diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index a1f0d56f85..0c65aeb104 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -4464,7 +4464,7 @@ God of the Open Sky = Bůh oblohy God of the Sea = Bůh moře God of War = Bůh války -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Získat [amount]% z [param] [unitType] jednotky jako [stat], je-li zabita do 4 políček od města následujícího toto náboženství +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Získat [amount]% z [costOrStrength] [mapUnitFilter] jednotky jako [stat], je-li zabita do 4 políček od města následujícího toto náboženství Goddess of Festivals = Bohyně oslav diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index ff57295138..b958bdd28a 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -5988,7 +5988,7 @@ God of the Open Sky = God van de Open Lucht God of the Sea = God van de Zee God of War = God van de Oorlog -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Verdien [amount]% van eenheidstype [unitType] zijn [param] als [stat] wanneer gedood binnen 4 tegels van een stad met deze religie +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Verdien [amount]% van eenheidstype [mapUnitFilter] zijn [costOrStrength] als [stat] wanneer gedood binnen 4 tegels van een stad met deze religie Goddess of Festivals = Godin van de Festivals diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index f5460d5d2b..e19a0fcad3 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -4333,7 +4333,7 @@ God of the Open Sky = Gott des offenen Himmels God of the Sea = Gott des Meeres God of War = Gott des Krieges -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Erhalte [amount]% der [param] einer [unitType] Einheit als [stat], wenn sie innerhalb von 4 Feldern einer Stadt getötet wird, die dieser Religion folgt +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Erhalte [amount]% der [costOrStrength] einer [mapUnitFilter] Einheit als [stat], wenn sie innerhalb von 4 Feldern einer Stadt getötet wird, die dieser Religion folgt Goddess of Festivals = Göttin der Festspiele diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index a181966136..69962baeaf 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -4325,7 +4325,7 @@ God of the Open Sky = Dewa Langit God of the Sea = Dewa Laut God of War = Dewa Perang -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Mendapatkan [stat] sebesar [amount]% dari [param] unit [unitType] yang dibunuh di dalam area 4 daerah dari pusat kota yang mengikuti kepercayaan ini +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Mendapatkan [stat] sebesar [amount]% dari [costOrStrength] unit [mapUnitFilter] yang dibunuh di dalam area 4 daerah dari pusat kota yang mengikuti kepercayaan ini Goddess of Festivals = Dewi Pesta diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index f1e46d4720..0e711fdee3 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -4327,7 +4327,7 @@ God of the Open Sky = Dio del Cielo Aperto God of the Sea = Dio del Mare God of War = Dio della Guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Ottieni il [amount]% della [param] delle unità [unitType] pari [stat] che uccidi entro 4 caselle da una città che segue questa religione. +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Ottieni il [amount]% della [costOrStrength] delle unità [mapUnitFilter] pari [stat] che uccidi entro 4 caselle da una città che segue questa religione. Goddess of Festivals = Dea della Festività diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index caae09c670..3b3849194f 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -4627,7 +4627,7 @@ God of the Open Sky = 창공의 신 God of the Sea = 바다의 신 God of War = 전쟁의 신 -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = 이 종교를 믿는 도시의 4타일 이내에서 적 [unitType] 처치시 [param]의 [amount]% 에 해당하는 [stat] 획득 +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = 이 종교를 믿는 도시의 4타일 이내에서 적 [mapUnitFilter] 처치시 [costOrStrength]의 [amount]% 에 해당하는 [stat] 획득 Goddess of Festivals = 축제의 여신 diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 1bddae3dbb..60d4723ada 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -5384,7 +5384,7 @@ God of the Open Sky = Deus do céu aberto God of the Sea = Deus do Mar God of War = Deus da Guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Ganha [amount]% dos [param] da unidade [unitType] como [stat] quando morto a até 4 blocos de uma cidade que segue esta religião +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Ganha [amount]% dos [costOrStrength] da unidade [mapUnitFilter] como [stat] quando morto a até 4 blocos de uma cidade que segue esta religião Goddess of Festivals = Deusa dos Festivais diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index bfcf85d9e6..431fb8aa0f 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -4332,7 +4332,7 @@ God of the Open Sky = Бог открытого неба God of the Sea = Бог моря God of War = Бог войны -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Получает [amount]% [param] [unitType] юнита в виде [stat] при его уничтожении в радиусе 4-х клеток от города, следующего этой религии +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Получает [amount]% [costOrStrength] [mapUnitFilter] юнита в виде [stat] при его уничтожении в радиусе 4-х клеток от города, следующего этой религии Goddess of Festivals = Богиня празднеств diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 0726646140..b381b5ca13 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -4342,7 +4342,7 @@ God of the Open Sky = 天空之神 God of the Sea = 海神 God of War = 战神 -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = 当[unitType]单位中的[param]在信仰该宗教的城市中 4 地块范围内被击杀时获得其[stat] 的 [amount]% +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = 当[mapUnitFilter]单位中的[costOrStrength]在信仰该宗教的城市中 4 地块范围内被击杀时获得其[stat] 的 [amount]% Goddess of Festivals = 节庆女神 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index dc9902617c..cea2dbb937 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -4440,7 +4440,7 @@ God of the Open Sky = Dios del Cielo Despejado God of the Sea = Dios del Mar God of War = Dios de la Guerra -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Gana [amount]% de la [param] de unidades [unitType] como [stat] al ser eliminadas dentro de 4 celdas de una ciudad siguiendo esta religión +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Gana [amount]% de la [costOrStrength] de unidades [mapUnitFilter] como [stat] al ser eliminadas dentro de 4 celdas de una ciudad siguiendo esta religión Goddess of Festivals = Diosa de Festivales diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 8c1a63eac4..c29217e63a 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -4325,7 +4325,7 @@ God of the Open Sky = Den Öppna Himlens Gud God of the Sea = Havets Gud God of War = Krigets Gud -Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Få [amount]% av [unitType]-enheters [param] som [stat] när de utplånas inom 4 rutor från en stad som följer denna religion +Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stat] when killed within 4 tiles of a city following this religion = Få [amount]% av [mapUnitFilter]-enheters [costOrStrength] som [stat] när de utplånas inom 4 rutor från en stad som följer denna religion Goddess of Festivals = Festivalernas Gudinna