From c37983667c34c31f2cf9aff0a64a813c128f885d Mon Sep 17 00:00:00 2001 From: lishaoxia1985 Date: Fri, 10 May 2019 03:57:15 +0800 Subject: [PATCH] move some words into other translation files,the city name can be changed with setting although the city name can be changed with setting,it's only correct when you build a new city or start a new game.if you change the game language in game progress it will miss some font. --- android/assets/jsons/Translations/Other.json | 262 ++------------- .../jsons/Translations/Units,Promotions.json | 303 ++++++++++++++++-- core/src/com/unciv/logic/city/CityInfo.kt | 2 +- 3 files changed, 314 insertions(+), 253 deletions(-) diff --git a/android/assets/jsons/Translations/Other.json b/android/assets/jsons/Translations/Other.json index 9a4259df14..7c5d27b73a 100644 --- a/android/assets/jsons/Translations/Other.json +++ b/android/assets/jsons/Translations/Other.json @@ -1453,54 +1453,6 @@ Portuguese:"Penalização contra [unitType]" } - "Can move after attacking":{ - Italian:"Può muoversi dopo aver attaccato" - Russian:"Может двигаться после атаки" - French:"Peut se déplacer après avoir attaqué" - Romanian:"Poate să se deplaseze după ce a atacat" - German:"Kann sich nach dem Angriff bewegen" - Dutch:"Kan zich verplaatsen na het aanvallen" - Spanish:"Puede mover después de atacar" - Simplified_Chinese:"攻击后可移动" - Portuguese:"Pode se mover após atacar" - } - - "Limited Visibility":{ - Italian:"Visibilità limitata" - Russian:"Ограниченная видимость" - French:"Visibilité réduite" - Romanian:"Vizibilitate redusă" - German:"Begrenzte Sichtweite" - Dutch:"Gelimiteerd zicht" - Spanish:"Visibilidad limitada" - Simplified_Chinese:"视野受限" - Portuguese:"Visibilidade limitada" - } - - "Bonus as Attacker 75%":{ - Italian:"75% Bonus in attacco" - Simplified_Chinese:"主动攻击时+75%战斗力" - French:"Bonus en tant qu'attaquant +75%" - } - - "Invisible to others":{ - Italian:"Invisibile per le altre unità" - Simplified_Chinese:"对其他单位隐形" - French:"Invisible aux autres" // (unités) - } - - "Can only attack water":{ - Italian:"Può attaccare solo unità acquatiche" - Simplified_Chinese:"只能攻击海上目标" - French:"Ne peut attaquer que les unités marines" - } - - "Can attack submarines":{ - Italian:"Può attaccare i sottomarini" - Simplified_Chinese:"能够发现和攻击潜艇单位" - French:"Peut attaquer les sous-marins" - } - ///////// Old Great Person translations (for reference only) "Can start an 8-turn golden age or construct a Landmark (+6 Culture)":{ @@ -1551,16 +1503,6 @@ Simplified_Chinese:"加快奇观的建造速度或建造1座工厂(+4生产)" } - "May create improvements on water resources":{ - Spanish:"Puede crear mejoras en recursos acuaticos" - Italian:"Può costruire miglioramenti sulle risorse acquatiche" - French:"Peut créer des améliorations de ressources maritimes" - Romanian:"Poate crea îmbunătățiri pe resurse acvatice" - Simplified_Chinese:"可在水域资源建造设施" - Portuguese:"Pode criar melhorias em recursos aquáticos" - German:"Kann Verbesserungen auf Wasserfeldern bauen" - Russian:"Может создать улучшения на водных ресурсах" - } "Create [improvementName]":{ // for unit action button - also used for "create fishing boats" and "create oil well" Italian:"Costruisci [improvementName]" @@ -1572,17 +1514,6 @@ Russian:"Создайте [improvementName]" Portuguese:"Crio [improvementName]" } - - "Can start an 8-turn golden age":{ - Romanian:"Poate începe o eră de aur de 8 runde" - Spanish:"Comienza una edad dorada por 8 turnos" - Italian:"Può avviare un'Età dell'Oro di 8 turni" - French:"Peut commencer un âge d'or de 8 tours" - Simplified_Chinese:"可以开启8回合黄金时代" - Portuguese:"Pode criar uma Idade Dourada de 8 turnos" - German:"Kann ein Goldenes Zeitalter über 8 Runden starten" //I chose to transl. as if Golden Age is a proper name - Russian:"Может начать золотой век с 8 поворотами" - } "Start Golden Age":{ Italian:"Avvia un'Età dell'Oro" @@ -1595,34 +1526,7 @@ Portuguese:"Comece a Idade de Ouro" } - "Bonus for land units in 2 radius 15%" :{ - Italian:"15% Bonus per le unità terrestri nel raggio di 2 caselle" - Simplified_Chinese:"周围两格地块内的我方所有陆军单位+15%战斗力" - French:"Bonus de combat +15% pour les unités terrestres dans un rayon de 2 cases" - } - // for unit action button - "Can build improvement: Landmark":{ - Spanish:"Puede construir mejora: Edificio Emblematico" - Italian:"Può costruire il miglioramento: Punto di riferimento" - French:"Peut construire l'amélioration suivante: Monument culturel" - Romanian:"Poate construi îmbunătățire: Reper" - Simplified_Chinese:"可以建造设施:风景地标" - Russian:"Можно построить улучшение: ориентир" - Portuguese:"Pode construir melhoria: ponto de refêrencia" - German:"Kann Verbesserung errichten: Sehenswürdigkeit" - } - - "Can discover a technology":{ - Spanish:"Puede descubrir una tecnologia" - Italian:"Può scoprire una tecnologia" - French:"Peut découvrir une technologie" - Romanian:"Poate descoperi o tehnologie" - Simplified_Chinese:"可以发现1项科技" - Portuguese:"Pode descobrir uma tecnologia" - German:"Kann eine Technologie entdecken" - Russian:"Может открыть для себя технологию" - } "Discover Technology":{ Romanian:"Descoperă tehnologie" @@ -1636,27 +1540,6 @@ } // for unit action button - "Can build improvement: Academy":{ - Spanish:"Puede construir mejora: Academia" - Italian:"Può costruire il miglioramento: Accademia" - French:"Peut construire l'amélioration suivante: Académie" - Romanian:"Poate construi îmbunătățire: Academie" - Simplified_Chinese:"可以建造设施:学院" - Portuguese:"Pode construir melhoria: Academia" - German:"Kann Verbesserung errichten: Akademie" - Russian:"Можно построить улучшение: Академия" - } - - "Can undertake a trade mission, giving a large sum of gold":{ - Spanish:"Puede tomar una mision de comercio, generando una gran suma de Oro" - Italian:"Può compiere missioni commerciali, donando grandi quantità di Oro" - French:"Peut entreprendre une mission commerciale qui donne une large somme en or" - Romanian:"Poate iniția o misiune comercială, oferind o sumă considerabilă de aur" - Simplified_Chinese:"可以开展贸易获得大笔金钱" - Portuguese:"Pode entrar em uma missão comercial, dando grande quantidades de ouro" - German:"Kann eine Handelsmission durchführen, die viel Gold einbringt" - Russian:"Pode realizar uma missão comercial, dando uma grande soma de ouro" - } "Conduct Trade Mission":{ Italian:"Conduci missione commerciale" @@ -1681,28 +1564,6 @@ Russian:"Ваша торговая миссия принесла вам [goldGained] золота!" } - "Can build improvement: Customs house":{ - Spanish:"Puede construir mejora: Aduana" - Italian:"Può costruire il miglioramento: Dogana" - French:"Peut construire l'amélioration suivante: Douanes" - Romanian:"Poate construi îmbunătățire: Punct vamal" - Simplified_Chinese:"可以建造设施:海关" - Portuguese:"Pode criar melhoria: Alfândega" - Russian:"Можно построить улучшение: таможня" - German:"Kann Verbesserung errichten: Zollhaus" - } - - "Can speed up construction of a wonder":{ - Spanish:"Puede acelerar la construccion de una maravilla" - Italian:"Può accelerare la costruzione di una Meraviglia" - French:"Peut accélérer la construction d'une Merveille" - Romanian:"Poate accelera construirea unei minuni" - Simplified_Chinese:"可以加快一座奇观的建造速度" - Portuguese:"Pode acelerar a construção de uma maravilha" - German:"Kann die Produktion eines Wunders beschleunigen" - Russian:"Может ускорить строительство чудо" - } - "Hurry Wonder":{ Italian:"Accellera Meraviglia" Romanian:"Grăbește minune" @@ -1713,79 +1574,6 @@ Russian:"Спешите, чудо" Portuguese:"Apresse-se Maravilha" } - - "Unbuildable":{ - Italian:"Non costruibile" - Simplified_Chinese:"不可组建单位" - French:"Ne peut être construit" // or Inconstruisible but not sure that it's correct - } - - // for unit action button - "Can build improvement: Manufactory":{ - Italian:"Può costruire il miglioramento: Manifattura" - French:"Peut construire l'amélioration suivante: Manufacture" - Romanian:"Poate construi îmbunătățire: fabrică" - Simplified_Chinese:"可以建造设施:制造中心" - Portuguese:"Pode construir melhoria: Fábrica" - German:"Kann Verbesserung errichten: Manufaktur" - Russian:"Можно построить улучшение: мануфактура" - Spanish:"Se puede construir mejora: Manufactura" - } - - "Cannot enter ocean tiles":{ - Spanish:"No puede entrar al oceanó" - Italian:"Non può entrare nelle caselle oceaniche" - French:"Ne peut pas aller sur les tuiles océan" - Romanian:"Nu poate accesa celule ocean" - Simplified_Chinese:"不能进入海洋" - Portuguese:"Não pode entrar o terreno 'oceano' " - German:"Ozeanfelder können nicht befahren werden" - Russian:"Не может войти в океанские плитки" - } - - "Cannot enter ocean tiles until Astronomy":{ - Spanish:"No puede entrar al oceanó hasta investigar astronomia" - Italian:"Può entrare nell'oceano solo dopo aver scoperto l'Astronomia" - French:"Ne peut pas aller sur les tuiles océan avant la découverte de l'Astronomie" - Romanian:"Nu poate accesa celule ocean înainte de descoperirea Astronomiei" - Simplified_Chinese:"不能进入海洋直到掌握天文学" - Portuguese:"Não pode entrar o terreno 'oceano' até a pesquisa Astronomia" // if you want you can take away the 'a pesquisa' - German:"Ozeanfelder können nicht befahren werden bis Astronomie erforscht ist" - Russian:"Не может войти в океанские плитки до Астрономии" - } - - "+1 Visibility Range":{ - Spanish:"+1 Al Rango de Visibilidad" - Italian:"+1 raggio di Visione" - French:"+1 à la Portée de Vision" - Romanian:"+1 Rază vizuală" - Simplified_Chinese:"+1视野" - Portuguese:"+1 de alcançe ao campo de visão" - German:"+1 Sichtweite" - Russian:"+1 Диапазон видимости" - } - - "Double movement in coast":{ - Spanish:"Doble movimiento en costas" - Italian:"Doppio movimento sulla costa" - French:"Double mouvement le long des côtes" - Romanian:"Deplasare dublă pe țărm" - Simplified_Chinese:"海滨移动时双倍移动力" - Portuguese:"Movimento em dobro nas costas" - German:"Doppelte Bewegungsgeschwindigkeit an der Küste" - Russian:"Двойное движение на побережье" - } - - "Indirect Fire":{ // units can fire over forests/hills - Spanish:"Fuego Indirecto (Puede disparar sobre colinas y bosques)" - Italian:"Fuoco indiretto (l'unità può sparare oltre le foreste o le colline)" - French:"Tir indirect" - Romanian:"Tir cu boltă" - Simplified_Chinese:"间接射击" - Portuguese:"Fogo indireto" - German:"Indirekter Beschuss" - Russian:"Косвенный огонь" - } ////// Policy picker screen @@ -2043,7 +1831,7 @@ French:"Capacité de la civilisation" Portuguese:"Habilidade nacional" Russian:"Национальная способность" - Simplified_Chinese:"国家能力" + Simplified_Chinese:"民族特性" } "Babylon":{ @@ -2745,40 +2533,46 @@ // Relationship states, from worst (Unforgivable) to best (Ally) - "Unforgivable":{ + "Unforgivable":{ Italian:"Imperdonabile" French:"Impardonnable" - } + Simplified_Chinese:"仇深似海" + } - "Enemy":{ + "Enemy":{ Italian:"Nemico" French:"Ennemi" - } + Simplified_Chinese:"宿命之敌" + } - "Competitor":{ - Italian:"Avversario" - French:"Adversaire" //or en compétition - } + "Competitor":{ + Italian:"Avversario" + French:"Adversaire" //or en compétition + Simplified_Chinese:"瑜亮之争" + } - "Neutral":{ - Italian:"Neutrale" - French:"Neutre" - } + "Neutral":{ + Italian:"Neutrale" + French:"Neutre" + Simplified_Chinese:"泛泛之交" + } - "Favorable":{ + "Favorable":{ Italian:"Favorevole" - French:"Favorable" - } + French:"Favorable" + Simplified_Chinese:"惺惺相惜" + } - "Friend":{ + "Friend":{ Italian:"Amichevole" - French:"Ami" - } + French:"Ami" + Simplified_Chinese:"秦晋之好" + } - "Ally":{ + "Ally":{ Italian:"Alleato" - French:"Allié" - } + French:"歃血之盟" + } ////// Diplomatic modifiers diff --git a/android/assets/jsons/Translations/Units,Promotions.json b/android/assets/jsons/Translations/Units,Promotions.json index d92e15edf3..346a745a72 100644 --- a/android/assets/jsons/Translations/Units,Promotions.json +++ b/android/assets/jsons/Translations/Units,Promotions.json @@ -230,6 +230,28 @@ German:"Arbeitsboote" } + "Cannot enter ocean tiles until Astronomy":{ + Spanish:"No puede entrar al oceanó hasta investigar astronomia" + Italian:"Può entrare nell'oceano solo dopo aver scoperto l'Astronomia" + French:"Ne peut pas aller sur les tuiles océan avant la découverte de l'Astronomie" + Romanian:"Nu poate accesa celule ocean înainte de descoperirea Astronomiei" + Simplified_Chinese:"不能进入海洋直到掌握天文学" + Portuguese:"Não pode entrar o terreno 'oceano' até a pesquisa Astronomia" // if you want you can take away the 'a pesquisa' + German:"Ozeanfelder können nicht befahren werden bis Astronomie erforscht ist" + Russian:"Не может войти в океанские плитки до Астрономии" + } + + "May create improvements on water resources":{ + Spanish:"Puede crear mejoras en recursos acuaticos" + Italian:"Può costruire miglioramenti sulle risorse acquatiche" + French:"Peut créer des améliorations de ressources maritimes" + Romanian:"Poate crea îmbunătățiri pe resurse acvatice" + Simplified_Chinese:"可在水域资源建造设施" + Portuguese:"Pode criar melhorias em recursos aquáticos" + German:"Kann Verbesserungen auf Wasserfeldern bauen" + Russian:"Может создать улучшения на водных ресурсах" + } + "Trireme":{ Spanish:"Trirreme" Italian:"Trireme" @@ -240,6 +262,17 @@ //same in German } + "Cannot enter ocean tiles":{ + Spanish:"No puede entrar al oceanó" + Italian:"Non può entrare nelle caselle oceaniche" + French:"Ne peut pas aller sur les tuiles océan" + Romanian:"Nu poate accesa celule ocean" + Simplified_Chinese:"不能进入海洋" + Portuguese:"Não pode entrar o terreno 'oceano' " + German:"Ozeanfelder können nicht befahren werden" + Russian:"Не может войти в океанские плитки" + } + "Chariot Archer":{ Italian:"Arciere su carro" Russian:"Лучник на колеснице" @@ -251,7 +284,6 @@ German:"Streitwagen-Bogenschütze" } - "No defensive terrain bonus":{ Italian:"Nessun bonus difensivo su terreno" Russian:"Нет бонуса защиты от ландшафта" @@ -297,6 +329,10 @@ German:"Speerkrieger" } + "Bonus vs Mounted 50%":{ + Simplified_Chinese:"对战骑乘单位时+50%战斗力" + } + "Hoplite":{ // Greek unique Italian:"Oplita" Romanian:"Hoplit" @@ -328,6 +364,10 @@ German:"Katapult" } + "Bonus vs City 200%":{ + Simplified_Chinese:"攻击城市时+200%战斗力" + } + "Must set up to ranged attack":{ Italian:"Deve allestirsi per attaccare a distanza" Russian:"Необходимо подготовится к дальнобойной атаке" @@ -393,6 +433,22 @@ German:"Reiter" } + "Can move after attacking":{ + Italian:"Può muoversi dopo aver attaccato" + Russian:"Может двигаться после атаки" + French:"Peut se déplacer après avoir attaqué" + Romanian:"Poate să se deplaseze după ce a atacat" + German:"Kann sich nach dem Angriff bewegen" + Dutch:"Kan zich verplaatsen na het aanvallen" + Spanish:"Puede mover después de atacar" + Simplified_Chinese:"攻击后可移动" + Portuguese:"Pode se mover após atacar" + } + + "Penalty vs City 33%":{ + Simplified_Chinese:"攻击城市时-33%战斗力" + } + "Companion Cavalry":{ Italian:"Cavalleria dei Compagni" Russian:"Сопутствующая кавалерия" @@ -465,6 +521,18 @@ German:"Tribock" } + "Limited Visibility":{ + Italian:"Visibilità limitata" + Russian:"Ограниченная видимость" + French:"Visibilité réduite" + Romanian:"Vizibilitate redusă" + German:"Begrenzte Sichtweite" + Dutch:"Gelimiteerd zicht" + Spanish:"Visibilidad limitada" + Simplified_Chinese:"视野受限" + Portuguese:"Visibilidade limitada" + } + "Longswordsman":{ Italian:"Guerriero con spada lunga" Russian:"Мечник (длинный меч)" @@ -533,6 +601,17 @@ German:"Karavelle" } + "+1 Visibility Range":{ + Spanish:"+1 Al Rango de Visibilidad" + Italian:"+1 raggio di Visione" + French:"+1 à la Portée de Vision" + Romanian:"+1 Rază vizuală" + Simplified_Chinese:"+1视野" + Portuguese:"+1 de alcançe ao campo de visão" + German:"+1 Sichtweite" + Russian:"+1 Диапазон видимости" + } + "Cannon":{ Italian:"Cannone" Russian:"Пушка" @@ -608,6 +687,10 @@ German:"Lanzer" } + "Bonus vs Mounted 33%":{ + Simplified_Chinese:"对战骑乘单位时+33%战斗力" + } + ////// Industrial units "Gatling Gun":{ @@ -652,6 +735,13 @@ French:"Cosaque" } + "Bonus vs wounded units 33%":{ + Italian:"+33% forza contro unità ferite" + French:"+33% force contre les unités montées" + Russian:"Бонус против раненых 33%" + Simplified_Chinese:"对战受伤单位时+33%战斗力" + } + "Artillery":{ Italian:"Artiglieria" Russian:"Артиллерия" @@ -663,6 +753,14 @@ German:"Artillerie" } + "Indirect Fire":{ + Italian:"Fuoco indiretto" + German:"Indirektes Feuer" + French:"Attaque indirecte" //not sure + Russian:"Непрямой Огонь" + Simplified_Chinese:"间瞄射击" + } + "Ironclad":{ Spanish:"Buque a vapor" Italian:"Ironclad" @@ -674,6 +772,21 @@ German:"Panzerschiff" } + "Bonus vs City 33%":{ + Simplified_Chinese:"攻击城市时+33%战斗力" + } + + "Double movement in coast":{ + Spanish:"Doble movimiento en costas" + Italian:"Doppio movimento sulla costa" + French:"Double mouvement le long des côtes" + Romanian:"Deplasare dublă pe țărm" + Simplified_Chinese:"海滨移动时双倍移动力" + Portuguese:"Movimento em dobro nas costas" + German:"Doppelte Bewegungsgeschwindigkeit an der Küste" + Russian:"Двойное движение на побережье" + } + ////// Modern units "Landship":{ @@ -722,7 +835,7 @@ "Foreign Land":{ // for battle table combat percentage Italian:"Terra Straniera" - Simplified_Chinese:"他国领土" + Simplified_Chinese:"境外" French:"Terre étrangère" } @@ -736,6 +849,12 @@ French:"Destroyer" } + "Can attack submarines":{ + Italian:"Può attaccare i sottomarini" + Simplified_Chinese:"能够发现和攻击潜艇单位" + French:"Peut attaquer les sous-marins" + } + "Machine Gun":{ Italian:"Mitragliatrice" Romanian:"Mitralieră" @@ -776,6 +895,10 @@ French:"cuirassé" } + "Bonus vs City 30%":{ + Simplified_Chinese:"攻击城市时+30%战斗力" + } + "Submarine":{ Italian:"Sottomarino" Romanian:"Submarin" @@ -786,6 +909,24 @@ French:"Sous-marin" } + "Bonus as Attacker 75%":{ + Italian:"75% Bonus in attacco" + Simplified_Chinese:"主动攻击时+75%战斗力" + French:"Bonus en tant qu'attaquant +75%" + } + + "Invisible to others":{ + Italian:"Invisibile per le altre unità" + Simplified_Chinese:"对其他单位隐形" + French:"Invisible aux autres" // (unités) + } + + "Can only attack water":{ + Italian:"Può attaccare solo unità acquatiche" + Simplified_Chinese:"只能攻击海上目标" + French:"Ne peut attaquer que les unités marines" + } + "Carrier":{ // aircrat carrier Italian:"Portaerei" Romanian:"Portavion" @@ -838,6 +979,10 @@ French:"Canon antichar" } + "Bonus vs Armor 100%":{ + Simplified_Chinese:"对战装甲单位时+100%战斗力" + } + "Marine":{ Italian:"Marine" Romanian:"Pușcaș marin" @@ -959,6 +1104,35 @@ German:"Großer Künstler" } + + "Unbuildable":{ + Italian:"Non costruibile" + Simplified_Chinese:"不可组建单位" + French:"Ne peut être construit" // or Inconstruisible but not sure that it's correct + } + + "Can start an 8-turn golden age":{ + Romanian:"Poate începe o eră de aur de 8 runde" + Spanish:"Comienza una edad dorada por 8 turnos" + Italian:"Può avviare un'Età dell'Oro di 8 turni" + French:"Peut commencer un âge d'or de 8 tours" + Simplified_Chinese:"可以开启8回合黄金时代" + Portuguese:"Pode criar uma Idade Dourada de 8 turnos" + German:"Kann ein Goldenes Zeitalter über 8 Runden starten" //I chose to transl. as if Golden Age is a proper name + Russian:"Может начать золотой век с 8 поворотами" + } + + "Can build improvement: Landmark":{ + Spanish:"Puede construir mejora: Edificio Emblematico" + Italian:"Può costruire il miglioramento: Punto di riferimento" + French:"Peut construire l'amélioration suivante: Monument culturel" + Romanian:"Poate construi îmbunătățire: Reper" + Simplified_Chinese:"可以建造设施:风景地标" + Russian:"Можно построить улучшение: ориентир" + Portuguese:"Pode construir melhoria: ponto de refêrencia" + German:"Kann Verbesserung errichten: Sehenswürdigkeit" + } + "Great Scientist":{ Italian:"Grande Scienziato" Russian:"Великий ученый" @@ -970,6 +1144,28 @@ German:"Großer Wissenschaftler" } + "Can discover a technology":{ + Spanish:"Puede descubrir una tecnologia" + Italian:"Può scoprire una tecnologia" + French:"Peut découvrir une technologie" + Romanian:"Poate descoperi o tehnologie" + Simplified_Chinese:"可以发现1项科技" + Portuguese:"Pode descobrir uma tecnologia" + German:"Kann eine Technologie entdecken" + Russian:"Может открыть для себя технологию" + } + + "Can build improvement: Academy":{ + Spanish:"Puede construir mejora: Academia" + Italian:"Può costruire il miglioramento: Accademia" + French:"Peut construire l'amélioration suivante: Académie" + Romanian:"Poate construi îmbunătățire: Academie" + Simplified_Chinese:"可以建造设施:学院" + Portuguese:"Pode construir melhoria: Academia" + German:"Kann Verbesserung errichten: Akademie" + Russian:"Можно построить улучшение: Академия" + } + "Great Merchant":{ Italian:"Grande Mercante" Russian:"Великий торговец" @@ -981,6 +1177,28 @@ German:"Großer Händler" } + "Can undertake a trade mission, giving a large sum of gold":{ + Spanish:"Puede tomar una mision de comercio, generando una gran suma de Oro" + Italian:"Può compiere missioni commerciali, donando grandi quantità di Oro" + French:"Peut entreprendre une mission commerciale qui donne une large somme en or" + Romanian:"Poate iniția o misiune comercială, oferind o sumă considerabilă de aur" + Simplified_Chinese:"可以开展贸易获得大笔金钱" + Portuguese:"Pode entrar em uma missão comercial, dando grande quantidades de ouro" + German:"Kann eine Handelsmission durchführen, die viel Gold einbringt" + Russian:"Pode realizar uma missão comercial, dando uma grande soma de ouro" + } + + "Can build improvement: Customs house":{ + Spanish:"Puede construir mejora: Aduana" + Italian:"Può costruire il miglioramento: Dogana" + French:"Peut construire l'amélioration suivante: Douanes" + Romanian:"Poate construi îmbunătățire: Punct vamal" + Simplified_Chinese:"可以建造设施:海关" + Portuguese:"Pode criar melhoria: Alfândega" + Russian:"Можно построить улучшение: таможня" + German:"Kann Verbesserung errichten: Zollhaus" + } + "Great Engineer":{ Italian:"Grande Ingegnere" Russian:"Великий инженер" @@ -992,6 +1210,28 @@ German:"Großer Ingenieur" } + "Can speed up construction of a wonder":{ + Spanish:"Puede acelerar la construccion de una maravilla" + Italian:"Può accelerare la costruzione di una Meraviglia" + French:"Peut accélérer la construction d'une Merveille" + Romanian:"Poate accelera construirea unei minuni" + Simplified_Chinese:"可以加快一座奇观的建造速度" + Portuguese:"Pode acelerar a construção de uma maravilha" + German:"Kann die Produktion eines Wunders beschleunigen" + Russian:"Может ускорить строительство чудо" + } + + "Can build improvement: Manufactory":{ + Italian:"Può costruire il miglioramento: Manifattura" + French:"Peut construire l'amélioration suivante: Manufacture" + Romanian:"Poate construi îmbunătățire: fabrică" + Simplified_Chinese:"可以建造设施:制造中心" + Portuguese:"Pode construir melhoria: Fábrica" + German:"Kann Verbesserung errichten: Manufaktur" + Russian:"Можно построить улучшение: мануфактура" + Spanish:"Se puede construir mejora: Manufactura" + } + "Great General":{ Italian:"Grande Generale" Romanian:"Mare General" @@ -1002,6 +1242,12 @@ French:"Général illustre" } + "Bonus for land units in 2 radius 15%" :{ + Italian:"15% Bonus per le unità terrestri nel raggio di 2 caselle" + Simplified_Chinese:"周围两格地块内的我方所有陆军单位+15%战斗力" + French:"Bonus de combat +15% pour les unités terrestres dans un rayon de 2 cases" + } + ////// Unit Promotions "Pick promotion":{ @@ -1215,14 +1461,6 @@ Simplified_Chinese:"猛烈冲锋" } - "Bonus vs wounded units 33%":{ - Italian:"+33% forza contro unità ferite" - French:"+33% force contre les unités montées" - Russian:"Бонус против раненых 33%" - Simplified_Chinese:"对战受伤单位时+33%战斗力" - - } - "wounded units":{ Italian:"unità ferite" French:"unités blessés" @@ -1253,6 +1491,10 @@ Simplified_Chinese:"齐射能力" } + "Bonus vs City 50%":{ + Simplified_Chinese:"攻击城市时+50%战斗力" + } + "Sentry":{ Italian:"Sentinella" German:"Wache" @@ -1277,14 +1519,6 @@ Simplified_Chinese:"+1射程" } - "Indirect Fire":{ - Italian:"Fuoco indiretto" - German:"Indirektes Feuer" - French:"Attaque indirecte" //not sure - Russian:"Непрямой Огонь" - Simplified_Chinese:"间接火力" - } - "Ranged attacks may be performed over obstacles":{ Italian:"Permette di sparare a distanza superando gli ostacoli" French:"Les attaques à distances peuvent être effectués à travers des obstacles" @@ -1407,6 +1641,10 @@ Simplified_Chinese:"海掠I级" } + "Bonus vs City 15%":{ + Simplified_Chinese:"攻击城市时+15%战斗力" + } + "Coastal Raider II":{ Italian:"Incursione costiera II" German:"Küstenräuber II" @@ -1455,6 +1693,10 @@ Simplified_Chinese:"狼群I级" } + "Bonus as Attacker 25%":{ + Simplified_Chinese:"主动攻击时+25%战斗力" + } + "Wolfpack II":{ Italian:"Attacco in massa II" German:"Rudeltaktik II" @@ -1479,12 +1721,37 @@ Simplified_Chinese:"狼群III级" } + "Woodsman":{ + Simplified_Chinese:"林地幽灵" + } + + "Double movement rate through Forest and Jungle":{ + Simplified_Chinese:"森林和丛林移动时双倍移动力" + } + "Heal Instantly":{ Italian:"Cura istantanea" + Simplified_Chinese:"浴火重生" } "Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion":{ Italian:"Cura l'unità di 50 PF, rinunciando però all'opportunità di scegliere una promozione." + Simplified_Chinese:"立即回复50生命值,同时放弃本次晋升机会" } + "Medic":{ + Simplified_Chinese:"治疗I" + } + + "This unit and all others in adjacent tiles heal 5 additional HP per turn":{ + Simplified_Chinese:"本单位及其相邻单位每回合额外回复5生命值" + } + + "Medic II":{ + Simplified_Chinese:"治疗II" + } + + "This unit and all others in adjacent tiles heal 5 additional HP. This unit heals 5 additional HP outside of friendly territory.":{ + Simplified_Chinese:"本单位及其相邻单位每回合额外回复5生命值,该单位在己方领土以外每回合额外回复5生命值" + } } diff --git a/core/src/com/unciv/logic/city/CityInfo.kt b/core/src/com/unciv/logic/city/CityInfo.kt index 9f328a34c6..38aec6f58f 100644 --- a/core/src/com/unciv/logic/city/CityInfo.kt +++ b/core/src/com/unciv/logic/city/CityInfo.kt @@ -44,7 +44,7 @@ class CityInfo { this.location = cityLocation setTransients() - val nationCities = civInfo.getNation().cities + val nationCities = civInfo.getTranslatedNation().cities val cityNameIndex = civInfo.citiesCreated % nationCities.size val cityName = nationCities[cityNameIndex]