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It's about time for showPixelUnits to be on by default, we have all the base game units set up nicely :)
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@ -39,7 +39,7 @@ class GameSettings {
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var showMinimap: Boolean = true
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var minimapSize: Int = 6 // default corresponds to 15% screen space
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var showPixelUnits: Boolean = false
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var showPixelUnits: Boolean = true
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var showPixelImprovements: Boolean = true
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var continuousRendering = false
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var userId = ""
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@ -18,7 +18,7 @@ import com.unciv.ui.tutorials.TutorialController
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import com.unciv.ui.worldscreen.WorldScreen
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import com.unciv.ui.worldscreen.mainmenu.OptionsPopup
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open class BaseScreen : Screen {
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abstract class BaseScreen : Screen {
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val game: UncivGame = UncivGame.Current
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val stage: Stage
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