proposed trade is no longer relevant! =
|
||||
# Requires translation!
|
||||
By expending your [unit] you gained [Stats]! =
|
||||
# Requires translation!
|
||||
[civName] has stolen your territory! =
|
||||
Your territory has been stolen by [civName]! =
|
||||
# Requires translation!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] =
|
||||
# Requires translation!
|
||||
|
@ -827,7 +827,7 @@ Our proposed trade is no longer relevant! = 我們的貿易項目已失效!
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender]被截斷去路而無法從[attacker]的攻勢中撤退
|
||||
[defender] withdrew from a [attacker] = [defender]從[attacker]的攻勢中撤退
|
||||
By expending your [unit] you gained [Stats]! = 通過消耗你的[unit],你獲得了[Stats]!
|
||||
[civName] has stolen your territory! = [civName]窃取了你的領土!
|
||||
Your territory has been stolen by [civName]! = [civName]窃取了你的領土!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[forest]為[cityName]增加了[amount]產能
|
||||
[civName] assigned you a new quest: [questName]. = [civName]給了你一個新任務:[questName]。
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName]因為你完成了[questName]任務而獲得了[influence]影響力獎勵。
|
||||
|
@ -905,7 +905,7 @@ Our proposed trade is no longer relevant! = Teklif edilen ticaret talebimiz art
|
||||
[defender] withdrew from a [attacker] = [defender], ona saldıran [attacker] biriminden kaçtı
|
||||
# Requires translation!
|
||||
By expending your [unit] you gained [Stats]! =
|
||||
[civName] has stolen your territory! = [civName] sizin toprağınızı çaldı!
|
||||
Your territory has been stolen by [civName]! = [civName] sizin toprağınızı çaldı!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = Bir [forest] temizlemek, [cityName] için [amount] Üretim yarattı
|
||||
[civName] assigned you a new quest: [questName]. = [civName] size yeni bir görev atadı: [questName].
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName], [questName] görevini tamamlamanız için sizi [influence] nüfuz ile ödüllendirdi.
|
||||
|
@ -790,7 +790,7 @@ Our proposed trade is no longer relevant! = Наша торгівельна пр
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender] не зміг втекти від [attacker], бо був заблокований.
|
||||
[defender] withdrew from a [attacker] = [defender] втік від [attacker]
|
||||
By expending your [unit] you gained [Stats]! = Ваш [unit] витрачається та приносить вам [Stats]!
|
||||
[civName] has stolen your territory! = [civName] краде ваші территорії!
|
||||
Your territory has been stolen by [civName]! = [civName] краде ваші территорії!
|
||||
Clearing a [forest] has created [amount] Production for [cityName] = Вирубаний [forest] забезпечив бонус [amount] виробництва у місті [cityName]
|
||||
[civName] assigned you a new quest: [questName]. = [civName] призначає вам нове завдання: [questName].
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] надає вам [influence] впливу за виконання завдання: [questName].
|
||||
|
@ -494,7 +494,7 @@ Our proposed trade is no longer relevant! = Yêu cầu giao dịch của ta khô
|
||||
[defender] could not withdraw from a [attacker] - blocked. = [defender] không thể rút lui [attacker] - đã chặn.
|
||||
[defender] withdrew from a [attacker] = [defender] đã rút lui [attacker]
|
||||
[building] has provided [amount] Gold! = [building] đã cung cấp [amount] Vàng!
|
||||
[civName] has stolen your territory! = [civName] đã xâm chiếm lãnh thổ của bạn!
|
||||
Your territory has been stolen by [civName]! = [civName] đã xâm chiếm lãnh thổ của bạn!
|
||||
|
||||
|
||||
# World Screen UI
|
||||
|
@ -783,7 +783,7 @@ Our proposed trade is no longer relevant! =
|
||||
[defender] could not withdraw from a [attacker] - blocked. =
|
||||
[defender] withdrew from a [attacker] =
|
||||
By expending your [unit] you gained [Stats]! =
|
||||
[civName] has stolen your territory! =
|
||||
Your territory has been stolen by [civName]! =
|
||||
Clearing a [forest] has created [amount] Production for [cityName] =
|
||||
[civName] assigned you a new quest: [questName]. =
|
||||
[civName] rewarded you with [influence] influence for completing the [questName] quest. =
|
||||
|
@ -41,7 +41,7 @@ object UnitActions {
|
||||
val unitTable = worldScreen.bottomUnitTable
|
||||
val actionList = ArrayList<UnitAction>()
|
||||
|
||||
if (unit.isMoving())
|
||||
if (unit.isMoving())
|
||||
actionList += UnitAction(UnitActionType.StopMovement) { unit.action = null }
|
||||
if (unit.isExploring())
|
||||
actionList += UnitAction(UnitActionType.StopExploration) { unit.action = null }
|
||||
@ -396,7 +396,7 @@ object UnitActions {
|
||||
|
||||
val couldConstruct = unit.currentMovement > 0
|
||||
&& !tile.isCityCenter()
|
||||
&& unit.civInfo.gameInfo.ruleSet.tileImprovements.values.any {
|
||||
&& unit.civInfo.gameInfo.ruleSet.tileImprovements.values.any {
|
||||
ImprovementPickerScreen.canReport(tile.getImprovementBuildingProblems(it, unit.civInfo).toSet())
|
||||
&& unit.canBuildImprovement(it)
|
||||
}
|
||||
@ -703,7 +703,7 @@ object UnitActions {
|
||||
}
|
||||
|
||||
for (otherCiv in civsToNotify)
|
||||
otherCiv.addNotification("[${unit.civInfo}] has stolen your territory!", unit.currentTile.position, unit.civInfo.civName, NotificationIcon.War)
|
||||
otherCiv.addNotification("Your territory has been stolen by [${unit.civInfo}]!", unit.currentTile.position, unit.civInfo.civName, NotificationIcon.War)
|
||||
}
|
||||
|
||||
private fun addFortifyActions(actionList: ArrayList<UnitAction>, unit: MapUnit, showingAdditionalActions: Boolean) {
|
||||
@ -808,7 +808,7 @@ object UnitActions {
|
||||
|
||||
return UnitAction(UnitActionType.GiftUnit, action = giftAction)
|
||||
}
|
||||
|
||||
|
||||
private fun addTriggerUniqueActions(unit: MapUnit, actionList: ArrayList<UnitAction>){
|
||||
for (unique in unit.getUniques()) {
|
||||
if (!unique.conditionals.any { it.type == UniqueType.ConditionalConsumeUnit }) continue
|
||||
|
Loading…
x
Reference in New Issue
Block a user