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Resolved #13518 - Renamed Screen Size to UI Scale
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@ -790,8 +790,6 @@ Windowed =
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Fullscreen =
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Borderless =
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# Will soon be deprecated in favor of "UI Scale"
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Screen Size =
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UI Scale =
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### Enable panning the map when you move the mouse to the edge of the window
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@ -175,7 +175,7 @@ private fun addScreenModeSelectBox(table: Table, settings: GameSettings, selectB
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}
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private fun addScreenSizeSelectBox(table: Table, settings: GameSettings, selectBoxMinWidth: Float, onResolutionChange: () -> Unit) {
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table.add("Screen Size".toLabel()).left().fillX()
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table.add("UI Scale".toLabel()).left().fillX()
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val screenSizeSelectBox = TranslatedSelectBox(ScreenSize.entries.map { it.name }, settings.screenSize.name)
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table.add(screenSizeSelectBox).minWidth(selectBoxMinWidth).pad(10f).row()
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