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3.12.7
This commit is contained in:
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597bd4efd7
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@ -3971,6 +3971,8 @@ Can build improvements on tiles = Pode construir melhorias em terrenos
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# Requires translation!
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# Requires translation!
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Excess Food converted to Production when under construction =
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Excess Food converted to Production when under construction =
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# Requires translation!
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Requires at least [amount] population =
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Founds a new city = Estabelecer uma nova cidade
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Founds a new city = Estabelecer uma nova cidade
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Ignores terrain cost = Ignora custo de movimento em terrenos
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Ignores terrain cost = Ignora custo de movimento em terrenos
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@ -356,7 +356,6 @@ Show pixel units = Zobrazit jednotky jako pixely
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Show pixel improvements = Zobrazit vylepšení jako pixely
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Show pixel improvements = Zobrazit vylepšení jako pixely
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Enable nuclear weapons = Povolit jaderné zbraně
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Enable nuclear weapons = Povolit jaderné zbraně
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Fontset = Typ písma
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Fontset = Typ písma
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# Requires translation!
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Show tile yields = Zobrazit výnos políček
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Show tile yields = Zobrazit výnos políček
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Continuous rendering = Nepřetržité vykreslování animace
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Continuous rendering = Nepřetržité vykreslování animace
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When disabled, saves battery life but certain animations will be suspended = Vypnutí šetří baterii, ale některé animace nebudou přehrány
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When disabled, saves battery life but certain animations will be suspended = Vypnutí šetří baterii, ale některé animace nebudou přehrány
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@ -1021,7 +1020,6 @@ Terracotta Army = Terakotová armáda
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Temple = Chrám
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Temple = Chrám
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# Requires translation!
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Doubles Gold given to enemy if city is captured = Dvojnásobek zlata pro nepřítele po dobytí města
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Doubles Gold given to enemy if city is captured = Dvojnásobek zlata pro nepřítele po dobytí města
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Burial Tomb = Hrobka
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Burial Tomb = Hrobka
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@ -1626,112 +1624,61 @@ Magnitogorsk = Magnitogorsk
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Rome = Řím
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Rome = Řím
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Augustus Caesar = Augustus Caesar
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Augustus Caesar = Augustus Caesar
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# Requires translation!
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My treasury contains little and my soldiers are getting impatient... <sigh> ...therefore you must die. = Má pokladna je již téměř prázdná a vojáci začínají být netrpěliví ... hm ... takže musíte zemřít.
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My treasury contains little and my soldiers are getting impatient... <sigh> ...therefore you must die. = Má pokladna je již téměř prázdná a vojáci začínají být netrpěliví ... hm ... takže musíte zemřít.
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So brave, yet so stupid! If only you had a brain similar to your courage. = Tak odvážné a přitom tak hloupé! Kdybyste tak měl mozek odpovídající Vaší odvaze.
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So brave, yet so stupid! If only you had a brain similar to your courage. = Tak odvážné a přitom tak hloupé! Kdybyste tak měl mozek odpovídající Vaší odvaze.
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# Requires translation!
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The gods have deprived Rome of their favour. We have been defeated. = Bohové odepřeli Římu svou přízeň. Byli jsme poraženi.
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The gods have deprived Rome of their favour. We have been defeated. = Bohové odepřeli Římu svou přízeň. Byli jsme poraženi.
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I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. = Zdravím vás. Jsem Augustus, císař a nejvyšší kněz Říma. Jste-li přáteli Říma, jste vítáni.
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I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. = Zdravím vás. Jsem Augustus, císař a nejvyšší kněz Říma. Jste-li přáteli Říma, jste vítáni.
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I offer this, for your consideration. = Nabízíme toto ke zvážení.
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I offer this, for your consideration. = Nabízíme toto ke zvážení.
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Hail. = Sláva.
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Hail. = Sláva.
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What do you want? = Co chcete?
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What do you want? = Co chcete?
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The Glory of Rome = Sláva Říma
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The Glory of Rome = Sláva Říma
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+25% Production towards any buildings that already exist in the Capital = +25% produkce při stavbě všech budov, které už jsou postavené v hlavním městě
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+25% Production towards any buildings that already exist in the Capital = +25% produkce při stavbě všech budov, které už jsou postavené v hlavním městě
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# Requires translation!
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Antium = Antium
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Antium = Antium
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Cumae = Cumae
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Cumae = Cumae
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Neapolis = Neapolis
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Neapolis = Neapolis
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Ravenna = Ravenna
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Ravenna = Ravenna
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# Requires translation!
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Arretium = Arretium
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Arretium = Arretium
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Mediolanum = Mediolanum
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Mediolanum = Mediolanum
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Arpinum = Arpinum
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Arpinum = Arpinum
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# Requires translation!
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Circei = Circei
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Circei = Circei
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# Requires translation!
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Setia = Setia
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Setia = Setia
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# Requires translation!
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Satricum = Satricum
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Satricum = Satricum
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# Requires translation!
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Ardea = Ardea
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Ardea = Ardea
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# Requires translation!
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Ostia = Ostia
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Ostia = Ostia
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# Requires translation!
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Velitrae = Velitrae
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Velitrae = Velitrae
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# Requires translation!
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Viroconium = Viroconium
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Viroconium = Viroconium
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# Requires translation!
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Tarentum = Tarentum
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Tarentum = Tarentum
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# Requires translation!
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Brundisium = Brundisium
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Brundisium = Brundisium
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# Requires translation!
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Caesaraugusta = Caesaraugusta
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Caesaraugusta = Caesaraugusta
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# Requires translation!
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Caesarea = Caesarea
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Caesarea = Caesarea
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# Requires translation!
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Palmyra = Palmyra
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Palmyra = Palmyra
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# Requires translation!
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Signia = Signia
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Signia = Signia
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# Requires translation!
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Aquileia = Aquileia
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Aquileia = Aquileia
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# Requires translation!
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Clusium = Clusium
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Clusium = Clusium
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# Requires translation!
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Sutrium = Sutrium
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Sutrium = Sutrium
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# Requires translation!
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Cremona = Cremona
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Cremona = Cremona
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# Requires translation!
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Placentia = Placentia
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Placentia = Placentia
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# Requires translation!
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Hispalis = Hispalis
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Hispalis = Hispalis
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# Requires translation!
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Artaxata = Artaxata
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Artaxata = Artaxata
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# Requires translation!
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Aurelianorum = Aurelianorum
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Aurelianorum = Aurelianorum
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# Requires translation!
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Nicopolis = Nicopolis
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Nicopolis = Nicopolis
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# Requires translation!
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Agrippina = Agrippina
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Agrippina = Agrippina
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# Requires translation!
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Verona = Verona
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Verona = Verona
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# Requires translation!
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Corfinium = Corfinium
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Corfinium = Corfinium
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# Requires translation!
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Treverii = Treverii
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Treverii = Treverii
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# Requires translation!
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Sirmium = Sirmium
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Sirmium = Sirmium
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# Requires translation!
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Augustadorum = Augustadorum
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Augustadorum = Augustadorum
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# Requires translation!
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Curia = Curia
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Curia = Curia
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# Requires translation!
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Interrama = Interrama
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Interrama = Interrama
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# Requires translation!
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Adria = Adria
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Adria = Adria
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Arabia = Arábie
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Arabia = Arábie
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Harun al-Rashid = Hárún ar-Rašíd
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Harun al-Rashid = Hárún ar-Rašíd
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# Requires translation!
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The world will be more beautiful without you. Prepare for war. = Svět bude bez vás hezčím místem. Připravte se na válku.
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The world will be more beautiful without you. Prepare for war. = Svět bude bez vás hezčím místem. Připravte se na válku.
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Fool! You will soon regret dearly! I swear it! = Hlupáku! Toho budeš brzy hluboce litovat! Tak přísahám!
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Fool! You will soon regret dearly! I swear it! = Hlupáku! Toho budeš brzy hluboce litovat! Tak přísahám!
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You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. = Zvítězili jste, blahopřeji. Můj palác je nyní váš, jen vás prosím, starejte se dobře o páva.
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You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. = Zvítězili jste, blahopřeji. Můj palác je nyní váš, jen vás prosím, starejte se dobře o páva.
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# Requires translation!
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Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. = Vítejte, cizinče. Jsem Hárún ar-Rašíd, chalífa Arabů. Pojďte a vyprávějte mi o své říši.
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Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. = Vítejte, cizinče. Jsem Hárún ar-Rašíd, chalífa Arabů. Pojďte a vyprávějte mi o své říši.
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Come forth, let's do business. = Vyjděte ven a pojďme obchodovat.
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Come forth, let's do business. = Vyjděte ven a pojďme obchodovat.
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# Requires translation!
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Peace be upon you. = Mír s vámi.
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Peace be upon you. = Mír s vámi.
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Trade Caravans = Obchodní karavany
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Trade Caravans = Obchodní karavany
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[stats] from each Trade Route = [stats] z každé Obochodní Cesty
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[stats] from each Trade Route = [stats] z každé Obochodní Cesty
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@ -1739,63 +1686,34 @@ Mecca = Mekka
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Medina = Medina
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Medina = Medina
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Damascus = Damašek
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Damascus = Damašek
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Baghdad = Bagdád
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Baghdad = Bagdád
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# Requires translation!
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Najran = Nadžrán
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Najran = Nadžrán
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# Requires translation!
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Kufah = Kúfa
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Kufah = Kúfa
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# Requires translation!
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Basra = Basra
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Basra = Basra
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# Requires translation!
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Khurasan = Chorásán
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Khurasan = Chorásán
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# Requires translation!
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Anjar = Andžar
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Anjar = Andžar
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# Requires translation!
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Fustat = Fustat
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Fustat = Fustat
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# Requires translation!
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Aden = Aden
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Aden = Aden
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Yamama = Yamama
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Yamama = Yamama
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Muscat = Maskat
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Muscat = Maskat
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# Requires translation!
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Mansura = Mansura
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Mansura = Mansura
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# Requires translation!
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Bukhara = Buchara
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Bukhara = Buchara
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# Requires translation!
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Fez = Fes
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Fez = Fes
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# Requires translation!
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Shiraz = Šíráz
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Shiraz = Šíráz
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# Requires translation!
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Merw = Merv
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Merw = Merv
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# Requires translation!
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Balkh = Balch
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Balkh = Balch
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# Requires translation!
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Mosul = Mosul
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Mosul = Mosul
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# Requires translation!
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Aydab = Aidab
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Aydab = Aidab
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# Requires translation!
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Bayt = Bajt
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Bayt = Bajt
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# Requires translation!
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Suhar = Suhár
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Suhar = Suhár
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# Requires translation!
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Taif = Taif
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Taif = Taif
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# Requires translation!
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Hama = Hamá
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Hama = Hamá
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Tabuk = Tabúk
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Tabuk = Tabúk
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# Requires translation!
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Sana'a = San'á
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Sana'a = San'á
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Shihr = Shihr
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Shihr = Shihr
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Tripoli = Tripolis
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Tripoli = Tripolis
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Tunis = Tunis
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Tunis = Tunis
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Kairouan = Kajruván
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Kairouan = Kajruván
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# Requires translation!
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Algiers = Alžír
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Algiers = Alžír
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# Requires translation!
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Oran = Oran
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Oran = Oran
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America = Amerika
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America = Amerika
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@ -3818,7 +3736,6 @@ Gives a defensive bonus of [amount]% = Poskytuje obranný bonus [amount]%
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Can be built outside your borders = Lze stavět mimo hranice
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Can be built outside your borders = Lze stavět mimo hranice
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Fort = Opevnění
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Fort = Opevnění
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# Requires translation!
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Costs [amount] gold per turn when in your territory = Stojí [amount] zlata za tah, je-li na vlastněném území
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Costs [amount] gold per turn when in your territory = Stojí [amount] zlata za tah, je-li na vlastněném území
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Road = Cesta
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Road = Cesta
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Can build improvements on tiles = Může budovat vylepšení políček
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Can build improvements on tiles = Může budovat vylepšení políček
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Excess Food converted to Production when under construction = Přebytek jídla se ve výstavbě převede na produkci
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Excess Food converted to Production when under construction = Přebytek jídla se ve výstavbě převede na produkci
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# Requires translation!
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Requires at least [amount] population =
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Founds a new city = Zakládá nové město
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Founds a new city = Zakládá nové město
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Ignores terrain cost = Pohyb v obtížném terénu bez penalizace
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Ignores terrain cost = Pohyb v obtížném terénu bez penalizace
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@ -5620,6 +5620,8 @@ Can build improvements on tiles = Kan verbeteringen op velden bouwen
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Excess Food converted to Production when under construction =
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Excess Food converted to Production when under construction =
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Requires at least [amount] population =
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Founds a new city = Sticht een nieuwe stad
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Founds a new city = Sticht een nieuwe stad
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Ignores terrain cost = Negeert terreinskosten
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Ignores terrain cost = Negeert terreinskosten
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Excess Food converted to Production when under construction =
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Excess Food converted to Production when under construction =
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Founds a new city =
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Founds a new city =
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@ -4353,6 +4353,8 @@ Can build improvements on tiles = Voi rakentaa parannuksia ruutuihin
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Excess Food converted to Production when under construction =
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Founds a new city = Perustaa uuden kaupungin
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Founds a new city = Perustaa uuden kaupungin
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@ -3599,6 +3599,8 @@ Can build improvements on tiles = Construit des aménagements sur les cases
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Excess Food converted to Production when under construction =
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Requires at least [amount] population =
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Founds a new city = Fonde une nouvelle ville
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Founds a new city = Fonde une nouvelle ville
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Ignores terrain cost = Ignore le coût du terrain
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Ignores terrain cost = Ignore le coût du terrain
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@ -3350,6 +3350,8 @@ Can build improvements on tiles = Kann Verbesserungen auf Kacheln bauen
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Excess Food converted to Production when under construction =
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Requires at least [amount] population =
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Founds a new city = Gründet eine neue Stadt
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Founds a new city = Gründet eine neue Stadt
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Ignores terrain cost = Ignoriert Geländekosten
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Ignores terrain cost = Ignoriert Geländekosten
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@ -4025,6 +4025,8 @@ Can build improvements on tiles = Fejlesztéseket építhet a területeken
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# Requires translation!
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# Requires translation!
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Excess Food converted to Production when under construction =
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Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Új várost alapít
|
Founds a new city = Új várost alapít
|
||||||
|
|
||||||
Ignores terrain cost = Terep költség figyelmen kívül hagyása
|
Ignores terrain cost = Terep költség figyelmen kívül hagyása
|
||||||
|
@ -3341,6 +3341,8 @@ Can build improvements on tiles = Dapat membangun improvisasi di daerah
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Dirikan kota baru
|
Founds a new city = Dirikan kota baru
|
||||||
|
|
||||||
Ignores terrain cost = Mengabaikan medan
|
Ignores terrain cost = Mengabaikan medan
|
||||||
|
@ -3338,6 +3338,8 @@ May withdraw before melee ([amount]%) = Può ritirarsi da un attacco da mischia
|
|||||||
Can build improvements on tiles = Può costruire miglioramenti sulle caselle
|
Can build improvements on tiles = Può costruire miglioramenti sulle caselle
|
||||||
|
|
||||||
Excess Food converted to Production when under construction = Il Cibo in eccesso viene convertito in Produzione quando in costruzione
|
Excess Food converted to Production when under construction = Il Cibo in eccesso viene convertito in Produzione quando in costruzione
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Può fondare una nuova città
|
Founds a new city = Può fondare una nuova città
|
||||||
|
|
||||||
Ignores terrain cost = Ignora i costi di movimento su terreno
|
Ignores terrain cost = Ignora i costi di movimento su terreno
|
||||||
|
@ -356,7 +356,6 @@ Show pixel units = ピクセル単位を表示
|
|||||||
Show pixel improvements = ピクセルの資材活用施設を表示
|
Show pixel improvements = ピクセルの資材活用施設を表示
|
||||||
Enable nuclear weapons = 核兵器を有効にする
|
Enable nuclear weapons = 核兵器を有効にする
|
||||||
Fontset = フォントセット
|
Fontset = フォントセット
|
||||||
# Requires translation!
|
|
||||||
Show tile yields = タイルに資源を表示
|
Show tile yields = タイルに資源を表示
|
||||||
Continuous rendering = 連続レンダリング
|
Continuous rendering = 連続レンダリング
|
||||||
When disabled, saves battery life but certain animations will be suspended = 無効にするとバッテリーを節約できますが、特定のアニメーションは停止されます
|
When disabled, saves battery life but certain animations will be suspended = 無効にするとバッテリーを節約できますが、特定のアニメーションは停止されます
|
||||||
@ -575,7 +574,6 @@ The city will not produce anything. = 都市は何も生産しません
|
|||||||
Worked by [cityName] = [cityName]で勤務
|
Worked by [cityName] = [cityName]で勤務
|
||||||
Lock = ロック
|
Lock = ロック
|
||||||
Unlock = アンロック
|
Unlock = アンロック
|
||||||
# Requires translation!
|
|
||||||
Move to city = 都市へ移動
|
Move to city = 都市へ移動
|
||||||
|
|
||||||
# Technology UI
|
# Technology UI
|
||||||
@ -1022,7 +1020,6 @@ Terracotta Army = 兵馬俑
|
|||||||
|
|
||||||
Temple = 寺院
|
Temple = 寺院
|
||||||
|
|
||||||
# Requires translation!
|
|
||||||
Doubles Gold given to enemy if city is captured = 敵が都市を占領した場合、敵がゴールドを二倍得る
|
Doubles Gold given to enemy if city is captured = 敵が都市を占領した場合、敵がゴールドを二倍得る
|
||||||
Burial Tomb = 陵墓
|
Burial Tomb = 陵墓
|
||||||
|
|
||||||
@ -3059,7 +3056,6 @@ Gives a defensive bonus of [amount]% = [amount]%の防御ボーナスを付与
|
|||||||
Can be built outside your borders = 国境外でも建設可能
|
Can be built outside your borders = 国境外でも建設可能
|
||||||
Fort = 要塞
|
Fort = 要塞
|
||||||
|
|
||||||
# Requires translation!
|
|
||||||
Costs [amount] gold per turn when in your territory = 自国領土にある場合は、一ターンあたり[amount]ゴールド消費する
|
Costs [amount] gold per turn when in your territory = 自国領土にある場合は、一ターンあたり[amount]ゴールド消費する
|
||||||
Road = 道路
|
Road = 道路
|
||||||
|
|
||||||
@ -3341,8 +3337,9 @@ May withdraw before melee ([amount]%) = 白兵戦の前に撤退することが
|
|||||||
|
|
||||||
Can build improvements on tiles = タイルにタイル施設を建設できる。
|
Can build improvements on tiles = タイルにタイル施設を建設できる。
|
||||||
|
|
||||||
# Requires translation!
|
|
||||||
Excess Food converted to Production when under construction = 余った食料は建設中に生産量へと転換される
|
Excess Food converted to Production when under construction = 余った食料は建設中に生産量へと転換される
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = 新しい都市を開設できる
|
Founds a new city = 新しい都市を開設できる
|
||||||
|
|
||||||
Ignores terrain cost = 地形を無視
|
Ignores terrain cost = 地形を無視
|
||||||
|
@ -3343,6 +3343,8 @@ Can build improvements on tiles = 타일 시설 건설 가능
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = 새로운 도시를 건설함
|
Founds a new city = 새로운 도시를 건설함
|
||||||
|
|
||||||
Ignores terrain cost = 지형에 의한 이동력 감소 무시
|
Ignores terrain cost = 지형에 의한 이동력 감소 무시
|
||||||
|
@ -5447,6 +5447,8 @@ Can build improvements on tiles =
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
|
# Requires translation!
|
||||||
Founds a new city =
|
Founds a new city =
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
@ -5814,6 +5814,8 @@ Can build improvements on tiles =
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
|
# Requires translation!
|
||||||
Founds a new city =
|
Founds a new city =
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
@ -5378,6 +5378,8 @@ Can build improvements on tiles =
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
|
# Requires translation!
|
||||||
Founds a new city =
|
Founds a new city =
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
@ -5375,6 +5375,8 @@ Can build improvements on tiles =
|
|||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
|
# Requires translation!
|
||||||
Founds a new city =
|
Founds a new city =
|
||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
|
@ -3446,6 +3446,8 @@ Can build improvements on tiles = Może budować ulepszenia na polach
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Zakłada nowe miasto
|
Founds a new city = Zakłada nowe miasto
|
||||||
|
|
||||||
Ignores terrain cost = Ignoruje koszty terenu
|
Ignores terrain cost = Ignoruje koszty terenu
|
||||||
|
@ -4900,6 +4900,8 @@ Can build improvements on tiles = Pode construir melhorias em terrenos
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Estabelecer uma nova cidade
|
Founds a new city = Estabelecer uma nova cidade
|
||||||
|
|
||||||
Ignores terrain cost = Ignora custo de movimento em terrenos
|
Ignores terrain cost = Ignora custo de movimento em terrenos
|
||||||
|
@ -5043,6 +5043,8 @@ Can build improvements on tiles = Poate construi îmbunătățiri pe celule
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Fondează un oraș nou
|
Founds a new city = Fondează un oraș nou
|
||||||
|
|
||||||
Ignores terrain cost = Ignoră costul terenului
|
Ignores terrain cost = Ignoră costul terenului
|
||||||
|
@ -3353,6 +3353,8 @@ Can build improvements on tiles = Может создавать улучшени
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Основывает новый город
|
Founds a new city = Основывает новый город
|
||||||
|
|
||||||
Ignores terrain cost = Игнорирует штрафы местности
|
Ignores terrain cost = Игнорирует штрафы местности
|
||||||
|
@ -3368,6 +3368,8 @@ Can build improvements on tiles = 可以在地块上建造设施
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = 建立一座城市,组建此单位时城市的食物积累停止
|
Founds a new city = 建立一座城市,组建此单位时城市的食物积累停止
|
||||||
|
|
||||||
Ignores terrain cost = 所有地形都只消耗1移动力
|
Ignores terrain cost = 所有地形都只消耗1移动力
|
||||||
|
@ -3347,6 +3347,8 @@ Can build improvements on tiles = Puede construir mejoras en casillas
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Funda una nueva ciudad
|
Founds a new city = Funda una nueva ciudad
|
||||||
|
|
||||||
Ignores terrain cost = Ignora el coste del terreno
|
Ignores terrain cost = Ignora el coste del terreno
|
||||||
|
@ -3500,6 +3500,8 @@ Can build improvements on tiles = 可以在地塊上建造設施
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = 建立一座城市,組建此單位時城市的食物積累停止
|
Founds a new city = 建立一座城市,組建此單位時城市的食物積累停止
|
||||||
|
|
||||||
Ignores terrain cost = 所有地形都只消耗1移動力
|
Ignores terrain cost = 所有地形都只消耗1移動力
|
||||||
|
@ -4138,6 +4138,8 @@ Can build improvements on tiles = Bölgelerde geliştirmeler inşa edebilir
|
|||||||
|
|
||||||
# Requires translation!
|
# Requires translation!
|
||||||
Excess Food converted to Production when under construction =
|
Excess Food converted to Production when under construction =
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Yeni bir şehir kurar
|
Founds a new city = Yeni bir şehir kurar
|
||||||
|
|
||||||
Ignores terrain cost = Arazi maliyetini yok sayar
|
Ignores terrain cost = Arazi maliyetini yok sayar
|
||||||
|
@ -3346,6 +3346,8 @@ May withdraw before melee ([amount]%) = Може уникнути сутички
|
|||||||
Can build improvements on tiles = Може вдосконалювати клітинки
|
Can build improvements on tiles = Може вдосконалювати клітинки
|
||||||
|
|
||||||
Excess Food converted to Production when under construction = Під час створення надлишкова їжа перетворюється на виробництво
|
Excess Food converted to Production when under construction = Під час створення надлишкова їжа перетворюється на виробництво
|
||||||
|
# Requires translation!
|
||||||
|
Requires at least [amount] population =
|
||||||
Founds a new city = Може заснувати нове місто
|
Founds a new city = Може заснувати нове місто
|
||||||
|
|
||||||
Ignores terrain cost = Перетинає місцевість без перешкод
|
Ignores terrain cost = Перетинає місцевість без перешкод
|
||||||
|
@ -20,6 +20,6 @@ Simplified_Chinese = 98
|
|||||||
Persian_(Pinglish-DIN) = 25
|
Persian_(Pinglish-DIN) = 25
|
||||||
Japanese = 99
|
Japanese = 99
|
||||||
English = 1
|
English = 1
|
||||||
Czech = 74
|
Czech = 77
|
||||||
Hungarian = 75
|
Hungarian = 75
|
||||||
Dutch = 18
|
Dutch = 18
|
||||||
|
@ -3,8 +3,8 @@ package com.unciv.build
|
|||||||
object BuildConfig {
|
object BuildConfig {
|
||||||
const val kotlinVersion = "1.3.71"
|
const val kotlinVersion = "1.3.71"
|
||||||
const val appName = "Unciv"
|
const val appName = "Unciv"
|
||||||
const val appCodeNumber = 517
|
const val appCodeNumber = 518
|
||||||
const val appVersion = "3.12.6"
|
const val appVersion = "3.12.7"
|
||||||
|
|
||||||
const val gdxVersion = "1.9.12"
|
const val gdxVersion = "1.9.12"
|
||||||
const val roboVMVersion = "2.3.1"
|
const val roboVMVersion = "2.3.1"
|
||||||
|
14
changelog.md
14
changelog.md
@ -1,3 +1,17 @@
|
|||||||
|
## 3.12.7
|
||||||
|
|
||||||
|
Resolved #3473 - show city's happiness drilldown
|
||||||
|
|
||||||
|
Better 'conflicting tech' check for mods
|
||||||
|
|
||||||
|
Resolved #3469 - more readable Inca colors
|
||||||
|
|
||||||
|
Resolved #3497 - city state quests always show correctly when diplomacy screen accessed from city button
|
||||||
|
|
||||||
|
Fixed crash when attempting to issue a 'connect to capital' quest for a civ with no capital
|
||||||
|
|
||||||
|
Translation updates
|
||||||
|
|
||||||
## 3.12.6
|
## 3.12.6
|
||||||
|
|
||||||
Resolved #3483 - settlers require at least 2 population to construct, as per Civ V
|
Resolved #3483 - settlers require at least 2 population to construct, as per Civ V
|
||||||
|
Loading…
x
Reference in New Issue
Block a user