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4.8.17
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@ -2314,7 +2314,6 @@ upon being promoted = en étant promu(e)
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upon losing at least [amount] HP in a single attack = en perdant au moins [amount] PV en une seule attaque
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upon losing at least [amount] HP in a single attack = en perdant au moins [amount] PV en une seule attaque
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upon ending a turn in a [tileFilter] tile = en terminant un tour sur une case [tileFilter]
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upon ending a turn in a [tileFilter] tile = en terminant un tour sur une case [tileFilter]
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Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète
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Hidden after generating a Great Prophet = Caché après avoir généré un Grand Prophète
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# Requires translation!
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hidden from users = Caché aux joueurs
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hidden from users = Caché aux joueurs
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Mod is incompatible with [modFilter] = Le mod est incompatible avec [modFilter]
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Mod is incompatible with [modFilter] = Le mod est incompatible avec [modFilter]
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Should only be used as permanent audiovisual mod = Devrait être activé uniquement comme mod audiovisuel permanent
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Should only be used as permanent audiovisual mod = Devrait être activé uniquement comme mod audiovisuel permanent
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@ -2316,7 +2316,6 @@ upon being promoted = po byciu awansowanym
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upon losing at least [amount] HP in a single attack = po straceniu przynajmniej [amount] PŻ w pojedynczym ataku
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upon losing at least [amount] HP in a single attack = po straceniu przynajmniej [amount] PŻ w pojedynczym ataku
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upon ending a turn in a [tileFilter] tile = po zakończeniu tury na polu [tileFilter]
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upon ending a turn in a [tileFilter] tile = po zakończeniu tury na polu [tileFilter]
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Hidden after generating a Great Prophet = Ukryte po wygenerowaniu Wielkiego Proroka
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Hidden after generating a Great Prophet = Ukryte po wygenerowaniu Wielkiego Proroka
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# Requires translation!
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hidden from users = Ukryte przed graczami
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hidden from users = Ukryte przed graczami
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Mod is incompatible with [modFilter] = Mod jest niekompatybilny z [modFilter]
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Mod is incompatible with [modFilter] = Mod jest niekompatybilny z [modFilter]
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Should only be used as permanent audiovisual mod = Powinien być zawsze używany jako mod permanentnie widoczny
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Should only be used as permanent audiovisual mod = Powinien być zawsze używany jako mod permanentnie widoczny
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@ -2314,7 +2314,6 @@ upon being promoted = al ser promovida
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upon losing at least [amount] HP in a single attack = al perder por lo menos [amount] HP en un solo ataque
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upon losing at least [amount] HP in a single attack = al perder por lo menos [amount] HP en un solo ataque
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upon ending a turn in a [tileFilter] tile = al terminar turno en una casilla [tileFilter]
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upon ending a turn in a [tileFilter] tile = al terminar turno en una casilla [tileFilter]
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Hidden after generating a Great Prophet = Oculto después de generar un gran profeta
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Hidden after generating a Great Prophet = Oculto después de generar un gran profeta
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# Requires translation!
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hidden from users = oculto al jugador
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hidden from users = oculto al jugador
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Mod is incompatible with [modFilter] = Este mod es incompatible con [modFilter]
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Mod is incompatible with [modFilter] = Este mod es incompatible con [modFilter]
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Should only be used as permanent audiovisual mod = Sólo debería ser usado con mod audiovisual
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Should only be used as permanent audiovisual mod = Sólo debería ser usado con mod audiovisual
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@ -3,19 +3,19 @@ Italian = 99
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Russian = 99
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Russian = 99
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Belarusian = 2
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Belarusian = 2
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Afrikaans = 7
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Afrikaans = 7
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German = 99
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German = 100
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Swedish = 85
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Swedish = 85
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Turkish = 79
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Turkish = 79
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Ukrainian = 99
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Ukrainian = 99
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Filipino = 93
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Filipino = 93
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French = 99
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French = 100
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Portuguese = 62
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Portuguese = 62
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Indonesian = 99
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Indonesian = 99
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Catalan = 99
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Catalan = 99
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Finnish = 36
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Finnish = 36
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Spanish = 99
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Spanish = 100
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Malay = 22
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Malay = 22
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Brazilian_Portuguese = 99
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Brazilian_Portuguese = 100
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Traditional_Chinese = 97
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Traditional_Chinese = 97
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Polish = 99
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Polish = 99
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Lithuanian = 91
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Lithuanian = 91
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22
changelog.md
22
changelog.md
@ -2,32 +2,16 @@
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modding: Negative tile damage cannot heal more than max health
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modding: Negative tile damage cannot heal more than max health
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docs: Added more documentation for uniques
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chore: Slight readability improvements to Battle.kt
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chore: Split NextTurnAutomation into Religion, Trade, and Diplomacy automation files
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chore: RulesetValidator readability
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Mods with atlases that reference non-existent files will no longer cause crashes
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Mods with atlases that reference non-existent files will no longer cause crashes
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chore: Updated LibGDX to 1.12.1
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By SomeTroglodyte:
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By SomeTroglodyte:
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- Reorg SpecialistAllocationTable
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- Reorg SpecialistAllocationTable
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- Refactor the "loading image" from Multiplayer into a reusable Widget
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- Remove obsolete filtering Unique declaration
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Improved settler AI - By tuvus
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Improved settler AI - By tuvus
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By Framonti:
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- add tests for CityFounder
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- fix flaky tests by properly assigning pop to work on specific tile
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By SeventhM:
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By SeventhM:
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- Fix Multiplayer Specatator being unable to move the screen
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- Fix Multiplayer Specatator being unable to move the screen
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- Fix free stat buildings not giving unique stat buildings in certain cases
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- Fix free stat buildings not giving unique stat buildings in certain cases
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## 4.8.16
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## 4.8.16
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@ -1,30 +1,12 @@
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modding: Negative tile damage cannot heal more than max health
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modding: Negative tile damage cannot heal more than max health
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docs: Added more documentation for uniques
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chore: Slight readability improvements to Battle.kt
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chore: Split NextTurnAutomation into Religion, Trade, and Diplomacy automation files
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chore: RulesetValidator readability
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Mods with atlases that reference non-existent files will no longer cause crashes
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Mods with atlases that reference non-existent files will no longer cause crashes
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chore: Updated LibGDX to 1.12.1
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By SomeTroglodyte:
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By SomeTroglodyte:
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- Reorg SpecialistAllocationTable
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- Reorg SpecialistAllocationTable
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- Refactor the "loading image" from Multiplayer into a reusable Widget
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- Remove obsolete filtering Unique declaration
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Improved settler AI - By tuvus
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Improved settler AI - By tuvus
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By Framonti:
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- add tests for CityFounder
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- fix flaky tests by properly assigning pop to work on specific tile
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By SeventhM:
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By SeventhM:
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- Fix Multiplayer Specatator being unable to move the screen
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- Fix Multiplayer Specatator being unable to move the screen
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- Fix free stat buildings not giving unique stat buildings in certain cases
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- Fix free stat buildings not giving unique stat buildings in certain cases
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