This commit is contained in:
Yair Morgenstern 2019-10-21 23:11:14 +03:00
commit ce9794f375
9 changed files with 24 additions and 49 deletions

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@ -56,6 +56,18 @@ If not, then the feature won't be added until we've finished all the features fr
THE most common request, hands down. Everyone wants their favorite Civ in the game, I get that. But there are so many other things to work on - automations, AI, UI, graphics, bugs, and of course other features from the original game that are currently missing. Eventually we'll have them all, but the key word is "eventually".
## How can I translate to {language}?
Awesome!
Like most open-source projects, Unciv is developed at Github
The translation files are at https://github.com/yairm210/UnCiv/tree/master/android/assets/jsons/Translations
When you feel that you're ready to add your translation to the game, you'll need to create a merge request, which takes your changes and puts them into the main version of the game - it's pretty straightforward once you do it
Do as much as you're comfortable with - it's a big game with a lot of named objects, so don't feel pressured into doing everything =)
## How can I help?
If you're a programmer, you can join us in any of the open issue, or work on improving anything you want - once you're finished, issue a pull request and it'll go into the next version!

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@ -3126,7 +3126,7 @@ UnitIcons/Hwach'a
orig: 100, 100
offset: 0, 0
index: -1
UnitIcons/Immortal
UnitIcons/Persian Immortal
rotate: false
xy: 896, 1010
size: 100, 100
@ -3602,7 +3602,7 @@ UnitPromotionIcons/Operational Range
orig: 50, 50
offset: 0, 0
index: -1
UnitPromotionIcons/Range
UnitPromotionIcons/Extended Range
rotate: false
xy: 1266, 16
size: 50, 50

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@ -464,7 +464,7 @@
// Starting Era
// Starting Era, the Era names don't need to translate.
"Starting Era":{
Italian:"Epoca iniziale"
@ -472,46 +472,6 @@
Korean:"시작 시대"
}
"Ancient":{
Italian:"Antica"
Korean:"고대"
}
"Classic":{
Italian:"Classica"
Korean:"고전"
}
"Medieval":{
Italian:"Medievale"
Korean:"중세"
}
"Renaissance":{
Italian:"Rinascimentale"
Korean:"르네상스"
}
"Industrial":{
Italian:"Industriale"
Korean:"산업"
}
"Modern":{
Italian:"Moderna"
Korean:"현대"
}
"Information":{
Italian:"Informatica"
Korean:"정보"
}
"Future":{
Italian:"Futura"
Korean:"미래"
}
////
"It looks like we can't make a map with the parameters you requested!":{

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@ -172,6 +172,9 @@
Japanese:"爆撃力"
}
"Range":{
Simplified_Chinese:"攻击范围"
}
/////// Unit actions

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@ -387,7 +387,7 @@
French:"Hoplite"
}
"Immortal":{ // Persian unique
"Persian Immortal":{ // Persian unique
Italian:"Immortale"
Simplified_Chinese:"波斯长生军"
}
@ -1683,12 +1683,12 @@
Simplified_Chinese:"警戒能力"
}
"Range":{
"Extended Range":{
Italian:"Raggio di tiro ampliato"
German:"Reichweite"
French:"Portée"
Russian:"Обзор"
Simplified_Chinese:"Range"// the unit attribute and the promotions ability have the same name,if we do not solve this problem,i will not translate it.
Simplified_Chinese:"射程拓展"
}
"+1 Range":{

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@ -49,7 +49,7 @@
unitTypes:["Ranged","Siege"]
}
{
name:"Range",
name:"Extended Range",
prerequisites:["Accuracy III","Barrage III","Targeting II","Bombardment II", "Wolfpack II"],
effect:"+1 Range",
unitTypes:["Ranged","Siege","WaterRanged","WaterSubmarine"]

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@ -243,7 +243,7 @@
attackSound:"metalhit"
},
{
name:"Immortal",
name:"Persian Immortal",
replaces:"Spearman",
uniqueTo:"Persia",
unitType:"Melee",
@ -423,7 +423,7 @@
requiredTech:"Machinery",
upgradesTo:"Gatling Gun",
obsoleteTech:"Industrialization",
promotions:["Range"],
promotions:["Extended Range"],
hurryCostModifier:20,
attackSound:"arrow"
},