This commit is contained in:
Yair Morgenstern 2019-10-21 23:11:14 +03:00
commit ce9794f375
9 changed files with 24 additions and 49 deletions

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@ -56,6 +56,18 @@ If not, then the feature won't be added until we've finished all the features fr
THE most common request, hands down. Everyone wants their favorite Civ in the game, I get that. But there are so many other things to work on - automations, AI, UI, graphics, bugs, and of course other features from the original game that are currently missing. Eventually we'll have them all, but the key word is "eventually". THE most common request, hands down. Everyone wants their favorite Civ in the game, I get that. But there are so many other things to work on - automations, AI, UI, graphics, bugs, and of course other features from the original game that are currently missing. Eventually we'll have them all, but the key word is "eventually".
## How can I translate to {language}?
Awesome!
Like most open-source projects, Unciv is developed at Github
The translation files are at https://github.com/yairm210/UnCiv/tree/master/android/assets/jsons/Translations
When you feel that you're ready to add your translation to the game, you'll need to create a merge request, which takes your changes and puts them into the main version of the game - it's pretty straightforward once you do it
Do as much as you're comfortable with - it's a big game with a lot of named objects, so don't feel pressured into doing everything =)
## How can I help? ## How can I help?
If you're a programmer, you can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version! If you're a programmer, you can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!

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@ -3126,7 +3126,7 @@ UnitIcons/Hwach'a
orig: 100, 100 orig: 100, 100
offset: 0, 0 offset: 0, 0
index: -1 index: -1
UnitIcons/Immortal UnitIcons/Persian Immortal
rotate: false rotate: false
xy: 896, 1010 xy: 896, 1010
size: 100, 100 size: 100, 100
@ -3602,7 +3602,7 @@ UnitPromotionIcons/Operational Range
orig: 50, 50 orig: 50, 50
offset: 0, 0 offset: 0, 0
index: -1 index: -1
UnitPromotionIcons/Range UnitPromotionIcons/Extended Range
rotate: false rotate: false
xy: 1266, 16 xy: 1266, 16
size: 50, 50 size: 50, 50

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@ -464,7 +464,7 @@
// Starting Era // Starting Era, the Era names don't need to translate.
"Starting Era":{ "Starting Era":{
Italian:"Epoca iniziale" Italian:"Epoca iniziale"
@ -472,46 +472,6 @@
Korean:"시작 시대" Korean:"시작 시대"
} }
"Ancient":{
Italian:"Antica"
Korean:"고대"
}
"Classic":{
Italian:"Classica"
Korean:"고전"
}
"Medieval":{
Italian:"Medievale"
Korean:"중세"
}
"Renaissance":{
Italian:"Rinascimentale"
Korean:"르네상스"
}
"Industrial":{
Italian:"Industriale"
Korean:"산업"
}
"Modern":{
Italian:"Moderna"
Korean:"현대"
}
"Information":{
Italian:"Informatica"
Korean:"정보"
}
"Future":{
Italian:"Futura"
Korean:"미래"
}
//// ////
"It looks like we can't make a map with the parameters you requested!":{ "It looks like we can't make a map with the parameters you requested!":{

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@ -172,6 +172,9 @@
Japanese:"爆撃力" Japanese:"爆撃力"
} }
"Range":{
Simplified_Chinese:"攻击范围"
}
/////// Unit actions /////// Unit actions

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@ -387,7 +387,7 @@
French:"Hoplite" French:"Hoplite"
} }
"Immortal":{ // Persian unique "Persian Immortal":{ // Persian unique
Italian:"Immortale" Italian:"Immortale"
Simplified_Chinese:"波斯长生军" Simplified_Chinese:"波斯长生军"
} }
@ -1683,12 +1683,12 @@
Simplified_Chinese:"警戒能力" Simplified_Chinese:"警戒能力"
} }
"Range":{ "Extended Range":{
Italian:"Raggio di tiro ampliato" Italian:"Raggio di tiro ampliato"
German:"Reichweite" German:"Reichweite"
French:"Portée" French:"Portée"
Russian:"Обзор" Russian:"Обзор"
Simplified_Chinese:"Range"// the unit attribute and the promotions ability have the same name,if we do not solve this problem,i will not translate it. Simplified_Chinese:"射程拓展"
} }
"+1 Range":{ "+1 Range":{

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@ -49,7 +49,7 @@
unitTypes:["Ranged","Siege"] unitTypes:["Ranged","Siege"]
} }
{ {
name:"Range", name:"Extended Range",
prerequisites:["Accuracy III","Barrage III","Targeting II","Bombardment II", "Wolfpack II"], prerequisites:["Accuracy III","Barrage III","Targeting II","Bombardment II", "Wolfpack II"],
effect:"+1 Range", effect:"+1 Range",
unitTypes:["Ranged","Siege","WaterRanged","WaterSubmarine"] unitTypes:["Ranged","Siege","WaterRanged","WaterSubmarine"]

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@ -243,7 +243,7 @@
attackSound:"metalhit" attackSound:"metalhit"
}, },
{ {
name:"Immortal", name:"Persian Immortal",
replaces:"Spearman", replaces:"Spearman",
uniqueTo:"Persia", uniqueTo:"Persia",
unitType:"Melee", unitType:"Melee",
@ -423,7 +423,7 @@
requiredTech:"Machinery", requiredTech:"Machinery",
upgradesTo:"Gatling Gun", upgradesTo:"Gatling Gun",
obsoleteTech:"Industrialization", obsoleteTech:"Industrialization",
promotions:["Range"], promotions:["Extended Range"],
hurryCostModifier:20, hurryCostModifier:20,
attackSound:"arrow" attackSound:"arrow"
}, },