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Merge branch 'master' of https://github.com/yairm210/UnCiv
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README.md
12
README.md
@ -56,6 +56,18 @@ If not, then the feature won't be added until we've finished all the features fr
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THE most common request, hands down. Everyone wants their favorite Civ in the game, I get that. But there are so many other things to work on - automations, AI, UI, graphics, bugs, and of course other features from the original game that are currently missing. Eventually we'll have them all, but the key word is "eventually".
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## How can I translate to {language}?
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Awesome!
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Like most open-source projects, Unciv is developed at Github
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The translation files are at https://github.com/yairm210/UnCiv/tree/master/android/assets/jsons/Translations
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When you feel that you're ready to add your translation to the game, you'll need to create a merge request, which takes your changes and puts them into the main version of the game - it's pretty straightforward once you do it
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Do as much as you're comfortable with - it's a big game with a lot of named objects, so don't feel pressured into doing everything =)
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## How can I help?
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If you're a programmer, you can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
@ -3126,7 +3126,7 @@ UnitIcons/Hwach'a
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orig: 100, 100
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offset: 0, 0
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index: -1
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UnitIcons/Immortal
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UnitIcons/Persian Immortal
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rotate: false
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xy: 896, 1010
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size: 100, 100
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@ -3602,7 +3602,7 @@ UnitPromotionIcons/Operational Range
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orig: 50, 50
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offset: 0, 0
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index: -1
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UnitPromotionIcons/Range
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UnitPromotionIcons/Extended Range
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rotate: false
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xy: 1266, 16
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size: 50, 50
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@ -464,7 +464,7 @@
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// Starting Era
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// Starting Era, the Era names don't need to translate.
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"Starting Era":{
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Italian:"Epoca iniziale"
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@ -472,46 +472,6 @@
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Korean:"시작 시대"
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}
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"Ancient":{
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Italian:"Antica"
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Korean:"고대"
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}
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"Classic":{
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Italian:"Classica"
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Korean:"고전"
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}
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"Medieval":{
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Italian:"Medievale"
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Korean:"중세"
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}
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"Renaissance":{
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Italian:"Rinascimentale"
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Korean:"르네상스"
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}
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"Industrial":{
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Italian:"Industriale"
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Korean:"산업"
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}
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"Modern":{
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Italian:"Moderna"
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Korean:"현대"
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}
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"Information":{
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Italian:"Informatica"
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Korean:"정보"
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}
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"Future":{
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Italian:"Futura"
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Korean:"미래"
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}
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////
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"It looks like we can't make a map with the parameters you requested!":{
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@ -172,6 +172,9 @@
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Japanese:"爆撃力"
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}
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"Range":{
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Simplified_Chinese:"攻击范围"
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}
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/////// Unit actions
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@ -387,7 +387,7 @@
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French:"Hoplite"
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}
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"Immortal":{ // Persian unique
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"Persian Immortal":{ // Persian unique
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Italian:"Immortale"
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Simplified_Chinese:"波斯长生军"
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}
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@ -1683,12 +1683,12 @@
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Simplified_Chinese:"警戒能力"
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}
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"Range":{
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"Extended Range":{
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Italian:"Raggio di tiro ampliato"
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German:"Reichweite"
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French:"Portée"
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Russian:"Обзор"
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Simplified_Chinese:"Range"// the unit attribute and the promotions ability have the same name,if we do not solve this problem,i will not translate it.
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Simplified_Chinese:"射程拓展"
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}
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"+1 Range":{
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@ -49,7 +49,7 @@
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unitTypes:["Ranged","Siege"]
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}
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{
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name:"Range",
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name:"Extended Range",
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prerequisites:["Accuracy III","Barrage III","Targeting II","Bombardment II", "Wolfpack II"],
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effect:"+1 Range",
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unitTypes:["Ranged","Siege","WaterRanged","WaterSubmarine"]
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@ -243,7 +243,7 @@
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attackSound:"metalhit"
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},
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{
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name:"Immortal",
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name:"Persian Immortal",
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replaces:"Spearman",
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uniqueTo:"Persia",
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unitType:"Melee",
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@ -423,7 +423,7 @@
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requiredTech:"Machinery",
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upgradesTo:"Gatling Gun",
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obsoleteTech:"Industrialization",
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promotions:["Range"],
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promotions:["Extended Range"],
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hurryCostModifier:20,
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attackSound:"arrow"
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},
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