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@ -80,7 +80,7 @@ class MultiplayerTurnCheckWorker(appContext: Context, workerParams: WorkerParame
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val mChannel = NotificationChannel(NOTIFICATION_CHANNEL_ID_INFO, name, importance)
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mChannel.description = descriptionText
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mChannel.setShowBadge(true)
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mChannel.setLockscreenVisibility(NotificationCompat.VISIBILITY_PUBLIC)
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mChannel.lockscreenVisibility = NotificationCompat.VISIBILITY_PUBLIC
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val notificationManager = appContext.getSystemService(AndroidApplication.NOTIFICATION_SERVICE) as NotificationManager
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notificationManager.createNotificationChannel(mChannel)
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@ -100,7 +100,7 @@ class MultiplayerTurnCheckWorker(appContext: Context, workerParams: WorkerParame
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val importance = NotificationManager.IMPORTANCE_MIN
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val mChannel = NotificationChannel(NOTIFICATION_CHANNEL_ID_SERVICE, name, importance)
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mChannel.setShowBadge(false)
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mChannel.setLockscreenVisibility(NotificationCompat.VISIBILITY_PUBLIC)
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mChannel.lockscreenVisibility = NotificationCompat.VISIBILITY_PUBLIC
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mChannel.description = descriptionText
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val notificationManager = appContext.getSystemService(AndroidApplication.NOTIFICATION_SERVICE) as NotificationManager
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@ -412,7 +412,7 @@ object NextTurnAutomation {
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modifierMap["Far away cities"] = -10
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val landPathBFS = BFS(ourCity.getCenterTile()) {
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val owner = it.getOwner();
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val owner = it.getOwner()
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it.isLand && !it.isImpassible()
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&& (owner == otherCiv || owner == null || civInfo.canEnterTiles(owner))
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}
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@ -119,7 +119,7 @@ object Perlin {
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private fun lerp(t: Double, a: Double, b: Double) = a + t * (b - a)
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private fun grad3(hash: Int, x: Double, y: Double, z: Double): Double {
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val h = hash and 15;
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val h = hash and 15
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return x * grad3[h][0] + y * grad3[h][1] + z * grad3[h][2]
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}
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}
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@ -110,7 +110,7 @@ class Simulation(val newGameInfo: GameInfo,
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var outString = ""
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for (civ in civilizations) {
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outString += "\n$civ:\n"
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val wins = winRate[civ]!!.value!! * 100 / max(steps.size, 1)
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val wins = winRate[civ]!!.value * 100 / max(steps.size, 1)
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outString += "$wins% total win rate \n"
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for (victory in VictoryType.values()) {
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val winsVictory = winRateByVictory[civ]!![victory]!!.value * 100 / max(winRate[civ]!!.value, 1)
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@ -11,5 +11,4 @@ import java.util.HashMap
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* @property values: The translations
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* @see Translations
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*/
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class TranslationEntry(val entry: String) : HashMap<String, String>() {
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}
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class TranslationEntry(val entry: String) : HashMap<String, String>()
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@ -145,7 +145,7 @@ class CivilopediaScreen(ruleset: Ruleset) : CameraStageBaseScreen() {
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stage.addActor(splitPane)
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description.setWrap(true)
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description.wrap = true
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val entrySelectScroll = ScrollPane(entrySelectTable)
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entrySelectScroll.setupOverscroll(5f, 1f, 200f)
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@ -34,7 +34,7 @@ class LanguageTable(val language:String, val percentComplete: Int):Table(){
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}
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class LanguagePickerScreen(): PickerScreen(){
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class LanguagePickerScreen : PickerScreen(){
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var chosenLanguage = "English"
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private val languageTables = ArrayList<LanguageTable>()
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@ -53,11 +53,11 @@ class LanguagePickerScreen(): PickerScreen(){
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| instructions are in the Github readme! (Menu > Community > Github)
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""".trimMargin()
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topTable.add(translationDisclaimer.toLabel()).pad(10f).row()
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val tableLanguages = Table();
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tableLanguages.defaults().uniformX();
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tableLanguages.defaults().pad(10.0f);
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tableLanguages.defaults().fillX();
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topTable.add(tableLanguages).row();
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val tableLanguages = Table()
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tableLanguages.defaults().uniformX()
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tableLanguages.defaults().pad(10.0f)
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tableLanguages.defaults().fillX()
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topTable.add(tableLanguages).row()
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val languageCompletionPercentage = UncivGame.Current.translations
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.percentCompleteOfLanguages
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@ -70,7 +70,7 @@ class ConstructionInfoTable(val city: CityInfo): Table() {
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}
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val descriptionLabel = description.toLabel()
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descriptionLabel.setWrap(true)
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descriptionLabel.wrap = true
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selectedConstructionTable.add(descriptionLabel).colspan(2).width(stage.width / 4)
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}
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@ -70,7 +70,7 @@ class TileEditorOptionsTable(val mapEditorScreen: MapEditorScreen): Table(Camera
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val sliderLabel = "{Brush Size} $brushSize".toLabel()
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slider.onChange {
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brushSize = slider.getValue().toInt()
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brushSize = slider.value.toInt()
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sliderLabel.setText("{Brush Size} $brushSize".tr())
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}
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@ -276,7 +276,7 @@ class TileEditorOptionsTable(val mapEditorScreen: MapEditorScreen): Table(Camera
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val nationImage = ImageGetter.getNationIndicator(nation, 40f)
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nationsTable.add(nationImage).row()
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nationImage.onClick {
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currentNation = nation;
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currentNation = nation
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currentPlayer = getPlayerIndexString(player)
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setUnitTileAction()
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}
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@ -289,7 +289,7 @@ class TileEditorOptionsTable(val mapEditorScreen: MapEditorScreen): Table(Camera
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val nationImage = ImageGetter.getNationIndicator(nation, 40f)
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nationsTable.add(nationImage).row()
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nationImage.onClick {
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currentNation = nation;
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currentNation = nation
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currentPlayer = ""
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setUnitTileAction()
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}
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@ -43,14 +43,14 @@ class NationTable(val nation: Nation, width: Float, minHeight: Float, ruleset: R
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val leaderDisplayLabel = titleText.toLabel(nation.getInnerColor(), 24)
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val leaderDisplayNameMaxWidth = internalWidth - 80 // for the nation indicator
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if (leaderDisplayLabel.width > leaderDisplayNameMaxWidth) { // for instance Polish has really long [x] of [y] translations
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leaderDisplayLabel.setWrap(true)
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leaderDisplayLabel.wrap = true
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titleTable.add(leaderDisplayLabel).width(leaderDisplayNameMaxWidth)
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} else titleTable.add(leaderDisplayLabel)
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innerTable.add(titleTable).row()
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if (ruleset != null) {
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val nationUniqueLabel = nation.getUniqueString(ruleset).toLabel(nation.getInnerColor())
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nationUniqueLabel.setWrap(true)
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nationUniqueLabel.wrap = true
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innerTable.add(nationUniqueLabel).width(internalWidth)
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}
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@ -241,7 +241,7 @@ class PlayerPickerTable(val previousScreen: IPreviousScreen, var gameParameters:
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nationDetailsTable.clear()
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val nationUniqueLabel = nation.getUniqueString(ruleset).toLabel(nation.getInnerColor())
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nationUniqueLabel.setWrap(true)
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nationUniqueLabel.wrap = true
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nationDetailsTable.add(NationTable(nation, civBlocksWidth, height, ruleset))
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nationDetailsTable.onClick {
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if (previousScreen is GameParametersScreen)
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@ -23,7 +23,7 @@ open class PickerScreen : CameraStageBaseScreen() {
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bottomTable.add(closeButton).pad(10f)
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descriptionLabel = "".toLabel()
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descriptionLabel.setWrap(true)
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descriptionLabel.wrap = true
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val labelScroll = ScrollPane(descriptionLabel)
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bottomTable.add(labelScroll).pad(5f).fill().expand()
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@ -69,7 +69,7 @@ class DiplomacyScreen(val viewingCiv:CivilizationInfo):CameraStageBaseScreen() {
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if (civ.isCityState() && civ.questManager.haveQuestsFor(viewingCiv)) {
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val questIcon = ImageGetter.getImage("OtherIcons/Quest").surroundWithCircle(size = 30f, color = Color.GOLDENROD)
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civIndicator.addActor(questIcon)
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questIcon.setX(floor(civIndicator.width - questIcon.width))
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questIcon.x = floor(civIndicator.width - questIcon.width)
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}
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leftSideTable.add(civIndicator).row()
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@ -20,7 +20,7 @@ class TutorialController(screen: CameraStageBaseScreen) {
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}
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fun removeTutorial(tutorialName: String) {
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Tutorial.valueOf(tutorialName)?.let { removeTutorial(it) }
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Tutorial.valueOf(tutorialName).let { removeTutorial(it) }
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}
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fun removeTutorial(tutorial: Tutorial) {
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isTutorialShowing = false
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@ -57,7 +57,7 @@ open class Popup(val screen: CameraStageBaseScreen): Table(CameraStageBaseScreen
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fun addGoodSizedLabel(text: String, size:Int=18): Cell<Label> {
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val label = text.toLabel(fontSize = size)
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label.setWrap(true)
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label.wrap = true
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label.setAlignment(Align.center)
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return add(label).width(screen.stage.width / 2)
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}
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@ -41,7 +41,7 @@ class OptionsPopup(val previousScreen:CameraStageBaseScreen) : Popup(previousScr
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scrollPane.setScrollingDisabled(true, false)
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add(scrollPane).maxHeight(screen.stage.height * 0.6f).row()
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addCloseButton() {
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addCloseButton {
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if(previousScreen is WorldScreen)
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previousScreen.enableNextTurnButtonAfterOptions()
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}
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@ -125,7 +125,7 @@ tasks.register<Zip>("zipLinuxFilesForJar") {
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tasks.register("packr") {
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for(platform in PackrConfig.Platform.values())
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finalizedBy("packr${platform.toString()}")
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finalizedBy("packr$platform")
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}
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@ -34,7 +34,7 @@ import static org.mockito.Mockito.mock;
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public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener {
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private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>();
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private final Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>();
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public GdxTestRunner(Class<?> klass) throws InitializationError {
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super(klass);
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