From bfe73c1f4eddda1489e4ac08e5798cb829348b2c Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Mon, 9 Sep 2019 17:56:32 +0800 Subject: [PATCH] Tech cost increases with more city. --- core/src/com/unciv/logic/civilization/TechManager.kt | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/com/unciv/logic/civilization/TechManager.kt b/core/src/com/unciv/logic/civilization/TechManager.kt index 856db0324d..e9e40d0f9d 100644 --- a/core/src/com/unciv/logic/civilization/TechManager.kt +++ b/core/src/com/unciv/logic/civilization/TechManager.kt @@ -43,6 +43,7 @@ class TechManager { var techCost = GameBasics.Technologies[techName]!!.cost.toFloat() techCost *= civInfo.getDifficulty().researchCostModifier techCost *= civInfo.gameInfo.gameParameters.gameSpeed.getModifier() + techCost *= (1 + 0.02 * (civInfo.cities.size -1 )).toFloat() return techCost.toInt() }