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Version rollout (#8468)
* Bump version and create initial changelog entry * Update Indonesian.properties (#8467) * Update Korean.properties (#8464) * Updated Brazilian_Portuguese.properties (#8460) * Updated Brazilian_Portuguese.properties * Updated Brazilian_Portuguese.properties * Update French.properties (#8458) * Update French.properties * Update French.properties * Update Hungarian.properties (#8455) * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties * Update Hungarian.properties Co-authored-by: Yair Morgenstern <yairm210@hotmail.com> * Update Czech.properties (#8454) * Update Czech.properties * Update Czech.properties * Update Czech.properties * Update Simplified_Chinese.properties (#8451) * Update Simplified_Chinese.properties * Update Simplified_Chinese.properties * Update Simplified_Chinese.properties * Optimize Simplified Chinese translation * Update Italian.properties (#8450) Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: kensvin <kensvin28@gmail.com> Co-authored-by: Yattong the Mackerel <saud2410@naver.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: balazsszalab <balazsszalab@freemail.hu> Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com> Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
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@ -335,12 +335,9 @@ Uniques = Únicos(a)
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Promotions = Promoções
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Load copied data = Carregar dados copiados
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Reset to defaults = Reseta para o padrão
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# Requires translation!
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Select nations =
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# Requires translation!
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Random nations pool =
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# Requires translation!
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Blacklist random nations pool =
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Select nations = Selecione as nações
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Random nations pool = Pool de nações aleatórias
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Blacklist random nations pool = Pool de nações aleatórias da lista negra
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Are you sure you want to reset all game options to defaults? = Você tem certeza de que quer resetar todas as configurações do jogo para o padrão?
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Start game! = Começar o jogo!
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Map Options = Opções do mapa
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@ -919,39 +916,26 @@ An unknown civilization has liberated [civ] = Uma civilização desconhecida lib
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# If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} -
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# put the english word 'true' behind the '=', otherwise 'false'.
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# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
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# Requires translation!
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EffectBeforeCause =
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EffectBeforeCause = true
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## Trigger effects
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# Requires translation!
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Gained [amount] [unitName] unit(s) =
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# Requires translation!
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Gained [stats] =
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# Requires translation!
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You may choose a free Policy =
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# Requires translation!
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You may choose [amount] free Policies =
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# Requires translation!
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You enter a Golden Age =
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Gained [amount] [unitName] unit(s) = Ganhou [amount] de unidade(s) [unitName]
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Gained [stats] = Ganhou [stats]
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You may choose a free Policy = Você pode escolher uma política gratuita
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You may choose [amount] free Policies = Você pode escolher [amount] Políticas gratuitas
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You enter a Golden Age = Você entra na Era de Ouro
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## Trigger causes
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# Requires translation!
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due to researching [tech] =
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# Requires translation!
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due to adopting [policy] =
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# Requires translation!
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due to discovering [naturalWonder] =
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# Requires translation!
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due to entering the [eraName] =
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# Requires translation!
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due to constructing [buildingName] =
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# Requires translation!
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due to founding a city =
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due to researching [tech] = devido à pesquisa de(a) [tech]
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due to adopting [policy] = devido à adoção de(a) [policy]
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due to discovering [naturalWonder] = devido a descobrir o(a) [naturalWonder]
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due to entering the [eraName] = devido a entrar no(a) [eraName]
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due to constructing [buildingName] = devido à construção de(a) [buildingName]
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due to founding a city = devido à fundação de uma cidade
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due to discovering a Natural Wonder
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# Requires translation!
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from the ruins =
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from the ruins = das ruínas
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# World Screen UI
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@ -6169,10 +6153,8 @@ before founding a Pantheon = antes de fundar um Panteão
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after founding a Pantheon = depois de fundar um Panteão
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with [resource] = com [resource]
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without [resource] = sem [resource]
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# Requires translation!
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when above [amount] [resource] =
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# Requires translation!
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when below [amount] [resource] =
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when above [amount] [resource] = quando acima de [amount] de [resource]
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when below [amount] [resource] = quando abaixo de [amount] de [resource]
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in cities with a [buildingFilter] = em cidades com um [buildingFilter]
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for units with [promotion] = para unidades com [promotion]
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for units without [promotion] = para unidades sem [promotion]
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@ -6205,10 +6187,8 @@ upon declaring war with a major Civilization = ao declarar guerra com uma princi
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upon declaring friendship = ao declarar amizade
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upon entering a Golden Age = ao entrar em uma Era de Ouro
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upon conquering a city = ao conquistar uma cidade
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# Requires translation!
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upon founding a city =
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# Requires translation!
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upon discovering a Natural Wonder =
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upon founding a city = ao fundar uma cidade
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upon discovering a Natural Wonder = ao descobrir uma Maravilha Natural
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upon constructing [buildingFilter] = ao construir [buildingFilter]
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upon constructing [buildingFilter] [cityFilter] = ao construir [buildingFilter] [cityFilter]
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upon founding a Pantheon = ao fundar um Panteão
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@ -16,12 +16,12 @@ StartWithCapitalLetter = true
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# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary
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# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt
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# Requires translation!
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Fastlane_short_description =
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Fastlane_short_description = 4X civilizační hra
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# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description
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# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt
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# Requires translation!
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Fastlane_full_description =
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Fastlane_full_description = Reimplementace nejslavnější civilizační hry - rychlá, malá, bez reklam, navždy zadarmo!\n\nVybudujte svoji civilizaci, vyzkoumejte technologie, rozšiřte svá města a podmaňte si své nepřátele!\n\nŽádosti? Chyby? Seznam plánovaných funkcí najdete na: https://github.com/yairm210/Unciv/issues, každá malá pomoc je vítaná!\n\nOtázky? Komentáře? Nudíte se? Připojte se k nám na Discordu: https://discord.gg/bjrB4Xw.\n\nChcete pomoct překládat do vašeho jazyka? Pošlete mi e-mail na yairm210@hotmail.com.\n\nRozumíte Javě nebo Kotlinu? Přidejte se k nám na https://github.com/yairm210/Unciv.\n\nSvět očekává! Vybudujete ze své civilizace říši, která obstojí ve zkoušce času?\n\nOprávnění "Úplný přístup k síti" je vyžadováno pro uživatelem vyvolaná stahování a pro hru více hráčů. Ostatní vypsaná oprávnění jsou zajištěna automaticky. Síťová oprávnění jsou požadována pro výpis modů, stahování modů, stahování hudby a pro nahrávání/stahování her více hráčů. Žádná jiná internetová komunikace není Uncivem vyvolávána.
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# Starting from here normal translations start, as described in
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@ -338,11 +338,11 @@ Promotions = Povýšení
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Load copied data = Načíst zkopírovaná data
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Reset to defaults = Výchozí nastavení
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# Requires translation!
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Select nations =
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Select nations = Vybrat národy
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# Requires translation!
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Random nations pool =
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Random nations pool = Losování národů z výběru
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# Requires translation!
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Blacklist random nations pool =
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Blacklist random nations pool = Zákaz národů pro losování
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Are you sure you want to reset all game options to defaults? = Opravdu chcete pro všechny herní volby obnovit výchozí hodnoty?
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Start game! = Začít hru!
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Map Options = Nastavení mapy
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@ -378,7 +378,7 @@ One City Challenge = Výzva - Jen jedno město
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No City Razing = Bez vyhlazování měst
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No Barbarians = Bez barbarů
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# Requires translation!
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Disable starting bias =
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Disable starting bias = Vypnout startovní biom
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Raging Barbarians = Běsnící barbaři
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No Ancient Ruins = Bez starobylých ruin
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No Natural Wonders = Bez Přírodních Divů
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@ -417,7 +417,7 @@ RNG Seed = RNG Seed
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Map Elevation = Výška mapy
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Temperature extremeness = Teplotní extrémy
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# Requires translation!
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Temperature shift =
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Temperature shift = Posun teplot
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Resource richness = Hustota surovin
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Vegetation richness = Hustota vegetace
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Rare features richness = Hustota vzácných jevů
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@ -514,21 +514,21 @@ Revert to map ruleset = Vrátit na základní pravidla mapy
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# Requires translation!
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Reset the controls to reflect the current map ruleset =
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# Requires translation!
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Features =
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Features = Vlastnosti
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# Requires translation!
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Starting locations =
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Starting locations = Startovací pozice
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# Requires translation!
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Tile Matching Criteria =
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Tile Matching Criteria = Kritéria pro umístění políček
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# Requires translation!
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Complete match =
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Complete match = Kompletní shoda
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# Requires translation!
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Except improvements =
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Except improvements = Kromě vylepšení
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# Requires translation!
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Base and terrain features =
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Base and terrain features = Terén a vlastnosti
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# Requires translation!
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Base terrain only =
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Base terrain only = Pouze terén
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# Requires translation!
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Land or water only =
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Land or water only = Pouze voda nebo země
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## Labels/messages
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Brush ([size]): = Štětec ([size]):
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@ -570,17 +570,17 @@ Create ancient ruins = Vytvořit starověké ruiny
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Floodfill = Výplň
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[nation] starting location = [nation] startovací pozice
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# Requires translation!
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Remove features =
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Remove features = Odstranit vlastnosti
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# Requires translation!
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Remove improvement =
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Remove improvement = Odstranit vylepšení
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# Requires translation!
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Remove resource =
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Remove resource = Odstranit surovinu
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# Requires translation!
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Remove starting locations =
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Remove starting locations = Odstranit startovací pozice
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# Requires translation!
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Remove rivers =
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Remove rivers = Odstranit řeku
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# Requires translation!
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Spawn river from/to =
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Spawn river from/to = Umístit řeku od/do
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Bottom left river = Řeka vlevo dole
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Bottom right river = Řeka vpravo dole
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Bottom river = Řeka dole
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@ -593,9 +593,9 @@ Multiplayer = Více hráčů
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Could not download game! = Nepodařilo se načíst hru!
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Could not upload game! = Nepodařilo se nahrát hru!
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# Requires translation!
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Couldn't connect to Multiplayer Server! =
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Couldn't connect to Multiplayer Server! = Nepodařilo se připojit na server pro více hráčů!
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# Requires translation!
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Retry =
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Retry = Zkusit znovu
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Join game = Připojit se ke hře
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Invalid game ID! = Chybné ID hry
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Copy user ID = Kopírovat uživatelské ID
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@ -603,43 +603,43 @@ Copy game ID = Kopírovat ID hry
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UserID copied to clipboard = Uživatelské ID zkopírováno do schránky
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Game ID copied to clipboard! = ID hry zkopírováno do schránky
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# Requires translation!
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Friend name =
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Friend name = Jméno přítele
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# Requires translation!
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Player ID =
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Player ID = ID hráče
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# Requires translation!
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Please input a name for your friend! =
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Please input a name for your friend! = Prosím vložte jméno pro vašeho přítele!
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# Requires translation!
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Please input a player ID for your friend! =
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Please input a player ID for your friend! = Prosím vložte ID pro vašeho přítele!
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# Requires translation!
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Are you sure you want to delete this friend? =
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Are you sure you want to delete this friend? = Opravdu chcete smazat tohoto přítele?
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# Requires translation!
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Paste player ID from clipboard =
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Paste player ID from clipboard = Vložit ID hráče ze schránky
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# Requires translation!
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Player name already used! =
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Player name already used! = Jméno hráče již použito!
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# Requires translation!
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Player ID already used! =
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Player ID already used! = ID hráče je již použito!
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# Requires translation!
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Player ID is incorrect =
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Player ID is incorrect = ID hráče je nesprávné
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# Requires translation!
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Select friend =
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Select friend = Vybrat přítele
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# Requires translation!
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Select [thingToSelect] =
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Select [thingToSelect] = Vybrat [thingToSelect]
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# Requires translation!
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Friends list =
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Friends list = Seznam přátel
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# Requires translation!
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Add friend =
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Add friend = Přidat přítele
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# Requires translation!
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Edit friend =
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Edit friend = Upravit přítele
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# Requires translation!
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Friend name is already in your friends list! =
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Friend name is already in your friends list! = Jméno přítele je již ve vašem seznamu přátel!
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# Requires translation!
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Player ID is already in your friends list! =
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Player ID is already in your friends list! = ID hráče již je ve vašem seznamu přátel!
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# Requires translation!
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You have to write a name for your friend! =
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You have to write a name for your friend! = Musíte vložit jméno pro vašeho přítele!
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# Requires translation!
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You have to write an ID for your friend! =
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You have to write an ID for your friend! = Musíte vložit ID pro vašeho přítele!
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# Requires translation!
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You cannot add your own player ID in your friend list! =
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You cannot add your own player ID in your friend list! = Nemůžete vložit své vlastní ID do svého seznamu přátel!
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# Requires translation!
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To add a friend, ask him to send you his player ID.\nClick the 'Add friend' button.\nInsert his player ID and a name for him.\nThen click the 'Add friend' button again.\n\nAfter that you will see him in your friends list.\n\nA new button will appear when creating a new\nmultiplayer game, which allows you to select your friend. =
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# Requires translation!
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@ -336,11 +336,11 @@ Promotions = Promotions
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Load copied data = Charger des données copiées
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Reset to defaults = Réinitialiser
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# Requires translation!
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Select nations =
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Select nations = Choisir les nations
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# Requires translation!
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Random nations pool =
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Random nations pool = Définir les nations aléatoires disponibles
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# Requires translation!
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Blacklist random nations pool =
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Blacklist random nations pool = Bannir les nations aléatoires définies
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Are you sure you want to reset all game options to defaults? = Voulez-vous vraiment réinitialiser les options de partie?
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Start game! = Démarrer la partie !
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Map Options = Options de carte
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@ -442,7 +442,7 @@ Difficulty = Difficulté
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AI = IA
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Remove = Supprimer
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Random = Au hasard
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Random = Aléatoire
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Human = Humain
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Hotseat = Siège partagé
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User ID = ID utilisateur
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@ -920,38 +920,38 @@ An unknown civilization has liberated [civ] = Une civilisation inconnue a libér
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# put the english word 'true' behind the '=', otherwise 'false'.
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# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
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# Requires translation!
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EffectBeforeCause =
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EffectBeforeCause = true
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## Trigger effects
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# Requires translation!
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Gained [amount] [unitName] unit(s) =
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Gained [amount] [unitName] unit(s) = Nous avons gagné [amount] unité(s) [unitName]
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# Requires translation!
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Gained [stats] =
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Gained [stats] = Nous avons gagné [stats]
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# Requires translation!
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You may choose a free Policy =
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You may choose a free Policy = Vous pouvez choisir une doctrine gratuite
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# Requires translation!
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You may choose [amount] free Policies =
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You may choose [amount] free Policies = Vous pouvez choisir [amount] doctrines gratuites
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# Requires translation!
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You enter a Golden Age =
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You enter a Golden Age = Vous entrez dans un Âge d'Or
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## Trigger causes
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# Requires translation!
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due to researching [tech] =
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due to researching [tech] = grâce à la recherche de [tech]
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# Requires translation!
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due to adopting [policy] =
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due to adopting [policy] = grâce à l'adoption de [policy]
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# Requires translation!
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due to discovering [naturalWonder] =
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due to discovering [naturalWonder] = grâce à la découverte de [naturalWonder]
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# Requires translation!
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due to entering the [eraName] =
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due to entering the [eraName] = grâce à l'entrée dans [eraName]
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# Requires translation!
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due to constructing [buildingName] =
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due to constructing [buildingName] = grâce à la construction de [buildingName]
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# Requires translation!
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due to founding a city =
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due to discovering a Natural Wonder
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due to founding a city = pour avoir fondé une ville
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due to discovering a Natural Wonder = grâce à la découverte d'une Merveille Naturelle
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# Requires translation!
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from the ruins =
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from the ruins = en explorant des ruines
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# World Screen UI
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@ -6170,14 +6170,14 @@ after founding a Pantheon = après avoir fondé un Panthéon
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with [resource] = avec [resource]
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without [resource] = sans [resource]
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# Requires translation!
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when above [amount] [resource] =
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when above [amount] [resource] = quand à plus de [amount] [resource]
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# Requires translation!
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when below [amount] [resource] =
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when below [amount] [resource] = quand à moins de [amount] [resource]
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in cities with a [buildingFilter] = dans les villes avec un(e) [buildingFilter]
|
||||
for units with [promotion] = pour les unités avec [promotion]
|
||||
for units without [promotion] = pour les unités sans [promotion]
|
||||
when above [amount] HP = quand au dessus de [amount] PV
|
||||
when below [amount] HP = quand en dessous de [amount] PV
|
||||
when above [amount] HP = quand à plus de [amount] PV
|
||||
when below [amount] HP = quand à moins de [amount] PV
|
||||
with [amount] to [amount2] neighboring [tileFilter] tiles = avec [amount] à [amount2] cases [tileFilter] adjacentes
|
||||
in [tileFilter] [tileFilter2] tiles = sur les cases [tileFilter2] [tileFilter]
|
||||
in tiles without [tileFilter] = sur les cases sans [tileFilter]
|
||||
@ -6206,9 +6206,9 @@ upon declaring friendship = en signant une déclaration d'amitié
|
||||
upon entering a Golden Age = en entrant dans un Âge d'Or
|
||||
upon conquering a city = en conquérant une ville
|
||||
# Requires translation!
|
||||
upon founding a city =
|
||||
upon founding a city = en fondant une ville
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
upon discovering a Natural Wonder = en découvrant une Merveille Naturelle
|
||||
upon constructing [buildingFilter] = en construisant [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = en construisant [buildingFilter] [cityFilter]
|
||||
upon founding a Pantheon = en fondant un Panthéon
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -336,11 +336,11 @@ Promotions = Promosi
|
||||
Load copied data = Muat data tersalin
|
||||
Reset to defaults = Atur ulang sesuai bawaan
|
||||
# Requires translation!
|
||||
Select nations =
|
||||
Select nations = Pilih bangsa-bangsa
|
||||
# Requires translation!
|
||||
Random nations pool =
|
||||
Random nations pool = Kumpulan bangsa-bangsa acak
|
||||
# Requires translation!
|
||||
Blacklist random nations pool =
|
||||
Blacklist random nations pool = Kumpulan bangsa-bangsa acak yang didaftarhitamkan
|
||||
Are you sure you want to reset all game options to defaults? = Apakah kamu yakin kamu ingin menyetel ulang semua opsi gim kembali seperti bawaannya?
|
||||
Start game! = Mulai permainan!
|
||||
Map Options = Pengaturan Peta
|
||||
@ -352,14 +352,14 @@ Max Turns = Giliran Maks
|
||||
Could not load map! = Tidak dapat memuat peta!
|
||||
Generated = Dihasilkan Gim
|
||||
# Requires translation!
|
||||
Random Generated =
|
||||
Random Generated = Dihasilkan Secara Acak
|
||||
# Requires translation!
|
||||
Which options should be available to the random selection? =
|
||||
Which options should be available to the random selection? = Pilihan mana yang harus tersedia untuk pemilihan acak?
|
||||
Existing = Telah Tersedia
|
||||
Custom = Kustom
|
||||
Map Generation Type = Tipe Pembuatan Peta
|
||||
# Requires translation!
|
||||
Enabled Map Generation Types =
|
||||
Enabled Map Generation Types = Jenis Pembuatan Peta yang Diaktifkan
|
||||
Default = Standar
|
||||
Pangaea = Pangaea
|
||||
Continent and Islands = Pulau dan Benua
|
||||
@ -369,17 +369,17 @@ Four Corners = Empat Penjuru
|
||||
Archipelago = Kepulauan
|
||||
Inner Sea = Laut Pedalaman
|
||||
# Requires translation!
|
||||
Random number of Civilizations =
|
||||
Random number of Civilizations = Jumlah Peradaban acak
|
||||
# Requires translation!
|
||||
Min number of Civilizations =
|
||||
Min number of Civilizations = Jumlah min Peradaban
|
||||
# Requires translation!
|
||||
Max number of Civilizations =
|
||||
Max number of Civilizations = Jumlah maks Peradaban
|
||||
# Requires translation!
|
||||
Random number of City-States =
|
||||
Random number of City-States = Jumlah Negara-Kota acak
|
||||
# Requires translation!
|
||||
Min number of City-States =
|
||||
Min number of City-States = Jumlah min Negara-Kota
|
||||
# Requires translation!
|
||||
Max number of City-States =
|
||||
Max number of City-States = Jumlah maks Negara-Kota
|
||||
Number of City-States = Jumlah Negara-Kota
|
||||
One City Challenge = Tantangan Satu(1) Kota
|
||||
No City Razing = Tanpa Peruntuhan Kota
|
||||
@ -402,7 +402,7 @@ Time = Waktu
|
||||
|
||||
Map Shape = Bentuk Peta
|
||||
# Requires translation!
|
||||
Enabled Map Shapes =
|
||||
Enabled Map Shapes = Bentuk Peta yang Diaktifkan
|
||||
Hexagonal = Segienam
|
||||
Flat Earth Hexagonal = Bumi Datar Segienam
|
||||
Rectangular = Persegi panjang
|
||||
@ -413,9 +413,9 @@ Enable Espionage = Nyalakan Spionase
|
||||
|
||||
Resource Setting = Pengaturan Sumber Daya
|
||||
# Requires translation!
|
||||
Enabled Resource Settings =
|
||||
Enabled Resource Settings = Pengaturan Sumber Daya yang Diaktifkan
|
||||
# Requires translation!
|
||||
Other Settings =
|
||||
Other Settings = Pengaturan Lainnya
|
||||
Sparse = Langka
|
||||
Abundant = Melimpah
|
||||
Strategic Balance = Keseimbangan Strategis
|
||||
@ -440,7 +440,7 @@ Don't show again = Jangan tampilkan ini lagi
|
||||
|
||||
World Size = Ukuran Dunia
|
||||
# Requires translation!
|
||||
Enabled World Sizes =
|
||||
Enabled World Sizes = Ukuran Dunia yang Diaktifkan
|
||||
Tiny = Sangat Kecil
|
||||
Small = Kecil
|
||||
Medium = Sedang
|
||||
@ -933,38 +933,38 @@ An unknown civilization has liberated [civ] = Peradaban yang belum diketahui tel
|
||||
# put the english word 'true' behind the '=', otherwise 'false'.
|
||||
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
|
||||
# Requires translation!
|
||||
EffectBeforeCause =
|
||||
EffectBeforeCause = true
|
||||
|
||||
## Trigger effects
|
||||
|
||||
# Requires translation!
|
||||
Gained [amount] [unitName] unit(s) =
|
||||
Gained [amount] [unitName] unit(s) = Mendapatkan [amount] unit [unitName]
|
||||
# Requires translation!
|
||||
Gained [stats] =
|
||||
Gained [stats] = Mendapatkan [stats]
|
||||
# Requires translation!
|
||||
You may choose a free Policy =
|
||||
You may choose a free Policy = Kamu bisa memilih Kebijakan gratis
|
||||
# Requires translation!
|
||||
You may choose [amount] free Policies =
|
||||
You may choose [amount] free Policies = Kamu bisa memilih [amount] Kebijakan gratis
|
||||
# Requires translation!
|
||||
You enter a Golden Age =
|
||||
You enter a Golden Age = Kamu memasuki Masa Kejayaan
|
||||
|
||||
## Trigger causes
|
||||
|
||||
# Requires translation!
|
||||
due to researching [tech] =
|
||||
due to researching [tech] = karena meriset [tech]
|
||||
# Requires translation!
|
||||
due to adopting [policy] =
|
||||
due to adopting [policy] = karena menerapkan [policy]
|
||||
# Requires translation!
|
||||
due to discovering [naturalWonder] =
|
||||
due to discovering [naturalWonder] = karena menemukan [naturalWonder]
|
||||
# Requires translation!
|
||||
due to entering the [eraName] =
|
||||
due to entering the [eraName] = karena memasuki [eraName]
|
||||
# Requires translation!
|
||||
due to constructing [buildingName] =
|
||||
due to constructing [buildingName] = karena membangun [buildingName]
|
||||
# Requires translation!
|
||||
due to founding a city =
|
||||
due to discovering a Natural Wonder
|
||||
due to founding a city = karena mendirikan sebuah kota
|
||||
due to discovering a Natural Wonder = karena menemukan Keajaiban Alam
|
||||
# Requires translation!
|
||||
from the ruins =
|
||||
from the ruins = dari reruntuhan
|
||||
|
||||
# World Screen UI
|
||||
|
||||
@ -1011,9 +1011,9 @@ Add to [comment] = Tambahkan ke [comment]
|
||||
Upgrade to [unitType] ([goldCost] gold) = Tingkatkan ke [unitType] ([goldCost] emas)
|
||||
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Tingkatkan ke [unitType]\n([goldCost] emas, [resources])
|
||||
# Requires translation!
|
||||
Transform to [unitType] =
|
||||
Transform to [unitType] = Ubah menjadi [unitType]
|
||||
# Requires translation!
|
||||
Transform to [unitType]\n([resources]) =
|
||||
Transform to [unitType]\n([resources]) = Ubah menjadi [unitType]\n([resources])
|
||||
Found city = Dirikan kota
|
||||
Promote = Promosi
|
||||
Health = Darah
|
||||
@ -1134,7 +1134,7 @@ We Love The King Day for another [numberOfTurns] turns = Hari Kami Mencintai Raj
|
||||
Demanding [resource] = Menuntut [resource]
|
||||
Sell for [sellAmount] gold = Jual untuk [sellAmount] emas
|
||||
# Requires translation!
|
||||
Sell =
|
||||
Sell = Jual
|
||||
Are you sure you want to sell this [building]? = Apakah Anda yakin ingin menjual [building] ini?
|
||||
Free = Gratis
|
||||
[greatPerson] points = Poin [greatPerson]
|
||||
@ -1400,7 +1400,7 @@ Can upgrade from: = Dapat ditingkatkan dari:
|
||||
Upgrades to [upgradedUnit] = Dapat ditingkatkan menjadi [upgradedUnit]
|
||||
Obsolete with [obsoleteTech] = Ketinggalan zaman dengan [obsoleteTech]
|
||||
# Requires translation!
|
||||
Can Transform to [upgradedUnit] =
|
||||
Can Transform to [upgradedUnit] = Bisa diubah menjadi [upgradedUnit]
|
||||
Occurs on [listOfTerrains] = Berada di [listOfTerrains]
|
||||
Occurs on: = Berada di:
|
||||
Placed on [terrainType] = Ditempatkan di [terrainType]
|
||||
@ -1512,7 +1512,7 @@ On adoption = Saat diterapkan
|
||||
On completion = Saat lengkap
|
||||
Cannot be adopted together with = Tidak bisa diterapkan bersama dengan
|
||||
# Requires translation!
|
||||
Cannot be adopted before =
|
||||
Cannot be adopted before = Tidak bisa diterapkan sebelum
|
||||
Adopt policy = Terapkan kebijakan
|
||||
Adopt free policy = Terapkan kebijakan gratis
|
||||
Unlocked at = Terbuka di
|
||||
@ -6072,7 +6072,7 @@ What you don't see: The phone/tablet's back button will pop the question whether
|
||||
After building a shrine, your civilization will start generating ☮Faith. = Setelah membangun tempat suci, peradabanmu akan mulai menghasilkan Iman☮.
|
||||
When enough ☮Faith has been generated, you will be able to found a pantheon. = Ketika cukup Iman☮ dihasilkan, kamu bisa mendirikan sebuah kepercayaan.
|
||||
# Requires translation!
|
||||
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. =
|
||||
A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. = Sebuah kepercayaan akan menyediakan bonus kecil untuk peradabanmu yang akan berlaku untuk semua kota yang memilikinya sebagai agama mayoritas.
|
||||
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Setiap peradaban hanya bisa memilih satu kepercayaan, dan setiap kepercayaan hanya bisa dipilih satu kali.
|
||||
Generating more ☮Faith will allow you to found a religion. = Menghasilkan lebih banyak iman akan memperbolehkan kamu untuk mendirikan sebuah agama.
|
||||
|
||||
@ -6173,7 +6173,7 @@ Cannot move = Tidak bisa bergerak
|
||||
[amount] Movement point cost to embark = [amount] biaya poin Pergerakan untuk melaut
|
||||
Can speed up the construction of a wonder = Dapat mempercepat pembangunan Keajaiban Dunia
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Can transform to [unit] = Bisa diubah menjadi [unit]
|
||||
by consuming this unit = dengan mengonsumsi unit ini
|
||||
before [amount] turns = sebelum [amount] giliran
|
||||
after [amount] turns = setelah [amount] giliran
|
||||
@ -6190,9 +6190,9 @@ after founding a Pantheon = setelah menemukan kepercayaan
|
||||
with [resource] = dengan [resource]
|
||||
without [resource] = tanpa [resource]
|
||||
# Requires translation!
|
||||
when above [amount] [resource] =
|
||||
when above [amount] [resource] = saat di atas [amount] [resource]
|
||||
# Requires translation!
|
||||
when below [amount] [resource] =
|
||||
when below [amount] [resource] = saat di bawah [amount] [resource]
|
||||
in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter]
|
||||
for units with [promotion] = untuk unit dengan [promotion]
|
||||
for units without [promotion] = untuk unit tanpa [promotion]
|
||||
@ -6219,33 +6219,33 @@ This Unit gains [amount] XP = Unit ini mendapatkan [amount] XP
|
||||
This Unit upgrades for free including special upgrades = Unit ini secara gratis ditingkatkan, termasuk peningkatan spesial
|
||||
This Unit gains the [promotion] promotion = Unit ini memperoleh promosi [promotion]
|
||||
# Requires translation!
|
||||
upon discovering [tech] =
|
||||
upon discovering [tech] = saat menemukan [tech]
|
||||
# Requires translation!
|
||||
upon entering the [era] =
|
||||
upon entering the [era] = saat memasuki [era]
|
||||
# Requires translation!
|
||||
upon adopting [policy] =
|
||||
upon adopting [policy] = saat menerapkan [policy]
|
||||
# Requires translation!
|
||||
upon declaring war with a major Civilization =
|
||||
upon declaring war with a major Civilization = saat menyatakan perang dengan Peradaban besar
|
||||
# Requires translation!
|
||||
upon declaring friendship =
|
||||
upon declaring friendship = saat menyatakan pertemanan
|
||||
# Requires translation!
|
||||
upon entering a Golden Age =
|
||||
upon entering a Golden Age = saat memasuki Masa Kejayaan
|
||||
# Requires translation!
|
||||
upon conquering a city =
|
||||
upon conquering a city = saat menaklukkan kota
|
||||
# Requires translation!
|
||||
upon founding a city =
|
||||
upon founding a city = saat mendirikan kota
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
upon discovering a Natural Wonder = saat menemukan Keajaiban Alam
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] =
|
||||
upon constructing [buildingFilter] = saat membangun [buildingFilter]
|
||||
# Requires translation!
|
||||
upon constructing [buildingFilter] [cityFilter] =
|
||||
upon constructing [buildingFilter] [cityFilter] = saat membangun [buildingFilter] [cityFilter]
|
||||
# Requires translation!
|
||||
upon founding a Pantheon =
|
||||
upon founding a Pantheon = saat mendirikan Kepercayaan
|
||||
# Requires translation!
|
||||
upon founding a Religion =
|
||||
upon founding a Religion = saat mendirikan Agama
|
||||
# Requires translation!
|
||||
upon enhancing a Religion =
|
||||
upon enhancing a Religion = saat memperkuat Agama
|
||||
Hidden after generating a Great Prophet = Tersembunyi setelah mendapatkan Nabi
|
||||
Triggerable = Dapat dipicu
|
||||
Global = Global
|
||||
@ -6268,7 +6268,7 @@ CityState = NegaraKota
|
||||
ModOptions = PilihanMod
|
||||
Conditional = Kondisional
|
||||
# Requires translation!
|
||||
TriggerCondition =
|
||||
TriggerCondition = KondisiPemicu
|
||||
EstablishNetwork = BentukJaringan
|
||||
StealingTech = MencuriTeknologi
|
||||
RiggingElections = ManipulasiPemilu
|
||||
|
@ -338,12 +338,9 @@ Uniques = Abilità unica
|
||||
Promotions = Promozioni
|
||||
Load copied data = Carica i dati copiati
|
||||
Reset to defaults = Rispristina a default
|
||||
# Requires translation!
|
||||
Select nations =
|
||||
# Requires translation!
|
||||
Random nations pool =
|
||||
# Requires translation!
|
||||
Blacklist random nations pool =
|
||||
Select nations = Scegli civiltà
|
||||
Random nations pool = Urna casuale civiltà
|
||||
Blacklist random nations pool = Urna casuale civiltà bandite
|
||||
Are you sure you want to reset all game options to defaults? = Vuoi davvero ripristinare tutte le opzioni di gioco?
|
||||
Start game! = Comincia la tua avventura!
|
||||
Map Options = Opzioni mappa
|
||||
@ -929,34 +926,22 @@ EffectBeforeCause =
|
||||
|
||||
## Trigger effects
|
||||
|
||||
# Requires translation!
|
||||
Gained [amount] [unitName] unit(s) =
|
||||
# Requires translation!
|
||||
Gained [stats] =
|
||||
# Requires translation!
|
||||
You may choose a free Policy =
|
||||
# Requires translation!
|
||||
You may choose [amount] free Policies =
|
||||
# Requires translation!
|
||||
You enter a Golden Age =
|
||||
Gained [amount] [unitName] unit(s) = Ottieni [amount] unità [unitName]
|
||||
Gained [stats] = Ottieni [stats]
|
||||
You may choose a free Policy = Ottieni una Politica gratuita
|
||||
You may choose [amount] free Policies = Ottieni [amount] Politiche gratuite
|
||||
You enter a Golden Age = Entri in un Età dell'Oro
|
||||
|
||||
## Trigger causes
|
||||
|
||||
# Requires translation!
|
||||
due to researching [tech] =
|
||||
# Requires translation!
|
||||
due to adopting [policy] =
|
||||
# Requires translation!
|
||||
due to discovering [naturalWonder] =
|
||||
# Requires translation!
|
||||
due to entering the [eraName] =
|
||||
# Requires translation!
|
||||
due to constructing [buildingName] =
|
||||
# Requires translation!
|
||||
due to founding a city =
|
||||
due to discovering a Natural Wonder
|
||||
# Requires translation!
|
||||
from the ruins =
|
||||
due to researching [tech] = per aver scoperto [tech]
|
||||
due to adopting [policy] = per aver adottato [policy]
|
||||
due to discovering [naturalWonder] = per aver scoperto [naturalWonder]
|
||||
due to entering the [eraName] = per essere entrato nell'[eraName]
|
||||
due to constructing [buildingName] = per aver costruito [buildingName]
|
||||
due to founding a city = per aver fondato una città
|
||||
due to discovering a Natural Wonder = per aver scoperto una Meraviglia naturale
|
||||
from the ruins = dalle rovine
|
||||
|
||||
# World Screen UI
|
||||
|
||||
@ -6184,10 +6169,8 @@ before founding a Pantheon = prima di fondare un Pantheon
|
||||
after founding a Pantheon = dopo aver fondato un Pantheon
|
||||
with [resource] = con [resource]
|
||||
without [resource] = senza [resource]
|
||||
# Requires translation!
|
||||
when above [amount] [resource] =
|
||||
# Requires translation!
|
||||
when below [amount] [resource] =
|
||||
when above [amount] [resource] = oltre [amount] [resource]
|
||||
when below [amount] [resource] = a meno di [amount] [resource]
|
||||
in cities with a [buildingFilter] = nelle città che possiedono edifici [buildingFilter]
|
||||
for units with [promotion] = per le unità con la promozione [promotion]
|
||||
for units without [promotion] = per le unità senza la promozione [promotion]
|
||||
@ -6220,10 +6203,8 @@ upon declaring war with a major Civilization = quando dichiari guerra a un'altra
|
||||
upon declaring friendship = quando fai una Dichiarazione d'Amicizia
|
||||
upon entering a Golden Age = quando entri in un'Età dell'Oro
|
||||
upon conquering a city = quando conquisti una città
|
||||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
upon founding a city = quando fondi una città
|
||||
upon discovering a Natural Wonder = quando scopri una Meraviglia naturale
|
||||
upon constructing [buildingFilter] = quando costruisci [buildingFilter]
|
||||
upon constructing [buildingFilter] [cityFilter] = quando costruisci [buildingFilter] [cityFilter]
|
||||
upon founding a Pantheon = quando fondi un Pantheon
|
||||
|
@ -336,7 +336,7 @@ Promotions = 승급
|
||||
Load copied data = 복사된 데이터 불러오기
|
||||
Reset to defaults = 설정 초기화
|
||||
# Requires translation!
|
||||
Select nations =
|
||||
Select nations = 문명 선택
|
||||
# Requires translation!
|
||||
Random nations pool =
|
||||
# Requires translation!
|
||||
@ -920,38 +920,39 @@ An unknown civilization has liberated [civ] = 알 수 없는 문명이 [civ]을(
|
||||
# put the english word 'true' behind the '=', otherwise 'false'.
|
||||
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
|
||||
# Requires translation!
|
||||
EffectBeforeCause =
|
||||
EffectBeforeCause = false
|
||||
|
||||
## Trigger effects
|
||||
|
||||
# Requires translation!
|
||||
Gained [amount] [unitName] unit(s) =
|
||||
Gained [amount] [unitName] unit(s) = [unitName] [amount]기를 획득했습니다.
|
||||
# Requires translation!
|
||||
Gained [stats] =
|
||||
Gained [stats] = [stats]을(를) 획득했습니다.
|
||||
# Requires translation!
|
||||
You may choose a free Policy =
|
||||
You may choose a free Policy = 무료 정책을 채택할 수 있습니다.
|
||||
# Requires translation!
|
||||
You may choose [amount] free Policies =
|
||||
You may choose [amount] free Policies = [amount]개의 무료 정책을 채택할 수 있습니다.
|
||||
# Requires translation!
|
||||
You enter a Golden Age =
|
||||
You enter a Golden Age = 황금기가 시작되었습니다.
|
||||
|
||||
## Trigger causes
|
||||
|
||||
# Requires translation!
|
||||
due to researching [tech] =
|
||||
due to researching [tech] = [tech] 기술을 연구하여
|
||||
# Requires translation!
|
||||
due to adopting [policy] =
|
||||
due to adopting [policy] = [policy] 정책을 채택하여
|
||||
# Requires translation!
|
||||
due to discovering [naturalWonder] =
|
||||
due to discovering [naturalWonder] = [naturalWonder]을(를) 발견하여
|
||||
# Requires translation!
|
||||
due to entering the [eraName] =
|
||||
due to entering the [eraName] = [eraName]에 진입하여
|
||||
# Requires translation!
|
||||
due to constructing [buildingName] =
|
||||
due to constructing [buildingName] = [buildingName]을(를) 건설하여
|
||||
# Requires translation!
|
||||
due to founding a city =
|
||||
due to discovering a Natural Wonder
|
||||
due to founding a city = 도시를 건설하여
|
||||
# Requires translation!
|
||||
from the ruins =
|
||||
due to discovering a Natural Wonder = 자연 불가사의를 발견하여
|
||||
# Requires translation!
|
||||
from the ruins = 유적에서
|
||||
|
||||
# World Screen UI
|
||||
|
||||
@ -6170,9 +6171,9 @@ after founding a Pantheon = 종교관 선택 후
|
||||
with [resource] = [resource]이(가) 있는
|
||||
without [resource] = [resource]이(가) 없는
|
||||
# Requires translation!
|
||||
when above [amount] [resource] =
|
||||
when above [amount] [resource] = [resource] 자원이 [amount]개 이상일 때
|
||||
# Requires translation!
|
||||
when below [amount] [resource] =
|
||||
when below [amount] [resource] = [resource] 자원이 [amount]개 이하일 때
|
||||
in cities with a [buildingFilter] = [buildingFilter]이(가) 건설된 도시
|
||||
for units with [promotion] = [promotion] 승급이 있는 유닛에
|
||||
for units without [promotion] = [promotion] 승급이 없는 유닛에
|
||||
@ -6206,9 +6207,9 @@ upon declaring friendship = 우호 선언 시
|
||||
upon entering a Golden Age = 황금기 진입 시
|
||||
upon conquering a city = 도시 점령 시
|
||||
# Requires translation!
|
||||
upon founding a city =
|
||||
upon founding a city = 도시 건설 시
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
upon discovering a Natural Wonder = 자연 불가사의 발견 시
|
||||
upon constructing [buildingFilter] = [buildingFilter] 건설 시
|
||||
upon constructing [buildingFilter] [cityFilter] = [cityFilter]에 [buildingFilter] 건설 시
|
||||
upon founding a Pantheon = 종교관 선택 시
|
||||
|
@ -228,7 +228,7 @@ Revoke protection for [cityStateName]? = 撤销对[cityStateName]的保护
|
||||
Pledge to protect = 承诺保护
|
||||
Declare Protection of [cityStateName]? = 声明保护[cityStateName]吗?
|
||||
Build [improvementName] on [resourceName] (200 Gold) = 建造[improvementName]以开发[resourceName](200金钱)
|
||||
Gift Improvement = 赠送改进设施
|
||||
Gift Improvement = 赠送地块设施
|
||||
[civName] is able to provide [unitName] once [techName] is researched. = 一旦[techName]被研究,[civName]就能够提供[unitName]。
|
||||
|
||||
Diplomatic Marriage ([amount] Gold) = 外交联姻([amount]金钱)
|
||||
@ -335,12 +335,9 @@ Uniques = 独有
|
||||
Promotions = 晋升
|
||||
Load copied data = 读取剪贴板中的游戏数据
|
||||
Reset to defaults = 重置为默认
|
||||
# Requires translation!
|
||||
Select nations =
|
||||
# Requires translation!
|
||||
Random nations pool =
|
||||
# Requires translation!
|
||||
Blacklist random nations pool =
|
||||
Select nations = 选择国家
|
||||
Random nations pool = 随机国家池
|
||||
Blacklist random nations pool = 黑名单国家模式
|
||||
Are you sure you want to reset all game options to defaults? = 你确定要重置所有游戏选项为默认吗?
|
||||
Start game! = 开始游戏!
|
||||
Map Options = 地图设置
|
||||
@ -366,11 +363,11 @@ Four Corners = 四岛
|
||||
Archipelago = 群岛
|
||||
Inner Sea = 内海
|
||||
Random number of Civilizations = 随机的文明数量
|
||||
Min number of Civilizations = 最小的文明数量
|
||||
Max number of Civilizations = 最大的文明数量
|
||||
Min number of Civilizations = 最小文明数量
|
||||
Max number of Civilizations = 最大文明数量
|
||||
Random number of City-States = 随机的城邦数量
|
||||
Min number of City-States = 最小的城邦数量
|
||||
Max number of City-States = 最大的城邦数量
|
||||
Min number of City-States = 最小城邦数量
|
||||
Max number of City-States = 最大城邦数量
|
||||
Number of City-States = 城邦数量
|
||||
One City Challenge = 单城市挑战
|
||||
No City Razing = 禁止摧毁城市
|
||||
@ -510,7 +507,7 @@ Revert to map ruleset = 重置至地图规则集
|
||||
Reset the controls to reflect the current map ruleset = 将所有控制面板中的图标刷新来反映当前地图的规则集
|
||||
Features = 地形
|
||||
Starting locations = 文明起源位置
|
||||
Tile Matching Criteria = 区块匹配条件
|
||||
Tile Matching Criteria = 地块匹配条件
|
||||
Complete match = 完整检查(该菜单功能不完整,慎用)
|
||||
Except improvements = 不检查地块设施
|
||||
Base and terrain features = 仅检查地形地貌
|
||||
@ -557,7 +554,7 @@ Create ancient ruins = 法·先祖之智(生成远古遗迹)
|
||||
Floodfill = 填充刷
|
||||
[nation] starting location = [nation]起源位置
|
||||
Remove features = 移除地形
|
||||
Remove improvement = 移除区块建筑
|
||||
Remove improvement = 移除地块设施
|
||||
Remove resource = 移除资源
|
||||
Remove starting locations = 移除起始位
|
||||
Remove rivers = 移除河流
|
||||
@ -897,8 +894,8 @@ Because they have [resource], the citizens of [cityName] are celebrating We Love
|
||||
We Love The King Day in [cityName] has ended. = [cityName]的“我们爱戴领袖日”庆祝已经结束了。
|
||||
Our [name] took [tileDamage] tile damage and was destroyed = 我们的[name]因受到 [tileDamage] 地块伤害而被消灭
|
||||
Our [name] took [tileDamage] tile damage = 我们的[name]受到 [tileDamage] 地块伤害
|
||||
[civName] has adopted the [policyName] policy = [civName]已采用[policyName]政策
|
||||
An unknown civilization has adopted the [policyName] policy = 一个未知的文明采用了[policyName]政策
|
||||
[civName] has adopted the [policyName] policy = [civName]已推行[policyName]政策
|
||||
An unknown civilization has adopted the [policyName] policy = 一个未知的文明推行了[policyName]政策
|
||||
You gained [Stats] as your religion was spread to [cityName] = 你的宗教已传播到[cityName],获得[Stats]
|
||||
You gained [Stats] as your religion was spread to an unknown city = 你的宗教已传播到遥远的国度,获得[Stats]
|
||||
Your city [cityName] was converted to [religionName]! = 城市[cityName]开始信奉[religionName]!
|
||||
@ -919,39 +916,26 @@ An unknown civilization has liberated [civ] = 一个未知文明解放了[civ]
|
||||
# If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} -
|
||||
# put the english word 'true' behind the '=', otherwise 'false'.
|
||||
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
|
||||
# Requires translation!
|
||||
EffectBeforeCause =
|
||||
EffectBeforeCause = false
|
||||
|
||||
## Trigger effects
|
||||
|
||||
# Requires translation!
|
||||
Gained [amount] [unitName] unit(s) =
|
||||
# Requires translation!
|
||||
Gained [stats] =
|
||||
# Requires translation!
|
||||
You may choose a free Policy =
|
||||
# Requires translation!
|
||||
You may choose [amount] free Policies =
|
||||
# Requires translation!
|
||||
You enter a Golden Age =
|
||||
Gained [amount] [unitName] unit(s) = 您获得了[amount]个[unitName]单位
|
||||
Gained [stats] = 您获得了[stats]
|
||||
You may choose a free Policy = 您可以选择一项免费的政策
|
||||
You may choose [amount] free Policies = 您可以选择[amount]项免费的政策
|
||||
You enter a Golden Age = 您进入了黄金时代
|
||||
|
||||
## Trigger causes
|
||||
|
||||
# Requires translation!
|
||||
due to researching [tech] =
|
||||
# Requires translation!
|
||||
due to adopting [policy] =
|
||||
# Requires translation!
|
||||
due to discovering [naturalWonder] =
|
||||
# Requires translation!
|
||||
due to entering the [eraName] =
|
||||
# Requires translation!
|
||||
due to constructing [buildingName] =
|
||||
# Requires translation!
|
||||
due to founding a city =
|
||||
due to discovering a Natural Wonder
|
||||
# Requires translation!
|
||||
from the ruins =
|
||||
due to researching [tech] = 由于研发了[tech],
|
||||
due to adopting [policy] = 由于推行了[policy],
|
||||
due to discovering [naturalWonder] = 由于发现了[naturalWonder],
|
||||
due to entering the [eraName] = 由于进入了[eraName],
|
||||
due to constructing [buildingName] = 由于建造了[buildingName],
|
||||
due to founding a city = 由于建立了城市,
|
||||
due to discovering a Natural Wonder = 由于发现了一个自然奇观,
|
||||
from the ruins = 从遗迹中,
|
||||
|
||||
# World Screen UI
|
||||
|
||||
@ -1092,8 +1076,8 @@ Replaces [improvement] = 取代项目:[improvement]
|
||||
Pick now! = 选择此项!
|
||||
Remove [feature] first = 需要先移除[feature]才能建造
|
||||
Research [tech] first = 需要先研究[tech]
|
||||
Have this tile close to your borders = 该区块建筑一定要建在领土边界附近!
|
||||
Have this tile inside your empire = 该区块建筑一定要建在您的领土内!
|
||||
Have this tile close to your borders = 该地块设施一定要建在领土边界附近!
|
||||
Have this tile inside your empire = 该地块设施一定要建在您的领土内!
|
||||
Acquire more [resource] = 需要更多[resource]
|
||||
Build [building] = 建造[building]
|
||||
Train [unit] = 组建[unit]
|
||||
@ -1282,7 +1266,7 @@ Current turn = 当前回合
|
||||
Turn [turnNumber] = 回合[turnNumber]
|
||||
Location = 位置
|
||||
Unimproved = 未开发
|
||||
Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = 指在您的领地中,但未被使用妥当的区块建筑来开发的资源总量。
|
||||
Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = 指在您的领地中,但未被使用妥当的地块设施来开发的资源总量。
|
||||
We Love The King Day = “我们爱戴领袖日”
|
||||
WLTK+ = 庆祝数量
|
||||
Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = 由于对此类资源的接入,\n您城市正在庆祝“我们爱戴领袖日”的城市数量
|
||||
@ -1392,7 +1376,7 @@ Improved by [improvement] = 开发该资源所需设施:[improvement]
|
||||
Bonus stats for improvement = 开发该资源后设施所获奖励效果:
|
||||
Buildings that consume this resource = 消耗该资源的建筑:
|
||||
Buildings that provide this resource = 提供该资源的建筑:
|
||||
Improvements that provide this resource = 提供该资源的区块设施:
|
||||
Improvements that provide this resource = 提供该资源的地块设施:
|
||||
Buildings that require this resource worked near the city = 需要该资源在城市周边开发的建筑:
|
||||
Units that consume this resource = 消耗该资源的单位:
|
||||
Can be built on = 可以建造于:
|
||||
@ -1417,7 +1401,7 @@ Map is incompatible with the chosen ruleset! = 该地图与选中的规则集不
|
||||
Base terrain [terrain] does not exist in ruleset! = 规则集中不存在基础地形[terrain]!
|
||||
Terrain feature [feature] does not exist in ruleset! = 地貌[feature]在规则集中不存在!
|
||||
Resource [resource] does not exist in ruleset! = 资源[resource]在规则集中不存在!
|
||||
Improvement [improvement] does not exist in ruleset! = 区块设施[improvement]在规则集中不存在!
|
||||
Improvement [improvement] does not exist in ruleset! = 地块设施[improvement]在规则集中不存在!
|
||||
Nation [nation] does not exist in ruleset! = 国家[nation]在规则集中不存在!
|
||||
Natural Wonder [naturalWonder] does not exist in ruleset! = 自然奇观[naturalWonder]在规则集中不存在!
|
||||
|
||||
@ -1471,7 +1455,7 @@ Gold cost modifier: [amount]%¤ = 金钱购买力:[amount]%¤
|
||||
Science cost modifier: [amount]%⍾ = 科研成本:[amount]%⍾
|
||||
Culture cost modifier: [amount]%♪ = 文化需求量:[amount]%♪
|
||||
Faith cost modifier: [amount]%☮ = 信仰需求量:[amount]%☮
|
||||
Improvement build length modifier: [amount]%⏳ = 区块建筑建造时长:[amount]%⏳
|
||||
Improvement build length modifier: [amount]%⏳ = 地块设施建造时长:[amount]%⏳
|
||||
Diplomatic deal duration: [amount] turns⏳ = 外交周期时长:[amount]回合⏳
|
||||
Gold gift influence gain modifier: [amount]%¤ = 城邦赠礼所获影响力: [amount]%¤
|
||||
City-state tribute scaling interval: [amount] turns⏳ = 城邦进贡间隔:[amount] 回合⏳
|
||||
@ -1480,8 +1464,8 @@ Golden age length modifier: [amount]%⌣ = 黄金时代时长:[amount]%⌣
|
||||
Adjacent city religious pressure: [amount]☮ = 相邻城市宗教传播压力:[amount]☮
|
||||
Peace deal duration: [amount] turns⏳ = 和平条约时长:[amount]回合⏳
|
||||
Start year: [comment] = 起始年代[comment]
|
||||
Pillaging this improvement yields [stats] = 劫掠该区块建筑可获得[stats]
|
||||
Pillaging this improvement yields approximately [stats] = 劫掠该区块建筑可获得约[stats]
|
||||
Pillaging this improvement yields [stats] = 劫掠该地块设施可获得[stats]
|
||||
Pillaging this improvement yields approximately [stats] = 劫掠该地块设施可获得约[stats]
|
||||
Needs removal of terrain features to be built = 在建造前需先移除地貌
|
||||
Unit type = 单位种类
|
||||
Toggle UI (World Screen only) = 切换UI(只限于世界屏幕这一界面)
|
||||
@ -2072,7 +2056,7 @@ Military Base = 军事基地
|
||||
|
||||
Cristo Redentor = 救世基督像
|
||||
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = “凡劳苦担重担的人,到我这里来,我必使你们得安息。” —— 《新约》,马太福音11:28
|
||||
[relativeAmount]% Culture cost of adopting new Policies = 采取新政策的文化花费变为[relativeAmount]%
|
||||
[relativeAmount]% Culture cost of adopting new Policies = 推行新政策的文化花费[relativeAmount]%
|
||||
|
||||
Research Lab = 研发实验室
|
||||
|
||||
@ -3390,7 +3374,7 @@ Chucuito = 丘奎托
|
||||
Choquequirao = 乔克基朗
|
||||
Inca = 印加
|
||||
Units ignore terrain costs when moving into any tile with Hills = 单位进入丘陵地块不消耗额外移动力
|
||||
[relativeAmount]% maintenance on road & railroads = 道路和铁路维护费变为[relativeAmount]%
|
||||
[relativeAmount]% maintenance on road & railroads = 道路和铁路维护费[relativeAmount]%
|
||||
No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地块的设施无维修费用
|
||||
|
||||
Harald Bluetooth = 蓝牙哈拉尔
|
||||
@ -3672,7 +3656,7 @@ Quantity of strategic resources produced by the empire +[relativeAmount]% = 战
|
||||
Police State = 极权国家
|
||||
Total War = 全面战争
|
||||
Autocracy Complete = 完整的独裁政策
|
||||
for [amount] turns = 需要[amount]回合
|
||||
for [amount] turns = 持续[amount]回合
|
||||
Autocracy = 独裁政策
|
||||
|
||||
United Front = 统一战线
|
||||
@ -4693,7 +4677,7 @@ Prevents spreading of religion to the city it is next to = 阻止紧邻城市的
|
||||
SS Booster = 飞船助推器
|
||||
Spaceship part = 太空飞船的部件
|
||||
Can be added to [comment] in the Capital = 可以被加入在首都的[comment]
|
||||
Limited to [amount] per Civilization = 限于每个文明[amount]
|
||||
Limited to [amount] per Civilization = 每个文明限于[amount]个
|
||||
|
||||
SS Cockpit = 飞船驾驶舱
|
||||
|
||||
@ -5979,7 +5963,7 @@ What motivates me to keep working on it, \n besides the fact I think it's amazi
|
||||
Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = 如果喜欢它,请到Play Store对它进行评价。\n如果您发现了游戏存在的问题或有什么好的意见和建议,\n请联系我!\n我的email地址:yairm210@hotmail.com,\nGitHub项目页面:https://github.com/yairm210/Unciv。
|
||||
|
||||
Pillaging = 劫掠地块
|
||||
Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.\nPillaging certain improvements will result in your units looting gold from the improvement. = 军事单位可以劫掠地块设施,“劫掠”可以回复单位25点生命值同时将设施化为废墟。\n被“劫掠”的地块仍旧可以工作,但从地块设施获得的效果——例如基本资源加成和战略资源收益——将会消失。\n工人可以修复这些化为废墟的设施,所花费时间将比重新建造它们要少。\n劫掠特定的区块建筑(比如牧场)可以为您带来金钱的收入。
|
||||
Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.\nPillaging certain improvements will result in your units looting gold from the improvement. = 军事单位可以劫掠地块设施,“劫掠”可以回复单位25点生命值同时将设施化为废墟。\n被“劫掠”的地块仍旧可以工作,但从地块设施获得的效果——例如基本资源加成和战略资源收益——将会消失。\n工人可以修复这些化为废墟的设施,所花费时间将比重新建造它们要少。\n劫掠特定的地块设施(比如牧场)可以为您带来金钱的收入。
|
||||
|
||||
Experience = 经验
|
||||
Units that enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. = 战斗中单位获得的经验可用于该单位的晋升。\n单位在近战攻击时获得的经验大于远程攻击时,在进攻时获得的经验大于防御时。
|
||||
@ -6169,10 +6153,8 @@ before founding a Pantheon = 在建立万神殿之后
|
||||
after founding a Pantheon = 在建立万神殿之前
|
||||
with [resource] = 拥有[resource]的
|
||||
without [resource] = 未拥有[resource]的
|
||||
# Requires translation!
|
||||
when above [amount] [resource] =
|
||||
# Requires translation!
|
||||
when below [amount] [resource] =
|
||||
when above [amount] [resource] = 当[resource]超过[amount]时
|
||||
when below [amount] [resource] = 当[resource]低于[amount]时
|
||||
in cities with a [buildingFilter] = 在建有[buildingFilter]的城市中
|
||||
for units with [promotion] = 对于拥有[promotion]的单位
|
||||
for units without [promotion] = 对于没有[promotion]的单位
|
||||
@ -6205,10 +6187,8 @@ upon declaring war with a major Civilization = 向主要文明宣战时
|
||||
upon declaring friendship = 宣布友谊宣言时
|
||||
upon entering a Golden Age = 进入黄金时代时
|
||||
upon conquering a city = 占领一个城市时
|
||||
# Requires translation!
|
||||
upon founding a city =
|
||||
# Requires translation!
|
||||
upon discovering a Natural Wonder =
|
||||
upon founding a city = 建立一个城市时
|
||||
upon discovering a Natural Wonder = 发现自然奇观时
|
||||
upon constructing [buildingFilter] = 建造[buildingFilter]时
|
||||
upon constructing [buildingFilter] [cityFilter] = [cityFilter]建造[buildingFilter]时
|
||||
upon founding a Pantheon = 创建万神殿时
|
||||
@ -6227,7 +6207,7 @@ Building = 建筑
|
||||
Unit = 单位
|
||||
UnitType = 单位类别
|
||||
Promotion = 晋升项
|
||||
Improvement = 区块建筑
|
||||
Improvement = 地块设施
|
||||
Resource = 资源
|
||||
Ruins = 遗迹
|
||||
Speed = 游戏速度
|
||||
|
@ -3,8 +3,8 @@ package com.unciv.build
|
||||
object BuildConfig {
|
||||
const val kotlinVersion = "1.8.0"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 802
|
||||
const val appVersion = "4.4.5"
|
||||
const val appCodeNumber = 803
|
||||
const val appVersion = "4.4.6"
|
||||
|
||||
const val gdxVersion = "1.11.0"
|
||||
const val roboVMVersion = "2.3.1"
|
||||
|
32
changelog.md
32
changelog.md
@ -1,3 +1,35 @@
|
||||
## 4.4.6
|
||||
|
||||
Resolved - Modding: allow roads/railroads with no required tech
|
||||
|
||||
Resolved - Fixed spawn ignoring i/4 of the map
|
||||
|
||||
Resolved , Resolved #8462 - Fixed 'infinite stat' from city-states
|
||||
|
||||
Resolved - tutorial task mistake
|
||||
|
||||
Resolved - Fallback images for all major objects
|
||||
|
||||
Resolved - Android custom location save
|
||||
|
||||
Population icon before unit image in city tiles
|
||||
|
||||
Fade units and improvements in city
|
||||
|
||||
Do not allow placing of 'repair' in map editor
|
||||
|
||||
"Extension mods:" -> "Extension mods"
|
||||
|
||||
Better main menu map
|
||||
|
||||
chore: moved cost and description functions out of BaseUnit
|
||||
|
||||
Mods without unittype for a unit will trigger correct warnings
|
||||
|
||||
Modification of the random part of Prize Ship to avoid save scumming - By AlatarTheYoung
|
||||
|
||||
Fix missing ' = ' - By Ouaz
|
||||
|
||||
## 4.4.5
|
||||
|
||||
Modding:
|
||||
|
@ -470,7 +470,7 @@ class UncivGame(parameters: UncivGameParameters) : Game() {
|
||||
|
||||
companion object {
|
||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||
val VERSION = Version("4.4.5", 802)
|
||||
val VERSION = Version("4.4.6", 803)
|
||||
//endregion
|
||||
|
||||
lateinit var Current: UncivGame
|
||||
|
31
fastlane/metadata/android/en-US/changelogs/803.txt
Normal file
31
fastlane/metadata/android/en-US/changelogs/803.txt
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
|
||||
Resolved - Modding: allow roads/railroads with no required tech
|
||||
|
||||
Resolved - Fixed spawn ignoring i/4 of the map
|
||||
|
||||
Resolved , Resolved #8462 - Fixed 'infinite stat' from city-states
|
||||
|
||||
Resolved - tutorial task mistake
|
||||
|
||||
Resolved - Fallback images for all major objects
|
||||
|
||||
Resolved - Android custom location save
|
||||
|
||||
Population icon before unit image in city tiles
|
||||
|
||||
Fade units and improvements in city
|
||||
|
||||
Do not allow placing of 'repair' in map editor
|
||||
|
||||
"Extension mods:" -> "Extension mods"
|
||||
|
||||
Better main menu map
|
||||
|
||||
chore: moved cost and description functions out of BaseUnit
|
||||
|
||||
Mods without unittype for a unit will trigger correct warnings
|
||||
|
||||
Modification of the random part of Prize Ship to avoid save scumming - By AlatarTheYoung
|
||||
|
||||
Fix missing ' = ' - By Ouaz
|
Loading…
x
Reference in New Issue
Block a user