From c42170a4b858cde40650e5ab09a48f0cfb8d15c4 Mon Sep 17 00:00:00 2001 From: yairm210 Date: Wed, 26 Jun 2024 09:35:40 +0300 Subject: [PATCH] Fix base rulesets --- android/assets/jsons/Civ V - Gods & Kings/Nations.json | 4 ++-- android/assets/jsons/Civ V - Gods & Kings/UnitPromotions.json | 4 ++-- android/assets/jsons/Civ V - Vanilla/Nations.json | 2 +- android/assets/jsons/Civ V - Vanilla/UnitPromotions.json | 4 ++-- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/android/assets/jsons/Civ V - Gods & Kings/Nations.json b/android/assets/jsons/Civ V - Gods & Kings/Nations.json index 23499863e7..445846f4e5 100644 --- a/android/assets/jsons/Civ V - Gods & Kings/Nations.json +++ b/android/assets/jsons/Civ V - Gods & Kings/Nations.json @@ -3,7 +3,7 @@ //Not "Excluded from map editor" as it serves as placeholder for "Any Civ" starting locations { "name": "Spectator", - "outerColor": [255,255,255], + "outerColor": [255,255,255] // "innerColor": [255,255,255] }, @@ -340,7 +340,7 @@ "innerColor": [184, 0, 0], "favoredReligion": "Shinto", "uniqueName": "Bushido", - "uniques": ["Damage is ignored when determining unit Strength "], + "uniques": ["No damage penalty for wounded units "], "cities": ["Kyoto","Osaka","Tokyo","Satsuma","Kagoshima","Nara","Nagoya","Izumo","Nagasaki","Yokohama", "Shimonoseki","Matsuyama","Sapporo","Hakodate","Ise","Toyama","Fukushima","Suo","Bizen","Echizen", "Izumi","Omi","Echigo","Kozuke","Sado","Kobe","Nagano","Hiroshima","Takayama","Akita","Fukuoka","Aomori", diff --git a/android/assets/jsons/Civ V - Gods & Kings/UnitPromotions.json b/android/assets/jsons/Civ V - Gods & Kings/UnitPromotions.json index 8d98ac7122..79ad07c733 100644 --- a/android/assets/jsons/Civ V - Gods & Kings/UnitPromotions.json +++ b/android/assets/jsons/Civ V - Gods & Kings/UnitPromotions.json @@ -246,7 +246,7 @@ { "name": "Survivalism III", "prerequisites": ["Survivalism II"], - "uniques": ["Unit will heal every turn, even if it performs an action", "May withdraw before melee ([75]%)"], // This number is not based on any source + "uniques": ["Unit will heal every turn, even if it performs an action", "Withdraws before melee combat "], // This number is not based on any source "unitTypes": ["Scout"], "column": 9, "row": 3 @@ -693,7 +693,7 @@ }, { "name": "Slinger Withdraw", // only for Slinger and subsequent upgrades - "uniques": ["May withdraw before melee ([80]%)"] + "uniques": ["Withdraws before melee combat "] }, { "name": "Ignore terrain cost", diff --git a/android/assets/jsons/Civ V - Vanilla/Nations.json b/android/assets/jsons/Civ V - Vanilla/Nations.json index f3bb36b223..067fe2b117 100644 --- a/android/assets/jsons/Civ V - Vanilla/Nations.json +++ b/android/assets/jsons/Civ V - Vanilla/Nations.json @@ -304,7 +304,7 @@ "outerColor": [255, 255, 255], "innerColor": [184, 0, 0], "uniqueName": "Bushido", - "uniques": ["Damage is ignored when determining unit Strength "], + "uniques": ["No damage penalty for wounded units "], "cities": ["Kyoto","Osaka","Tokyo","Satsuma","Kagoshima","Nara","Nagoya","Izumo","Nagasaki","Yokohama", "Shimonoseki","Matsuyama","Sapporo","Hakodate","Ise","Toyama","Fukushima","Suo","Bizen","Echizen", "Izumi","Omi","Echigo","Kozuke","Sado","Kobe","Nagano","Hiroshima","Takayama","Akita","Fukuoka","Aomori", diff --git a/android/assets/jsons/Civ V - Vanilla/UnitPromotions.json b/android/assets/jsons/Civ V - Vanilla/UnitPromotions.json index 3d83e429ce..dbc866045d 100644 --- a/android/assets/jsons/Civ V - Vanilla/UnitPromotions.json +++ b/android/assets/jsons/Civ V - Vanilla/UnitPromotions.json @@ -186,7 +186,7 @@ { "name": "Survivalism III", "prerequisites": ["Survivalism II"], - "uniques": ["Unit will heal every turn, even if it performs an action", "May withdraw before melee ([75]%)"], // This number is not based on any source + "uniques": ["Unit will heal every turn, even if it performs an action", "Withdraws before melee combat "], // This number is not based on any source "unitTypes": ["Scout"] }, @@ -531,7 +531,7 @@ }, { "name": "Slinger Withdraw", // only for Slinger and subsequent upgrades - "uniques": ["May withdraw before melee ([80]%)"] + "uniques": ["Withdraws before melee combat "] }, { "name": "Ignore terrain cost",