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Limit tile information shown when spying on cities
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@ -273,8 +273,9 @@ class CityScreen(
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}
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for (tileGroup in tileGroups) {
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tileGroup.update()
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tileGroup.update(selectedCiv)
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tileGroup.layerMisc.removeHexOutline()
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if (isSpying) continue // the rest is only for own cities
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if (tileGroup.tileState == CityTileState.BLOCKADED)
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displayTutorial(TutorialTrigger.CityTileBlockade)
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