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Better formatting for general filter rules
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@ -11,15 +11,23 @@ Note that all of these are case-sensitive!
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## General Filter Rules
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## General Filter Rules
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- All filters except for `cityFilter` and `populationFilter` accept multiple values in the format: `{A} {B} {C}` etc, meaning "the object must match ALL of these filters"
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All filters except for `cityFilter` and `populationFilter` accept multiple values in the format: `{A} {B} {C}` etc, meaning "the object must match ALL of these filters"
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- For example: `[{Military} {Water}] units`, `[{Wounded} {Armor}] units`, etc.
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- No space or other text is allowed between the `[` and the first `{`.
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Example: `[{Military} {Water}] units`, `[{Wounded} {Armor}] units`, etc.
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- All filters accept `non-[filter]` as a possible value
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- For example: `[non-[Wounded]] units`
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No space or other text is allowed between the `[` and the first `{`.
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- These can be combined by having the values be negative filters
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- For example: `[{non-[Wounded]} {Armor}] units`
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All filters accept `non-[filter]` as a possible value
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- These CANNOT be combined in the other way - e.g. `[non-[{Wounded} {Armor}]] units` is NOT valid and will fail to register any units.
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- This is because to the player, the text will be `non-Wounded Armor units`, which parses like `[{non-[Wounded]} {Armor}] units`
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Example: `[non-[Wounded]] units`
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These can be combined by having the values be negative filters
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Example: `[{non-[Wounded]} {Armor}] units`
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These CANNOT be combined in the other way - e.g. `[non-[{Wounded} {Armor}]] units` is NOT valid and will fail to register any units.
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This is because to the player, the text will be `non-Wounded Armor units`, which parses like `[{non-[Wounded]} {Armor}] units`
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## civFilter
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## civFilter
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