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Resolved #454 - Allow starting game with 0 AIs when there are 2 or more human players
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@ -31,7 +31,7 @@ class VictoryManager {
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fun hasWonCulturalVictory() = civInfo.policies.adoptedPolicies.count{it.endsWith("Complete")} > 3
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fun hasWonCulturalVictory() = civInfo.policies.adoptedPolicies.count{it.endsWith("Complete")} > 3
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fun hasWonConquestVictory() = civInfo.gameInfo.civilizations.all { it.isPlayerCivilization() || it.isDefeated() }
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fun hasWonConquestVictory() = civInfo.gameInfo.civilizations.all { it==civInfo || it.isDefeated() }
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fun hasWon() = hasWonConquestVictory() || hasWonCulturalVictory() || hasWonScientificVictory()
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fun hasWon() = hasWonConquestVictory() || hasWonCulturalVictory() || hasWonScientificVictory()
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}
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}
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