This commit is contained in:
yairm210 2024-09-30 00:04:25 +03:00
parent b0f0877f8c
commit b56eebed52
5 changed files with 3 additions and 28 deletions

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@ -2501,9 +2501,7 @@ upon being defeated = en étant vaincu(e)
upon being promoted = en étant promu(e)
upon gaining the [promotion] promotion = en obtenant la promotion [promotion]
upon losing the [promotion] promotion = en perdant la promotion [promotion]
# Requires translation!
upon gaining the [promotion] status = en obtenant le statut [promotion]
# Requires translation!
upon losing the [promotion] status = en perdant le statut [promotion]
upon losing at least [amount] HP in a single attack = en perdant au moins [amount] PV en une seule attaque
upon ending a turn in a [tileFilter] tile = en terminant un tour sur une case [tileFilter]

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@ -257,9 +257,7 @@ Pledge to protect = 承諾保護
Declare Protection of [cityStateName]? = 宣布保護[cityStateName]嗎?
Build [improvementName] on [resourceName] (200 Gold) = 在[resourceName]建造[improvementName]200 金錢)
Gift Improvement = 禮品改進
# Requires translation!
[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = 若[isOrAre][techName]已被研發,則[civName]將能夠提供[unitName]。
# A workaround here.
is =
are =
@ -1595,31 +1593,21 @@ Worst = 最差
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
Turns until the next\ndiplomacy victory vote: [amount] = 距離下次外交勝利投票\n尚有[amount]回合
# See <https://github.com/yairm210/Unciv/pull/12238>
Choose a civ to vote for = 投票給所選文明
Choose who should become the world leader and win a Diplomatic Victory! = 選擇誰應該成為世界領袖並贏得外交勝利!
Vote for [civilizationName] = 投票給[civilizationName]
Vote for World Leader = 投票給世界領袖
# Requires translation!
Abstain = 棄權
Continue = 繼續
Abstained = 棄權
Voted for = 投給了
# Requires translation!
[number] votes = [number] 票
# Requires translation!
[number] vote = [number] 票
# Requires translation!
No valid votes were cast. = 有效票數為零。
# Requires translation!
Minimum votes for electing a world leader: [number] = 世界領袖最低當選票數:[number]
# Requires translation!
Tied in first position: [civNames] = 票數相同:[civNames]
# Requires translation!
No world leader was elected. = 未選出世界領袖。
# Requires translation!
You have been elected world leader! = 您已經被票選為世界領袖!
# Requires translation!
[leaderName] of [civ] has been elected world leader! = [civ]的[leaderName]已被選為世界領袖!
Replay = 重播
@ -2373,7 +2361,6 @@ for all movement = 以消耗全部移動力為代價
requires [amount] movement = (需要[amount]移動力)
costs [stats] stats = 以[stats]為代價
costs [amount] [stockpiledResource] = 以消耗[amount]單位[stockpiledResource]為代價
# Requires translation!
removing the [promotion] promotion/status = 移除[promotion]狀態/晉升
once = 僅有一次機會
[amount] times = 有 [amount] 次機會
@ -2576,13 +2563,9 @@ upon defeating a [mapUnitFilter] unit = 每當擊敗[mapUnitFilter]單位時
upon expending a [mapUnitFilter] unit = 每當消耗[mapUnitFilter]單位時
upon being defeated = 被擊敗時
upon being promoted = 被晉升時
# Requires translation!
upon gaining the [promotion] promotion = 當獲得[promotion]晉升時
# Requires translation!
upon losing the [promotion] promotion = 當失去[promotion]晉升時
# Requires translation!
upon gaining the [promotion] status = 當獲得[promotion]狀態時
# Requires translation!
upon losing the [promotion] status = 當失去[promotion]狀態時
upon losing at least [amount] HP in a single attack = 每當在單次戰鬥中失去至少 [amount] HP時
upon ending a turn in a [tileFilter] tile = 每當在[tileFilter]地塊上結束回合時

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@ -4,13 +4,13 @@ Belarusian = 13
Bosnian = 3
Brazilian_Portuguese = 99
Bulgarian = 47
Catalan = 98
Catalan = 99
Czech = 76
Dutch = 92
English = 0
Filipino = 87
Finnish = 37
French = 99
French = 100
Galician = 98
German = 99
Greek = 13
@ -34,7 +34,7 @@ Simplified_Chinese = 98
Spanish = 98
Swedish = 77
Thai = 3
Traditional_Chinese = 93
Traditional_Chinese = 94
Turkish = 95
Ukrainian = 98
Vietnamese = 97

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@ -1,7 +1,5 @@
## 4.13.13
Homework from @SomeTroglodyte - Remove lastOverviewPage and replace with persistState.last
Minimized MP game update IO by ignoring games older than 2 weeks for 'update all'
Resolved ANRs when pausing game due to game clone time

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@ -1,7 +1,3 @@
Homework from @SomeTroglodyte - Remove lastOverviewPage and replace with persistState.last
Minimized MP game update IO by ignoring games older than 2 weeks for 'update all'
Resolved ANRs when pausing game due to game clone time