All specialist slots in jsons converted to proper name

This commit is contained in:
Yair Morgenstern 2020-10-04 16:23:35 +03:00
parent 58d651bfe2
commit c70c860437

View File

@ -258,7 +258,7 @@
{ {
"name": "Temple", "name": "Temple",
"culture": 3, "culture": 3,
"specialistSlots": {"culture": 1}, "specialistSlots": {"Artist": 1},
"requiredBuilding": "Monument", "requiredBuilding": "Monument",
"maintenance": 2, "maintenance": 2,
"hurryCostModifier": 25, "hurryCostModifier": 25,
@ -271,7 +271,7 @@
"uniques": ["Doubles Gold given to enemy if city is captured"], "uniques": ["Doubles Gold given to enemy if city is captured"],
"culture": 2, "culture": 2,
"happiness": 2, "happiness": 2,
"specialistSlots": {"culture": 1}, "specialistSlots": {"Artist": 1},
"requiredBuilding": "Monument", "requiredBuilding": "Monument",
"hurryCostModifier": 25, "hurryCostModifier": 25,
"requiredTech": "Philosophy" "requiredTech": "Philosophy"
@ -281,7 +281,7 @@
"replaces": "Temple", "replaces": "Temple",
"uniqueTo": "Songhai", "uniqueTo": "Songhai",
"maintenance": 0, "maintenance": 0,
"specialistSlots": {"culture": 1}, "specialistSlots": {"Artist": 1},
"hurryCostModifier": 25, "hurryCostModifier": 25,
"culture": 4, "culture": 4,
"requiredBuilding": "Monument", "requiredBuilding": "Monument",
@ -308,7 +308,7 @@
{ {
"name": "Market", "name": "Market",
"gold": 2, "gold": 2,
"specialistSlots": {"gold": 1}, "specialistSlots": {"Merchant": 1},
"hurryCostModifier": 25, "hurryCostModifier": 25,
"percentStatBonus": {"gold": 25}, "percentStatBonus": {"gold": 25},
"requiredTech": "Currency" "requiredTech": "Currency"
@ -328,7 +328,7 @@
"replaces": "Market", "replaces": "Market",
"uniqueTo": "Arabia", "uniqueTo": "Arabia",
"gold": 2, "gold": 2,
"specialistSlots": {"gold": 1}, "specialistSlots": {"Merchant": 1},
"hurryCostModifier": 25, "hurryCostModifier": 25,
"percentStatBonus": {"gold": 25}, "percentStatBonus": {"gold": 25},
"uniques": ["Provides 1 extra copy of each improved luxury resource near this City", "uniques": ["Provides 1 extra copy of each improved luxury resource near this City",
@ -443,7 +443,7 @@
"name": "Workshop", "name": "Workshop",
"maintenance": 2, "maintenance": 2,
"production": 2, "production": 2,
"specialistSlots": {"production": 1}, "specialistSlots": {"Engineer": 1},
"hurryCostModifier": 25, "hurryCostModifier": 25,
"percentStatBonus": {"production": 10}, "percentStatBonus": {"production": 10},
"requiredTech": "Metal Casting" "requiredTech": "Metal Casting"
@ -455,7 +455,7 @@
"cost": 100, "cost": 100,
"maintenance": 2, "maintenance": 2,
"production": 2, "production": 2,
"specialistSlots": {"production": 1}, "specialistSlots": {"Engineer": 1},
"hurryCostModifier": 25, "hurryCostModifier": 25,
"uniques": ["[+1 Production] from [Forest] tiles in this city"], "uniques": ["[+1 Production] from [Forest] tiles in this city"],
"requiredTech": "Metal Casting" "requiredTech": "Metal Casting"
@ -482,7 +482,7 @@
"maintenance": 2, "maintenance": 2,
"hurryCostModifier": 15, "hurryCostModifier": 15,
"percentStatBonus": {"science": 33}, "percentStatBonus": {"science": 33},
"specialistSlots": {"science": 2}, "specialistSlots": {"Scientist": 2},
"requiredBuilding": "Library", "requiredBuilding": "Library",
"uniques": ["[+2 Science] from [Jungle] tiles in this city"], "uniques": ["[+2 Science] from [Jungle] tiles in this city"],
"requiredTech": "Education" "requiredTech": "Education"
@ -494,7 +494,7 @@
"maintenance": 2, "maintenance": 2,
"hurryCostModifier": 15, "hurryCostModifier": 15,
"percentStatBonus": {"science": 33}, "percentStatBonus": {"science": 33},
"specialistSlots": {"science": 2}, "specialistSlots": {"Scientist": 2},
"culture": 3, "culture": 3,
"requiredBuilding": "Library", "requiredBuilding": "Library",
"uniques": ["[+2 Science] from [Jungle] tiles in this city"], "uniques": ["[+2 Science] from [Jungle] tiles in this city"],
@ -594,7 +594,7 @@
{ {
"name": "Opera House", "name": "Opera House",
"culture": 4, "culture": 4,
"specialistSlots": {"culture": 1}, "specialistSlots": {"Artist": 1},
"hurryCostModifier": 10, "hurryCostModifier": 10,
"requiredBuilding": "Temple", "requiredBuilding": "Temple",
"maintenance": 2, "maintenance": 2,
@ -612,7 +612,7 @@
{ {
"name": "Bank", "name": "Bank",
"gold": 2, "gold": 2,
"specialistSlots": {"gold": 1}, "specialistSlots": {"Merchant": 1},
"hurryCostModifier": 15, "hurryCostModifier": 15,
"percentStatBonus": {"gold": 25}, "percentStatBonus": {"gold": 25},
"requiredBuilding": "Market", "requiredBuilding": "Market",
@ -623,7 +623,7 @@
"replaces": "Bank", "replaces": "Bank",
"uniqueTo": "Persia", "uniqueTo": "Persia",
"gold": 2, "gold": 2,
"specialistSlots": {"gold": 1}, "specialistSlots": {"Merchant": 1},
"happiness": 2, "happiness": 2,
"hurryCostModifier": 15, "hurryCostModifier": 15,
"percentStatBonus": {"gold": 25}, "percentStatBonus": {"gold": 25},
@ -635,7 +635,7 @@
"replaces": "Bank", "replaces": "Bank",
"uniqueTo": "Germany", "uniqueTo": "Germany",
"gold": 2, "gold": 2,
"specialistSlots": {"gold": 1}, "specialistSlots": {"Merchant": 1},
"hurryCostModifier": 15, "hurryCostModifier": 15,
"percentStatBonus": {"gold": 25}, "percentStatBonus": {"gold": 25},
"uniques": ["+5% Production for every Trade Route with a City-State in the empire"], "uniques": ["+5% Production for every Trade Route with a City-State in the empire"],
@ -683,7 +683,7 @@
{ {
"name": "Museum", "name": "Museum",
"culture": 5, "culture": 5,
"specialistSlots": {"culture": 2}, "specialistSlots": {"Artist": 2},
"requiredBuilding": "Opera House", "requiredBuilding": "Opera House",
"maintenance": 3, "maintenance": 3,
"hurryCostModifier": 0, "hurryCostModifier": 0,
@ -739,7 +739,7 @@
{ {
"name": "Windmill", "name": "Windmill",
"production": 2, "production": 2,
"specialistSlots": {"production": 1}, "specialistSlots": {"Engineer": 1},
"hurryCostModifier": 25, "hurryCostModifier": 25,
"maintenance": 2, "maintenance": 2,
"uniques": ["Must not be on [Hill]", "+[10]% Production when constructing [Buildings]"], "uniques": ["Must not be on [Hill]", "+[10]% Production when constructing [Buildings]"],
@ -751,7 +751,7 @@
{ {
"name": "Public School", "name": "Public School",
"science": 3, "science": 3,
"specialistSlots": {"science": 1}, "specialistSlots": {"Scientist": 1},
"requiredBuilding": "University", "requiredBuilding": "University",
"maintenance": 3, "maintenance": 3,
"hurryCostModifier": 0, "hurryCostModifier": 0,
@ -762,7 +762,7 @@
"name": "Factory", "name": "Factory",
"production": 4, "production": 4,
"percentStatBonus": {"production": 10}, "percentStatBonus": {"production": 10},
"specialistSlots": {"production": 2}, "specialistSlots": {"Engineer": 2},
"requiredBuilding": "Workshop", "requiredBuilding": "Workshop",
"maintenance": 3, "maintenance": 3,
"hurryCostModifier": 0, "hurryCostModifier": 0,
@ -809,7 +809,7 @@
"name": "Stock Exchange", "name": "Stock Exchange",
"gold": 3, "gold": 3,
"percentStatBonus": {"gold": 25}, "percentStatBonus": {"gold": 25},
"specialistSlots": {"gold": 2}, "specialistSlots": {"Merchant": 2},
"hurryCostModifier": 15, "hurryCostModifier": 15,
"requiredBuilding": "Bank", "requiredBuilding": "Bank",
"requiredTech": "Electricity" "requiredTech": "Electricity"
@ -869,7 +869,7 @@
"name": "Research Lab", "name": "Research Lab",
"science": 4, "science": 4,
"percentStatBonus": {"science": 50}, "percentStatBonus": {"science": 50},
"specialistSlots": {"science": 1}, "specialistSlots": {"Scientist": 1},
"requiredBuilding": "Public School", "requiredBuilding": "Public School",
"maintenance": 3, "maintenance": 3,
"requiredTech": "Plastics" "requiredTech": "Plastics"