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Version rollout (#6365)
* Bump version and create initial changelog entry * Update Simplified_Chinese.properties (#6359) * Update Filipino.properties (#6358) * Update Spanish.properties (#6356) * Update French.properties (#6352) * Update Indonesian.properties (#6351) * Update Italian.properties (#6350) Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com> Co-authored-by: SOULTAKER1011 <90161631+SOULTAKER1011@users.noreply.github.com> Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
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@ -2,14 +2,13 @@
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# Equivalent of a space in your language
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# If your language doesn't use spaces, just add "" as a translation, otherwise " "
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# Requires translation!
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" " =
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" " = " "
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# If the first word in a sentence starts with a capital in your language,
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# put the english word 'true' behind the '=', otherwise 'false'.
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# Don't translate these words to your language, only put 'true' or 'false'.
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# Requires translation!
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StartWithCapitalLetter =
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StartWithCapitalLetter = true
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# Starting from here normal translations start, as written on
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@ -41,8 +40,7 @@ An unrecoverable error has occurred in Unciv: =
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If this keeps happening, you can try disabling mods. =
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# Requires translation!
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You can also report this on the issue tracker. =
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# Requires translation!
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Copy =
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Copy = Kopyahin
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# Requires translation!
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Error report copied. =
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# Requires translation!
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@ -89,12 +87,9 @@ Can only be purchased =
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See also = Tingnan rin
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Requires at least one of the following: = Kailangan ng kahit isa ng sumusunod
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# Requires translation!
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Requires all of the following: =
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# Requires translation!
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Leads to [techName] =
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# Requires translation!
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Leads to: =
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Requires all of the following: = Kailangan ang lahat ng sumusunod
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Leads to [techName] = Humantong sa [techName]
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Leads to: = Humantong sa:
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Current construction = Kasalukuyang ginagawa
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Construction queue = Pila ng mga gagawin
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@ -153,8 +148,7 @@ They promised not to settle near us ([count] turns remaining) = Nangako sila na
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[civName] has destroyed [cityState], whom you had pledged to protect! =
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Unforgivable = Hindi kita mapapatawad
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# Requires translation!
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Afraid =
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Afraid = Natatakot
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Enemy = Kalaban
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Competitor = Kakumpitensiya
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Neutral = Hindi kaano-ano
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@ -269,8 +263,7 @@ City-States grow wary of your aggression. The resting point for Influence has de
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[cityState] is deeply grateful for your assistance in the war against [civName]! =
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# Requires translation!
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[cityState] no longer needs your assistance against [civName]. =
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# Requires translation!
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War against [civName] =
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War against [civName] = Digmaan laban sa [civName]
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# Requires translation!
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We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. =
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# Requires translation!
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@ -298,8 +291,7 @@ Hostile =
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Irrational =
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# Requires translation!
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Personality =
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# Requires translation!
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Influence =
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Influence = Impluwensya
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# Requires translation!
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Ally: [civilization] with [amount] Influence =
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@ -1191,7 +1191,7 @@ Pressure = Emprise
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# Religion overview screen
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Religion Name: = Nom de la religion :
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# Requires translation!
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Pantheon Name: =
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Pantheon Name: = Nom du panthéon :
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Founding Civ: = Civ. fondatrice :
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Holy City: = Ville sainte :
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Cities following this religion: = Villes pratiquant cette religion :
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@ -1191,7 +1191,7 @@ Pressure = Tekanan
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# Religion overview screen
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Religion Name: = Nama Agama:
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# Requires translation!
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Pantheon Name: =
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Pantheon Name: = Nama Kepercayaan:
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Founding Civ: = Peradaban Pendiri:
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Holy City: = Kota Suci:
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Cities following this religion: = Kota-kota pengikut agama ini:
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@ -4028,7 +4028,7 @@ Home Sweet Home = Rumahku Surgaku
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[amount]% Strength decreasing with distance from the capital = [amount]% Kekuatan yang turun seiring meningkatnya jarak dari ibu kota
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# Requires translation!
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[unit] ability =
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[unit] ability = kemampuan [unit]
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Heals [amount] damage if it kills a unit = Sembuh [amount] darah jika membunuh unit
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@ -1192,9 +1192,8 @@ Holy city of: [religionName] = Città santa di: [religionName]
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Pressure = Pressione
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# Religion overview screen
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Religion Name: = Nome religione
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# Requires translation!
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Pantheon Name: =
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Religion Name: = Nome religione:
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Pantheon Name: = Nome pantheon:
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Founding Civ: = Civiltà fondatrice
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Holy City: = Città santa
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Cities following this religion: = Città che seguono questa religione
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@ -765,15 +765,13 @@ Science = 科研
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Faith = 信仰
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Crop Yield = 食物产量
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# Requires translation!
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Growth =
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Growth = 人口增长
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Territory = 领土面积
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Force = 军事实力
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GOLDEN AGE = 黄金时代
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Golden Age = 黄金时代
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We Love The King Day = “我们爱戴领袖日”
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# Requires translation!
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Global Effect =
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Global Effect = 全球影响
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[year] BC = 公元前 [year] 年
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[year] AD = 公元 [year] 年
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Civilopedia = 文明百科
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@ -888,8 +886,7 @@ Attack = 攻击
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Bombard = 轰击
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NUKE = 核武器攻击
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Captured! = 可以俘虏!
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# Requires translation!
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Cannot gain more XP from Barbarians =
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Cannot gain more XP from Barbarians = 无法从与蛮族的战斗中获得更多经验了
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# Battle modifier categories
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@ -898,8 +895,7 @@ defence vs ranged = 对远程攻击防御
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Attacker Bonus = 主动攻击加成
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Defender Bonus = 防御方加成
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Landing = 登陆作战
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# Requires translation!
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Boarding =
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Boarding = 登陆作战
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Flanking = 侧翼夹击
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vs [unitType] = vs [unitType]
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Terrain = 地形修正
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@ -4043,8 +4039,7 @@ Pictish Courage = 皮克特勇气
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Home Sweet Home = 甜蜜的家
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[amount]% Strength decreasing with distance from the capital = [amount]%战斗力随与首都的距离而减小
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# Requires translation!
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[unit] ability =
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[unit] ability = [unit]能力
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Heals [amount] damage if it kills a unit = 消灭敌方单位后回复 [amount] 生命值
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@ -5166,8 +5161,7 @@ In addition, you can’t even build any city improvements that increase happines
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This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = 这意味着在Unciv中很难快速扩张。\n这不是不可能的,但作为一名新玩家,您可能不应该这样做。\n那么您应该怎么做?通过建筑工人来放松、侦察并改善您拥有的土地。\n一旦您找到了一个您认为合适的地点,就要建造新的城市。
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Unhappiness = 不满
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# Requires translation!
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It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. =
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It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = 看来你的市民很不开心!\n当他们不快乐时,你的文明将遭受许多有害的影响\n随着不快乐程度的提高\n影响会越来越严重。
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Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = 产生不满的原因有两个:人口数和城市数,\n每座城市产生3点不满,每个市民产生1点不满。
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There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = 有两种主要的方法来消除不满:\n为您的人民建造能增加快乐的建筑物\n或在您的境内改善奢侈资源。
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@ -5213,8 +5207,7 @@ Siege Units = 攻城单位
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Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = 攻城单位对城市具有极强的毁灭力,但在进攻前必须先把它架设起来。\n您的攻城单位架设起来后,它就可以从当前的地块发起攻击,\n但是一旦它移动到其他地块,就需要重新架设。
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Embarking = 陆军单位的船运
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# Requires translation!
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Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. =
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Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = 当一个特定的科技被研发后,你的陆地单位就可以进入水中。\n请注意,登船或下船需要花费一整个回合。
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# Requires translation!
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Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. =
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@ -5222,7 +5215,7 @@ Idle Units = 空闲单位
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If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = 如果当前回合不想对某个单位执行任何操作,可以点击右上方“下个闲置单位”按钮来跳过该单位。\n如果一段时间内不想对其执行任何操作,可以对该单位执行“驻守”或“休眠”指令,\n系统执行“回合结束前查看闲置单位”指令时将自动跳过处于“驻守”或“休眠”状态的单位。\n如果想完全禁用“下个闲置单位”按钮,请进入“设置”菜单并将“回合结束前查看闲置单位”设置为“否”。
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Contact Me = 联系我吧!
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Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = 很好!当您已经熟悉了游戏的全部内容,\n您会发现游戏目前是不完整的,它还处于开发状态。\n不过UnCiv将永远是开源和免费的,\n这意味着您无须担心广告或付费问题。
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Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = 很好!当您已经熟悉了游戏的大部分内容,\n您会发现游戏目前是不完整的,它还处于开发状态。\n不过UnCiv将永远是开源和免费的,\n这意味着您无须担心广告或付费问题。
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What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! = 您的支持将激励着我进一步完善它,\n我一定会竭尽全力、精益求精。\n感谢玩家们的支持--您们是最棒的!
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Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = 如果喜欢它,请到Play Store对它进行评价。\n如果您发现了游戏存在的问题或有什么好的意见和建议,\n请联系我!\n我的email地址:yairm210@hotmail.com,\nGitHub项目页面:https://github.com/yairm210/UnCiv。
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# Religion overview screen
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Religion Name: = Nombre de Religión:
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# Requires translation!
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Pantheon Name: =
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Pantheon Name: = Nombre del Panteón
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Founding Civ: = Civ Fundadora
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Holy City: = Ciudad Santa:
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Cities following this religion: = Ciudades siguiendo esta religión
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object BuildConfig {
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const val kotlinVersion = "1.5.30"
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const val appName = "Unciv"
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const val appCodeNumber = 688
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const val appVersion = "3.19.17"
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const val appCodeNumber = 689
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const val appVersion = "3.19.18"
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const val gdxVersion = "1.10.0"
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const val roboVMVersion = "2.3.1"
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12
changelog.md
12
changelog.md
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## 3.19.18
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Nicer commit name for version rollout
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Double Zoom Out Range - By itanasi
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By SomeTroglodyte:
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- Redesign EmpireOverviewScreen as TabbedPager
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- Cache 'library' helper classes of CivilizationInfo
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- Worldscreen unit supply deficit icon now updates properly
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- Close little loophole allowing promoting a unit after moving or attacking
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## 3.19.17
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Better displaying of units that cannot be built
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