mirror of
https://github.com/yairm210/Unciv.git
synced 2025-09-24 03:53:12 -04:00
4.17.17
This commit is contained in:
parent
c56b0d13d7
commit
c1320357be
@ -1,11 +1,11 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Desktop" type="Application" factoryName="Application">
|
||||
<option name="MAIN_CLASS_NAME" value="com.unciv.app.desktop.DesktopLauncher" />
|
||||
<module name="Unciv.desktop.main" />
|
||||
<module name="unciv.desktop.main" />
|
||||
<option name="VM_PARAMETERS" value="-Xmx4096m -Xms256m -XX:MaxMetaspaceSize=256m" />
|
||||
<option name="WORKING_DIRECTORY" value="$ProjectFileDir$/android/assets" />
|
||||
<method v="2">
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
</component>
|
@ -352,7 +352,6 @@ Lost ability (vs [originalUnit]): [ability] = 失うアビリティ([originalU
|
||||
Upgrade all [count] [unit] ([cost] gold) = すべて([count])の[unit]をアップグレード([cost]ゴールド)
|
||||
National ability = 文明アビリティ
|
||||
[firstValue] vs [secondValue] = [secondValue]→[firstValue]
|
||||
# Requires translation!
|
||||
[amount1]% [stat1] vs [amount2]% [stat2] = [amount2]% [stat2]→[amount1]% [stat1]
|
||||
Gained = 獲得
|
||||
Lost = 喪失
|
||||
@ -386,7 +385,6 @@ Custom = カスタム
|
||||
Map Generation Type = マップ生成タイプ
|
||||
Enabled Map Generation Types = マップ生成タイプ
|
||||
Example map = マップの例
|
||||
# Requires translation!
|
||||
Scenario file [name] is invalid. = シナリオファイル「[name]」は無効です。
|
||||
|
||||
# Map types
|
||||
@ -1565,7 +1563,6 @@ Add all [comment] in capital = すべての[comment]を首都に運搬
|
||||
Destroy all players = すべてのプレイヤーを撃破
|
||||
Capture all capitals = すべての首都を占領
|
||||
Complete [amount] Policy branches = [amount]系統の社会制度をコンプリート
|
||||
# Requires translation!
|
||||
Have more [countable1] than each player's [countable2] = 各プレイヤーの[countable2]よりも多くの[countable1]を所持
|
||||
You have won a [victoryType] Victory! = あなたの文明は[victoryType]勝利しました!
|
||||
[civilization] has won a [victoryType] Victory! = [civilization]が[victoryType]勝利しました!
|
||||
@ -1774,7 +1771,6 @@ Mod filter: = Modフィルター:
|
||||
-Combined- = -複合-
|
||||
Search! = 検索!
|
||||
Results = 結果
|
||||
# Requires translation!
|
||||
Revealed by: = 発見するのに必要:
|
||||
Nothing found! = なにも見つかりませんでした!
|
||||
|
||||
@ -2555,11 +2551,8 @@ upon discovering [techFilter] technology = 技術[techFilter]を発見した時
|
||||
upon entering the [era] = [era]に移行した時
|
||||
upon entering a new era = 新しい時代に移行した時
|
||||
upon adopting [policy/belief] = [policy/belief]を採用した時
|
||||
# Requires translation!
|
||||
upon declaring war on [civFilter] Civilizations = [civFilter]文明に宣戦布告した時
|
||||
# Requires translation!
|
||||
upon being declared war on by [civFilter] Civilizations = [civFilter]文明に宣戦布告された時
|
||||
# Requires translation!
|
||||
upon entering a war with [civFilter] Civilizations = [civFilter]文明と戦争状態になった時
|
||||
upon declaring friendship = 友好宣言をした時
|
||||
upon declaring a defensive pact = 防衛協定を宣言した時
|
||||
@ -2645,7 +2638,6 @@ Military = 軍事
|
||||
non-air = 非空軍
|
||||
Nuclear Weapon = 核兵器
|
||||
Great Person = 偉人
|
||||
# Requires translation!
|
||||
relevant = 適切な
|
||||
|
||||
######### Unit Type Filters ###########
|
||||
@ -2843,7 +2835,6 @@ MetaModifier = メタ的な補正
|
||||
#################### Lines from Countables #######################
|
||||
|
||||
year = 年
|
||||
# Requires translation!
|
||||
[stat] Per Turn = 毎ターンの[stat]
|
||||
Completed Policy branches = 完了した社会制度系統
|
||||
[cityFilter] Cities = [cityFilter]都市
|
||||
|
@ -5490,6 +5490,7 @@ Missile = Tên Lửa
|
||||
Armor = giáp
|
||||
|
||||
WaterCivilian = nướcdândụng
|
||||
|
||||
WaterMelee = nướccậnchiến
|
||||
|
||||
WaterRanged = nướctầmxa
|
||||
|
@ -38,5 +38,5 @@ Thai = 15
|
||||
Traditional_Chinese = 97
|
||||
Turkish = 96
|
||||
Ukrainian = 99
|
||||
Vietnamese = 100
|
||||
Vietnamese = 99
|
||||
Zulu = 9
|
||||
|
22
changelog.md
22
changelog.md
@ -1,26 +1,14 @@
|
||||
## 4.17.17
|
||||
|
||||
Resolved - Force rankings doesn't evaluate all unit conditionals as multiplicative
|
||||
Force rankings doesn't evaluate all unit conditionals as multiplicative
|
||||
|
||||
Resolved - Include IDEA configurations, by @SomeTroglodyte
|
||||
Handle mods removing techs, adding/removing eras
|
||||
|
||||
Handle mods removing techs - remove from techsToResearch list
|
||||
Post-battle movement doesn't occur if during the battle the unit lost movement points
|
||||
|
||||
Handle mods adding/removing eras
|
||||
conditionals in event choices work again
|
||||
|
||||
chore(purity): TargetHelper
|
||||
|
||||
chore(purity)
|
||||
|
||||
Resolved - Post-battle movement doesn't occur if during the battle the unit lost movement points
|
||||
|
||||
Fixed - conditionals in event choices work again
|
||||
|
||||
update - By EmperorPinguin
|
||||
|
||||
By itanasi:
|
||||
- Fix div-by-0 crash when no cities
|
||||
- Fix crash with minor Civs
|
||||
AI updates - By EmperorPinguin
|
||||
|
||||
## 4.17.16
|
||||
|
||||
|
@ -1,23 +1,9 @@
|
||||
Force rankings doesn't evaluate all unit conditionals as multiplicative
|
||||
|
||||
Handle mods removing techs, adding/removing eras
|
||||
|
||||
Resolved - Force rankings doesn't evaluate all unit conditionals as multiplicative
|
||||
Post-battle movement doesn't occur if during the battle the unit lost movement points
|
||||
|
||||
Resolved - Include IDEA configurations, by @SomeTroglodyte
|
||||
conditionals in event choices work again
|
||||
|
||||
Handle mods removing techs - remove from techsToResearch list
|
||||
|
||||
Handle mods adding/removing eras
|
||||
|
||||
chore(purity): TargetHelper
|
||||
|
||||
chore(purity)
|
||||
|
||||
Resolved - Post-battle movement doesn't occur if during the battle the unit lost movement points
|
||||
|
||||
Fixed - conditionals in event choices work again
|
||||
|
||||
update - By EmperorPinguin
|
||||
|
||||
By itanasi:
|
||||
- Fix div-by-0 crash when no cities
|
||||
- Fix crash with minor Civs
|
||||
AI updates - By EmperorPinguin
|
Loading…
x
Reference in New Issue
Block a user