From b3d8415f610fe0ccad70b890819822c5ec54b936 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sat, 25 Feb 2023 20:53:49 +0200 Subject: [PATCH] "must be on/next to" unique for buildings can accepts tile filter - #3242 --- core/src/com/unciv/models/ruleset/unique/UniqueType.kt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt index 13c7312119..81add22b5b 100644 --- a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt +++ b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt @@ -317,10 +317,10 @@ enum class UniqueType(val text: String, vararg targets: UniqueTarget, val flags: // This doesn't actually directly affect anything, the "Only available " of the nuclear weapons does that. EnablesNuclearWeapons("Enables nuclear weapon", UniqueTarget.Building), - MustBeOn("Must be on [terrainFilter]", UniqueTarget.Building), - MustNotBeOn("Must not be on [terrainFilter]", UniqueTarget.Building), - MustBeNextTo("Must be next to [terrainFilter]", UniqueTarget.Building, UniqueTarget.Improvement), - MustNotBeNextTo("Must not be next to [terrainFilter]", UniqueTarget.Building), + MustBeOn("Must be on [tileFilter]", UniqueTarget.Building), + MustNotBeOn("Must not be on [tileFilter]", UniqueTarget.Building), + MustBeNextTo("Must be next to [tileFilter]", UniqueTarget.Building, UniqueTarget.Improvement), + MustNotBeNextTo("Must not be next to [tileFilter]", UniqueTarget.Building), Unsellable("Unsellable", UniqueTarget.Building), ObsoleteWith("Obsolete with [tech]", UniqueTarget.Building, UniqueTarget.Resource, UniqueTarget.Improvement),